*tMancala*
                        *h065~~~~~~New~~~~Users~~~~~~ 

                        *h067~~~Mancala~~~Tutorial~~~ 

                        *h072~~~~~~Preferences~~~~~~~ 

                        *h077~~~~Other~~~Programs~~~~ 


*p7
Please select the topic you require ...*m*e


*tNew Users*
   Mancala has been carefully designed to be as easy to use as Špossible. All functions are mouse controlled, and these help Šscreens provide a comprehensive guide to the game.

   *p2*c00,42*i47,20,27If you are using the program for the first Štime, read through the instructions on the following pages before Šplaying your first game.

   *c00,99*p7Select Help to return to these pages at any time Šwhilst playing.*e


*tScreen Icons*
*p7   At the bottom of the screen, a row of icons gives access to Ša  range of functions:

        *p2Analyse*p0     Provides a quick analysis of the current Šgame.
        *p2Help*p0        Brings up these help pages
        *p2Prefs*p0       Alter (and save) many game settings
        *p2Undo*p0        Undoes the current move
        *p2Again*p0       Abort this game and start a new one
        *p2Exit*p0        Allows you to exit the program*e


*tMancala Tutorial*
   Mancala is reputedly the world's oldest game, and has certainly Šbeen played in Africa and India for many thousands of years. ŠMancala was also popular amongst the ancient Egyptians, and boards Šhave been found at the temples of Karnak and Thebes.

*p7   Followers of the prophet Muhammad spread the game throughout ŠArabia, resulting in many different variations, such as Š*p2Pallanguli*p7 in India, and *p2Wari*p7 in Africa.*e


*tThe Mancala Board*
   The game exists in many versions, but most are played on a Šboard that consists of two rows of six pits. Two players face each Šother across the board, each controlling a row of pits.
*i45,25,30*c00,42*p7
   The game starts with each pit containing four stones. Players Šmove the stones in a clockwise direction, from any pit on their Šside of the board.
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   Two additional pits, to either side of the board, store stones Šthat are captured by each player.
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*tMovement*
   A move is made by removing all the pebbles from the chosen pit, Šand dropping them, one at a time, into consecutive pits, moving in Ša clockwise direction. Simply click the left mouse button over the Špit you wish to move from, and the computer will automatically Šmake your move.
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*p7A throw of twelve or more stones will go right round the board Šand continue, but will always skip over the pit that the stones Šwere taken from, so that this will always remain empty.*e


*tCapturing Stones*
   If the last stone played is dropped into one of your opponent's Špits which then contains either two or three stones, you capture Šthose stones. If the proceeding pit also contains either two or Šthree stones, you also capture these, and so on. In this way a Šwhole row of stones can be captured at once.
*i02,32,33*e

*tMancala Tutorial*   
   However, you MUST leave your opponent at least one stone so Šthat he can move. The game ends when one or both players cannot Šmove. Any player who has stones left has them added to his total, Šand the winner is the player who has captured most stones.

*p7   In certain cases a game may end in a stalemate, for example Šwhen each player only has a single stone left, and can do no more Šthan move that stone endlessly. In these cases the computer will Šstop the game with a stalemate, and each wins the stones on his Šside of the board.*e

*tPreferences*
*p7   The preferences screen allows you to choose between a range Šof game options, and to save a game configuration that will Šautomatically install itself next time you play the game.*p0

   Select the PREFS icon at the bottom of the screen to bring up Špreferences, at the start or end of the game, or before your first Šmove.

*p2   When you have finished, select SAVE to save your Šconfiguration, or OK to use this configuration without saving Šit.*e


*tPreferences - Start Positions*
   You can choose one of six different start positions ...

  *p2Standard*p7      - the default start position.

  *p2Ascending*p7     - stones are split unevenly between the
                  pits, in ascending order.

  *p2Descending*p7    - stones are split in descending order.
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*p2
  Tricky*p7         - Each player starts with only 10 stones in
                   a single pit. The first player to move is
                   at a great disadvantage, and must play
                   well to achieve even a draw.

  *p2Overload*p7       - Both players start with all 24 stones
                   in a single pit, so that the first to play
                   must move twice round the board. Extra care
                   is needed to plan each move.

  *p2Underload*p7      - The stones are spread between three Špits.*e


*tPreferences - Players*
   Each player can be set up to be either mouse or computer Šcontrolled, with the computer's skill level ranging from 1 Š(weakest) to 4 (strongest). This allows you to play against a Šfriend, or to sit back and watch the computer playing against Šitself.

*p7   The players' names can also be altered, from "Player One" Šand "Player Two" to your own name, or anything you prefer.
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*tPreferences - Miscellaneous*
	*p2Save Game*p7    - saves the current game using the
	               file name "SavedGame"

	*p2Load Game*p7    - loads back a saved game

	*p2Reset Scores*p7 - resets both players' scores to zero.

	*p2Continuity*p7   - choose between continuing your old game, Šor
	               starting a new one.
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*tTower Software*
*p7   Tower Software*p2 produces a range of high-quality board and Šcard games for all Amiga computers.
*p0*c00,40
   For an up to date catalogue, send us a Stamped Addressed ŠEnvelope (S.A.E.) Enclose *#2.50 for a sampler disk, containing Šdemonstration versions of some of our games.

*p7Overseas orders welcome.*m
*i44,20,29*e


*tTower Software*
We hope you have enjoyed this game.*m*p7
   We do everything we can to ensure all our programs are bug free Šand 100% compatible with all the models in the Amiga range.
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   If, however, you do discover any bugs or compatibility problems Šwith this program, we will be only too happy to hear from you, and Što rectify the problem if at all possible.

*i52,32,28*p2            Richard,   Tower Software*e
*E

