MPlotParticlesA AddressList.l,NumPoints.l[,Colour.b] ; Plot lots of points from an Ptr.l table of coords

Does the same as MPlotParticles, except that the items on the list are stored as
actual memory addresses. Each address (a longword) is the actual address in
memory at which a pixel is to be plotted. Many animation effects are possible
using addresses rather than coordinates, and the plotting of pixels is much
faster due to the time-consuming calculations being avoided in working out where
in memory to output to. There is only one longword per item, which represents the
X and Y coordinates combined.



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