FB.rexx is a AREXX program made to work in conjunction with VistaPro2.0's F3 function key macro DoFB.F3, ASDG's Art Department Professional, and the Mimetics FrameBuffer. FB.rexx will boot ADPro (if it is not already running in the background), load the 24 bit plane picture into ADPro and instruct ADPro to "save" the picture to the FrameBuffer for display or recording with any NTSC video device. After the image is displayed, ADPro will shut down to free up the FAST RAM for use with VistaPro2.0 or for other multitasking jobs. Using ADPro to display the 24 bit image is simpler and more versatile than Mimetics own FrameBuffer software. If you wish to send images to ADPro for further manipulation, you may delete the line 'ADPRO_EXIT'in FB.rexx which shuts ADPro down. ADPro will continue to run with VistaPro2.0 in the background. An Amiga 2000 with nine megabytes of RAM is advisable to support both VistaPro2.0 and ADPro. The procedure is simple. After rendering your image with Vista- Pro2.0, press the F3 function key. You will be presented with a requester asking you where to save the 24 bit IFF file. After the picture is saved, the image will be displayed and you will then be returned to VistaPro2.0 for further work. There are a few conditions and items necessary to make FB.rexx work properly. You MUST OWN AREXX, VistaPro2.0, ADPro, and a Mimetics FrameBuffer. Place WAITPORT in your C: directory. WAITPORT works similar to AREXX's WAITFORPORT. It is necessary because WAITFORPORT has a major bug in it. Place DoFB.F3 in either your S: directory or in the same directory as VistaPro2.0. FB.rexx should go in your REXX: directory so AREXX knows where to find it. Either include an ASSIGN ADPro: WhereYouKeepADPro: in your startup sequence or assign ADPro before running VistaPro2.0. Since the F3 function key runs an Amiga DOS script and that the EXECUTE command is necessary for Amiga DOS scripts to function, you must either start VistaPro2.0 from a Shell or CLI (making sure your stack is set to 50000 or higher), or you may run VistaPro2.0 from an icon using IconX. I have included a script file called VistaPro2.0I and a Project Icon. To enable you to run VistaPro2.0 from an Icon using IconX. Place both of these in the same directory as VistaPro2.0. By having both the standard VistaPro2.0 Tool Icon and the VistaPro2.0I.info Icon with the VistaPro2.0I script file side by side in the same directory, you may easily choose how you want VistaPro2.0 to load simply by clicking the appropriate Icon. If you do not wish to add an ASSIGN ADPro: line to your startup-sequence, you may add an assign command to the VistaPro2.0I script file. This will automatically assign ADPro when you load VistaPro2.0. The line ASSIGN ADPro: WhereYouKeepADPro: added before the line "VistaPro2.0" will work nicely. FB.rexx may be easily changed to be used with other frame buffers. The type of SAVER in ADPro determines where the image will be sent. An excellent application would be to automatically save 24 bit images in the JPEG compressed file format. This would cram the images into a small space. ADPro Operators and devices could be added to FB.rexx for additional dithering or sizing of the image. You may even link VistaPro2.0, ADPRo, and other programs using FB.rexx. AREXX opens many possibilities. I asked Bill Sorensen to write FB.rexx because I wanted to use my FrameBuffer as a quick 24 bit image preview device to check parts of scripted animations before rendering. This will save time by giving me a better idea of what my final work will look like and help me catch costly mistakes. I hope it works well for you. Joe Laleman, February 1992. 235 Island Avenue, East Moline, IL 61244 (309) 755-6178. Contact me if you need any help.