struct EasyStruct NoProp =
{
   sizeof(struct EasyStruct),0,
   "Text Font Problem Information",
   "'%s' is a PROPORTIONAL font.\nPlease use a NON PROPORTIONAL font!",
   "Of Course"
};

struct EasyStruct GameInfo =
{
   sizeof(struct EasyStruct),0,
   "Game Information",
   "%s",
   "Very Interesting"
};

struct EasyStruct BigWins =
{
   sizeof(struct EasyStruct),0,
   "System Problem Report",
   "Windows are too big for screen!\nTry the TANDYFLAG-ToolType (-t),\nuse a smaller font or\nopen a bigger screen :-)",
   "I'll check that"
};

struct EasyStruct Quit =
{
   sizeof(struct EasyStruct),0,
   "Confirmation Request",
   "Do you really want to quit %s?",
   "Yes|No"
};

struct EasyStruct About =
{
   sizeof(struct EasyStruct),0,
   "Very Important Information",
   "AMIGA SCOTT-Free V1.52, 11/96\nŠ Andreas Aumayr, Weidenweg 22\nA-4210 Engerwitzdorf, AUSTRIA\nE-Mail: Anden@highnet.co.at\n\nBased on SCOTT-Free for UNIX\nŠ Swansea University Comp. Soc.",
   "I'll send a postcard or email to Andreas"
};

struct EasyStruct NoMem =
{
   sizeof(struct EasyStruct),0,
   "System Problem Report",
   "Unable to get some mem!\nTerminating.",
   "Acknowledged"
};

struct EasyStruct Library =
{
   sizeof(struct EasyStruct),0,
   "System Problem Report",
   "Unable to open\n'%s-Library'",
   "Acknowledged"
};

struct EasyStruct FError =
{
   sizeof(struct EasyStruct),0,
   "DOS Problem Report",
   "Unable to read Adventure-Datafile\n'%s'",
   "Acknowledged"
};

struct EasyStruct ConFail =
{
   sizeof(struct EasyStruct),0,
   "System Problem Report",
   "Failed to open Console-Window\n'%s'",
   "Acknowledged"
};

struct NewMenu newmenu[] =
{
   {
	  NM_TITLE,"SCOTT-Free",NULL,0,0,NULL
   },
   {
	  NM_ITEM,"About","?",0,0,NULL
   },
   {
	  NM_ITEM,NM_BARLABEL,NULL,0,0,NULL
   },
   {
	  NM_ITEM,"Help","H",0,0,NULL
   },
   {
	  NM_ITEM,NM_BARLABEL,NULL,0,0,NULL
   },
   {
	  NM_ITEM,"Quit","Q",0,0,NULL
   },
   {
	  NM_TITLE,"Adventure",NULL,0,0,NULL
   },
   {
	  NM_ITEM,"Game Info","G",0,0,NULL
   },
   {
	  NM_ITEM,NM_BARLABEL,NULL,0,0,NULL
   },
   {
	  NM_ITEM,"Restore ...","R",0,0,NULL
   },
   {
	  NM_ITEM,"Save ...","S",0,0,NULL
   },
   {
	  NM_ITEM,NM_BARLABEL,NULL,0,0,NULL
   },
   {
	  NM_ITEM,"Restart","N",0,0,NULL
   },
   {
	  NM_TITLE,"Commands",NULL,0,0,NULL
   },
   {
	  NM_ITEM,"Look","L",0,0,NULL
   },
   {
	  NM_ITEM,"Inventory","I",0,0,NULL
   },
   {
	  NM_ITEM,"Get All","A",0,0,NULL
   },
   {
	  NM_ITEM,NM_BARLABEL,NULL,0,0,NULL
   },
   {
	  NM_ITEM,"Score","C",0,0,NULL
   },
   {
	  NM_END,NULL,0,0,NULL
   },
};


