$f6a |1-The Amiga is Dead |1-Long Live the Amiga $7f7 by D!ck $afa Okay, people will moan about the title and how I'm a traitor having gone over to the PC and what have you, but I hope they read this article and take on board the comments herein. Most people by now will have heard of UAE, the Unix Amiga Emulator. What started out as a pet project that wouldn't even boot (and so was called the Unusable Emulator) has suddenly turned into a very serious developement indeed. UAE has been ported to many different platforms (even the Amiga!), it is the first time that such a powerful and multi- tasking machine has been emulated to such an astounding degree. T·H·E D·I·F·F·E·R·E·N·T V·E·R·S·I·O·N·S No matter what machine you use, there seems to be a version of UAE ready to run on your machine. It was originally written for Unix-based machines (hence the title) but the full list looks like this: --------------------------------------------------------------- Author: Platform: --------------------------------------------------------------- Markus Gietzen SGI (Silicon Graphics) Ed Hanway SGI Marcus Sundberg DEC Alpha Samuel Mackrill AIX/RS6000 Dirk Vangestel SunOS Thorsten Frueauf NetBSD Ernesto Corvi Mac * Gustavo Goedert MS-DOS * Christian Bauer BeBox Ian Stephenson NeXT Olaf 'Olsen' Barthel Amiga Krister Bergman XFree86/OS2 Mathias Ortmann Windows32/DirectX --------------------------------------------------------------- * (extra help not mentioned) Most people have PC's and so will have seen the MS-DOS version of UAE, it runs from a simple text-based front end allowing you to configure it for any amount of RAM, four disk drives and varios Harddisk sizes. You can mount devices such as the PC Floppy drive, the CD unit or even another harddrive that you have connected, and all of them can be used by the emulator. DosUAE (as it is known) is probably the most popular and most used version of the emulator. However, if you have a decent PC setup and have invested money in a Gfx card that supports DirectX (a series of high-speed routines intended for giving games programmers easy access to the hardware) then the last version on the above list - WinUAE as it is known - would probably be a damned sight faster, as all the drawing of straight lines (as in the GUI's for Workbench and other utilities) is dramatically speeded up. W·H·Y T·H·E A·M·I·G·A·? People have often asked why there is a version for the Amiga. It doesn't seem logical to emulate a machine on the machine itself, given that it will mean losses in speed, storage and RAM space. However, if you run some kind of Amiga clone (like the Draco 060) then a lot of the Amiga hardware - the blitter and sound chips - will not be available to you and you won't be able to run Amiga games. Using the emulator gives you - effectively - an A500+, and your monster Amiga clone is fast enough to run it without too many problems. The biggest problem, however, is the inability of PC floppy controllers to read Amiga-formatted floppy disks. However, mention has been made of a new floppy controller card for the PC called the Catweasle, which can apparently handle this very task. Whether this is true or not remains to be seen and the cost-effectiveness may be doubtful. Whatever you think, it means that the Amiga has lost an awful lot of credibility, simply because it has been - the dreaded E-word - Emulated. Once a computer has been sucessfully emulated there is less demand for it in true hardware form, and with it being ported chiefly to so many incredibly powerful machines, the future looks grim indeed. On the other hand, it now means that more and more people are seeing AmigaDOS for the first time and how a multitasking machine should work, albeit with a few restrictions, mainly due to everything being entirely handled by software, which may turn out to be a good thing if the new PPC-based Amigas really take off and are sporting Workbench 4. We can only wait and see. D!ck $ff5 [I have DosUAE and it is soooo slow! Even on a P133 it's not worth the effort so I still have my Amiga as well as my 2 PC's as they just don't come close. Kei] end