##base _ClientBase
##bias 30
__SendClientMsg(ULONG,struct MsgPort*)(D0,A1);
__GetServerCommand(struct MsgPort*)(A1);
__WaitServerCommand(struct MsgPort*)(A1);
__OpenCommunication(struct MsgPort**)(A1);
CheckAA()();
CloneFrontmostScreen(UBYTE)(D0);
Open8SVX(char*)(A1);
Close8SVX(Sound*)(A1);
Play8SVX(Sound*,UBYTE)(A1,D0);
PlayAsynch8SVX(Sound*,UBYTE)(A1,D0);
GetDeeperFrontmostScreen(UBYTE,UBYTE)(D0,D1);
DarkestColorIndex(struct Screen*)(A1);
BrightestColorIndex(struct Screen*)(A1);
OpenModule(char*)(A1);
InitModule(Module*)(A1);
PlayModule(Module*)(A1);
StopModule(Module*)(A1);
FreeModule(Module*)(A1);
Decrunch30(UBYTE,UWORD)(A0,A1)
GetArgString(char*,char*,char*)(A0,A1,D0);
GetArgInt(char*,char*,int *)(A0,A1,D0);
GetEquilizers(Module*)(A1);
##end
