AQUARIUM-AQOBJ-DATA #This Must Be The First Line : Indicates That This Is A AqObj Data File # # # Indicates The Beginning Of A Comment Which Stops At The End Of The Line # Data May Be Separed By Empty Lines ( \n : Newlines ) # # Aquarium Object Data File Template- By Giuseppe Chiesa Apr 1995 # # N - Positive Or Zero Integer # D - Double # Z - Integer # S - String # F - Flag 1 Or 0 # InfoTextFile # Filename With Some Text About This Kind Of Object InfoPicFile # 16 Colors IFF File Showing This Object aqobj.3do # 3d Object File - May Be ___ Which Means No Gfx For This # Object N # Kind See End Of File For Kind Numbers F,F # Object Switchable And Switch State ( Unused If # Object Can't Be Switched On And Off, This Means # That Object Is Always Chemically Active N # Age Of This Object In Iterations ( Not In Years As # In Fish Age ) N # Max Age : Max Number Of Iterations F # Autoremove : If 1 Means Object Is Removed When maxage # Is Reached N # Dirty : How Dirty Is This Object ( Modifies Efficiency ) D # Max Production Of An Element # (CO2 or O2 Producers / Thermostat / Food ) D,D # Prod And Cons Of CO2 D,D # Of O2 D,D # Of NH3 D,D # Of NH4+ D,D # Of CACO3 Used For Calculate DH D,D # Alteration In PH D # Modification In Temperature Per Iteration D # Expected Temperature (for Thermostat) # # Object Kind Definition : # # 101 Furnishings # 102 Vegetal # 103 Chemical Element # 104 Food # # 201 O2 Inalator # 202 CO2 Inalator # 203 Filter # 204 Thermostat # # 301 Fish-Tank # # # Remember That A Fish-Tank Is Always Present When An Aquarium Is Created #