## chunk AUTH Henning Thielemann
## language english
## version $VER: Assampler.ct 00.00 (10.7.99)
MSG_CouldntAllocateAudio_EXC
Could not obtain audio control
;#SET (1000//)
MSG_UnknownFormat_EXC
Unknown file format
;#SET (//)
MSG_NoSoundBoundFound_EXC
Could not find sound bound
;#SET (//)
MSG_SoundTypeMismatch_EXC
Sound types mismatch
;#SET (//)
MSG_GroupExpected_EXC
Expected group as default sound
;#SET (//)
MSG_RangeTooBig_EXC
Range is too big
;#SET (//)
MSG_RangeTooLittle_EXC
Range is too little
;#SET (//)
MSG_NoBuffer_EXC
No buffer sound available
;#SET (//)
MSG_DontEditBuffer_EXC
Don't edit the buffer sound!
;#SET (//)
MSG_CPUTooSlow_EXC
CPU too slow
;#SET (//)
MSG_StreamConflict_EXC
Read location overtaken
;#SET (//)
MSG_SoundInUse_EXC
Sound is still in use.\nRetry later again.
;#SET (//)
MSG_CircleDetected_EXC
Deadlock in computation
;#SET (//)
MSG_UnableToCompute_EXC
Impossible destination sound
;#SET (//)
MSG_SoundWithoutLength_EXC
Sound has no length
;#SET (//)
MSG_SoundWithoutFreq_EXC
Sound has no sample rate
;#SET (//)
MSG_SoundWithoutVolume_EXC
Sound has no volume
;#SET (//)
MSG_SoundWithoutWaveLen_EXC
Sound has no wave length
;#SET (//)
MSG_SoundWithoutMergeWave_EXC
Sound has no merged waves
;#SET (//)
MSG_ComplexNotAllowed_EXC
Complex number not allowed within this context
;#SET (//)
MSG_NumberTooHigh_EXC
Number too high
;#SET (//)
MSG_NumberTooLow_EXC
Number too low
;#SET (//)
MSG_StereoSubSoundDontMatch_EXC
Channel sounds don't match
;#SET (//)
MSG_StereoSubSoundNoData_EXC
Only data sounds are allowed as channel sounds
;#SET (//)
MSG_MovedToChild_EXC
Can't move a group in one of its children
;#SET (//)
MSG_NoSuperSound_EXC
There is no sound above the root sound
;#SET (//)
MSG_SoundNotFound_EXC
This sound name doesn't tell me anything
;#SET (//)
MSG_SoundNIL_EXC
No sound selected
;#SET (//)
MSG_VariableNotFound_EXC
Variable not found
;#SET (//)
MSG_VariableTypeMismatch_EXC
Variable has the wrong type
;#SET (//)
MSG_VariableDouble_EXC
Variable defined twice
;#SET (//)
MSG_NotEnoughMemory_EXC
Not enough memory
;#SET (//)
MSG_WrongParamsNum_EXC
Wrong number of parameters
;#SET (//)
MSG_UnitMismatch_EXC
Unit mismatch
;#SET (//)
MSG_SyntaxError_EXC
Syntax error
;#SET (//)
MSG_IllegalChar_EXC
Illegal character
;#SET (//)
MSG_SymbolExists_EXC
Symbol already exists
;#SET (//)
MSG_SymbolNotFound_EXC
Symbol not found
;#SET (//)
MSG_EOIFFF_EXC
Reached logical end of file
;#SET (//)
MSG_EOIFFC_EXC
About to leave context
;#SET (//)
MSG_NoScope_EXC
No valid scope for property
;#SET (//)
MSG_NoMem_EXC
Internal memory alloc failed
;#SET (//)
MSG_ReadError_EXC
Stream read error
;#SET (//)
MSG_WriteError_EXC
Stream write error
;#SET (//)
MSG_SeekError_EXC
Stream seek error
;#SET (//)
MSG_Mangled_EXC
Data in file is corrupt
;#SET (//)
MSG_IFFSyntaxError_EXC
IFF syntax error
;#SET (//)
MSG_NotIFF_EXC
Not an IFF file
;#SET (//)
MSG_NoHook_EXC
No call-back hook provided
;#SET (//)
MSG_NormalReturn_EXC
Client handler normal return
;#SET (//)
MSG_CouldNotOpenClipboard_EXC
Could not open clipboard
;#SET (//)
MSG_PropertyNotFound_EXC
IFF Stored Property not found
;#SET (//)
MSG_IFFContextNotFound_EXC
IFF Context Node not found
;#SET (//)
MSG_IFFItemNotFound_EXC
IFF Collection/Local Context Item not found
;#SET (//)
MSG_DivisionByZero_EXC
Division by zero
;#SET (//)
MSG_DeferredMethodCalled_EXC
Deferred method called
;#SET (//)
MSG_DosError_EXC
DOS-Error %ld
;#SET (1999//)
MSG_plTitle_LABEL
Play
;#SET (2000//)
MSG_plSound_GAD
Sound
;#SET (//)
MSG_plSound_SHORTHELP

;#SET (//)
MSG_plDisplay_GAD
Display
;#SET (//)
MSG_plDisplay_SHORTHELP

;#SET (//)
MSG_plRange_GAD
Range
;#SET (//)
MSG_plRange_SHORTHELP

;#SET (//)
MSG_plLoop_GAD
Loop
;#SET (//)
MSG_plLoop_SHORTHELP

;#SET (//)
MSG_plStop_GAD
Stop
;#SET (//)
MSG_plStop_SHORTHELP

;#SET (//)
MSG_diTitle_LABEL
Display
;#SET (//)
MSG_diSound_GAD
Sound
;#SET (//)
MSG_diSound_SHORTHELP

;#SET (//)
MSG_di11_GAD
1 : 1
;#SET (//)
MSG_di11_SHORTHELP

;#SET (//)
MSG_diRange_GAD
Range
;#SET (//)
MSG_diRange_SHORTHELP

;#SET (//)
MSG_diLoop_GAD
Loop
;#SET (//)
MSG_diLoop_SHORTHELP

;#SET (//)
MSG_diWave_GAD
Wave
;#SET (//)
MSG_diWave_SHORTHELP

;#SET (//)
MSG_raTitle_LABEL
Range
;#SET (//)
MSG_raSound_GAD
Sound
;#SET (//)
MSG_raSound_SHORTHELP

;#SET (//)
MSG_raDisplay_GAD
Display
;#SET (//)
MSG_raDisplay_SHORTHELP

;#SET (//)
MSG_raLoop_GAD
Loop
;#SET (//)
MSG_raLoop_SHORTHELP

;#SET (//)
MSG_raPreLoop_GAD
PreLoop
;#SET (//)
MSG_raPreLoop_SHORTHELP

;#SET (//)
MSG_edTitle_LABEL
Edit
;#SET (//)
MSG_edCut_GAD
Cut
;#SET (//)
MSG_edCut_SHORTHELP
Cut out range and copy to buffer
;#SET (//)
MSG_edReplace_GAD
Replace
;#SET (//)
MSG_edReplace_SHORTHELP
Replace from range begin on with buffer
;#SET (//)
MSG_edCopy_GAD
Copy
;#SET (//)
MSG_edCopy_SHORTHELP
Copy range to buffer
;#SET (//)
MSG_edDelete_GAD
Delete
;#SET (//)
MSG_edDelete_SHORTHELP
Delete range irreversible
;#SET (//)
MSG_edPaste_GAD
Paste
;#SET (//)
MSG_edPaste_SHORTHELP
Insert buffer at range begin
;#SET (//)
MSG_edClear_GAD
Clear
;#SET (//)
MSG_edClear_SHORTHELP
Make range quiet
;#SET (//)
MSG_edIsolate_GAD
Isolate
;#SET (//)
MSG_edIsolate_SHORTHELP
Throw away parts before and after range
;#SET (//)
MSG_edMultiply_GAD
Multiply
;#SET (//)
MSG_edMultiply_SHORTHELP
Insert buffer multiple times at range begin
;#SET (//)
MSG_edInsert_GAD
Insert
;#SET (//)
MSG_edInsert_SHORTHELP
Insert quiet piece at range begin
;#SET (//)
MSG_fiTitle_LABEL
File
;#SET (//)
MSG_fiLoad_GAD
Load
;#SET (//)
MSG_fiLoad_SHORTHELP

;#SET (//)
MSG_fiOpen_GAD
Open
;#SET (//)
MSG_fiOpen_SHORTHELP

;#SET (//)
MSG_fiSave_GAD
Save
;#SET (//)
MSG_fiSave_SHORTHELP

;#SET (//)
MSG_soTitle_LABEL
Sound
;#SET (//)
MSG_soDelete_GAD
Close/\nDelete
;#SET (//)
MSG_soDelete_SHORTHELP

;#SET (//)
MSG_wiEdit_TITLE
Use me!
;#SET (//)
MSG_Copyright_GAD
© 1992-93, 95-99 by Henning Thielemann of Pi-Nuts
;#SET (//)
MSG_Description_GAD
The quest for the formula the sounds are made of
;#SET (//)
MSG_Project_MENU
Project
;#SET (2100//)
MSG_fiLoad_MENU
Load ...
;#SET (//)
MSG_fiLoad_MENUSHORT
l
;#SET (//)
MSG_fiOpen_MENU
Open ...
;#SET (//)
MSG_fiOpen_MENUSHORT
o
;#SET (//)
MSG_fiSave_MENU
Save ...
;#SET (//)
MSG_fiSave_MENUSHORT
s
;#SET (//)
MSG_soDelete_MENU
Delete ...
;#SET (//)
MSG_soDelete_MENUSHORT
d
;#SET (//)
MSG_apHelp_MENU
Help ...
;#SET (//)
MSG_apHelp_MENUSHORT
h
;#SET (//)
MSG_apAbout_MENU
About ...
;#SET (//)
MSG_apAbout_MENUSHORT
?
;#SET (//)
MSG_apAboutMUI_MENU
About MUI ...
;#SET (//)
MSG_apAboutMUI_MENUSHORT

;#SET (//)
MSG_apIconify_MENU
Iconify
;#SET (//)
MSG_apIconify_MENUSHORT

;#SET (//)
MSG_MuiAppQuit_MENU
Quit
;#SET (//)
MSG_MuiAppQuit_MENUSHORT
q
;#SET (//)
MSG_Windows_MENU
Windows
;#SET (//)
MSG_wiEdit_MENU
Edit
;#SET (//)
MSG_wiEdit_MENUSHORT
0
;#SET (//)
MSG_wiClasses_MENU
Classes
;#SET (//)
MSG_wiClasses_MENUSHORT
1
;#SET (//)
MSG_wiThreads_MENU
Threads
;#SET (//)
MSG_wiThreads_MENUSHORT
2
;#SET (//)
MSG_wiDisplay_MENU
Display
;#SET (//)
MSG_wiDisplay_MENUSHORT
3
;#SET (//)
MSG_wiInformation_MENU
Information
;#SET (//)
MSG_wiInformation_MENUSHORT
4
;#SET (//)
MSG_wiCalculator_MENU
Calculator
;#SET (//)
MSG_wiCalculator_MENUSHORT
5
;#SET (//)
MSG_Edit_MENU
Edit
;#SET (//)
MSG_edCut_MENU
Cut
;#SET (//)
MSG_edCut_MENUSHORT
x
;#SET (//)
MSG_edDelete_MENU
Delete
;#SET (//)
MSG_edDelete_MENUSHORT

;#SET (//)
MSG_edCopy_MENU
Copy
;#SET (//)
MSG_edCopy_MENUSHORT
c
;#SET (//)
MSG_edPaste_MENU
Paste
;#SET (//)
MSG_edPaste_MENUSHORT
v
;#SET (//)
MSG_edReplace_MENU
Replace
;#SET (//)
MSG_edReplace_MENUSHORT

;#SET (//)
MSG_edIsolate_MENU
Isolate
;#SET (//)
MSG_edIsolate_MENUSHORT

;#SET (//)
MSG_edClear_MENU
Clear
;#SET (//)
MSG_edClear_MENUSHORT

;#SET (//)
MSG_edInsert_MENU
Insert
;#SET (//)
MSG_edInsert_MENUSHORT

;#SET (//)
MSG_edMultiply_MENU
Multiply
;#SET (//)
MSG_edMultiply_MENUSHORT

;#SET (//)
MSG_Preferences_MENU
Preferences
;#SET (//)
MSG_prAssampler_MENU
Assampler ...
;#SET (//)
MSG_prAssampler_MENUSHORT

;#SET (//)
MSG_prMUI_MENU
MUI ...
;#SET (//)
MSG_prMUI_MENUSHORT

;#SET (//)
MSG_prAHI_MENU
AHI ...
;#SET (//)
MSG_prAHI_MENUSHORT

;#SET (//)
MSG_DeleteGroup_REQBODY
You want to delete a sound group?\nThis means to delete all of its children, too.\nDo you really want this?
;#SET (2200//)
MSG_DeleteGroup_REQGAD
Of course!|I never wanted this!
;#SET (//)
MSG_DeleteModifiedSound_REQBODY
After %ld modifications it is proposed to save the project.\nAccording to McMurphy your Amiga crashes exactly then,\nwhen the damag*#^"q$%fgh  n  umv8$%&toij9823u498
;#SET (2202//)
MSG_DeleteModifiedSound_REQGAD
Simply delete it!|Don't frighten me again!
;#SET (//)
MSG_DeleteSound_REQBODY
Stop young man/young woman!\nTo delete a sound I need your signature:
;#SET (2204//)
MSG_DeleteSound_REQGAD
xxx|-
;#SET (//)
MSG_DeleteRootSound_REQBODY
You can take everything away from me,\nbut not the root sound
;#SET (2206//)
MSG_DeleteRootSound_REQGAD
So, keep it
;#SET (//)
MSG_AssamplerAbout_REQBODY
»» %s ««\n\n%s\n%s\n%s,
;#SET (2208//)
MSG_AssamplerAbout_REQGAD
Cannot believe it
;#SET (//)
MSG_SaveSession_REQBODY
Do you want that the complete group structure including all sounds\nis saved in %s,\nwhich means, that you automatically have it\nif you start the program next time?
;#SET (2210//)
MSG_SaveSession_REQGAD
Sure!|Hands off!
;#SET (//)
MSG_AssamplerQuit_REQBODY
Ah you are tired of using me!\nThis surprises me. Who if not me did all these %ld calculations?\nIf you don't want to throw away your work\ncome back and look what you caused here.
;#SET (2212//)
MSG_AssamplerQuit_REQGAD
Go away!|Don't leave me!
;#SET (//)
MSG_DefaultSoundNotFound_REQBODY
While loading the default sound following problem occured:\n%s
;#SET (2214//)
MSG_DefaultSoundNotFound_REQGAD
A default sound?
;#SET (//)
MSG_RequesterLoad_TITLE
Load
;#SET (2250//)
MSG_RequesterOpen_TITLE
Open
;#SET (//)
MSG_RequesterSave_TITLE
Save %s
;#SET (//)
MSG_OverwriteFile_REQBODY
What a surprise! A file %s\nhas a double on disk! But there can be only one!\nIf continue you will overwrite the old file.
;#SET (//)
MSG_OverwriteFile_REQGAD
Continue|I'll find another solution
;#SET (//)
MSG_txAbstractClass_GAD
\ecThis is an abstract class.\nYou can not create an object of it.
;#SET (4000//)
MSG_btStorage_GAD
Storage
;#SET (//)
MSG_wiClasses_TITLE
Every class is a class of its own
;#SET (//)
MSG_btConvert_GAD
Convert
;#SET (//)
MSG_btConvert_SHORTHELP
Convert sound and\nreplace original
;#SET (//)
MSG_txCreate_GAD
Create
;#SET (//)
MSG_txCreate_SHORTHELP
Number of sounds\nthat will be created in one go
;#SET (//)
MSG_btCreateClones_GAD
Clones
;#SET (//)
MSG_btCreateClones_SHORTHELP
Convert sound and put all clones\ninto the same level within the hierarchy
;#SET (//)
MSG_btCreateBrothers_GAD
Brothers
;#SET (//)
MSG_btCreateBrothers_SHORTHELP
Create new sounds and put them\ninto the same level within the hierarchy
;#SET (//)
MSG_btCreateChildren_GAD
Children
;#SET (//)
MSG_btCreateChildren_SHORTHELP
Create new sounds and put them\none level below the current into the hierarchy
;#SET (//)
MSG_classData_GAD
Data
;#SET (//)
MSG_classSample_GAD
sample
;#SET (//)
MSG_fullClassRamSample_GAD
ram
;#SET (//)
MSG_classRamSample_GAD
ram
;#SET (//)
MSG_fullClassDiskSample_GAD
disk
;#SET (//)
MSG_classDiskSample_GAD
disk
;#SET (//)
MSG_fullClassSpline_GAD
spline
;#SET (//)
MSG_classSpline_GAD
spline
;#SET (//)
MSG_fullClassSpectrum_GAD
spectrum
;#SET (//)
MSG_classSpectrum_GAD
spectrum
;#SET (//)
MSG_classGroup_GAD
Group
;#SET (//)
MSG_fullClassGroupList_GAD
list
;#SET (//)
MSG_classGroupList_GAD
list
;#SET (//)
MSG_fullClassGroupStereo_GAD
stereo
;#SET (//)
MSG_classGroupStereo_GAD
stereo
;#SET (//)
MSG_fullClassAlgorithm_GAD
algorithm
;#SET (//)
MSG_classAlgorithm_GAD
algorithm
;#SET (//)
MSG_classProcess_GAD
Process
;#SET (//)
MSG_classTool_GAD
Tool
;#SET (//)
MSG_classRedirect_GAD
Redirect
;#SET (//)
MSG_fullClassMultiplexer_GAD
multiplex
;#SET (//)
MSG_classMultiplexer_GAD
multiplex
;#SET (//)
MSG_fullClassThrough_GAD
through
;#SET (//)
MSG_classThrough_GAD
through
;#SET (//)
MSG_fullClassBuffer_GAD
buffer
;#SET (//)
MSG_classBuffer_GAD
buffer
;#SET (//)
MSG_fullClassStorage_GAD
store
;#SET (//)
MSG_classStorage_GAD
store
;#SET (//)
MSG_classCut_GAD
Cut
;#SET (//)
MSG_fullClassClip_GAD
clip
;#SET (//)
MSG_classClip_GAD
clip
;#SET (//)
MSG_fullClassConcatenate_GAD
concatenate
;#SET (//)
MSG_classConcatenate_GAD
concatenate
;#SET (//)
MSG_classProducer_GAD
Producer
;#SET (//)
MSG_classOscillator_GAD
Oscillator
;#SET (//)
MSG_fullClassSimpleOscillator_GAD
oscillator
;#SET (//)
MSG_classSimpleOscillator_GAD
simple
;#SET (//)
MSG_fullClassFMOperator_GAD
fm operator
;#SET (//)
MSG_classFMOperator_GAD
FM Operator
;#SET (//)
MSG_classNoise_GAD
Noise
;#SET (//)
MSG_fullClassWhiteNoise_GAD
white noise
;#SET (//)
MSG_classWhiteNoise_GAD
white
;#SET (//)
MSG_fullClassNoiseManipulator_GAD
random impulses
;#SET (//)
MSG_classNoiseManipulator_GAD
impulses
;#SET (//)
MSG_classControl_GAD
Control
;#SET (//)
MSG_fullClassLine_GAD
line
;#SET (//)
MSG_classLine_GAD
linear
;#SET (//)
MSG_fullClassExponential_GAD
exponential
;#SET (//)
MSG_classExponential_GAD
exponential
;#SET (//)
MSG_fullClassEvenEnvelope_GAD
even rational fraction
;#SET (//)
MSG_classEvenEnvelope_GAD
even
;#SET (//)
MSG_fullClassOddEnvelope_GAD
odd rational fraction
;#SET (//)
MSG_classOddEnvelope_GAD
odd
;#SET (//)
MSG_classModifier_GAD
Modifier
;#SET (//)
MSG_classXmodulation_GAD
X modulation
;#SET (//)
MSG_fullClassFrequencyMod_GAD
frequency modulation
;#SET (//)
MSG_classFrequencyMod_GAD
frequency
;#SET (//)
MSG_fullClassPhaseMod_GAD
phase modulation
;#SET (//)
MSG_classPhaseMod_GAD
phase
;#SET (//)
MSG_fullClassQuantifyX_GAD
quantify x
;#SET (//)
MSG_classQuantifyX_GAD
quantify x
;#SET (//)
MSG_fullClassReverse_GAD
reverse
;#SET (//)
MSG_classReverse_GAD
reverse
;#SET (//)
MSG_classYvalues_GAD
Y values
;#SET (//)
MSG_classLinear_GAD
Linear
;#SET (//)
MSG_fullClassAmplifier_GAD
amplifier
;#SET (//)
MSG_classAmplifier_GAD
amplify
;#SET (//)
MSG_fullClassMixer_GAD
mixer
;#SET (//)
MSG_classMixer_GAD
mix
;#SET (//)
MSG_fullClassRaise_GAD
raise
;#SET (//)
MSG_classRaise_GAD
raise
;#SET (//)
MSG_fullClassNegative_GAD
negate
;#SET (//)
MSG_classNegative_GAD
negate
;#SET (//)
MSG_classNonLinear_GAD
Non-linear
;#SET (//)
MSG_fullClassLimitDistortion_GAD
limit distortion
;#SET (//)
MSG_classLimitDistortion_GAD
limit
;#SET (//)
MSG_fullClassWrapDistortion_GAD
wrap distortion
;#SET (//)
MSG_classWrapDistortion_GAD
wrap
;#SET (//)
MSG_fullClassMoveDistortion_GAD
move distortion
;#SET (//)
MSG_classMoveDistortion_GAD
move
;#SET (//)
MSG_fullClassQuantifyY_GAD
quantify y
;#SET (//)
MSG_classQuantifyY_GAD
quantify y
;#SET (//)
MSG_fullClassMapping_GAD
mapping
;#SET (//)
MSG_classMapping_GAD
mapping
;#SET (//)
MSG_classFilter_GAD
Filter
;#SET (//)
MSG_classNonRecursiveFilter_GAD
Non-recursive
;#SET (//)
MSG_fullClassNRSmooth_GAD
non-recursive smooth
;#SET (//)
MSG_classNRSmooth_GAD
smooth
;#SET (//)
MSG_fullClassNRFilter_GAD
non-recursive filter
;#SET (//)
MSG_classNRFilter_GAD
custom
;#SET (//)
MSG_fullClassDifferentiate_GAD
differentiation
;#SET (//)
MSG_classDifferentiate_GAD
differentiate
;#SET (//)
MSG_classRecursiveFilter_GAD
Recursive
;#SET (//)
MSG_fullClassRFilter1_GAD
recursive filter 1st order
;#SET (//)
MSG_classRFilter1_GAD
1. order
;#SET (//)
MSG_fullClassUniFilter_GAD
universal filter
;#SET (//)
MSG_classUniFilter_GAD
universal
;#SET (//)
MSG_fullClassIntegrate_GAD
integration
;#SET (//)
MSG_classIntegrate_GAD
integrate
;#SET (//)
MSG_fullClassEcho_GAD
echo
;#SET (//)
MSG_classEcho_GAD
echo
;#SET (//)
MSG_classSpectrumProcess_GAD
Spectrum
;#SET (//)
MSG_fullClassSpectrumFilter_GAD
spectrum filter
;#SET (//)
MSG_classSpectrumFilter_GAD
filter
;#SET (//)
MSG_fullClassSpectrumFold_GAD
spectrum fold
;#SET (//)
MSG_classSpectrumFold_GAD
fold
;#SET (//)
MSG_classAnalysis_GAD
Analysis
;#SET (//)
MSG_classTrigger_GAD
trigger
;#SET (//)
MSG_fullClassThresholdTrigger_GAD
trigger
;#SET (//)
MSG_classThresholdTrigger_GAD
threshold
;#SET (//)
MSG_fullClassZeroFrequency_GAD
zero frequency
;#SET (//)
MSG_classZeroFrequency_GAD
zero
;#SET (//)
MSG_classFrequency_GAD
Frequency
;#SET (//)
MSG_fullClassFFT_GAD
fourier transformation
;#SET (//)
MSG_classFFT_GAD
transformation
;#SET (//)
MSG_fullClassAbsolute_GAD
absolute
;#SET (//)
MSG_classAbsolute_GAD
absolute
;#SET (//)
MSG_fullClassAngle_GAD
complex to angle
;#SET (//)
MSG_classAngle_GAD
complex to angle
;#SET (//)
MSG_fullClassPolar2Complex_GAD
polar to complex
;#SET (//)
MSG_classPolar2Complex_GAD
polar to complex
;#SET (//)
MSG_wiPreferences_TITLE
Configure everything you want
;#SET (5000//)
MSG_btPrefsSave_GAD
Save
;#SET (//)
MSG_btPrefsSave_SHORTHELP
Saves preferences durably
;#SET (//)
MSG_btPrefsUse_GAD
Use
;#SET (//)
MSG_btPrefsUse_SHORTHELP
Uses preferences\nup to the next reboot
;#SET (//)
MSG_btPrefsRestore_GAD
Restore
;#SET (//)
MSG_btPrefsRestore_SHORTHELP
Restores the preferences\nthat was saved before
;#SET (//)
MSG_prefsApplication_GAD
Application
;#SET (//)
MSG_prefsSound_GAD
Sound
;#SET (//)
MSG_prefsData_GAD
Data
;#SET (//)
MSG_prefsSample_GAD
Sample
;#SET (//)
MSG_prefsSpline_GAD
Spline
;#SET (//)
MSG_prefsSpectrum_GAD
Spectrum
;#SET (//)
MSG_prefsGroup_GAD
Group
;#SET (//)
MSG_prefsGroupStereo_GAD
Stereo
;#SET (//)
MSG_prefsAlgorithm_GAD
Algorithm
;#SET (//)
MSG_prefsProcess_GAD
Process
;#SET (//)
MSG_wiThreads_TITLE
The multi-plot story
;#SET (5200//)
MSG_Threads_Stop_GAD
Stop
;#SET (//)
MSG_Threads_Play_GAD
Play
;#SET (//)
MSG_Threads_Calculation_GAD
Calculation
;#SET (//)
MSG_Threads_ToDo_GAD
ToDo: %ld
;#SET (5220//)
MSG_Threads_Completed_GAD
Operation completed (%ss)
;#SET (//)
MSG_winCalculator_TITLE
You can count on/with me!
;#SET (5300//)
MSG_Calculator_Input_GAD
Input
;#SET (//)
MSG_Calculator_Input_SHORTCUT
i
;#SET (//)
MSG_Calculator_Output_GAD
Output
;#SET (//)
MSG_Calculator_Output_SHORTCUT
o
;#SET (//)
MSG_winDisplayInactive_TITLE
Display
;#SET (100000//)
MSG_winDisplayActive_TITLE
Active Display
;#SET (//)
MSG_DisplaySoundLength_GAD
SL
;#SET (//)
MSG_DisplayClipLength_GAD
DL
;#SET (//)
MSG_DisplayX_GAD
x
;#SET (//)
MSG_DisplayY_GAD
y
;#SET (//)
MSG_DisplayDY_GAD
y'
;#SET (//)
MSG_DisplayFreq_GAD
f
;#SET (//)
MSG_DisplayLeftDY_GAD
y'-
;#SET (//)
MSG_DisplayRightDY_GAD
y'+
;#SET (//)
MSG_DisplayRangeBegin_GAD
RB
;#SET (//)
MSG_DisplayRangeLength_GAD
RL
;#SET (//)
MSG_DisplayRangeEnd_GAD
RE
;#SET (//)
MSG_DisplayRangeActive_GAD
RA
;#SET (//)
MSG_DisplayViews_GAD
Views
;#SET (//)
MSG_DisplayViews_SHORTHELP
# of views
;#SET (//)
MSG_DisplayButtonPanel_GAD
Display buttons
;#SET (//)
MSG_winInformation_TITLE
Information
;#SET (100100//)
MSG_Information_btVar_GAD
Variables
;#SET (//)
MSG_Information_btPlay_GAD
Play
;#SET (//)
MSG_Information_btCopy_GAD
Start
;#SET (//)
MSG_Information_Name_GAD
\erName
;#SET (100150//)
MSG_Prefs_GUI_File_GAD
File
;#SET (100200//)
MSG_Prefs_GUI_Functions_GAD
Functions
;#SET (//)
MSG_Prefs_GUI_Play_GAD
Play
;#SET (//)
MSG_Prefs_Load_GAD
\ecLoad
;#SET (//)
MSG_Prefs_Save_GAD
\ecSave
;#SET (//)
MSG_Prefs_IFF_GAD
\elIFF
;#SET (//)
MSG_Prefs_Datatypes_GAD
\elDatatypes
;#SET (//)
MSG_Prefs_Raw_GAD
\elRaw
;#SET (//)
MSG_Prefs_DisplayWindow_GAD
\elDisplay Window
;#SET (//)
MSG_Prefs_InformationWindow_GAD
\elInformation Window
;#SET (//)
MSG_Prefs_Flags_GAD
\elFlags
;#SET (//)
MSG_Prefs_RequesterPath_GAD
\elRequester path
;#SET (//)
MSG_Prefs_LoadPattern_GAD
\elLoad pattern
;#SET (//)
MSG_Prefs_ForLoadedSound_GAD
\elFor loaded sound
;#SET (//)
MSG_Prefs_ForLoadedSound_DoNothing_GAD
do nothing
;#SET (//)
MSG_Prefs_ForLoadedSound_SwitchDisplay_GAD
switch display
;#SET (//)
MSG_Prefs_ForLoadedSound_OpenWindow_GAD
open window
;#SET (//)
MSG_Prefs_Icon_GAD
\elIcon
;#SET (//)
MSG_Prefs_ShowFirst_GAD
\elShow first
;#SET (//)
MSG_Prefs_DefaultSound_GAD
\elDefault sound
;#SET (//)
MSG_Prefs_SaveAtQuit_GAD
\elSave at quit
;#SET (//)
MSG_Prefs_Clipboard_GAD
\elClipboard
;#SET (//)
MSG_Prefs_Interpolation_GAD
\elInterpolation
;#SET (//)
MSG_Prefs_CalculationBuffer_GAD
\elCalculation buffer
;#SET (//)
MSG_Prefs_CalculationPriority_GAD
\elCalculation priority
;#SET (//)
MSG_Prefs_EditPriority_GAD
\elEdit priority
;#SET (//)
MSG_Prefs_PlayBuffer_GAD
\elPlay buffer
;#SET (//)
MSG_Prefs_PlayPriority_GAD
\elPlay priority
;#SET (//)
MSG_Prefs_AudioMode_GAD
\elAudio Mode
;#SET (//)
MSG_Prefs_ReplayRate_GAD
\elReplay rate
;#SET (//)
MSG_Prefs_ReplayRate_SHORTHELP
Replay sample rate
;#SET (//)
MSG_Prefs_ReplayRate_Fixed_GAD
\ecfixed
;#SET (//)
MSG_Prefs_ReplayRate_Round_GAD
\ecround
;#SET (//)
MSG_Prefs_MaximumVolume_GAD
\elMaximum volume
;#SET (//)
MSG_Prefs_CPULimit_GAD
\elCPU limit
;#SET (//)
MSG_PrefsApplication_VariableFrame_GAD
\elVariable
;#SET (101200//)
MSG_PrefsApplication_VariableFrame_Separated_GAD
separated
;#SET (//)
MSG_PrefsApplication_VariableFrame_Framed_GAD
framed
;#SET (//)
MSG_PrefsApplication_TearOff_GAD
\elTearOff
;#SET (//)
MSG_PrefsApplication_TearOff_SHORTHELP
Support tear off feature\nin display windows
;#SET (//)
MSG_PrefsApplication_PlayWhat_GAD
\ecPlay
;#SET (//)
MSG_PrefsApplication_DisplayWhat_GAD
\ecDisplay
;#SET (//)
MSG_PrefsApplication_Sound_GAD
\elSound
;#SET (//)
MSG_PrefsApplication_Display_GAD
\elDisplay
;#SET (//)
MSG_PrefsApplication_Range_GAD
\elRange
;#SET (//)
MSG_PrefsApplication_Stop_GAD
\elStop
;#SET (//)
MSG_Data_DontDisturb_GAD
Don't disturb my circuits!
;#SET (110000//)
MSG_PrefsData_CreateIn_GAD
\elCreate in
;#SET (110200//)
MSG_PrefsData_ZoomQualifier_GAD
\elZoom qualifier
;#SET (//)
MSG_PrefsData_ExpandRange_GAD
\elExpand range
;#SET (//)
MSG_PrefsData_ExpandBound_GAD
\elExpand bound
;#SET (//)
MSG_PrefsData_ExpandBound_Closest_GAD
closest
;#SET (//)
MSG_PrefsData_ExpandBound_Last_GAD
last released
;#SET (//)
MSG_PrefsData_InstantRangeUpdate_GAD
\elInstant range update
;#SET (//)
MSG_Sample_RangeInactive_REQBODY
Range is inactive!\nMust this bother me?
;#SET (110300//)
MSG_Sample_RangeInactive_REQGAD
No, continue|Activate it|Yes, cancel
;#SET (110301//)
MSG_InfoWinSample_Bits_8Bit_GAD
8 bit
;#SET (111100//)
MSG_InfoWinSample_Bits_16Bit_GAD
16 bit
;#SET (//)
MSG_InfoWinSample_Sign_unsigned_GAD
unsigned
;#SET (//)
MSG_InfoWinSample_Sign_signed_GAD
signed
;#SET (//)
MSG_InfoWinSample_Endian_littleEndian_GAD
little endian
;#SET (//)
MSG_InfoWinSample_Endian_bigEndian_GAD
big endian
;#SET (//)
MSG_InfoWinSample_Path_GAD
\erPath
;#SET (//)
MSG_PrefsSample_Part_File_GAD
File
;#SET (111200//)
MSG_PrefsSample_Part_Functions_GAD
Functions
;#SET (//)
MSG_PrefsSample_Part_Display_GAD
Display
;#SET (//)
MSG_PrefsSample_Load_GAD
\ecLoad
;#SET (//)
MSG_PrefsSample_Save_GAD
\ecSave
;#SET (//)
MSG_PrefsSample_LoadFormat_Raw_GAD
\ecRaw
;#SET (//)
MSG_PrefsSample_SaveFormat_IFF_GAD
IFF
;#SET (//)
MSG_PrefsSample_SaveFormat_Raw_GAD
Raw
;#SET (//)
MSG_PrefsSample_SaveFormat_Datatypes_GAD
Datatypes
;#SET (//)
MSG_PrefsSample_Bits_GAD
\elBits
;#SET (//)
MSG_PrefsSample_LoadRawBits_8_GAD
8
;#SET (//)
MSG_PrefsSample_LoadRawBits_16_GAD
16
;#SET (//)
MSG_PrefsSample_LoadRawBits_auto_GAD
auto
;#SET (//)
MSG_PrefsSample_Endian_GAD
\elEndian
;#SET (//)
MSG_PrefsSample_LoadRawEndian_little_GAD
little
;#SET (//)
MSG_PrefsSample_LoadRawEndian_big_GAD
big
;#SET (//)
MSG_PrefsSample_LoadRawEndian_auto_GAD
auto
;#SET (//)
MSG_PrefsSample_Signed_GAD
\elSigned
;#SET (//)
MSG_PrefsSample_LoadRawSigned_no_GAD
no
;#SET (//)
MSG_PrefsSample_LoadRawSigned_yes_GAD
yes
;#SET (//)
MSG_PrefsSample_LoadRawSigned_auto_GAD
auto
;#SET (//)
MSG_PrefsSample_Analyse_GAD
\elAnalyse
;#SET (//)
MSG_PrefsSample_BlockSize_GAD
\elBlock size
;#SET (//)
MSG_PrefsSample_DiskBuffer_GAD
\elDisk buffer
;#SET (//)
MSG_PrefsSample_CopyBuffer_GAD
\erCopy buffer
;#SET (//)
MSG_PrefsSample_SamplesColor_GAD
\elSamples
;#SET (//)
MSG_PrefsSample_SamplesColor_TITLE
Sample color
;#SET (//)
MSG_PrefsSample_Draw_Line_GAD
Line
;#SET (//)
MSG_PrefsSample_Draw_Plot_GAD
Plot
;#SET (//)
MSG_PrefsSample_Draw_Fill_GAD
Fill
;#SET (//)
MSG_PrefsSample_ZeroLineColor_GAD
\elZero line
;#SET (//)
MSG_PrefsSample_ZeroLineColor_TITLE
Zero line color
;#SET (//)
MSG_PrefsSample_BackgroundColor_GAD
\elBackground
;#SET (//)
MSG_PrefsSample_BackgroundColor_TITLE
Background color
;#SET (//)
MSG_PrefsSample_RangeColor_GAD
\elRange
;#SET (//)
MSG_PrefsSample_RangeColor_TITLE
Range color
;#SET (//)
MSG_PrefsSample_PlayPointerColor_GAD
\elPointer
;#SET (//)
MSG_PrefsSample_PlayPointerColor_TITLE
Play pointer color
;#SET (//)
MSG_PrefsSample_BltTemplate_GAD
\elBltTemplate
;#SET (//)
MSG_OverwriteDiskSample_REQBODY
Unfortunately there is a crazy file that states that its name is\n%s,\ntoo. This must be an error.\nShall I persuade the file of its non-existence?
;#SET (111300//)
MSG_OverwriteDiskSample_REQGAD
Persuade it!|Don't speak rubbish!
;#SET (//)
MSG_Spline_MENU
Spline
;#SET (112000//)
MSG_Spline_AddNode_MENU
Add Node
;#SET (//)
MSG_Spline_AddNode_SHORTCUT
+
;#SET (//)
MSG_Spline_DeleteNode_MENU
Delete Node
;#SET (//)
MSG_Spline_DeleteNode_SHORTCUT
-
;#SET (//)
MSG_Spline_Linear_MENU
Linear
;#SET (//)
MSG_Spline_Linear_SHORTCUT
l
;#SET (//)
MSG_Spline_CommonTangents_MENU
Common Tangents
;#SET (//)
MSG_Spline_CommonTangents_SHORTCUT
t
;#SET (//)
MSG_InfoWinSpline_Optimize_GAD
\erOptimize
;#SET (112100//)
MSG_InfoWinSpline_Iterations_GAD
\eliterations
;#SET (//)
MSG_InfoWinSpline_Nodes_GAD
\erNodes
;#SET (//)
MSG_PrefsSpline_Tangent_GAD
\elTangent
;#SET (112200//)
MSG_PrefsSpline_Tangent_Separate_GAD
separate
;#SET (//)
MSG_PrefsSpline_Tangent_Common_GAD
commmon
;#SET (//)
MSG_PrefsSpline_NodeSize_GAD
\elNode Size
;#SET (//)
MSG_PrefsSpline_NodeRadius_GAD
\elNode Radius
;#SET (//)
MSG_PrefsSpline_CurveColor_GAD
\elCurve
;#SET (//)
MSG_PrefsSpline_CurveColor_TITLE
Curve color
;#SET (//)
MSG_PrefsSpline_NodeColor_GAD
\elNodes
;#SET (//)
MSG_PrefsSpline_NodeColor_TITLE
Node color
;#SET (//)
MSG_PrefsSpline_NodeBoxColor_GAD
\elNode box
;#SET (//)
MSG_PrefsSpline_NodeBoxColor_TITLE
Node box color
;#SET (//)
MSG_PrefsSpline_ZeroLineColor_GAD
\elZero line
;#SET (//)
MSG_PrefsSpline_ZeroLineColor_TITLE
Zero line color
;#SET (//)
MSG_PrefsSpline_BackgroundColor_GAD
\elBackground
;#SET (//)
MSG_PrefsSpline_BackgroundColor_TITLE
Background color
;#SET (//)
MSG_PrefsSpline_RangeColor_GAD
\elRange
;#SET (//)
MSG_PrefsSpline_RangeColor_TITLE
Range color
;#SET (//)
MSG_Spectrum_MENU
Spectrum
;#SET (113000//)
MSG_Spectrum_Wave_MENU
Wave
;#SET (//)
MSG_Spectrum_Wave_SHORTCUT

;#SET (//)
MSG_Spectrum_Sine_MENU
Sine
;#SET (//)
MSG_Spectrum_Sine_SHORTCUT
s
;#SET (//)
MSG_Spectrum_Triangle_MENU
Triangle
;#SET (//)
MSG_Spectrum_Triangle_SHORTCUT
t
;#SET (//)
MSG_Spectrum_Rectangle_MENU
Rectangle
;#SET (//)
MSG_Spectrum_Rectangle_SHORTCUT
r
;#SET (//)
MSG_Spectrum_Saw_MENU
Saw
;#SET (//)
MSG_Spectrum_Saw_SHORTCUT
w
;#SET (//)
MSG_Spectrum_Noise_MENU
Noise
;#SET (//)
MSG_Spectrum_Noise_SHORTCUT
n
;#SET (//)
MSG_Spectrum_Brightness_MENU
Brightness
;#SET (//)
MSG_Spectrum_Brightness_SHORTCUT

;#SET (//)
MSG_Spectrum_Full_MENU
Full
;#SET (//)
MSG_Spectrum_Full_SHORTCUT

;#SET (//)
MSG_Spectrum_Adjust_MENU
Adjust
;#SET (//)
MSG_Spectrum_Adjust_SHORTCUT

;#SET (//)
MSG_Spectrum_Center_MENU
Center
;#SET (//)
MSG_Spectrum_Center_SHORTCUT

;#SET (//)
MSG_Spectrum_Double_MENU
Double
;#SET (//)
MSG_Spectrum_Double_SHORTCUT

;#SET (//)
MSG_Spectrum_Halve_MENU
Halve
;#SET (//)
MSG_Spectrum_Halve_SHORTCUT

;#SET (//)
MSG_InfoWinSpectrum_WaveLength_GAD
\erWave Length
;#SET (113100//)
MSG_InfoWinSpectrum_Samples_GAD
\elSamples
;#SET (//)
MSG_InfoWinSpectrum_Merge_GAD
\erMerge
;#SET (//)
MSG_InfoWinSpectrum_Waves_GAD
\elWaves
;#SET (//)
MSG_PrefsSpectrum_RangeColor_GAD
\elRange
;#SET (113200//)
MSG_PrefsSpectrum_RangeColor_TITLE
Range color
;#SET (//)
MSG_PrefsSpectrum_PlayPointerColor_GAD
\elPointer
;#SET (//)
MSG_PrefsSpectrum_PlayPointerColor_TITLE
Play pointer color
;#SET (//)
MSG_PrefsSpectrum_FrequencyColor0_GAD
Frequency color 0
;#SET (//)
MSG_PrefsSpectrum_FrequencyColor1_GAD
Frequency color 1
;#SET (//)
MSG_PrefsSpectrum_FrequencyColor2_GAD
Frequency color 2
;#SET (//)
MSG_PrefsSpectrum_FrequencyColor3_GAD
Frequency color 3
;#SET (//)
MSG_PrefsSpectrum_FrequencyColor4_GAD
Frequency color 4
;#SET (//)
MSG_PrefsGroup_CreateIn_GAD
\elCreate in
;#SET (120200//)
MSG_PrefsGroup_Save_GAD
\elSave
;#SET (//)
MSG_PrefsGroup_Save_File_GAD
file
;#SET (//)
MSG_PrefsGroup_Save_Directory_GAD
directory
;#SET (//)
MSG_GroupList_MENU
Group
;#SET (121000//)
MSG_GroupList_OpenDisplayWindow_MENU
Open child's display window
;#SET (//)
MSG_GroupList_OpenDisplayWindow_SHORTCUT

;#SET (//)
MSG_GroupList_OpenInformationWindow_MENU
Open child's information window
;#SET (//)
MSG_GroupList_OpenInformationWindow_SHORTCUT

;#SET (//)
MSG_Stereo_Create_GAD
Create
;#SET (122100//)
MSG_Stereo_NumberChannels_SHORTHELP
Number of channels\nto be created immediately
;#SET (//)
MSG_Stereo_ChannelClass_Sample_GAD
Sample
;#SET (//)
MSG_Stereo_ChannelClass_Spline_GAD
Spline
;#SET (//)
MSG_Stereo_ChannelClass_Spectrum_GAD
Spectrum
;#SET (//)
MSG_PrefsStereo_RenameChannels_GAD
\elrename channels
;#SET (122200//)
MSG_ProcessBox_MENU
Process Box
;#SET (124000//)
MSG_ProcessBox_OpenDisplayWindow_MENU
Open display window
;#SET (//)
MSG_ProcessBox_OpenDisplayWindow_SHORTCUT

;#SET (//)
MSG_ProcessBox_OpenInformationWindow_MENU
Open information window
;#SET (//)
MSG_ProcessBox_OpenInformationWindow_SHORTCUT

;#SET (//)
MSG_PrefsAlgorithm_ReserveBorderX_GAD
\elreserve border x
;#SET (124200//)
MSG_PrefsAlgorithm_ReserveBorderY_GAD
\elreserve border y
;#SET (//)
MSG_PrefsAlgorithm_LabelColor_GAD
\elLabel
;#SET (//)
MSG_PrefsAlgorithm_LabelColor_TITLE
Label color
;#SET (//)
MSG_PrefsAlgorithm_ConductorColor_GAD
\elConductor
;#SET (//)
MSG_PrefsAlgorithm_ConductorColor_TITLE
Conductor color
;#SET (//)
MSG_PrefsAlgorithm_RubberbandColor_GAD
\elRubberband
;#SET (//)
MSG_PrefsAlgorithm_RubberbandColor_TITLE
Rubberband color
;#SET (//)
MSG_PrefsAlgorithm_SocketOpenColor_GAD
\elSocket open
;#SET (//)
MSG_PrefsAlgorithm_SocketOpenColor_TITLE
Socket open color
;#SET (//)
MSG_PrefsAlgorithm_SocketConnectedColor_GAD
\elSocket connected
;#SET (//)
MSG_PrefsAlgorithm_SocketConnectedColor_TITLE
Socket connected color
;#SET (//)
MSG_PrefsAlgorithm_BoxBackground_GAD
\elBox background
;#SET (//)
MSG_PrefsAlgorithm_BoxBackground_TITLE
Box specification
;#SET (//)
MSG_PrefsAlgorithm_Background_GAD
\elBackground
;#SET (//)
MSG_PrefsAlgorithm_Background_TITLE
Background specification
;#SET (//)
MSG_Process_Play_GAD
\ecPlay
;#SET (130000//)
MSG_PrefsProcess_CreateIn_GAD
\elCreate in
;#SET (130200//)
MSG_VariableType_Sound_GAD
sound
;#SET (200000//)
MSG_VariableType_Expression_GAD
expression
;#SET (//)
MSG_VariableType_Slider_GAD
slider
;#SET (//)
MSG_VariableType_Cycle_GAD
cycle
;#SET (//)
MSG_VariableType_Checkmark_GAD
checkmark
;#SET (//)
MSG_VariableType_Array_GAD
array
;#SET (//)
MSG_Variable_Value_SHORTHELP
Choose between value and reference
;#SET (200020//)
MSG_Variable_Parameter_SHORTHELP
If selected, the parameter\noverrides the original value
;#SET (200021//)
MSG_Variables_PosLeft_GAD
left
;#SET (200200//)
MSG_Variables_PosRight_GAD
right
;#SET (//)
MSG_Variables_TabType_GAD
Type
;#SET (//)
MSG_Variables_TabName_GAD
Name
;#SET (//)
MSG_Variables_TabPos_GAD
Pos
;#SET (//)
MSG_Variables_btNew_GAD
New
;#SET (//)
MSG_Variables_btNew_SHORTCUT
N
;#SET (//)
MSG_Variables_btClone_GAD
Clone
;#SET (//)
MSG_Variables_btClone_SHORTCUT
C
;#SET (//)
MSG_Variables_btDelete_GAD
Delete
;#SET (//)
MSG_Variables_btDelete_SHORTCUT
D
;#SET (//)
MSG_Variables_btRestore_GAD
Restore
;#SET (//)
MSG_Variables_btRestore_SHORTCUT
R
;#SET (//)
MSG_Variables_btRestoreAll_GAD
Restore All
;#SET (//)
MSG_Variables_btRestoreAll_SHORTCUT
A
;#SET (//)
MSG_Variables_TITLE
Variable list of %s
;#SET (//)
MSG_Variables_Report_REQGAD
Next calculation|Abort
;#SET (200300//)
MSG_Variables_VariableCausedProblem_REQBODY
The variable %s of sound %s\ncaused the problem %s
;#SET (//)
MSG_Variables_ValueOfVariable_REQBODY
The value of the variable %s of the sound %s\n%s!
;#SET (//)
MSG_Variables_TooLow_EXC
is much too low
;#SET (200350//)
MSG_Variables_TooHigh_EXC
is much too high
;#SET (//)
MSG_Variables_UnitMismatch_EXC
has a completely wrong unit
;#SET (//)
MSG_Variables_ComplexNotAllowed_EXC
is a lot too complex for me
;#SET (//)
MSG_Variables_VariableNotFound_EXC
needs a variable, that I can't find
;#SET (//)
MSG_Variables_NoSoundSelected_EXC
doesn't point to a sound
;#SET (//)
MSG_Variables_VariableTypeMismatch_EXC
is not of the required type
;#SET (//)
MSG_Variables_PrimeTooBig_EXC
requires a prime factor > 30
;#SET (//)
MSG_Variables_SoundParametrized_EXC
is not allowed to be overridden by a parameter
;#SET (//)
MSG_Variables_SyntaxError_EXC
ist syntactically absolutely illogical
;#SET (//)
MSG_SoundSelect_Parameters_TITLE
Parameters of %s for %s
;#SET (201000//)
MSG_SoundSelect_MENU
SoundSelect
;#SET (201100//)
MSG_SoundSelect_OpenParameterWindow_MENU
Open parameter window
;#SET (//)
MSG_SoundSelect_OpenParameterWindow_SHORTCUT

;#SET (//)
MSG_SoundSelect_FlushParameters_MENU
Flush parameters
;#SET (//)
MSG_SoundSelect_FlushParameters_SHORTCUT

;#SET (//)
MSG_SoundSelect_OpenDisplayWindow_MENU
Open display window
;#SET (//)
MSG_SoundSelect_OpenDisplayWindow_SHORTCUT

;#SET (//)
MSG_SoundSelect_OpenInformationWindow_MENU
Open information window
;#SET (//)
MSG_SoundSelect_OpenInformationWindow_SHORTCUT

;#SET (//)
MSG_SoundVariable_TITLE
Sound variable
;#SET (201200//)
MSG_varSound_Symbol_GAD
\elSymbol
;#SET (//)
MSG_varSound_Side_GAD
\elSide
;#SET (//)
MSG_varSound_SymbolSide_left_GAD
left
;#SET (//)
MSG_varSound_SymbolSide_top_GAD
top
;#SET (//)
MSG_varSound_SymbolSide_bottom_GAD
bottom
;#SET (//)
MSG_varSound_EmptySound_GAD
\elEmpty sound
;#SET (//)
MSG_varSound_AllowNil_forbid_GAD
forbid
;#SET (//)
MSG_varSound_AllowNil_keepEmpty_GAD
keep empty
;#SET (//)
MSG_varSound_AllowNil_treatAsDestination_GAD
treat as destination
;#SET (//)
MSG_Expression_MENU
Expression
;#SET (202100//)
MSG_Expression_Default_MENU
Default
;#SET (//)
MSG_Expression_Variables_MENU
Variables
;#SET (//)
MSG_Expression_SoundCharacteristics_MENU
Sound Characteristics
;#SET (//)
MSG_Expression_Functions_MENU
Functions
;#SET (//)
MSG_Expression_Elementar_MENU
Elementar
;#SET (//)
MSG_Expression_Transcendent_MENU
Transcendent
;#SET (//)
MSG_Expression_Operators_MENU
Operators
;#SET (//)
MSG_Expression_Constants_MENU
Constants
;#SET (//)
MSG_Expression_Units_MENU
Units
;#SET (//)
MSG_ExpressionVariable_TITLE
Expression variable
;#SET (202200//)
MSG_varExpression_DefaultExpressions_GAD
\elDefault expressions
;#SET (//)
MSG_SliderVariable_TITLE
Slider variable
;#SET (203200//)
MSG_varSlider_Minimum_GAD
\elMinimum
;#SET (//)
MSG_varSlider_Maximum_GAD
\elMaximum
;#SET (//)
MSG_CycleVariable_TITLE
Cycle variable
;#SET (204200//)
MSG_varArray_Add_GAD
\ecAdd
;#SET (206000//)
MSG_varArray_DropClone_SHORTHELP
Drop entry to clone here
;#SET (//)
MSG_varArray_Delete_GAD
\ecDelete
;#SET (//)
MSG_varArray_DropDelete_SHORTHELP
Drop entry to delete here
;#SET (//)
MSG_StringList_New_GAD
New
;#SET (301000//)
MSG_StringList_N_GAD
N
;#SET (//)
MSG_StringList_Delete_GAD
Delete
;#SET (//)
MSG_StringList_D_GAD
D
;#SET (//)
MSG_Switch_No_GAD
no
;#SET (302000//)
MSG_Switch_Yes_GAD
yes
;#SET (//)
MSG_Switch_Ask_GAD
ask
;#SET (//)
