TO BE OR NOT TO BE - Electronic Arts' New Slogan? --------------------------------------------------- By Colin Gunn --------------- Space the final frontier. These are the non-existant voyages of the Starship Enterprise. It's ongoing mission, To seekout and then upset all Amiga owners To boldly go where PC format disks have only gone.... BEFORE...... How many times have Amiga owners been cheated out of a commercial Star Trek game for their computer? Three times at least to my knowledge. But no doubt there's more times we have not heard of. Who remembers the first such game from then software house Firebird. It's title was "STAR TREK: THE REBEL UNIVERSE" and it was by Mike Singleton of Midwinter fame. This game appeared on the PC and then ST and even C64! but where was the advertised Amiga version? At the recent ECTS show in London I got a chance to speak with Mike Singleton and got a chance to ask him what happened to the Amiga version. His reaction was nothing but surprise at Firebird's failing in releasing it. After all he wrote the software on the Amiga and it was ported to the other systems (even the PC version!). The next up was Mindscape's "STAR TREK V: THE FINAL FRONTIER". A game based on the film of the same name. This game was again advertised for the Amiga "and then" the PC. If any of you have read issue 1 of the mag (and if not get one from Simon NOW!) you would have seen my comments on this game already. But the story goes that I rang Mindscape up to enquire about when it was to be released their reply was "We don't think there is enough interest in the product (Star Trek?) so we don`t feel it will sell". Not enough interest in Star Trek! what planet have these been living on the past 25 years. However an interesting slip-up by them resulted in my conversation with them. A Beta test version of the game exists. So could there be hope? Of course the main reason for this article and to me the biggest let down to Amiga owners is the non-appearance of Electronic Arts "STAR TREK: THE 25th ANNIVERSARY". This is nothing short of an insult to Amiga owners, and I hope someone connected with EA gets to read this article. If no one has had a chance to see the game running, it's nothing short of amazing. As far back as Oct 1991 I can remember this game being heavily advertised to come out first on the PC and then the Amiga in Xmas 91. Well Xmas came and went and the game didn't appear on any system. A new release date emerged for Feb/Mar '92. Again no game. Then in April it appeared. On the PC. One of the largest software distributors in the country were good enough to give me a release date (which was given to them by EA) of April 4th for the Amiga version. But this just didn't happen. the PC version was also released after the Amigas date. At the same computer show I mentioned earlier, I managed to air my opinions and questions to EA themselves. But first I wanted to play the game and low and behold there it was. It took me over half an hour to get to the PC that it was running on as there was a load (about 25-30) of other interested parties either playing it or waiting for their chance to try it. Interestingly I got talking to them and about 85% were Amiga owners anxious for the game to emerge and many of them didn't have any interest in Star Trek at all (that just tells you what this game is like). After my turn on the game it was time for my confrontation with EA themselves. When was it coming out on the good old Amiga I asked. The reply "It's not!". When asked why not the director of EA came over to me to assure me that the game was to big and would probably take up 20 disks for the Amiga. (These guys obviously haven't heard of packing). But if a product is good - and this is - Does it matter if it's on 20 disks or 40 disks. "Its not viable" came the reply. Not viable with all those Amiga owners wanting it to come out. For the time being I left it at that. Then in May I decided to see if they had changed their minds. This time I rang EA to get their comments. This time I got a different response. Asking when it would be out, the reply this time was "It's far too much of a complex game for the Amiga to handle". So not letting them get away to easily I asked why was this game being so heavily advertised as far back as Oct '91 and still you see adverts cropping up for the Amiga release. EA's flippant remark was "Oh that! It was all a mistake by the mags". Yeah I'm sure it was. Don't forget EA must have sent the promotional Amiga material out to the mags in the first place and then don't forget the date and then an amended release date to a software distributor. So what can be done about it? My 2 suggestions are the same that saved the original show back in the 60's (if a company as big as Paramount listen to the fans who knows?). You can either ring in and keep asking for the game. Or do a letter writing campaign (which is the more suggested of the two). The phone number for EA is 0753 549442. And their address is: ELECTRONIC ARTS LTD, 11/49 STATION ROAD, LANGLEY, BERKS, SL3 8YN, ENGLAND. Who knows what responses you will get. If you do let us know - we would love to see them and perhaps do a follow up piece with some of your replies. And try to stress that if they feel it's to complex for the Amiga, how about a cut down version of the game or a CD-ROM version. So its up to us now, the fans and computer gamers that want to see the game on the market. I've done my bit by confronting them face to face, but it won't stop me writing in to them. So come on lets go for it. All we stand to loose is the price of a stamp........