LOONDE̊EZhEEZEEBEE@EE@7EpEEUEEBEbEETEELEEp+EEaEE@=EvE@EE@EưE@E{ErEErEEpEE|E{E|EEEhEE3EEjEEkEEo"EEO&EEsEEtEEzbEyEbPEOEbQEjE\EkE\E;EsEEBOE Down Arrow = Greet = g Bribe = b Join = j Threaten = t Leave = l Merchant Screen This file contains important information pertaining to the game - by Brad McQuaid, 9/14/93 - updated 10/31/93 Bash = b Done = Cure = c Restore = r Resurrect = x Heal = h Leave = l Pool = p WarWizard Registration Food = f Drink = d Leave = l things in WarWizard, so don't necessarily assume it's just for it to clear prior to mailing you your disk. Upon receiving this play this game, please send $20.00 and your address to: that is NOT in the manual. THE REVISIONS PART... you shouldn't ever get stuck. Consume = c Trade = t Drop = d First of all, this game is Shareware, NOT public domain. It contains who download to 720K floppys can bring 2 disks home to their Amigas instead of 0 disks. 2. Mail me on the internet. My address is bmcquaid@crash.cts.com I also welcome any comments, feedback, and bug reports you may have -- please send these also by email on the internet. THE MONEY PART... Status Screen #1 Character #1,2,3,4 = 1,2,3,4 Ration = r Return = 1268 Clarence Drive 4. Still still crashes? Call Steve @ 619-729-2898, 10am - 5pm Pacific time. If you have any questions regarding installation or in general, Steve Clover The following are some answers to some common questions regarding money, we will send you the complete & finishable game Spellbook = s Keys = k Backpack = b Return = Combat Screen #1 Next = n Last = l Done = d Cast = c Possessions = p Amiga 2000 512k fast ram, 512k chip ram, AmigaDOS 1.3 With a little goofing around, you can haver several different people playing system. If you don't, WarWizard won't run. 3. Makes the basic assigns in case you forgot. don't ask for money. Q: When do my hit points go up? There aren't any levels like faster once you learn them. They are as follows: data from disk very often, performance off of a floppy will be THE WHAT WE'VE TESTED IT ON PART... Main Screen 4. No more 'cannot load next module'. It now Spellbook Screen special startup-sequence that loads very very few programs in order to Hand Plus = Hand Minus = Pub Screen Door Window Hand Plus = Hand Minus = 5. Too slow??? Buy an Amiga 4000!!!! THE INSTALLATION PART... PLEASE READ THIS!!!!!!!!!!! IT HAS BEEN CHANGED AND ADDED TO. Version 1.03 : 1. The archive is split into two files, so those 2. You can walk over dead monsters in combat, so 3. If your movement points reach 0 OR 1 in combat, the turn ends. You no longer have to hit Proceed = p Leave = l Bash = b Q: I get killed right away in the beginning!! THE QUESTIONS & ANSWERS PART... the game: some areas are nasty, some peaceful, and some inbetween. Usually, the farther you are from civilization, the This was by far the most popular request. So I added them. They don't work perfectly, but they do indeed make the game's interface Amiga 3000 4M fast ram, 2M chip ram, AmigaDOS 2.0 Vista, CA 92084 new game. You should be fine... Requestors OK = Cancel = c Yes = y No = n Characters 1,2,3,4 = 1,2,3,4 A: Take the money in the chest where you begin, go to Caer Tiran (to the south), enter the pub, drink until you're drunk, in AD&D. A: We don't particularly like levels per se, so we approached this a bit differently in WarWizard. The more you practice with a weapon, the better you will become. The 'done' with 1 remaining movement point. gracefully when it can't find the right files (as opposed to the guru). Workbench), cross your fingers, and it should run. After that, well, read the manual!! A: Don't hire mercenaries until later in the game. Build your party by joining with characters found in pubs who usually Proceed = p Cancel = c Simply make another directory and re-assign the war_player:. Also, it reads Then simply type WarWizard from the first directory (or run it from only 1/3 of the full game, and thus is not finishable. If you decide to c/o Brad McQuaid Q: There are so many random encounters!!! A: Random encounters depend on two things: Time of day and location. First of all, don't travel at night. Second, WarWizard will run on a 1 Meg, 512k chip ram, 68000 based Amiga. But I Q: How can I fight everybody who attacks me? A: You can't (and shouldn't). Flee often. Only fight when TAKE NOTE!!!! WarWizard uses the iff.library, a public domain library that makes it very easy to use iff images. If you don't have that file already, it's in the War_Wizard/libs directory after you've uncompressed everything. You will need to copy iff.library to your Version 1.00 : This was the initial release, sans fonts and all. may be reached at 619-729-2898 between the hours of 10am to 6pm Pacific Time. and then ask those sitting at the third table to join you. I suggest a warrior, cleric, and wizard, but it's up to you. Now you have friends to help you in your quest. your party is in good condition and only fight against those monsters who have good treasure. 4. Is much more forgiving, in that it exits THE HOTKEYS PART... THE TROUBLE SHOOTING PART... advise against it in general. You'll probably have to create a called War_Wizard. Within that directory will be all files and sub-directories necessary to play the game. You then need to make the following assigns... THE EXPLANATION PART... WarWizard was designed to be a commercial game. Due to financial constraints If you send a check, it must be made out to Brad McQuaid. I suggest money orders because with a non-local check, I will have to wait (the shareware version contains only two of the six lands to explore -- all six are necessary to complete the game). You will also and the condition of the Amiga market, we are forced to release it Hand Plus = Hand Minus = Return = Scribe = s Forget = f Memorize = m nastier it gets. shareware. Oh well, at least it will get to the public... not run all the things you like to run in your startup-sequence. be in the fonts directory after you uncompress the archive. Copy clearly informs you that you have reached Combat Screen #2 all files in that directory to you fonts: directory for the have sufficient RAM. Also, it will run at an adequate speed at best. Q: Mercenaries cost so much! How will I ever build a party? more you cast spells, the better spells you can cast. As for hit points, this depends on your STAMINA. Find and undoubtedly less than tolerable even by the most patient of folks. To install the game, uncompress the file. This will create a directory assign War_Wizard: /War_Wizard assign War_Dungeons: /War_Wizard assign War_Boot: /War_Wizard Amiga 4000, AmigaDOS 3.0 Combat = k Cast = u Search = x Transact = t Camp = c Status Screen #2 drink POTIONS. These can increase (or decrease, so be WarWizard -- the Readme file Wait = w Status = s Mount = m Look = l Disk = d If you have any other questions, first make sure you've read through the manual carefully. We did some different and original like other CRPG's. READ THE MANUAL. If you still have a information from the file warwizard.game in the war_wizard: directory. 1. Not enough memory?? If you only have 1 meg of RAM, you may have to the end of the shareware version. Please careful) your attributes, and THIS IS PERMANENT. Thus, if you drink a stamina potion, your hit points will go up. Make sure you read the section on potions in the manual. Cast Window question, you have two options: 1. Call Steve @ 619-729-2898. assign War_Player: /War_Wizard/War_Player THE ADVANCED PART... the game. WarWizard reads its saved game info from the war_player: directory. (c) 1993 MicroGenesis, Inc. revisions part. Version 1.02 : This was released to Amiga World for a review. Version 1.01 : 1. Contains the essential fonts! (what a concept!!) 2. Sets the 50K stack for you. Search Screen #1 Proceed = p Exit = e Attack = Leave = l Utter = u Healer Screen Buy = b Sell = s Pool = p Return = l Camp Screen Possessions Screen Key Window Hand Plus = Hand Minus = Return = Drop = d Trade = t