Panorama Meet of 24 September 1986 (This one by Jeff Lydiatt) Since Larry Phillips will not likely be back in time to make up his Meet disk I thought I would carry on the tradition for this one meeting. Most of this material was downloaded from The Source. By the way, this disk is a bit of an experiment. I always admired the Amicus disk format, and I am taking this opportunity to learn to use workbench. Hope you like the results... Meet Disk Contents: Cosmo-Roids An interesting shareware game on the Asteroids shoot-em- up tradition, written by John Harris of North Vancouver. John is asking for only a $6 donation if you like it. Well done John. Do you have any more like this in the works? Rubik An animated three dimensional Rubiks cube by Bill Kinnersly of the physics department at Montana State University. Bill has generously included the source code in "C". The animation is drawn mostly from the Amiga3D and Skewb demonstrations and provides a good example of 3D rotation and hidden surface elimination using matrix methods for you Graphic programming buffs. Triclops A free demo of a 3D game which will soon be available for both the Amiga and the IBM XT. Geodesic Publications, the people who are developing this game are Real Excited about the potential for this game on the Amy. They intend to have a compiler available for the release version that will allow you to make up your own worlds. You will even be able to play with a friend over the modem! If I read this correctly you can send Geodesic $21 now, and they will send you the final update version by thanksgiving (November 15 in the USA). By the way, Geodesic Publications claims to have the fastest 3D animation math in the land. Maybe they should talk to our Steve Laroque? Adventure I believe this is the original adventure game that started all these crazy adventure games that Scott Adams and others later make famous. The game was originally written in fortran for mainframes, then converted to "C". Dave Haynie, the programmer that gave us DiskSalv, ported this game to the Amiga, and added the speech feature. Enjoy. By the way if you don't like the speech feature, try "Quiet". Munge A companion to adventure. Munge is a compiler that will let you modify the "Colossal Cave" to add your own monsters. The entire Colosal Cave adventure is given as an example. It works! I have actually recompiled Adventure. If you are creative, try making your own Adventure. It's getting near haloween. Do you have any really spooky ghools, vampires, ghosts or goblins you would like to share with the club? MSBasicGames Here are five popular games written in Microsoft Basic. The drawer contains KENO, LIGHTCYCLES, RATSMAZE, LANDER and MASTERMIND. All games are public domain. PigLatin Did you know your Amiga can construct Pig Latin sentences from ordinary ones? Click on Pig Latin and see. Of course the Amiga can speak Pig Latin too! C source code is included for the curious.