BRILLIANCE APPENDICES ===================== TYPED BY SHARD APPENDIX A ---------- Trouble Shooting Brilliance has been designed to be as trouble free as possible. However, if you should experience difficulties with Brilliance, please check the following list before giving Digital Creations Customer Support a call. 1. Make sure that you have installed Brilliance and TrueBrilliance properly. 2. Make sure that the Software Key is present and installed properly in the correct port. WARNING: Do not plug or unplug the Software Key or anything into your computer when the powter is on. 3. Make sure that you are running the correct version of the paint program. Remember that Brilliance (register based) and TrueBrilliance (HAM) have some features that are not common to both. 4. Check the User Feedback Area of the program to see if you are in the correct mode. 5. Check the main menu to see which gadgets are turned on: For example, if grid is turned on it may be impossible to paint at a certain location. 6. Make sure that the Draw Mode and the tool you've selected are working together. 7. When Saving or Loading make sure that the Save and/or Load requester is the correct one for the desired results. For example, you try to load an animation but can only load the first frame. The problem might be that you are trying to load an animation with the Load Picture requester instead of the Load Animation requester. If you've gone through the above steps and still need help, then it is time to give Customer Service a call. Before you call, complete this check list. You will be asked these questions at the beginning of your support session. 1. Your Name? 2. Brilliance Serial Number? 3. Model of Amiga? 4. Amount of memory (RAM)? 5. Version of the Amiga operating system? 6. Are any of the computers peripherals non Amiga? 7. Version of Brilliance? 8. Is the Software Key installed? 9. Type of problem? Now give us a Call. Contact Customer Support at 916-344-4825 Hours: 10:00 AM to 5:00 PM Pacific Time - Monday - Friday or by modem on the Digital Creations BBS 24 hours a day at 916-983-3288 APPENDIX B ---------- Keyboard Shortcuts The following keys can be used to directly control Brilliance from the Amigas keyboard. Key equivalents are shown as they are to be used; lower case represents unshifted keys, upper case represents shifted keys. Keys referred to as Amiga keys mean Right-Amiga keys. NOTE: Where two or more keys are shown (such as Ctrl-t or Alt-r) the first key must be held down while the following key(s) is selected. Brush Control ------------- - (hiphen) Reduce Brush Size by 1 pixel _ (underline) Reduce Brush Size by 10 pixels = Increase Brush Size by 1 pixel + Increase Brush Size by 10 pixels b Cut Brush B Restore Brush h Halve H Double o Outline Edge of Brush O Trim Edge of Brush x Flip Horizontal X Double Horizontal y Flip Vertical Y Double Vertical z 90 degree rotate Z Stretch/Size Brush Alt-s Center brush handle Alt-i Flip brush handle horizontal Alt-y Flip brush handle vertical Alt-z Place brush handle Amiga-C Copy brush to clipboard Amiga-E Save (Export) brush Amiga-I Load (Import) brush Amiga-V Get brush from clipboard TOOL CONTROL ------------ a Airbrush Select A Size Airbrush d Freehand Draw with Dots D Freehand Filled Draw e Unfilled Ellipse E Filled Ellipse f Fill Draw g Grid on/off j Toggle Buffers m Magnify mode on/off M Place Magnifier q Elliptical Curve Q Bezier Curve r Unfilled Rectangle R Filled Rectangle s Freehand Draw with Lines t Text Requester u Undo Alt-u Undo All U Redo Alt-U Redo All Ctrl-u Reset Undo Buffer v Line Draw w Unfilled Polygon W Filled Polygon > Increase Magnification < Decrease Magnification , Pick Foreground Color Cursor [ Select Previous Color for Foreground { Select Previous Color for Background ] Select Next Color for Foreground } Select Next Color for Background . One pixel brush / Toggle symmetry on/off Alt-r Reverse Gradient Alt-[ Use Next Gradient Alt-] Use Previous Gradient Alt-t Toggle Transparency MENUS AND MODES Alt-a Animation Menu F Draw Mode Menu p Palette Menu P Gradient Menu Alt-p Tint Draw Mode Ctrl-t Transparency Menu Amiga-P Print Menu ANIMATION CONTROL 1 Previous Frame 2 Next frame 4 Play Animation Forward Continuously 5 Play Animation Foward One Time 6 Play Animation Ping-Pong Continuosly ! Go to First Animation Frame @ Go to Last Animation Frame $ Play Animation Backward Continuously % Play Animation Backward One Time Alt-- Delete Current Frame Alt-= Add Frame Alt-\ Add Blank Frame ANIM BRUSH CONTROL 7 Previous Frame 8 Next Frame Alt-B Cut Anim brush PROGRAM OPERATION CONTROL K Clear Current Page n Centre Screen on Mouse Cursor N Pan Page S Show Page Space Bar Toggles Menus on/off Tab key Toggles Color Cycling on/off ESC Abort Current Operation DEL Toggles Mouse Cursor on/off Up Arrow Moves the Screen Up Down Arrow Moves the Screen Down Right Arrow Moves the Screen Right Left Arrow Moves the Screen Left Amiga-q Quit Brilliance BUFFER CONTROL Amiga-s Save Image Amiga-l Load Image ( (Numeric Keypad) Go to Previous Buffer ) (Numeric Keypad) Go to Next Buffer / (Numeric Keypad) Add New Buffer AMIGA F KEYS F1 Brush Mode F2 Color Mode F3 Replace Mode F4 Smear Draw Mode F5 Range Draw Mode F6 Average Smear Draw Mode F7 Cycle Draw Mode F8 Smooth Draw Mode F9 Squash Menus F10 Toggle Menus on/off APPENDIX C Load & Save Requesters Brilliance uses a consistent set of Load and Save requesters for all of its buffer activities. We have decided to have an appendix for these requesters since much of the information was the same from requester to requester. This appendix divides the information regarding the Load and Save requesters into two parts. The first part deals with the general workings of all Load and Save requesters. The second part gives spacific information on each of the six types of Load and Save requesters. Load and Save - General General Layout Each Save and Load requester is comprised of 5 areas. Except for some minor differences discussed in the Save and Load - Specific section following this one, these 5 areas are identical on all Save and Load requesters. Title Bar Each requester has a Title bar at the top. It identifies the file type (Picture, Brush, Anim brush, Animation, Palette, or Stencil) and action (Load or Save) that it deals with. The color of the Title bar reflects the function of the requester. Load requesters are blue. Save requesters are red (warning!). At the right of each Title bar is the Screen Depth gadget. See the reference section on Sereen Depth gadget for more information on this. Information area At the top left of the requester, beneath the Title bar is the Information area. There are three main parts in this area. Icon - File Type At the top left of this area is an icon that represents the specific file type of the current requester. The graphic contained in this icon follows the design of the gadget or tool on the main menu that was instrumental in bringing this requester up. For example: the icon on the Save or Load Anim-brush requesters is similar in design to the Anim brush tool on the main menu. This is also identical in appearance to the icon that is saved with the file for use with WorkBench. --------------------------------------------------------------------------- Hint: Use this icon to double check that you are in the correct requester. Since all of the requesters have the same general appearance, getting use to checking this icon may save you from the disappointment of saving an image as some other file format such as a stencil. --------------------------------------------------------------------------- Info Button Clicking on the Info button located at the bottom left of the Information Area will make Brilliance retrieve and display pertinent information for any file that has been selected by a single click in the File Selector area. Information Display Area After clicking on the Info button, the information is displayed here. If the file type is not one that Brilliance knows about, an error box comes up with the message "Unknown file type." Click on OK to cancel this box. The table below shows the various pieces of information available from each file type. --------------------------------------------------------------------------- Hint: Hold down the Shift key and click the left mouse button once on a filename in the File Selector area to get information. If the file type is one that Brilliance recognizes then the information will be displayed in the Information Display area. If not, nothing happens --------------------------------------------------------------------------- File Selector Area The file selector area enables you to find files you want to load via an easy to use point and click file requester. It also provides a way to set up a destination and name files you wish to save. File Display Area To see the available Disks, Devices, Assigns, and Volumes available, click on the Volumes gadget on the Action Gadgets bar. The Disk, Volume, and Device name will appear in the File Display Area as black text. The Assign and Logical devices will appear as white text. Click one time with the left mouse button on one of the listed items. Now a list of Directories and files should appear. The Directories are white; files are black. Clicking on the drag bar at the right or clicking on the up or down arrows at the right will make the files and directories go into an alphabetical sort with the files listed first If the list of disks, assigns, volumes, or avilable files is larger than the File Display Area, you can scroll up and down the lists using the arrow buttons located to the right of the window. Drawer The Drawer: text gadget is both a display gadget and an input gadget. If you click on a Volume, Assign, or Device name it will be displayed here. Additional directories in the path will also be displayed here. If you type "C:" into this gadget and press [Return] it will make "C:" the current directory and the contents of that directory will display in the File Display Area. File The File: text gadget is both a display gadget and an input gadget also When you click on a filename in the File Display Area it will he displayed in the File: text gadget To name a file for saving, enter its name here. Either press [Return] or click on the Save gadget To presort files and go directly to the top of the listing of a certain groups of files, type the first letter of the files you are looking for into the File: gadget. Pattern Pattern: allows for the use of wildcards or pattern matching. See your DOS manual for the pattern matching information for your version of DOS Try this! Type: C:#?Dir into the File: text gadget. The C: will appear in the Drawer; gadget and the #?Dir will appear in the pattern:gadget. The File Display Area will probably list two files; Dir and MakeDir, both found in the C directory. Options Area The options area provides different ways to load and save your files. These are covered in the Load and Save - Specific part of this appendix. Action Gadgets The Action Gadgets are located on the bar at the bottom of the Load and Save requester. Load (Load Requesters Only) Clicking here will load the picture. brush, palette, animation, anim brush or stencil that you have chosen from the File Selector area. You can also load the selected file by double clicking on the name of the file in the File Selector Area Save (Save Requesters only) Clicking here will save the picture, brush, palette, animation, anim brush, or stencil that you have named in the File Selector area at the File: requester. Volumes Clicking here will make a list of all of the Volumes and Assigns on the computer. Parent Clicking on Parent will take the current directory back up one step. If your current directory was RAM:MyPics/Old and you click on Parent, the new current directory would be RAM:MyPics. Cancel Clicking on Cancel will cancel the use of the current requester and return you to the Brilliance menus. Load and Save - Specific Special Options All of the six types of files (images, brushes, animations, anim brushes, stencils and palettes) that can be saved and loaded in Brilliance use the same general Save and Load requesters. In some cases Brilliance provides special options on the Load and Save requesters. Save Picture - TrueBrilliance Save Format HAM Choose this gadget if you wish to save your image as a HAM file. The image will be saved as either a HAM6 or HAM8 image depending upon th*e screen setting you had previously chosen. True Color Choose this gadget if you wish to save your image as a True Color file. The image will be saved as either a 15-bit or 24-bit image depending upon the True Color Buffer setting you had previously chosen. Save Brush - True Brilliance Save Format HAM Choose this gadget if you wish to save your brush in HAM format. The brush will be saved as either a HAM6 or HAM8 image depending upon the screen setting you had previously chosen. True Color Choose this gadget if you wish to save your brush as a True Color file. The brush will be saved as either a 15 bit or 24-bit image depending upon the True Color Buffer setting you had previously chosen Load Anim - Brilliance and TrueBrilliance Append If you select the Append gadget, Billiance will add the animation you`ve chosen to the end of the current buffer. The current buffer may be an animation or a single image. Show When Show is selected (the default) you can see the individual frames of the animation loading. When it is deselected, nothing is visible until the last frame. Save Anim - Brilliance and TrueBrilliance Save Format Brilliance allows the saving of animations in one of three animation formats. These fomats are important when you want to playback the animation using software other than Brilliance. Op-5 Byte Op-5 Byte format is the older animation format. This format is the only animation format compatible with Deluxe Paint as of this writing. Op-8 Word Op-8 is the newer animation format. The Word (16 bits) version of this format will normally be smaller and slower than the long version. This version may play faster than the Long version on 68000 machines. Op-8 Long The Long (32 bits) version is the fastest version for playback. Should be used on machines with 68020 processors or higher. Frame Range You may save the entire range of frames (the default) in an animation or you may specify only a certain range. The animation will be saved starting from the From: frame number and save all frames up to and including the To: frame. From: The From: text gadget allows you to enter and specify the first frame of the animation to save. Use the up and down arrow gadgets to raise or lower the number. The From: value can be equal to but never greater than the To: value To: The To: text gadget allows you to enter and specify the last frame of the animation to save. Use the up and down arrow gadgets to raise or lower the number. The To: value can be equal to but never less than the To: value Spacial Image Loading Brilliance Brilliance can load the following file types: Register based images - standard bitmap images 2, 4, 8, 16, 32, 64, 128, or 256 colors Grey scale images DCTV Display images (3 or 4 bitplane, 8/16 colors) as a hi-res picture for display only through the DCTV hardware on composite monitors --------------------------------------------------------------------------- Note: If the image is deeper (has more bitplanes or colors) than your Amiga can handle, Brilliance will load the picture but truncate the file information. For example a 256 color image loaded into a non-AGA machine may load as a 32 color image. --------------------------------------------------------------------------- TrueBrilliance TrueBrilliance can load the following file types: Register based images - standard bitmap images 2, 4, 8, 16, 32, 64, 128, 256 Grey scale images HAM both HAM6 and HAM8 True Color - both 15-bit and 24 bit DCTV Display images for viewing and printing in TrueBrilliance on RGB monitors. APPENDIX D Configuring Brilliance Menu Hotkeys One of the most exiting features of Brilliance is the Menu Hotkey system. This is the ability to stack menus and save each configuration for quick recall at the touch of a key. To use the Menu Hotkey system just press one of the nine keys, 1-9 on the numeric keypad. If you have an Awiga A600 you will be unable to use this feature due to the lack of a numeric keypad. To set up your own Menu Hotkeys just bring the menus that you wish up on the screen. Get them into the order you desire (top to bottom) and press and hold down the Shift key and select the key (1 through 9 on the numeric keypad) to assign it there. If you save your Preferences from the Buffer Menu, you'll over-write the default Hotkeys or any that you`ve previously saved. ---------------------------------END---------------------------------------