#include <exec/libraries.h>
#include <proto/exec.h>

struct Library *GfX3dBase = NULL;
extern unsigned long _GfX3dBaseVer;

void _INIT_5_GfX3dBase()
{
  if (!(GfX3dBase = OpenLibrary("gfx3d.library",_GfX3dBaseVer)))
    exit(20);
}

void _EXIT_5_GfX3dBase()
{
  if (GfX3dBase)
    CloseLibrary(GfX3dBase);
}
