FILEPATTERN=%s.color.msit LABELPATTERN=SPRITE_%s # special colors bitmaps/special 9 1 LABEL=SPECIAL # fills bitmaps/fill0 32 16 LABEL=FILLS bitmaps/fill1 32 16 bitmaps/fill2 32 16 bitmaps/fill3 32 16 # center masks (oblong,rect) bitmaps/oblong 32 32 LABEL=CENTER_BASE bitmaps/rect 32 32 # edge masks (lr,tb) bitmaps/edge 32 40 LABEL=EDGE_BASE REFLECT EDGE_BASE DIAGONAL # digits ('0','1','2','3','4','5','6','7','8','9',' ') board/digits 88 32 LABEL=DIGITS # den normal/sden 32 32 LABEL=DEN # ball board/ball 7 7 LABEL=BALL # cherry board/cherry 32 32 LABEL=CHERRY # apples (normal, rock, apple, split, decay, rot) apple/aplnorm 32 32 LABEL=APPLE apple/aplrock 32 32 REFLECT APPLE ALIAS apple/aplspl 32 32 apple/apldcy 32 32 apple/aplrot 48 16 # apple ghosts apple/gstnorm 32 32 LABEL=GHOST apple/gstrock 32 32 REFLECT GHOST ALIAS # diamond prize/gem1 32 32 LABEL=DIAMOND prize/gem2 32 32 prize/gem3 32 32 # extra bold xtra/xtrbold 80 16 LABEL=EXTRA # extra faint xtra/xtrfaint 80 16 # xtra source xtra/sxtraw1 32 32 LABEL=XTRA_SOURCE xtra/sxtraw2 32 32 LABEL=_XTRA_SOURCE_1 # normal (ul, dr, l, r, ur, dl) REFLECT _NORMAL_8 VERTICAL LABEL=NORMAL REFLECT _NORMAL_9 VERTICAL REFLECT _NORMAL_6 DIAGONAL LABEL=_NORMAL_2 REFLECT _NORMAL_7 DIAGONAL LABEL=_NORMAL_3 REFLECT _NORMAL_6 VERTICAL REFLECT _NORMAL_7 VERTICAL normal/snormw1 32 32 LABEL=_NORMAL_6 normal/snormw2 32 32 LABEL=_NORMAL_7 REFLECT _NORMAL_2 HORIZONTAL LABEL=_NORMAL_8 REFLECT _NORMAL_3 HORIZONTAL LABEL=_NORMAL_9 REFLECT _NORMAL_2 VERTICAL REFLECT _NORMAL_3 VERTICAL # muncher (ul, dr, l, r, ur, dl) REFLECT _MUNCHER_8 VERTICAL LABEL=MUNCHER REFLECT _MUNCHER_9 VERTICAL REFLECT _MUNCHER_6 DIAGONAL LABEL=_MUNCHER_2 REFLECT _MUNCHER_7 DIAGONAL LABEL=_MUNCHER_3 REFLECT _MUNCHER_6 VERTICAL REFLECT _MUNCHER_7 VERTICAL munch/smnchw1 32 32 LABEL=_MUNCHER_6 munch/smnchw2 32 32 LABEL=_MUNCHER_7 REFLECT _MUNCHER_2 HORIZONTAL LABEL=_MUNCHER_8 REFLECT _MUNCHER_3 HORIZONTAL LABEL=_MUNCHER_9 REFLECT _MUNCHER_2 VERTICAL REFLECT _MUNCHER_3 VERTICAL # xtra (ul, dr, l, r, ur, dl) REFLECT XTRA_SOURCE COPY LABEL=XTRA REFLECT _XTRA_SOURCE_1 COPY LABEL=_XTRA_1 REFLECT XTRA ALIAS REFLECT _XTRA_1 ALIAS REFLECT XTRA ALIAS REFLECT _XTRA_1 ALIAS REFLECT XTRA ALIAS REFLECT _XTRA_1 ALIAS REFLECT XTRA ALIAS REFLECT _XTRA_1 ALIAS REFLECT XTRA ALIAS REFLECT _XTRA_1 ALIAS # drone (ul, dr, l, r, ur, dl) REFLECT _DRONE_8 VERTICAL LABEL=DRONE REFLECT _DRONE_9 VERTICAL REFLECT _DRONE_6 DIAGONAL LABEL=_DRONE_2 REFLECT _DRONE_7 DIAGONAL LABEL=_DRONE_3 REFLECT _DRONE_6 VERTICAL REFLECT _DRONE_7 VERTICAL drone/sdronw1 32 32 LABEL=_DRONE_6 drone/sdronw2 32 32 LABEL=_DRONE_7 REFLECT _DRONE_2 HORIZONTAL LABEL=_DRONE_8 REFLECT _DRONE_3 HORIZONTAL LABEL=_DRONE_9 REFLECT _DRONE_2 VERTICAL REFLECT _DRONE_3 VERTICAL # player (ul, dr, l) REFLECT _PLAYER_8 VERTICAL LABEL=PLAYER REFLECT _PLAYER_9 VERTICAL REFLECT _PLAYER_6 DIAGONAL LABEL=_PLAYER_2 REFLECT _PLAYER_7 DIAGONAL LABEL=_PLAYER_3 REFLECT _PLAYER_6 VERTICAL LABEL=_PLAYER_4 REFLECT _PLAYER_7 VERTICAL # player/splyrw1 32 32 LABEL=_PLAYER_6 player/splyrw2 32 32 LABEL=_PLAYER_7 # player (ur, dl) REFLECT _PLAYER_2 HORIZONTAL LABEL=_PLAYER_8 REFLECT _PLAYER_3 HORIZONTAL LABEL=_PLAYER_9 REFLECT _PLAYER_2 VERTICAL LABEL=_PLAYER_10 REFLECT _PLAYER_3 VERTICAL # player push (l, r) REFLECT _PLAYER_PUSH_2 VERTICAL LABEL=PLAYER_PUSH REFLECT _PLAYER_PUSH_3 VERTICAL player/splyrs1 32 32 LABEL=_PLAYER_PUSH_2 player/splyrs2 32 32 LABEL=_PLAYER_PUSH_3 # player rest (l, r) REFLECT _PLAYER_REST_2 VERTICAL LABEL=PLAYER_REST REFLECT _PLAYER_REST_3 VERTICAL player/splyrp1 32 32 LABEL=_PLAYER_REST_2 player/splyrp2 32 32 LABEL=_PLAYER_REST_3 # player happy player/splyrh1 32 32 LABEL=PLAYER_HAPPY player/splyrh2 32 32 # player dead player/splyrd1 32 32 LABEL=PLAYER_DEAD player/splyrd2 32 32 LABEL=_PLAYER_DEAD_1 REFLECT _PLAYER_DEAD_10 VERTICAL LABEL=_PLAYER_DEAD_2 REFLECT _PLAYER_DEAD_11 VERTICAL LABEL=_PLAYER_DEAD_3 REFLECT _PLAYER_DEAD_12 VERTICAL REFLECT _PLAYER_DEAD_13 VERTICAL REFLECT _PLAYER_DEAD_10 HORIZONTAL REFLECT _PLAYER_DEAD_11 HORIZONTAL REFLECT PLAYER_DEAD VERTICAL REFLECT _PLAYER_DEAD_1 VERTICAL REFLECT PLAYER_DEAD DIAGONAL LABEL=_PLAYER_DEAD_10 REFLECT _PLAYER_DEAD_1 DIAGONAL LABEL=_PLAYER_DEAD_11 REFLECT PLAYER_DEAD HORIZONTAL LABEL=_PLAYER_DEAD_12 REFLECT _PLAYER_DEAD_1 HORIZONTAL LABEL=_PLAYER_DEAD_13 REFLECT _PLAYER_DEAD_2 HORIZONTAL REFLECT _PLAYER_DEAD_3 HORIZONTAL # squished REFLECT _SQUISHED_1 VERTICAL LABEL=SQUISHED normal/snormf 32 8 LABEL=_SQUISHED_1 REFLECT _SQUISHED_3 VERTICAL munch/smnchf 32 8 LABEL=_SQUISHED_3 REFLECT _SQUISHED_3 VERTICAL xtra/sxtraf 32 8 LABEL=_SQUISHED_5 REFLECT _SQUISHED_7 VERTICAL drone/sdronf 32 8 LABEL=_SQUISHED_7 REFLECT _SQUISHED_9 VERTICAL player/splyrf 32 8 LABEL=_SQUISHED_9 # chomp (open, closed) chomp/schmpo 32 32 LABEL=CHOMP chomp/schmpc 32 32 # m r i s icon/solidm 32 32 LABEL=MRIS icon/solids 32 32 icon/solidi 32 32 icon/solidt 32 32 icon/shellm 32 32 icon/shells 32 32 icon/shelli 32 32 icon/shellt 32 32 # seat board/seat 32 12 LABEL=SEAT # ghosting bitmaps/ghosting 40 40 LABEL=GHOSTING # prizes prize/cake 32 32 LABEL=PRIZE_BASE prize/spanner 32 32 prize/brolly 32 32 prize/mushrm 32 32 prize/clock 32 32