#ifndef CYCLEGADGET_H
#define CYCLEGADGET_H


#include "BoolGadget.h"
#include "StringList.h"

/* Object<GraphicObject<Interactor<Valuator<BoolGadget<CycleGadget */

typedef struct CycleGadget
{
   BoolGadget  bg;
   StringList  sl;
   IntuiText   Format;
} CycleGadget;


void CycleGadget_Init( CycleGadget *cyclegadget,
                       PIXELS       LeftEdge,
                       PIXELS       TopEdge,
                       PIXELS       Width,
                       pcg_3DPens   Pens,
                       char        *label,
                       char       **Choices );

#endif
