AQUARIUM-AQOBJ-DATA FishTank.doc # Info Text - Must Be In AQUA:Data/InfoDocs ___ # Info Picture - Must Be In AQUA:Data/InfoPics fishtank.3do # Graphic Data File - Must Be In AQUA:Data/3DObjs 301 # Kind Of Object See Below 0,0 # Object Switchable And Switch State ( Unused If # Object Can't Be Switched On And Off, This Means # That Object Is Always Chemically Active 0 # Age Of This Object In Iterations ( Not In Years As # In Fish Age ) 10000 # Max Age : Max Number Of Iterations 0 # Autoremove : If 1 Means Object Is Removed When maxage # Is Reached 0 # Dirty : How Dirty Is This Object ( Modifies Efficiency ) 0 # Max Production Of An Element # (CO2 or O2 Producers / Thermostat / Food ) 0,0 # Prod And Cons Of CO2 0,0 # Of O2 0,0 # Of NH3 0,0 # Of NH4+ 0,0 # Of CACO3 Used For Calculate DH 0,0 # Alteration In PH 0 # Modification In Temperature Per Iteration 0 # Expected Temperature (for Thermostat) # # Object Kind Definition : # # 101 Furnishings # 102 Vegetal # 103 Chemical Element # 104 Food # # 201 O2 Inalator # 202 CO2 Inalator # 203 Filter # 204 Thermostat # # 301 Fish-Tank # # # Remember That Fish-Tank Is Always Present When An Aquarium Is Created #