Empire is a fairly rich simulation of international politics, economics and war. It is played over a period of a few months by 2 or more people. The Empire world consists of a toroidal grid of sectors consisting of regular land, mountains and water. Players govern countries, which start out as a pair of adjacent sectors and soon spread into large areas requiring much management and protection. Various sector types can be created which build ships, bridges, guns, shells, airplanes, and which make medical and technological breakthroughs. Others are things like radar stations, weather stations, fortresses, highways, warehouses, etc. A special country, the Deity, is available, which has godlike powers to modify sectors, ships, etc. The Deity is responsible for fixing up any problems which occur during the game. Empire is a freely distributable program written originally by Chris Gray for the Amiga, and has been modified by David Wright to it's present form. If you are interested in getting Empire, just send a telegram to god asking for more information. Just for your information, the current version of Empire is in several pieces. There is a server program which is running at all times, and which does all disk access and file I/O. The client programs make use of a shared library (199k long), which allows another player to be added at a cost of less than 40k. Altogather about 300k is consumed for a typical 3 users at a time system. However, the sectors data file alone can be from 600k to 2.8 MEG long, so it remains on disk.