˙˙00˙ ˙00˙01˙03˙01Succumbing Masterminds˙00 ˙01 ˙02˙We loved life so much we thought we were immortal but maybe we were just fucking mad˙ ˙00 ˙01 ˙˙ ˙03˙02PUH / AGONY ˙02˙01˙01˙00˙˙03 The fact is, I am no coder, and I don't really know what is hard to code (create, if you let me) and what is not; the coders are, after all, the masters, and only they have access to what's really going on. The judging is all too often left to those who don't, which is why we have all those swappers reviewing something they really don't get. Well, hopefully they get it in the same way as any non-coder does, namely something like "Hmm... This routine looks good, and it works fine too. Quite good." It is not left to us to judge whether the coder actually would have gained anything by using x instead of y here and there; we take part of the routines, mostly visually, and we judge them thereby, too, and I see nothing wrong in that, except for that it is, as I said, a review by a non-coder. I am a non-coder, and that means that I really don't know which routines that are the hardest to make, but it does ˙02not˙01 mean that I don't know what a good routine might look like, and what I have recently seen, say most of the The Party V demos, did not please me. (Or shall I say that what I did not see did not please me; I don't have 50 MHz 68060 with 8Mb fast.) Anyway, the following statements go for me, Puh / Agony, and I don't know how to code. What is so special about Amiga demos? The truth is, it's the Amiga. There are PC demos, most of which are so amazingly well carried out that they look like a film or something similar. The real Amiga demos don't look like a PC demo or a film, they look like Amiga demos. Or shall I say, they looked like Amiga demos? There are almost no recent Amiga demos, you know, they all look like more or less cheap PC demos. You are right, the PC opens many doors for itself, and it tempts many coders to copy routines; some PC routines are just outstanding. Question is, does the PC open doors to the Amiga? I'd say that the answer is no. One of the major Amiga ideas is "find your own way", and the Amiga has always walked its own dusty path, totally separated from everything that spells PC. I want it to stay that way, I want the Amiga to remain in its own special alley. True, many PC effects look quite good on 68060, but those are PC routines! There is no point in trying to do your best with as much equipment as possible, what counts is that you must do your best with the equipment you have! The 68060 (plus . . .) will look like a PC and not like an Amiga, but won't become a PC, and, even worse, not an Amiga either; it is something in between, something that produces fairly nice PC effects considering its maybe 50 MHz. It is the limitations, not the resources, that makes masters. Ask yourself what you can do with a standard A1200 instead of what you could have done with a 68060. An extremely good A1200 routine is better than a heavy 68060 PC Doom effect! Ask yourself, is everything really sane when you can't look at the 15 first demos of the competition at The Party V just because of the demos' needing 6 Mb fast and at least 68030? A real Amiga demo is a demo that works on an Amiga, not only on some fucking 68060 monster. No, I believe that there ought to be a certain requirement connected to every demo competition: every demo must work on a standard A1200, may then be that it will work ˙02better ˙01on a 030. Every other demo is to be referred to something like the Wild competition. It is the Amiga spirit we want, not the "who can copy the PC routines best?". After all, we are all members of the Amiga scene, the primary task of which is to take the Amiga to its outer limits. They day you think you have reached the limits of your A1200 is the day you buy a PC, not the day you begin producing high class PC effects on your brand new 68060. I do not want the one-pixel messed up shit, I want the old Amiga spirit to come back! But, as I said, I am no coder. ˙01