               *********************************************
               *  D A R K   C I T A D E L (DEMO VERSION)  *
               *********************************************


This is a demo version containing only a part of one level. The full game has
3 puzzle-filled levels, intro & end game sequences and is available from all
F1 Licenceware dealers.

Nb. There is not enough space on this demo disk to store any saved games. If
you are playing from floppy disk and wish to save a game, you will need to
use another disk. (See Loading Dark Citadel)


Any problems with this game, contact the author: 
rob.massey@motel.overflow.com

Please do NOT contact F1 for assistance with this demo as you will just be
passed onto rob anyway.


Ordering details
~~~~~~~~~~~~~~~~
The full version of Dark Citadel comes on 4 disks and costs 6.99 UKP +
shipping costs of:

UK 0.75p    Europe 1UKP    ROW 2UKP

You can pay by:

Access/Visa/Mastercard/Delta/Eurocard. 

By cheque, made payable to 'F1 Licenceware'. All cheques must be in pounds
sterling AND drawn on a UK bank, the exception being Eurocheque which is
fine.

By cash, if you must, at your own risk! UK pounds and US dollars are
acceptable, notes only, no change available.


You can place your order via post:

F1 Licenceware (DC Demo)
31, Wellington Rd,
Exeter, Devon.
EX2-9DU
England


Phone:

44-(0)1392-493580 (office hours only)
Outside of office hours you can leave your order on our answer machine,
speak slow and clear and spell awkward words. Don't forget your name,
address, cardholders name, card number expiry date and what you wish to
order.


On-line:

http://www.f1lw.demon.co.uk

or by e-mail

PGP public key available on the web site or mail me for it.

A free catalogue of all F1 titles is available from Aminet:

aminet/docs/f1info.lha

The F1 site:

http://www.f1lw.demon.co.uk/archives/cat.dms

and free with all orders.



About Dark Citadel
~~~~~~~~~~~~~~~~~~
Dark Citadel is a speech adventure for anyone who likes their adventures with
lots of puzzles and a little humour. It is not like all those other adventure
games where your character gets killed every time you make a simple mistake.
In this game, if you try to do something really stupid, the very worst you'll
get is a witty remark from our little hero. So what are you waiting for ?
Your quest awaits you !


The Story So Far...
~~~~~~~~~~~~~~~~~~~
        The lovely Ysadora has fallen under an evil spell. She has been found
by a brave young knight named Marlon, and returned to her father, the wizard
Gnaxar. Alas, his powers can do nothing to reverse the effects of the spell
affecting his daughter, but he tells Marlon the location of a powerful
elixir, which will surely save her. So, taking with him only an amulet, given
to him by Gnaxar, which will enable him to use any magical items he might
find, the knight sets off on his quest for the elixir, which lies hidden
within the magical Dark Citadel.


Installing onto a Hard Drive
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
If you have enough memory available you can run Dark Citadel from hard drive.

To install Dark Citadel, just double click on the HD Install icon and follow
the on screen prompts. When asked to enter the path where you would like the
game to be installed, simply type in the location of the directory where you
usually keep your games. (eg. Work:Games)

The installer will then create a new drawer in your selected directory and
install the game into it.


Loading Dark Citadel
~~~~~~~~~~~~~~~~~~~~
Dark Citadel will run on any Amiga with at least 1 Mb of chip memory
(graphics memory) and a PAL display.

To load the game, simply double click on the Dark Citadel icon.

Once the program has loaded, there will be an intro before the title screen
appears. You can speed through this intro by pressing the fire button on the
joystick, or you can skip it entirely by pressing the Esc key.

If you have an extra disk drive, this can be used to load the level disks
while the game disk remains in your internal drive. This will allow you to
save your games onto the game disk without further disk swapping.

Upto 10 saved games can be stored on your game disk. If this is not enough,
you can use another disk to save 10 more games. To do so, just format a disk
and create a directory on it called SavedGames (nb. no space between words).
Then, before selecting save game, simply insert the new disk in place of the
game disk.


Title Screen Options
~~~~~~~~~~~~~~~~~~~~
The title screen has the following options, all of which can be accessed by
moving the pointer up and down with the joystick and pressing fire to select.

START QUEST - Starts the game from the very beginning.

LOAD SAVED GAME - Loads a previously saved game and continues play from the
                  point at which it was saved.

CREDITS - Displays credits and program details.

QUIT - Exits the game.


Playing Dark Citadel
~~~~~~~~~~~~~~~~~~~~
Before each level a page will appear telling you about this part of the
adventure. When you have read the text, and are ready to start exploring,
just press the fire button.

The game screen is split into 3 sections:-

The top section of the screen displays the inventory (whatever Marlon is
currently carrying with him). A maximum of 8 objects can be carried.

The large area in the centre of the screen is your view of Marlon in the
Citadel. Here you can control his movements with the joystick.

The bottom part of the screen shows the action icons.

Pressing the joystick button allows you to access the action icons. The
joystick can then be used to move the yellow box along the windows, and
between the action icons and inventory. A further press on the joystick
button will select the action, or object, currently indicated.

When an item in the inventory is selected it will be indicated by a green
box, and the yellow box will return to the action icons, so that an action
can also be selected.


Action Icons
~~~~~~~~~~~~
From left to right, the action icons do the following:-

LOOK/EXAMINE - Look at whatever is directly in front of Marlon. If an object
               from the inventory has been selected, then Marlon will examine
               that instead.

GET/DROP - Pick up whatever is in front of Marlon, or drop an object if one
           has been selected from the inventory.

OPERATE/USE - Operate whatever is ahead of Marlon, or use the currently
              selected object on whatever is ahead or on its own.

EAT/DRINK - Eat/drink whatever our hero is facing, or eat/drink an item
            selected from the inventory. Objects usually need to be carried
            and selected to be eaten or drunk.

RETURN TO JOYSTICK CONTROL - Return to joystick control of Marlon.

GAME OPTIONS - Enter game options screen.


Game Options
~~~~~~~~~~~~
When you select the disc icon on the main game screen you will presented with
another screen which has 3 game options:-

SAVE - This will bring up a list of the 10 slots where games in progress can
       be saved. Those slots which are currently empty will be shown in grey,
       whilst any that have already been used will be shown in black. Of
       course, you may choose to overwrite a slot that has previously been
       used. The letter 'C' at the end of the list of slots stands for
       'Cancel' and selecting this will abort the save.

QUIT - Quits the game and returns to the title screen. Beware - Once this
       has been selected there is no way to return to the game that you were
       playing, unless you have saved the game first.

CANCEL - Returns to the game in progress.


Hints and Tips
~~~~~~~~~~~~~~
Don't be afraid to try things out. Remember that Marlon is the star of the
game, and like all really good heroes, he won't get killed.

Nothing that you can do will leave you unable to finish the game, so don't
give up and start again, just have another look at the objects that are
available, and hopefully, something will give you a clue.

Try looking at and operating everything. Maybe something will be revealed
that was previously hidden.

Remember that simply looking at an object, is not the same as picking it up
and examining it. eg. Looking at a book lying ahead of Marlon will cause
him to simply describe it as a book. Whereas, when carried and examined,
Marlon might actually be able to read it. In other instances, Marlon may
notice something about the object examined, which will give you a clue as to
its possible use.


Acknowledgments
~~~~~~~~~~~~~~~
Thanks to the lovely Anna Walker (News reader/TV presenter), who unknowingly
provided the inspiration for the face of the beautiful Ysadora.


Copyright notice
~~~~~~~~~~~~~~~~
Dark Citadel is © Copyright 1997 by Rob Massey
    All Rights are Reserved Worldwide


Also available by the same author
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
PIC-IT - Great trivia game for 2-5 players. (Hard drive installable)
With thousands of questions plus puzzles/digitised pictures to recognise.
Now available as shareware.

ASTRONUTTY -  A brain-teasing platform/puzzler set in outer-space.
Guide Astronutty through all 200 levels and get him home in time for tea !
A must for fans of Pushover/Lemmings.

WINNING POST -  Horse racing betting simulation for 1-6 players.
Consisting of 2 disks (hard drive installable) and featuring sampled speech
commentary. Study the form, place your bets and cross your fingers. Will you
win a fortune ? ...Or lose your shirt ?

BUGGLES - An unusual type of platform game starring Buggles the space flea.
Needing dexterity, timing and a fair amount of lateral thinking it has
extras to collect, puzzles to solve and 100 levels to escape from.

ARCADE DARTS - Darts simulation for 1-8 players. (Hard drive installable)
With a selection of different games to play, a range of computer opponents
and sampled speech too, it could turn you into a darts master without the
need to develop a beer belly !
