FRACTALS  The Perfect Order  The fractal geometry is mathematically describing many forms from science and nature. It was discovered a long time ago, and was often used in arhitecture and in art. But 1980s are the real beginning. For a real fractal calculation you need speed. And that was a problem until computers were fast enough for such calculations. E.g. imagine drawing a Mandelbrot (pic.1) 320X256. For every pixel you have to take it's coords as a complex number, get it's square, add the coords again, get the square... until it reaches infinity or almost zero. It would take hours for a pixel. Perhaps you could finish it in few years. The computers can do the same in few secs! And the pic is great. That's what I call ART in MATH! And with small changes it can get different forms (Julia, pic2). One of the definitions of fractals says they are mathematical objects with infinitely fine structures. It can be a real adventure diving in a fractal! If you want to draw a fractal there are few examples at the end of this text. There are two kinds of fractals, linear and unlinear ones. The linear ones have the same local and global structure (Sierpinski-Drieck, Koch, etc) All the others are unlinear. For all the people that see no use in fractals, do you like a leopard? It's leather, well it's a fractal! Just think how many hears a leopard has. It would take few millions of gene-bytes just for the leather. This way it takes only few hundred. The nature uses fracs hell of a lot! Now it is time that we start using them!  CALCULATIONS  f(x,y)=(a11x+a12y+b1,a21x+a22y+b2) This is a function for getting the next step in making linear fractals. You have to use this function for every combination of koef. Use two screens. Fill the whole first screen in one or few colors (don't use 0). Calculate the new positions of every point and draw them on second screen in same colour. Clear the first screen and do it all over again, until the fractal looks fine enough.  Sierpinski-Dreick comb. 1. 2. 3. a11 0.5 0.5 0.5 a12 0 0 0 a21 0.5 0.5 0.5 a22 0 0 0 b1 0 0.5 0.25 b2 0 0 0.433  Koch's curve comb. 1. 2. 3. 4. a11 0.3333 0.3333 0.1667 -0.1667 a12 0 0 -0.2887 0.2887 a21 0 0 0.2887 0.2887 a22 0.3333 0.3333 0.1667 0.1667 b1 0 0.6666 0.3333 0.6666 b2 0 0 0 0  Leaf comb. 1. 2. 3. 4. a11 0 0.8496 -0.1554 0.1554 a12 0 0.0255 0.235 -0.235 a21 0 -0.0255 0.1958 0.1958 a22 0.17 0.8496 0.1865 0.1865 b1 0 0 0 0 b2 0 3.0 1.2 3.0  Canadian comb. 1. 2. 3. 4. a11 0.6499 0.6495 0.3182 -0.3182 a12 -0.013 -0.026 -0.3182 0.3182 a21 0.013 0.026 0.3182 0.3182 a22 0.6499 0.6495 0.3182 0.3182 b1 0.175 0.165 0.2 0.8 b2 0 0.325 0 0 You could also try to make the fracs of your own! Just put your own values in the function. That can be real fun, 'cause you never know what you shall get! If you get interested, or you have used the fractals already, and want to exchange ideas or fractals, just contact me. Anyway, I have quite a lot of stuff about fracs, so I'll try to write something for the next issue too.  XAVER/PLS  PS. Elf, thanks for the pics, and, btw, where is my candy?