SRCS =	actors.c ballop.c clockr.c demons.c dgame.c dinit.c dmain.c dso1.c \
	dso2.c dso3.c dso4.c dso5.c dso6.c dso7.c dsub.c dverb1.c dverb2.c \
	gdt.c lightp.c local.c nobjs.c np.c np1.c np2.c np3.c nrooms.c \
	objcts.c rooms.c sobjs.c supp.c sverbs.c verbs.c villns.c amiga.c
OBJS =	$(SRCS:"*.c":"*.o")
EXE  =	Dungeon

$(EXE) : $(OBJS)
	dcc %(right) -o %(left)

$(OBJS) : $(SRCS)
	dcc -c %(right) -o %(left)
