MReMapShapeUsingShape RemapTable.l[,SourceShapeNum.w[,DestShapeNum.w]] ;Merge shape to shape using 2xWay Table Does the same as MReMapUsingShape, except that a chunky Shape will be used as the output rather than a chunky Bitmap. If DestShapeNum.w is not specified, the /second/ currently used Shape will be assumed. The first used chunky Shape will be assumed if SourceShapeNum is also omitted.