____________ __ __ __________ /___________/ / /\ / \ \_________\ / / / / \ / / \ \ \____ / / / /\ \/ /\ \ \ \___\ / / / / \ / \ \ \ \ /__/ /__/ \___/ \__\ \__\ ===================================================================== = = = F U T U R E B A S K E T B A L L = = = ===================================================================== SCENARIO : ~~~~~~~~~~ Massive long term un-employment has led to a mass psychosis among the now redundant millions. Violent crime has spiralled, data suggests that boredom has played a major part in the rise. A new form of entertainment is required, a game that will quash this requirement for violence and crime ... We have a solution. Future Basketball, a game where the players feel no pity, no pain and the only rule is to win ! LOADING : ~~~~~~~~~ Atari ST : (Sorry but I don't intend to type this crap .... ! Commodore Amiga : A500 - A1000 - A2000. You are advised to disconnect all hardware from your computer.Insert Kickstart 1.2 or higher (if required). Insert the game disc. The game takes a few seconds to load. PLAYING THE GAME : ~~~~~~~~~~~~~~~~~~ MAIN MENU : On the main menu you are given the following options : - SINGLE GAME - START LEAGUE - CONTINUE LEAGUE - GAME DURATION 1) SINGLE GAME : ================ This selects just a single game of basketball rather than playing trough a league. After choosing this option you are then asked what skill level you wish to play the game at and how many players are participating in the game. When you have answered all of these questions the actual game will be loaded. At the end of a single game the scores are shown and you are asked wether you wish to play again or quit and return to the main menu. 2) START LEAGUE : ================= "Edit league" Allows you to choose the league to play in, then which team you are going to play as. To choose the team push the joystick up/down to highlight the team and press fire to choose a team. F1 toggles between a Player owned team and a Computer ownde team. F2/F3 cycles trough the different team colours you can use. Delete and the keyboard can be used to change the name of the team as required. Pressing 'Fire' or 'Return' exits team edit and allows you select another team if required. (Maximum 32 human players are allowed in the league at one time) 'Continue' Continues to the next set of menu options. 3) CONTINUE LEAGUE : ==================== This will allow you to load in a previously saved league and carry on from where you left off the previous time. 4) MATCH DAY : ============== When this option is chosen it ends the current player's editing of teams, players, etc. The next human player can edit his/her team. When all human players have finished editing the weeks fixtures for each league and then the results will be displayed when the fire-button is pressed. The matches with human participants will be played when the appropriated league is shown. 5) VIEW LEAGUE : ================ Shows the current position of the teams in the selected league. 6) EDIT TEAM : ============== Alter positions of the players on the pitch. Select the position by pushing left/right on the joystick. When you have the right position press the Fire-Button. Pushing left or right on the joystick now selects a player. Pressing fire will abort your selection. Pushing down and pressing fire positions that player in the selected location on pitch. 'Q' Aborts edit team option. 7) BUY : ======== When this option is selected you first have to sell a player before you can buy another (in part-exchange) using the menu in the bottom left of the screen. The next option selects the next player on your team, previous option selects the previous player on your team. The sell option then sells that player at half his cost value. After selling a player, the sell option will change to buy and if you have enough money you can then select a player to buy. CONTROLS ~~~~~~~~ - Use the joystick to run in the required direction. - To pass the ball press fire while the joystick is facing the direction that you wish to pass. - Press fire while moving the joystick when you have not got possesion of the ball then you will slide tackle in that direction. - To shoot, press fire when the joystick is centered. THROW-IN : Position the player that is to receive the ball. Pressing the fire-button throws the ball into play.The other team will try to intercept the throw but they are not allowed too close to the thrower. SCORING : ~~~~~~~~~ You receive 2 points for scoring a basket from inside the circle, around the basket, and 3 points for scoring a basket outside that area. When a player gets possesion of the ball, he'she has thirty seconds to shoot at the basket or the other team will be given possesion of the ball. When attacking you must now take/throw the ball into your own half if you have passed over the half-way line. CREDITS : ~~~~~~~~~ Game desing by Imperial Software Designs, Paul Camberlain and Barry Simpson Programming and graphics by Imperial Software Designs. Music and sound effects by Sound Images. Produced by Paul Chamberlain and Barry Simpson. © Hewson Consultants 1990 ************************************************* * * * Cracked by 'MICROMASTER' of The Magnum Force. * * * * Trained by 'MICROMASTER' of The Magnum Force. * * * * Docs typed by 'BANDIT' of The Magnum Force. * * * ************************************************* The program and data are copyright and may not be reproduced in part or total by any means without the written permission of Hewson Consultants Ltd. All rights reserved. No responsability is accepted for any errors. Our policy is one of constant improvement. Therefore we reserve the right to modify any product without notice. Hewson Consultants Ltd. 568 Milton Park Milton Nr.Abingdon Oxfordshire OX14 4RX