/****************************************/
/* file rien.dark.c 			*/
/* This file is a skeleton to 		*/
/* create new blankers for SuperDark	*/
/* This one does absolutly nothing, but */
/* you can easyly take it and put your  */
/* own dark() function...read the docs! */
/****************************************/

#include	<exec/types.h>
#include	<exec/ports.h>
#include	<dos/dos.h>
#include	"/includes/struct.h"
#include	"/includes/tom_gadget.h"

extern	struct	RastPort	*rp;
extern	struct	Screen		*s;
extern	struct	appel_proc	*p_data_proc;

char	*name_module="vide.dark";
char	*p_text_info=
"Rien\n"
"This programm do nothing\n"
"It's a skeletton for your own\n"
"purpose";

/* An empty list of gadget....*/
struct	tom_gadget	my_gadg[]={
	{0,		END_LISTE,  0,  0,   0, 0, 0,0,0,0,0}};


/* Put here your own code */

void	dark()
{
	wait_end();
}

/************************************************************************/
/* These 3 function have to be here, even if they are empty 		*/
/************************************************************************/

void	proc_init()
{
	/* This tel you that you don't want a copy of the WBench screen */
	p_data_proc->type_screen=SCR_OWN;
}

void	proc_save()
{
}
void	proc_end()
{
}
