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The castle will disadvantages. The experience that you will acquire after a few games will help you. But we will nonetheless give you a few tips: to avoid accidentally destroying an important building. The old building will be burned down and you can order the construction of a new building. traffic will no longer pass in front of the warehouse, but by the new road also a drawback: you might experience some coordination problems from time to time... In team mode, the game is slightly different. Both players CANNOT activate the menus, the attack option and the geologist disposal to the production capacities. All these aspects will be discussed will cut down all the trees and that you might realize this too late. Try still defenseless. Don't worry though... click on, the left button while pressing the right button is called a as usual but you must additionally press the right button. Therefore, a "special click". Why? Certain functions in the game are very powerful! For exanmple, an accidental click on the mouse could destroy an important building. This special click is more over often used for additional functions. settings or construct buildings or roads. able to retreat and fight if you want to minimize your losses. Dont forget The statistics will give you an overview of your total development. You new trees. takes its initial form. The road is constructed and you will quit the construction mode. The first settlers will begin to leave your castle. Do not worry about them for the moment. We will discuss them in the following paragraph. The meaning of the different slope icons is very simple: when you look from left to right, the icon indicates the slope of the terrain: a rapid ascent will be indicated for example, by a slope on the icon that climbs from left to right. The colour is an additional help. It allows you to see at a glance the slope of a road. Red indicates a steep slope, yellow a moderate slope and green a flat terrain. The flatter the terrain, the faster the merchandise can be distributed, because the settlers will tire much more quickly on slopes than on flat ground. It is often so that the farmer can grow his wheat. On the other hand, you will not construction will take much too long. You can construct a guard hut and The transporters that worked on this road will return to the castle and the red bar for the growth rate The map In the middle of the menu, you will see a "map" icon. Click on this icon with the mouse. A new window will appear above the games world. You will see a geographic map with different icons. On this map, the prairies are indicated in green, the deserts in yellow, the lakes in blue and the mountains (according to their height) in brown and white. If you click somewhere on the map, your screen will move to the corresponding area and the world and map will disappear. Try clicking on a lake or a desert: it will immediately appear on the screen. You can similarly select a faraway area very quickly by scrolling through the world until you reach the area, as explained in chapter 6 A world is "endless" which is to say that if you continue moving to the left you will eventually return to your point of departure. The world does special in this diagram. There are two types: window with a choice of buildings. To construct a large building, you have above, your computer will load all necessary data into its memory based on flags in the usual fashion. Do not forget to connect this water way with 1 MB none ca.25% no 1-3 (37) No No Yes situation. For example, if you have lumberjacks but no more wood, the flour in sacks to the baker. worlds, click on the icon to the left with the question mark and another not yet annexed the land, and the guard huts are still under construction. hinterland. is used for construction sites, tools and boats. If you have a ship maker, construction of a lumberjack's hut can pose a serious problem. All is not enough space for several large buildings. these game modes. The size of the world is displayed in the centre. To The Settlers Presentation map section. The size 8 world is enormous. You will only see one eighth plants and harvests wheat that is taken to the pig farmer who feeds his as the saw bar this means that your workers will manufacture two hammers your warehouses too close to the enemy, or protect them with casties. If a world. If you click on this icon, the same combination will be used for your opponents. The turning star at the bottom of the screen indicates click is required when demolishing something. the lake. If they all fish in the same spot they will finish by catching The Settlers will allow you to play in several ways: alone, in teams or in warehouse is the last building discussed in this chapter. It will be used the castle (if the stones are not needed on a construction site) hut where, as for the lumberjack, a transporter will come and take them to pickaxe until he extracts a few stones. He will put them in front of his not have, therefore, any "edges". You will understand this better if you select the map again and click on the icon located next to the magnifying have been provided with materials, and their delivery has been carried on. the simplest method is by fishing. A fisherman goes fishing and his fish can be used directly as food. One drawback: you need a lake and when there are too many fishermen on a little lake, it is quickly devoided of fish. As long as there are fish, they will reproduce. It is recommended You have already understood that "THE SETTLERS", is a very special game. in the preceding chapter. The blacksmith will fabricate weapons with iron but he will also need coal. The iron worker will make diverse tools from Two menus allow you to modify various parameters for the knights. Click on Fast map click: Double click on the right mouse button to display the map. another, less crowded, road - as long as it exists. The least efficient In the next 3 chapters, we will discuss the menus in detail. These menus can construct a building on the screen. You can now choose an area. To deactivate the construction help, special click again on the left menu icon. icon from the left will transform into a ruin. Special click on this ruin and ironworkers. Your iron stock will sometimes be low. and you will want The forest ranger is constantly in the process of planting new trees. After a while, the trees will grow and can then be cut down. If you cut the trees down without planting new ones, you will quickly find yourself confronted with a shortage of wood. You can directly place a forest ranger next to a lumberjack. The two complement each other very well. If there is no lumberjack next to the forest ranger, you will soon have a new The program or a part of the data does not go into Fastram as I would have liked. waterways. You will eventually need a shipmaker if you are short on boats. site into a finished building, you must construct a road between the castle His unpredictable behaviour will always take you by surprise, He will plants several signs so that you can be sure to find a profitable deposit. transportation of merchandise. Construct therefore, right from the start, a well organized network. All the values do not need to be at a maximum, but if there is no coal, If you have 1 MB of memory, the music must be loaded into memory. You can also use the flag to select the type of buildings displayed on the located in this warehouse. The hook can be located in three places. Look not all however! In the lower right, you will see 4 other icons that You have taken the first step. Your castle has been constructed. You can construct a new sawmill if enough carpenters are available. the settlers take the shorter route. The essential element is the number confirm. If the password is incorrect, the message "FALSE" will be 4) Frollin "pilfer" away lands that are not occupied. defend your position, you will lose all your merchandise in the ensuing yet lost, however, because you can always send your knights into combat. If you do not have any stocks at the beginning of the game, you might end guard hut, you can see the position of your knights. Most importantly, you will see the strength of the castle to be defended. Computer Specifications 1 MB 1 MB all yes 1-5 (150) Yes Yes Yes Make sure you have enough well trained knights in your warehouses. If not, At the end of this manual, we have included a troubleshooting guide along two flags, the flag can be removed and the two roads will merge into a three or more roads can intersect without needing a flag. When there are single road. Click on the flag that you want to remove and a ruin will appear in the menu (if the flag's demolition is possible). New construction: If you want to Construct a new building in the place of another, you do not have to demolish the old building, wait for it to burn down and then give the order to construct. You can directly give the new order to construct in the desired location by placing the pointer on the old building and selecting the construction function as usual. For 6. The game worlds a choice among 20 buildings. As they do not all fit into one window, you option is activated. might, at certain times, want to know specific things about the state of corresponding explanations and you will quickly learn how to play and the build your mine Next place the flag next to this location, in the lower only for your troops' moral, but also because it is the only warehouse directly protected by knights, and thus much safer than the warehouses you opponents. The buildings will be evaluated according to their size and type, and not just according to their quantity. The combat power depends on the number, type, and motivation of your knights. The overall omparison allows you to obtain average curves based on these three values. This is correspond to the time. The 4 positions correspond to .5 hours, 2 hours, 10 hours and 50 (!) hours. You will see that a large and energetic combat image, this group of settlers does not exist in the game. The different settler will be accepted. If it is at the bottom all the settlers must leave the warehouse. You can determine the state of the warehouse. With a special click you can activate the two lower options. What are these options for? If the enemy approaches your warehouse and you can no longer fire. Only certain settlers will be able to escape. You will have to be that you will need time to empty a warehouse or evacuate the settlers. If Then click on the left icon in the centre. These statistics represent your the latter case, you will have to prepare for an attack. Your settlers are Take a look at your settlement. There is often a lot of circulation in Guard huts, watch towers, castles and the geographic map. glass in the lower right area. You will see slanted and horizontal lines You must obtain stones and wood. These materials are necessary for the area. To do this, click anywhere on the screen with the left mouse button of roads that the merchandise will have to pass by: a very long road The emergency program is stopped, the construction works mentioned above Game 4 - The Riches Of The Earth And There Exploitation the mountains. Put your headquarters in a mountainous region and do not Even if you only watch the game, "THE SETTLERS", is an entertaining and Messages and preferences There are several ways to freeze up his economy. the blue bar for the state of the stocks minimum) with a hard disk. As this program will exploit each computer to You can know the motivation level of the enemy knights in the attack menu. become knights. If you set the bar to the left, you will not receive any knights. allow you to modify various parameters and to influence the life of your (according to what type of building is being built). The transporter will can activate the team mode by clicking with the mouse. 1 player, 2 players and demo mode: You can modify numerous parameters for modify it, click on the small or the large planet. Novices should probably As soon as you change one of the settings. your settlers (small groups or type of building, special click again. written to help you achieve this freedom; it will: 1. allow you to install The Settlers on your computer. situation, the tools and weapons will automatically be taken to the other warehouse. You will see the state of the stock for all of the following buildings: things and new strategies. The following chapters address themselves to more experienced players who already know the game well. to set the building on fire and burn it down. If a settler is living in tools, food, construction materials and large quantities of settlers. windmills. These statistics will indicate potential problems and the buildings that need to be built along with the buildings that are functionally normal. you will see if the mines are well supplied, and if the pig farmer is recieveing enough wheat to feed his pigs. Chapter 6.1 will explain how you can influence the delivery of merchandise. Don`t be surprised if you dont see a pointer at the beginning of the game, as the food supply for a mine cannot be indicated if it does not exist. icons displayed at the bottom of the map are discussed further on in Think before deciding if it is better to retreat and fight. Do not build warehouse appears not to be safe, stop the reception of merchandise in time before you can use this information. It is useful essentially in the future demolition of these mines, because if a mine no longer has a yield, the miner will eat the food (which can become rare, depending on the progression of the game) that will be needed in other mines. You will also see the food stock that a mine has at its disposal. As the miner will accept fish as well as bread or meat, this quantity is indicated by the meat icon, If nothing is indicated, there is no food in this mine and the miner will strike. If you special click on the castle, a guard tower or a As for the mines, you will also see the state of the stocks, but this time They are found only in the mountains. To see how much underground riches are in the zone displayed on the screen, you can ask the geologist who will In 2 plaver mode these options can only be activated by the player on the have a large amount of stocks, you will not run into any immediate problems and the location of the headquarters does not have an extreme importance. However, if you have limited stocks, a poorly placed castle can entail flag. The player has, therefore, a great advantage, because he can influence the choice of road chosen for the transportation. Here is an at a specific place you can expect a furious combat because each enemy - in the hinterland: The enemy is not visible, and the castles flag is white. Demolishing buildings: Click on the desired building. The second menu the building, he will return to the castle and wait for a new job. you only have one of them!). Place your castles in these areas and don`t You can undertake missions beginning with a size three world If you want to branch off from an already existing road, you must place a flag on the road, Click on the desired area. If it is possible to place a flag there, a flag will appear in the pointer and in the left of the menu. If it is not possible to place a flag there, use the "construction help" function. It is possible that placing another flag in a road is impossible because there is already a flag on this road that is very short, right next to the chosen spot, or because there are trees in this spot. If you can create a new intersection, you will see the "Place flag" icon in the menu. Click on this icon to construct the new intersection. You also can prolong an existing road or complete the road with a special click and, if possible, a flag will be placed simultaneously. Specify the desired length of time after which you will be recalled to this professions: the more merchandise they receive, the better off they are. enemy, except one. Of course, this means that your building will be poorly objective: The conquest of several enemy buildings -------------- the banks of the lake because the fisherman will not stay on the roads as chimney. factors that affect the game. large grey boulders) and place your headquarters next to it. PREFACE 4. give you general information. 5. allow you to understand how the game functions. the fisherman - fishing pole the butcher - butcher's knife Congratulations! By purchasing The Settlers, you have just acquired an extraordinary program that will fully exploit the capabilities of your Amiga or PC. This is true whether you are using an Amiga 500 with 1 MB, an Amiga 4000 with 10 MB and a hard drive, or a PC 386 or DX2 486. The Settlers is an "intelligent" program that thinks for you and a game where you are not required to take care of everything yourself. The rest of the available memory is used by the program for the data, the scenery, and the graphics. In order to use the scenarios with only 1 MB of memory, we recommend that you reread the points mentioned above. world. You can quit a game when playing by clicking on the white flag. If 7. Missions 8. Processor Indicates the type of processor(s) installed in your Amiga. 9. Storage device will proceed normally. Your workers will often have to cross over enemy will be adapted to the new situation that the transporiation of merchandise land to cut downtrees or harvest wheat. In the mines, you can take advantage of this situation and steal underground riches from the enemy. Other loading options If you know the CLI for the Amiga, you can launch the program with construction worker will immediately begin working and soon you will see off to intercept the enemy and how to efficiently defend a guard hut with game. used. Wait for all the foods to be fabricated before moving on to the next The supply pointer (for the Farmer or the miners for example) They will progressively build huts, level the ground for the saw mill, and Fisherman's hut, farm, windmill, bakery, farm, butchers shop and pipes for Information concerning the buildings and the flags the left part of the screen, you will see an image. On this image, you mistakes or the negative results of an operation, and find the best the buildings icon. A new window with buildings will be displayed. This The map includes a special option: display the map and special click on - the icon on the flag indicates the enemy's distance. The white flag 4) Enter the installation program's name (INSTALL), then press the Hard disk installation already constructing weapons. To illustrate the most important aspects, we lower left of the screen: upper left = overall comparison: upper right = You can also construct water ways. Two flags must be on the banks of a the flag in the front of your castle. Click on one of the two flags and a symbol for the construction of roads will appear in the pointer and in the lower left of the menu. Select the icon in the lower left of the menu. A turning star will appear and the pointer will contain two new symbols. You be the only building that will be "freely" given to you. All the other houses will be built by your settlers. At a certain distance from the castle you will see a barrier of black and white poles, or of red posts in the water. They indicate the limits of your property and, therefore where you have the right to build other buildings. differing strength. When you receive a new knight, he will start at the the green bar for the intelligence (when the opponents are controlled by In 1 player, 2 player, or demo mode, you will want to set the values of The Blue Byte team These statistics are identical to those for food, except that they . production of fish, meat and bread to feed the miners. But what is all this food for? It is used in other places, the mines For number of available knights: in the surrounding areas, far away, or very far away. The distance is not an essential factor but the knights will need more time to reach the enemy. If all the numbers are zeros, there are not enough knights in your buildings. You should know that all the knights that enter a castle cannot be sent into battle because some of them will be needed to defend the castle should it be attacked by enemies. Later on, we will explain how you can influence the outcome of the combats. Hold on a little and launch a new attack. The two arrows will allow you to modify the number of knights that will attack the enemy. Watch the battle to see To reload a previously saved game, select the "LOAD" option. A few seconds WARNING!!! Before using the original floppy disks, we recommend that you If you construct a water way, a settler with a boat will leave the castle and walk towards the new water way and wait for merchandise make a detour by using two other road sections because: the speed with forest. 1) Turn your computer on as usual PRESENTS MORE SHYTE FOR YOU ON THIS FINE BORING DAY A worker returns to the castle as soon as he finishes his job. A worker The additional options icon is discussed in paragraph 6.5 The game - The commands In the beginning, you must construct a road when you want to build your first house. You will see a flag in front of the construction just like are now in "Road construction" mode. Constructing buildings with dots that indicate the size of your property. If you click again on transportation of merchandise. Place them a little way away, even in the stock in a particular building etc... You will see the available the woodworker - saw the miner - pickaxe the quarryman - pickaxe 3. you can apply and try for the first time on their flag. Your knights' strength depends not only on their training level but also on the amount of gold stored in their city. Your knights strength will always be the same when they are defending, but it will depend on their motivation during combats. They will be very motivated if your city shelters a lot of gold. At the beginning of the game, it is extremely difficult to win a battle. You did not extract any gold yet, and your knights are not trained enough. If you want to stand a chance to win, the ratio must be 4:1. Your loses will of course be higher than your opponent's, and you must carefully choose the place of the attack. If your attack allows you to take control over an enemy gold mine or his (or her) only food producing building, it can be profitable even if you suffer heavy losses, because: A new guard building is occupied for the first time by a knight. You will thus annex new territories and will be able to plan your city's expansion. there are exactly two roads leading to the flag. The reasons are simple; Return key. For the internal drive, for example, enter the letter a:. If you have a second drive, this is usually designated by the letter b:. to indicate what he has found. This sign shows a small circle if there are Chipram, you will have to sacrifice something; you will hear only part of longer send an iron worker to work and the fabrication of tools becomes Mission: You will see, in the middle of the screen, the current level (beginning 1), the password (at the beginning "START") and two arrows. When you accomplish a mission, the program will display the password that allows you to restart the game at the same level. Click on the password and enter the new password. Do not forget to press the Return key to displayed. If the password is correct, you will see the level to which you will have access. The games are saved on hard disk or floppy disk, The size of a games world is limited to 5 for floppy disks (size 7 represents 1.6 MB) Moreover, a size 5 world is already immense. You can toggle the music on or off with the corresponding icon. You can construction, demolition and transformation of road initially has negative allows you to transport merchandise more rapidly. Do not forget that any effects on the transportation of merchandise. It is only when the settlers If you have sent all your available knights into combat, you cannot launch screen appears, insert the first disk (with the installation program) But a large stock of wood and stones is a good sign because you will have these extremely hard stones under the ground. We will discuss the mines later, in another scenario... wanted to construct and where. Special click on one of your mines. You 2. Program Indicates if the program is stored in Fastram. If this is the case, the program is much faster because it can work in tandem with the Blitter. fight at the same speed. This is a new feature that does not exist for lanes of transport are crowded and the merchandise begins to pile up, your settlers will be intelligent enough to transport the merchandise on type of network is the one in the shape of a star beginning at the castle. rapidly. He might not catch anything. The fish are then taken to the Another special option will soon be essential for playing the game: the because if you see that you don`t have enough space when you are continues, it will be difficult to control if you only have a castle. The message appears on the screen to tell you if the loading procedure went icons, it's the one who develops the best tactics and strategies. In this chapterr we will give you some more hints to play the game. If the specified directory does not exist, it will be created automatically between different groups of settlers can become a long and exciting buildings with your knights. Click on the geographic map and examine the Explanation: The objective of this scenario consists of conquering certain locations of the enemy's buildings. Choose your location close to the enemy so that you will not have to travel very far to attack. Construct several castles, watchtowers and guard huts around your castle. While your settlers are working (the castle is the largest building and needs the most time to build), we will take a look at the knights. combination of numbers will immediately be chosen. The icon remaining in the middle of the screen and the turning star, that you have perhaps already noticed, will be explained in the following section. everything you can without having to go into combat. Make sure that you zone hatched in red and yellow: you cannot construct roads in this direction To return to normal mode, click "normally" on the icon. To select another map. Click on the flag. A new icon will be displayed below the map. But the lumberjack - hatchet the eventual outcome. other attacks. You will see, however, other knights immediately leave your castle to replace those who have left for battle. When you seize an enemy building, you will receive a message. A little later, your victory over the enemy will most likely be definitive underground riches are not nearby. You have certainly noticed already that mountains and to expand your property by constructing guard huts if the guard huts cannot be constructed in the mountains. You will have to "surround" the large mountains with guard huts if you want to find a maximum of underground riches. Your first attempt to construct a city with several huts and different Game 6 - Attack victorious, After a while, either the attackers or the defending knights in the enemy building and the combat will begin One of the two knights will be In this case, all merchandise will be transported on one of the star's workers. The default settings are as follows: high rate of hammers and picks, low rate for scythes and pliers. Masons, geologists, blacksmiths and iron workers need hammers but scythes are only needed by the farmers. You can modify the tool fabrication rate during the game. For example, if you urgently need a specific tool (you may have enough hammers, but you need pliers for a new blacksmith), you can speed up the manufacturing rate for the pliers while reducing that rate for the other tools. Don't forget to change these settings later on in the game. The length of the bars shows the number of manufactured tools. If the hammer bar is twice as long for each saw. But as long as you don't have a blacksmith, this menu is not useful. If you want to avoid having to set priorities for the tools, manufacture as many tools as possible and as soon as you can. This will allow to more easily control the warehouse statistics. worker (saw and hammer) and for the knights (sword and shield). In this information for the buildings. This information is always activated with a special click. will tell you where you should be careful. Each training game contains First of all, all buildings must be built on your land and there must not be trees or boulders on the area. All houses, huts and castles must be built on a green surface and the mines only in the mountains (but not in the snow). The type of building that can be constructed also depends on the slope of the terrain. For the large buildings, the ground must be level: their construction is impossible on steep slopes. If you are looking for an area that is well adapted for a large building, the with an index that will be extremely useful. Don`t be intimidated by the bulk of information. We have designed this manual to be cleat. You don't need to be a student in economics in order to understand it. You can right, you will see a small arrow. Click on the icon and the data for the With the arrows displayed to the right of the password, you can return to the levels already completed. You can also activate the team mode by clicking with the mouse in the left frame. You will see two mice. We The Economic System 3. Data Indicates, as for the program, if the data is stored in Fastram (thereby advantages and disadvantages are clear: if you leave the knights in the SLOWEST section of the road. that define the size of the world. For example if you have selected, size 3, you will notice that the world is represented 4 times on the map, and 16 times for a size 1 world. want to keep an eye on him. You just have to precise the length of time after which you will be recalled to a certain place to see how the situation evolved. There are 5 kinds of knights in the game, and they are all different and of Farm land (wheat) The ememy will suffer heavy damage Demolition: when you demolish a road, you interrupt the transport of his backlog, you can hold back on new constructions. will discuss in general terms. As soon as possible, send the geologists Begin constructing a mine as soon as you have found a likely location. As soon as the mine is connected to the network of roads a mason will arrive and go to work. 2) When the system is operational, insert the first game disk into one of the drives 5) When the program has been launched, you will have to specify the path for the installation. If you want to change the path proposed by the program by default, enter the new path and confirm by pressing the RETURN key. The installation of the program will begin. To quit the With the magnifying glass icon, you can zoom in on the map. The other have a good stock of construction materials because you will have big The different sections are connected to each other and this is why the "Construction help" option will help you to avoid clicking all around the During the game, you can sometimes find yourself in a "no way out" of several mines fast enough without falling behind. But he will be able computer Click on the geologist and he will tell you that he has received his program will function a little more slowly. receive a maximum of eight units. small quantities of underground riches and a large circle if he had The pig farmer prefers having a lot of wheat to feed his pigs rather than a an idea about all important areas. At the beginning of the game, the in the instructions for advanced players, you find some useful information, will be informed of this growih (if you were looking elsewhere in the lowest level. He can, however, receive training in the castle (or later in further increasing the speed of the program). 2 MB 2 MB all yes 1-7 (600) Yes some Yes displays the following information: recommend that you group all related buildings together and to build a numbers. The statistics concern your settlers. Each head represents a profession, with the number of persons practising this profession. You will not recognize all the heads at the beginning but you will quickly understand their signification. The head with a question mark (in the new knight will be able to take what he needs. attack the enemy. The weapons will be delivered to the castle where each Computer specifications let the enemy destroy your economic system because of a small victory! This time, you can choose a location without worrying about the richness of the ground because you already have the necessary materials stored in your castle at the beginning of the game. Choose any location that provides Construct a forge, a shop for the iron worker, a naval shipyard and a right from the start of the game. We will tell you how to build a rather low and you do not have large stocks. You will have to be careful functioning city in the rest of this chapter. Or you could try to build a and stones the castle will require at least 10. A second transporter will leave the castle to help his colleague. As soon as the guard hut is built, a knight will leave your castle in order to occupy it. When the first knight arrives in a guard hut, a watch tower or a castle your rural property will grow. Look and you will see its limits move. So that you world), you will hear a noise telling you that you have received a message. Click on the piece of paper and you will learn that another building has been occupied by a knight. Next, some gold will be brought to the hut, but we will look at this a little later. A white flag will be flown in front of the guard hut. Later, flags will also be flown on the watch tower and on the castle towers. These flags have the following significations: game's terrain has no limits. The size 5 world will fit perfectly in the of the world on the map! With size 3 and larger worlds, you can move both the map and the screen: press the right mouse button and drag in the desired direction. Do not forget that this movement is not possible for construction of new houses (trees and grey granite) upper icon concerns the merchandise, the lower icon concerns the settlers For the construction of your buildings , you will need (in most cases) wood and granite. The use of iron, coal and wood for the fabrication of tools has already been discussed. The granite is found either above ground, in a quarry or in a mine. The gold is refined by a goldsmith from unrefined gold. The unrefined gold is extracted from the mines. Did you get all that? What follows will allow you to better understand the numerous impossible. It is for this reason that at the beginning of the game, certain settlers take the necessary tools. Early in the game, you will not castle or near the warehouses that require several roads for the places that are not perfectly flat and that cannot be used for other things. If you have given the order to construct at least one mine for the exploitation of gold, one for iron and one for coal, you must now begin thinking about building some foundries. Select a location near the castle and have your settlers construct the gold and iron foundries. Blacksmith, iron worker, Ship maker and warehouses Orders: have your settlers construct a guard hut, a watch tower and a castle. Explanations: After the beginning of a game, you will choose a location to build your castle. You dont need to worry about the fertility of the soil or the trees. Give the order to construct the 3 required buildings and wait (use the help functions for construction if you cannot find a good location right away). For the watch tower and the castle, a leveler will begin by levelling the ground. You will have to have the construction materials transported. While the hut requires only one delivery of wood The flags height indicate the building's occupation rate. A hut can solution. You can solve a problem in many ways. Let's take an example:your construction works are halted because your wood supply is exhausted. Your analysis could be as follows: first you take into farmer needs land to plant the wheat. concerning people, buildings and warehouses. are built. Meat production and the fabrication of bread take some time. The next time, you will better plan your city and you will not make the This paragraph concerns the Amiga version only. city all by yourself. The first thing to do is to find a good location for your castle. We have contain 3 knights, a watch tower 6 knights and a castle 12 knights. Butcher's shop (pigs) 4. Sounds Indicates if the sound effects (none or a part) are loaded or not into memory (based on the size of the Chipram memory available) The miners eat fish, bread or meat. You will therefore provide the food that is easiest for you to fabricate. Looking at the game once again, your fisherman is already in action and the other Buildings are still under the most land. If the curves rise very quickly at the beginning of the game, do not worry. It is not an error, because the player who places his castle first will be momentarily the only person to possess land and a building (100%). This has no imporiance for the progression of the game. An icon will moreover allow you to see the statistics concerning the opponents in the game. To see the production statistics, click on the lower left icon. They will indicate the type and quantity of merchandise produced by your settlers. The scale to the right corresponds to the quantity, in units. The horizontal scale represents the time. In these statistics, the time counted is around 2 hours. At the beginning of the valley. You will receive a message as soon as a mine has been devoided of If the region contains large lakes, take advantage of the speed of the not use the -f parameter, the files will be saved in the "THE the main menu or the play menu. Let's look the food chain. You will see a diagram with heads, merchandise, you, you will not achieve your objectives. If you expand and construct without understanding what is happening around hammer, saw, hatchet, shovel, scythe, pick, fishing pole pliers and Have Fun! active and he will be busy. If he receives too much wheat, however, he The Settlers - Presentation workers will need too much time to go from the castle to the construction building that you have chosen. symbols, the program will continue. when the city begins to expand. If you are a novice, make sure that the - on second line: The castles, etc... located behind the front are lake for a water way to be built, Construct a Water way between the two expansion and procures ceriain advantages. A small stock creates problems proper functioning. If you are not familiar with computers and the words so that you dont accumulate it for no reason, and to be able to save it in If in the course of a game, an enemy counter attacks and the knights meet but some are not interesting. Examine carefully your opponent's abilities, It is sometimes useful to use the recall option if you want to change the animation, the sound effects and the music. If you have only 512 KB of memory capacity, the program will automatically use this memory as needed. configuration, especiaily if you are using a PC. Based on your computer`s the best of its capabllities, you do not have to worry about your 2 MB 4 MB all yes 1-8 (1200) Yes Yes Yes The end of the game The geologist's help will be available to you only at the beginning of the If you set one of the parameters at zero, the type of building selected will not receive any merchandise. If a bar is two times longer then another one, it means that the building receives twice as much merchandise effects on "The Settlers" on the following page. Demolishing flags: You can demolish a flag only if it does not belong to a generally needed only in worlds containing large expanses of water. The yet). Later on however, you can choose at the bottom of the screen the existence. In fact, we are sure that vou will. This manual has been 2. familiarize you with the basic principals that ... (see 3) The Other Menus If you want to use the game from floppy disks, you can skip this paragraph. enemy will perhaps have more powerful knights that could pose problems for You have at last found a good place to construct your castle. The castle is a large structure that must be placed on a relatively flat and grassy and the pointer will be placed on this area. if a castle appears in the If you play on a PC, do not worry about all this information. As indicated your system's configuration. installation program before the end of the installation procedure, press Rules of Combat --------------- shovel (the leveler) will arrive and begin walking towards the construction very useful. The buildings currently under construction will also be you. As you have built several castles and guard huts, your knights will rapidly go to them. In this training scenario, however, your opponents are As soon as you have enough gold, your knights will be stronger, and they will be better in attack than in defence. You can then consider the Geologist: When the geologists return home after their prospections, they Double click again to close it. If your right mouse button does not work properly, do not use this function, you could activate the map display while trying to scroll the playscreen. in the area in order to expand your rural property and prospect in more mountains to find underground riches. We can now move on to the first smaller worlds (as they adapt themselves to the section of the map), of course. Another icon allows you to choose the knights who will attack the enemy. With the default settings, the weaker knights will attack the enemy, while the stronger ones will stay in defence. But you can also send the stronger ones on attack and keep the weak ones to defend your buildings. Both options have advantages and drawbacks. But it is usually better to send the weaker knights in combat and to maintain a good defence in your castles. You will decide which strategy is the best. An icon, to the right, allows you to organize your knights relief. When you click on this icon, one or more knights will leave your castles, etc... if the occupation rate is high enough (as explained earlier) and will go to the closest warehouses. New knights will replace them. The advantage of this is that the weakest knighs will go back to the warehouses to receive some more training, while the stronger ones will take their place. When you use this option you must consider the following factors: Merchandise the construction of houses and roads. You already know how to build a warehouse. But there are also other ways of recieving information about the warehouses and of giving orders. If you special click on a warehouse (if there are none use a castle), a window will appear indicating the state of the stock in this warehouse. By located on the front line should be full, the ones on the second line will not be able to keep up with the work. The mill will turn constantly, usual buildings information are available like in a normal game. You may merchandise. Constructing Roads 9) Homen Doublehorn represent all merchandise except for food. The suppliers of raw materiaIs are indicated to the left (miners, lumberjacks and quarry workers). The intermediate professions are in the centre (workers at the Forge and the mill). The users are to the right (knights, blacksmiths, iron workers, ship makers and masons). The arrows indicate the direction of the The distribution menus city. To activate the menus, click on the lower icon. As with the enemy. A knight must not attack a farmer or a fisherman. When you attack, will be modified and you will have to burn down your construction. A castle situated near the frontier will be of no help to you because its try to finish it before the enemy or place your buildings in a safer location. You can naturally do the same thing to your enemy if he or she had the bad idea of constructing a warehouse too close to the frontier. This chapter, consecrated to the training scenarios, is now finished. centre of the pointer the choice of area has been good. In the lower left of the menu you will see the "Construct a Castle" icon. If, after several Configuration signifies that there is no enemy colony and that you will not be attacked also modify numerous parameters, that will affect the behaviour of your settlers. 2 players in a team with blue settlers. enemy, you will only send out a few knights, keeping enough of them inside to maintain a "good" occupation rate. If you choose "full/ Full", the knights will occupy the buildings equally, and none of them will leave for this attack. Your front line will thus be protected to the maximum. But The iron worker will receive wood and iron to make 9 different tools: the far right, will be the same for all the other participants. The player opponents controlled by the computer have their own personalities, and can The food supply is insured by the fishermen and the farmers, but they need transported on a new road. Any modification of your network affects the the ESCAPE key. The third icon from the right allows you to activate or deactivate the find new tasks in "THE SETTLERS", because each game is different. the arrow. The diagram is presented as follows: the farmer (in the upper changing the page with the arrow, you will see the settlers that are in Cause: See above. yourself too close to a powerful adversary. The opponents controlled bv of the situation and the condition of your stocks. statistics, you may activate several menus and return to the main now have your settlers build other houses. If you place your pointer some You are attacked. mission orders. He will then leave the castle and head off towards the in the immediate future. If, later, you play against opponents controlled your knights will leave their castles etc... and march towards the enemy buildings where they will prepare for battle. A knight will come out of the enemy building will be eliminated. If there are no longer any knights in the enemy building the attacker is victorious and will take control of the building. The frontiers of your city will be consequently modified. The eneny will burn any other building that it can. Such a defeat can be branches and will have to pass in front of the castie in order to access Click on the right icon, in the centre. You will see various heads and another branch. An efficient network is a "grided" network that looks like a piece of graph paper. There are many ways to go from one point to another. To simplify things: construct several connections between the complex networks around important warehouses or castles, which, in turn, to work. A transporter will see the trunk and will come and take it. As "Construction help" icon: special click on the left menu icon (it does not 7) Count Aldaba game, these statistics will be at zero (you have not produced anything TO GET STARTED will be the sole person responsible for your mistakes. You now know desires of the players, to grow for years to come. The text in the box is a tree to cut down. After cutting it down, he will lop off the branches The lumberjack will go to his hut and leave it a little while later to find and bring the trunk to his hut. He will then rest a while before returning be guarded in the castle, the watchtowers and the guard huts. The tool maker needs wood and iron. The wood comes from the sawmill where the tree trunks furnished by the lumberjack are cut up. The iron will be worked on Depending on the layout of your land, you can do certain things that we After comnpleting these three tasks, the game will become more complex. into the mountains. Based on their findings, construct mines in the appropriate locations. Construct a gold or iron f a forge or a tool factory (based on the underground riches found). If you can rapidly To launch the game, click on the "START" icon. The screen will fade to preparing and his leyel of strength. Determine his weak points so that you all flags will not be displayed, only the ones where all roads are not used. This allows you to see where your network is jammed by the transport example, to feed the miners who work in the mountains, They will strike if give you an overall estimation of the area's riches. The second icon to security reasons, you will have to choose the building with a special click Saving and ending the game left. Click on the right menu icon and new options will be displayed. For fatal consequences if you should lack certain materials when the enemy is The pig farmer uses the farmer's wheat to feed his pigs, and he will soon will stay in the warehouses without anything to do. From time to time, paragraph 3, because it is first of all necessary to have constructed between the farm and the mill that passes in front of the castle will likely slow down the transportation of construction materials. We ====================================================== The Settlers is a "linear timing" program: no matter what you do or what calculations are made by the computer, the settlers will always work or programs as complex as this one. You will decide where you want your settlers to construct buildings, how the roads will be made, where to training mode. Alone or in a team against the computer, alone or in a team the computer). the button to activate or deactivate the opponents controlled by the In each case, you will have to decide how many knights will be placed in these buildings (castles, watchtowers and guard huts). The optimal occupation rate will be indicated next to the 4 images. The buildings You will sometimes have problems when the unemployed settlers are in the tries, you have not found an area to construct your castle, use the Demolishing roads: Click anywhere on a road and the "demolish road" icon will appear in the menu. Special click on this icon to remove the road. wait for a new work. The other settlers on this road will run towards the something to see their utility. the castle to defend it. Don't forget that the castle is important not will be the woodcutter huts, the sawmills and the quarries. lower right) indicates the number of settlers that do not have a profession As we have already mentioned, you will only see a part of a world on the do, but in reality it is much more complex. If you consider all the game's have established a list of conditions that are favourable to the construction of your castle: Do not use settings that could be too straining. If you dont have enough time as you near the frontier and he finishes before you do, the frontier You now know the basic principles of the game the different buildings, the various professions and merchandise, you know how to prospect for the underground riches and attack the enemy. We hope that you have begun to enjoy the game and we guarantee that it will provide you with hours of entertainment to come and that you will continually find new ways of doing The Economy ----------- You can play alone or with two players, with all functions being identical. The only differences are that in 2 player mode the screen is divided in two, the image of the world is smaller and the icons are closer together. As no additional explanation is generally required for the 2 player mode, it will only be rarely discussed in the information that follow. After launching the game, you will see a part of the world on the screen: perhaps some grass with some trees or a lake. To simplify explanaiions. this part of the world will be called the "screen" from now on. At the bottom of the screen are 5 different round icons that have different will be short on wood or food. We will first of all look at the statistics preferable to make a small detour if you can avoid a red, or very steep, game. Once your castle is built, you will have to manage by yourself. You will only attack castles, guard towers or guard huts belonging to the perhaps, a memory capacity of C000000. These extensions have been can set up shop, as he needs both tools. This holds true for the iron adventure... The lower icons allow you to directly recruit unemployed workers to form probably still in the process of constructing the watch tower and the important. The blue bar indicates the state of the stocks of a settlement bars having the colours of blue, green and red. These indications are very of these opponents. On the right side of the image, you will see three security. You will find further on indications concerning the personality be aggressive or reserved, ready to take risks or preoccupied by their own (city) at the beginning of the game. A large stock allows for rapid blue bar is always above the 50% level. The green bar indicates the intelligence level of the players controlled by the computer. This level affects the rapidity of their actions and reactions. For the players, the green bar is always at its maximum (we assume that you are extraordinarily intelligent....) and has no other signification. -mx: Force mapsize x their city. These roads always run from one flag to another. Your network of roads is very important. A good network ensures the rapid transfer of goods and, when there are problems with the transportation, allows you to more readily find other solutions. The flags serve as intersections. 6 roads can begin at each flag to lead to other flags. There is a flag in front of each one of your buildings. this icon the scenery disappears completely. Only your property is still workers that we just saw, but also for all the people that you will see to plant trees as soon as possible by using the forest rangers. same as your settlers. The scale to the right contains percentages that the geologist's head, at the bottom. for a prospection at any time to see if there are any remaining underground wheat which is then taken to the windmill or to the pig farmer. they will be stored in the castle. We will give you some additional the current game, click on one of the 10 areas and then on the "New name" 7. help you understand any areas that are not clear. problem is resolved, the recall option will allow you to change the settings again and set new priorities. various events. Here is a brief presentation of the principal character types: become extraneous because they don't carry much importance at the beginning available in your warehouses, But you also need enough unemployed settlers, enemy is right outside your door, the flag has a very thick black cross, In everything about the program, and your knowledge is sufficient to be able of merchandise. Also, when a road is not used, there might be two reasons: delivered. When the hook is at the bottom the warehouse will be emptied of yet. A good player will try (if the game's progression allows for it) to have a minimum of unemployed settlers in order to increase production and yield. The last number in the lower right indicates the total number of your settlers. To quit these statistics, click anywhere in the window. stocks. You will recognize the different types of merchandise more easiiy than the heads corresponding to the diverse professions. These statistics indicate the type and quantity of merchandise stored in your warehouses. The merchandise stored in the warehouses are not immediately important. enough materials for your constructions projects. On the other hand, if you have a lot of iron ore in your warehouses, this means that you do not have an iron foundry or no coal, in your city. You must always stay one step ahead. This might seem rather uninteresting, but you will progressively learn how About Statistics the Farmer - scythe b) Configuration for 512 KB of Chipram or 1 MB of total memory only. merchandise is needed. A mill can be very close and contains a of of wheat, even though the stock of another mill that is further away will be dried up. Moreover, certain merchandise is distributed according to the menu parameters. When a destination has been found for the merchandise, between two flags is faster than a shorter voyage with an intermediate example: take the merchandise and carry it to the construction site. The scaffolding and, eventually, the building itself. The small huts will be built very quickly; a castle takes longer. To allow your settlers to work during the following explanations, construct You can also attack an enemy castle. But don't forget that the enemy may have left more knights than usual in his castle. If you conquer the castle, it will be burned down, just like the warehouses, the winner will strike a decisive blow on his opponent, causing him to lose the merchandise and settlers that were in the castle. Futhermore, your knights moral will strengthen, while the enemy knights are really down. If you think you can where the unrefined gold will be transformed into gold and the iron ore Castle: you already know how to choose a good location for your castle, The red bar represents the growth rate. The higher it is, the faster your world, click on the right icon under the map. The left icon activates the Renewable games merchantise that your settlers produce. From trees to tools, you will find all the different types of merchantise. If you have, for example, selected the trees at the bottom and the red surface of the vertical scale stays at The statistic curves According to the game mode chosen, you can modify certain other parameters. You will receive a message for the following events: A new warehouse has been constructed. modes: already discussed this in detail. Try to expand your rural property cultivating your land, you will have to wait before annexing new land. Place 2 or 4 guard huts near the frontier. The construction of watchtowers and castles requires more time and will slow down your expansion. Take problems if you cannot build the necessary buildings. Place a lumberjack, a sawmill and a quarrymans hut in appropriate locations. You do not have to wait for the construction of your house to be finished to supply the pig farmers with wheat. Dont forget that the lumberjacks site. Once there, he will begin to level the ground. When he has screen to find a good location, as we explained for the castle. Special warehouse. While the men are working we will give you some useful slope. Novices will not have to worry too much about slopes. If you game will become more interesting. onto duty in a castle or another building, for example) he will not improve integrated in the Amiga 2000, and can be obtained in several versions (512 miller, who will transform it into flour. The sacks of flour are then enlarging your network of roads. In this case try to construct a will immediately see the mine's yield. The calculation will be made in The castle always find the information you need The Settlers is a game that will situated furthermost to the right is always used, because the only players fabricate weapons, you will have the advantage during combats. As soon as now do not pay attention to the upper icons, but only to the "SAVE" options in the manual. 3) Enter the letter of this drive followed by a colon (;) and press the option to enter a new name. You can also enter the date when the game was functions. They will be called the "Menu" from now on. screen. According to the size of the screen, the world can range from 10 to 1200 times this size for giant worlds. To move around in a world, press Copy protection Miller: One miller is sufficient for several lumberjacks. But you will have to quickly construct several sawmills. your network of roads. The water way serves as a guide for the navigator who will use it later to transport merchandise It is clear that the other settlers cannot use a water way. This is why the water ways are used only it concerns the gold. The guard huts receive a maximum of two units, the guard towers can receive a maximum of four units and the castles can More experienced players will want to influence the games progression more directly and know everything about the game, from the stocks at their 8. address itself to users who want to know everything about the game, right down to the last detail. provide you with an enormous amount of pleasure and entertainment. When you have built your first huts and they are occupied by knights, you will see flags with a thick cross. All guard huts that are located near the enemy's territory and that can be targeted for attack are marked by this cross. Special click on any enemy building having a thick Cross on its flag. A new window will appear allowing you to enter the number of : : \__________ R \___________/ the second method is by making bread. The farmer grows the wheat When the wheat is mature, it will be harvested and a transporter will take it to the taken to the baker who will use them to make bread. You will note that this method requires much more patience, but its return is better and all you will need is some farmland. the fishermans hut, as close as possible to the lake. 5. Music the upper left corner of the screen. The default rate is 30% and you can Baker (flour) world used for the training scenarios. 0) No message displayed. other with the red settlers. The statistics of comparison and of production you fight back too late when retreating, you will save only a few settlers. search for raw materials, and where they will attack the enemy. You can The computer will handle the execution of your decisions and it commands your numerous settlers. The men will build houses, cut down trees, work in the mines, construct weapons and tools, dispatch construction materials in the places where they are needed, defend their castles against enemy knight attacks, provide the miners with food, and many other things! avoid narrow valleys in the mountains. Look for a relatively flat area. buildings that you have at your disposal. All the buildings cannot be buildings' statistics will be displayed. They will indicate the number of displayed on one page and the bottom icon allows you to scroll through the "THE SETTLERS" also includes other options. For example, you can send yourself a message. How? The message will be delayed for several good reasons, This option is in fact a "recall" option, and you can use it in two ways: also assign the sound effects to 2 different channels when playing in 2 player mode. The left player will hear sound on the left channel, the right player on the right channel. In that case, no music will be available in the game. Messages: the game includes 4 different message display modes 1. Workbench consideration the number of woodcutters chopping down trees, then you In case of a grave crisis, demolish a few roads to reduce merchandise deliveries to certain areas in your city. Some workers are using the wood needed for your construction works? Reduce deliveries to the ship makers or iron workers wood until the crisis is over. Do you have enough tools to allow this, or do you have more urgent problem to solve in this area? Bow will you do to have a sufficient stock of wood rapidly enough? Did you train enough forest rangers? Will you be able to solve the crisis more rapidly by cutting the trees down in a new forest? If there is no forest around, a new guard hut will allow you to annex new lands if you need one. Several factors play an important role in the game, and you will always You want to build new huts for fishermen in a certain place, but you have The program will try to use all the capabilities of your computer We When the program is launched, the computer will ask you to enter a code. for the transport of merchandise and are not very important for novices. The different symbols around the pointer have the following significations: A worker will no longer return to the castle after his work is finished but probably lastingly change your life in the coming months, along with your Back to the main menu. In 1 & 2 player mode and in demo mode, an icon will be displayed in the centre of the screen. We did not discuss this icon earlier in this manual. As you already know, the 16 digit number affects the world's appearance. Thus, the same number always produces the same that the world AND your opponents are derived from the same combination of digits. You now know the game's basic principals and can begin with the first the geologists start prospecting in the mountains, think about how you are going to feed the mine workers. If there is a lake in the area, build a store any. You will also know if a settler is already working in a houses will perhaps not be entirely satisfactory. Don't be discouraged. same mistakes. Experience will help you to resolve many problems Read the where you will find coal, iron AND gold. Immediately construct guard huts by the computer or another player, you will see other symbols. building and click on it. The buildings will disappear and the map will be against opponents controlled by the computer that you have chosen yourself, in 2 player mode and against opponents controlled by the computer, or just with players controlled by the computer in order to watch the world evolve without you having to intervene. blank sign. When he finds underground riches for the first time, you will delivery, as explained above. The other function as for the food chain. recommend that you do not try the mission orders right away. TRAINING Game 1 - Rural Property 6. teach you new things if necessary. What is the real advantage of this? For example, say you choose the 6355174823325876 combination and a size 4 world. At the end of the game, if you consider that it was interesting and challenging, you can give that combination and the world size to a friend. He will be able to play the same game using the arrow icon, because the world AND opponents data is always based on the digits combination and the world's size. The roads cannot be considered as unoccupied lands. Do not construct too When constructing your roads, make sure that a road runs on the land OR on The number indicates the maximum size of the game's world. This will depend on the size of the available memory and can be limited by the selection. might discover a new vein of gold that you had missed before. You have placed a flag on each side of a warehouse and a road to connect it not to "over fish" if you want to continue fishing for a long time. The third method takes as much time as the previous method, but requires less space. The farmer will also provide the pig farmer with wheat, who will then use it to feed his pigs. When the pigs reproduce the farmer will remove a pig from his farm. It will be taken to the Butcher who will use it to make meat. matter what is displayed) the construction help function will become active. All areas where a castle can be constructed will be indicated on the screen. By clicking on one of these areas, you will cause the and "END" at the bottom of screen. arrows. If you think that your situation is hopeless, you can click on the Messages And Preferences Renewable Games Demonstration And Team Mode a warehouse) and change levels. A knight can also recieve training in a guard tower or in the castles, but he will progress very slowly as he will have to work at the same time. However, during his service (when he goes his skills if he sits down and does nothing in the guard hut. The castle, they will be well trained but your city will be poorly guarded. If you send your knights outside your buildings will be well guarded but the devastating for a city, If, for example, your only coal mine or warehouse is in flames, you will have problems. knights that will attack it. The 4 numbers in the middle indicate the an adyantage: you will haye more time to think and decide, But there is simultaneously. But this is not a real constraint, as the players are merchandise is very rare, they will only deliver it to the most important warehouse. Do not wait until several flags are blocked up by the Furthermore, you can construct a road that passes directly in front of the straighter road. where within the limits around your castle, the central icon will tell you the type of buildings that you can construt: Two arrows: you cannot construct here will be able to attack him. Bas he built only one iron mine, which will The first statistics The statistics about a person, buildings and warehouses. In this chapter, priority to the music. If there is any space remaining, the program will The guard towers and castles will be used essentially to protect important to store merchandise. It is also the place where the workers wait for new time. flags (even if it makes an apparent detour around the wanehouse), the complete destruction of your enemies. But be careful if you play against Hard Disk Installation From now on we will no longer give you precise instructions on how to solve combination of numbers will produce, therefore, the same world. To change The goal of the game is to build a prosperous and well organized city and knight will be attacked. We will see later how to send a troop of knights deactivate the resident programs or unplug unused floppy disk drives. They 10) Sollok the Joker The Blue Byte team. October 1993. beginning oF the game, however, be very cautious right from the beginning. materials are extracted from the miners. To fabricate weapons, the blacksmith needs iron and coal. The ship maker needs wood for his boats. During the first training scenarios you udubtedly thought that you could possess an unlimited number of settlements and merchandise, and that you could influence the games progression All the parameters are defined so that you will have no difficulty in completeing the required missions. Your first large city Your First Colony (Village, City) The First Statistics Click on the lower central icon. The "knights rate" will be displayed in modify it as you like. This rate shows the number of settlers that could become knights, provided that you have enough swords and shields. If you choose a medium setting (bar in the middle), half of your settlers will new knights. The number of settlers available for recruiting is displayed work (as at the castle). This is why the warehouse is, with the castle, frequency at which new settlers arrive. The behaviours of your opponents the players controlled by the computer, but reduce their stock. The to zero. several opponents. will disappear. following chapters while playing at the same time. and decide if you want to accept this game or not. If you want to play flour. The pigs reproduce and can be slaughtered. The baker makes bread frontier. For example, if the enemy constructs a guard hut at the same certain levels, just explanations, advise and many, many tips and new ideas. It is essential to know the economic context of each building to rapidly ascertain its needs and its production. Here is a brief summary: different options: only 3 knights. Lastly, a final point that does not directly concern the to gain control of the enemy cities. This might initially seem simple to The 16 digits (between 1 and 8) allow about 270,000 billion combinations, another game, click on the arrow to obtain a new combination, and click again on the bottom arrow. You can do this as many times as you want. If another player gave you a combination, click on the dialogue box and enter the combination, which must include 16 digits. Don't forget to note the world size and the combination if you want to pass the game to another player make a backup copy of them. If you want to load (save) from a floppy disk, insert the new floppy disk team, right? If you find a fantastic combination, please feel free to send it to us here at Blue Byte, we also like to colonize, when we have some rare free time. No worker has arrived on this road. Or you just built it, and you have to wait a while. Or you do not have enough workers. the right mouse button and drag it in the desired direction. When you launched the game. It is made of a central symbol and 6 surrounding The Options Special Functions For The Map problems inversely, that is from the end of the game first you will understand better. Demo and team mode Click on the central icon to open the merchandise priorities menu. You capabilities, PC users can skip this chapter as the status screen will be The iron will be delivered to the blacksmith and iron worker. If you are unnecessary boats. You will need more wood for the two other professions. short of iron, priorities will be established according to your evaluation settlements will reproduce, and the faster you can expand Novices should try to keep this bar above the 50% level. meagre, or non existent, supply. Training game: there is no password for training. You can directly select each available training game by using the arrows. As for the missions, you not play with worlds with a size greater than 3, as they will be quickly comparison of rural properties: lower left = comparison of the buildings: Butcher: he works quickly and in spite of his deliveries to the farmers, he generally does not have any problems with his work. PC: WARNING!!! Before using the original floppy disks,we recommend that you knights, but rather your rural property: do not construct buildings (especially large ones, because of the long delays) near the enemy The food chain: will then arrive to start working in the new house. The occupation of the Adversaries have very different behaviours, as you will notice during the 1) Lady Amalie If your system is in the PAL standard, the screen will be in NTSC mode. wait for the construction material to arrive so he can begin building the house. before doing other things. You can give orders to construct other things (houses, roads, etc.). the most important building. The blacksmith will be supplied with coal and iron, He will forge swords and shields that you will need for the knights that guard your castle and butcher's knife. These tools will be delivered to the castle and used by easily conquer a castle, launch an attack. But if you loose a castle, snmall forest, and a quarry somewhere near the slabs of granite. At the beginning of the game, you begin by constructing your castle, which him any more wood. one (number of remaining knights), Change the second setting. It is very delivered in priority, before the construction materials, But when the To start off, we recommend that you try the training game No1. 3) All messages are displayed. Naval shipyard (wood) allow you to lower or raise the priority level, the large one to place the submerged by the train of events... You can modify all data concerning a In order to conquer the enemy castles, you will need many knights. To keep When the enemy is closing in, a black stripe will appear on the flag and, 5) Kallina materials, food and tools. For the training scenarios you will have a displayed in blue, and the buildings are represented by little white dots. site, or they will produce so much merchandise that it will start to pile up on the road to the castle and the transporters will no longer be able to do their job. Evenly distribute the warehouses to avoid all this. The warehouse offers practically all the same benefits as your castle: When you receive new men, they will be divided up between the castle and the warehouse, Useless nmerchandise was brought to the castle up until now. It will now be taken to the nearest warehouse thereby cutting down on return trips. merchandise (on a construction site for example) will be ordered from the nearest warehouse having the required materials. The distance to the site will thereby be reduced. of trees and one sawmill will not be enough to cut all the wood. To quit the statistics and return to the 8 icons, click on "Exit." up quickly lacking materials. If you do not watch your production closely, you will see that you lack one unit of wood for the sawmill too late.... and you will have to restart at zero. storage device (see 9) or the processor (see 8). You will find more precise information in the table at the end of this chapter. group of settlers: you to confirm. If you have been playing for more than one minute or if choose an area with raw materiais that are close to the castle for the There has been a traffic jam at this crossroad (read the corresponding chapter in this manual). With this option, you can immediately see where "Construct a castle" icon to be displayed in the lower left. Click on this Sawmill (tree trunks) These statistics will show you different values over a long period. time. If you want to build a large building, a settler with a orange helmet and a finished, the cross on the site will become the first stone and the settler guarded. You can use such settings for the buildings located in the little. Around the blue dots (your buildings), you will now see a surface the image of the adversary controlled by the computer, to choose another. as the other one. But your settlers are also thinking a lot too. If the building concerned. If the stock is somewhat higher, they will deliver a small amount of merchandise to the other buildings. If your stock is large enough, they will also deliver to the less important buildings. Order: Fabricaie new construction materials, At least 5 units of wood and when the enemy approaches, the stripe changes to a black cross. When the this warehouse. The third page contains two having different symbols. The see other icons in the lower left of the menu: "Place a flag", "Construct the transportation of merchandise is posing problems. The Economic System different slope symbols that range from red (very steep ascents and will serve as headquarters. The area where you place this castle is of Your settlers will go about their tasks automatically, which is to say that they will do their best to do the work with what they have at their Mill (wheat) The fisherman sits on the bank of the lake and begins fishing Depending already have jobs, others are waiting for jobs. At the beginning of the game, you will have 20 settlers. Some of them will return to the castle. to confront the computer or to challenge another player. The game finishes when there is only one city remaining in the game's the adversary controlled by the computer decides to quit, you can decide whether or not to continue the game. There might be instances when several cities remain in the game. In this case, the game will be a draw. This situation can happen when no city has enough knights and all the deposits of ore and coal are dried up, prohibiting the fabrication of weapons. In this case, there is no winner. The first 3 menus are distribution menus for merchandise. There are The second menu allows you to organize the wood and iron deliveries. Wood maximum (right). they don't have anything to eat and will stop extracting raw materials. Special functions for the map Carefully examine your opponent's territory to determine what he is allow you to deprive him of his raw materials? Is one of his warehouses should be well occupied, the ones on the third line moderately full, and constructed buildings and geologists. utmost importance for the rest of the game. If you are a novice and you they will literally want to plunge themselves into the game. With The Settlers, we have achieved the goal that programmers have set for themselves since the beginnings of video games: create a new world for the player, where the adventure never finishes and can continue, based on the very clear: if you have had enough of daily life and you would like to forget about it for a while, you no longer have to save up to buy yourself a new State. The Settlers will allow you to construct your own refuge, one that you can modify and enlarge as you like. We will be pleased if you can find the peace and calm in your realm that is missing from your daily ON THE RIGHT PATH ----------------- take the priority over the music. This option allows you to give the The rapid graphics (that are reserved tor computers having 1 MB or more) use the rapid graphics. Need Help? To avoid this, an "emergency program" is placed at the beginning of the a) General remarks about the configuration behind the front, "weak" for the third line and "minimum" for the To quit the current game, click on the "End" option. The program will ask if one road leads to the flag, it would lead suddenly into nothing, whereas fisherman's hut. The fish he catches can be stored before the first mines descents) to green (flat) and passing by the yellow: you can construct construction of buildings and are generally the first things that you must don't give up. If enough well trained knights are available, you can win able to deliver his wheat to both of them, even though they are continually your work is finished. The rest will be done by your settlers! recieve a message, because you will not always be there to watch him work. easy to take, or lacking food, and can you interrupt the production of the right) delivers the wheat to the miller and the pig farmer. The miller by your transporters. The wood is the first priority in the default settings, because it is very important for construction works and must be their moral up, you will need gold, and for the weapons you will need iron and coal. These raw materials are found in mines. The mines must be provided with food and the raw materials must be melted in a foundry tools, as do all other workers. These tools are made by smiths. To build huts, houses, castles you will need construction materials and workers... for playing the game. This chapter is related to the various messages sent during the game. 1, this means that your lumberjacks will cut down around 1 tree per minute. geological prospections. You must place a flag somewhere in the mountains. valley. Caster: The cast takes a little while and the caster cannot cast the ore to catch up as soon as the deliveries slow down. Depending on the size of If you have more than enough memory, the game will be even more enjoyable Build other roads if your settlers cannot transport these raw materials on HINTS Same as above, but you lost land and one or more buildings. choose a terrain that has a large amount of underground riches You will be presented with 16 different symbols. For example, if the program asks you which combination of symbols is found at the top of page 18, look on the page in question and click with the mouse on the corresponding symbols in the correct order. If you click on the correct to the pigsties and the farms. Your preferences will depend upon your city important as in the tratning scenarios. You will be responsible for the exploitation of the necessary raw materials and buildings. Choose the first scenario. You will play against a player controlled by the computer. You will experience an exciting adventure. Your level of intelllgence is When the castles wheat reserves (for the pigs and the windmill) run low you The main menu The Settlers requires an Amiga or an IBM PC will or compatible (386 training games. Each building will be explained to you and the program orders that will be specified in the instructions. You can then play and follow the game's progression on the screen. The paragraphs contain the In the training games, you have a large stock that allows you to obtain recommend that you read the following paragraphs carefully to insure its somewhere, you must first place your pointer on this area. To place the pointer on the desired area, just click on the screen with the left mouse You don't need to read all the messages when they arrive. The program will will see a list of merchandise and icons. This menu allows you to define priorities for merchandise: some of them will be transported in priority delivered as soon as possible to the sawmills. Gold, inversely, has a lower priority level: even if it strengthens your troops moral, its transporiation is less urgent; and this will have no negative effect on the game. But you may also have your very own idea, and you can change these priority settings. Click on the desired merchandise. The small arrows merchandise directly at the top or bottom of the priority list. The upper left icon allows you to return to the initial settings. If you are the Castles in the hinterland should be rather empty. Your buildings will Do not hesitate to save training (or other) games from time to time. If, where they are located, from top to bottom: gold, iron, coal and granite. You would like to know how you can have regular supply of granite? You can merchandisc all and/or settlers settings again later on in the game, to better interpret these statistics. For example, if the tree curve thus be better protected, and you will avoid a situation where most of your Status screen Watch the enemy closely! Find a free moment in your schedule to see what you can use the saved games (which already contain many buildings) to test this information. When certain important events occur, you will be but the wheat will arrive too quickly and will begin to pile up. After a while, you will have to put this surplus in a warehouse. if you build The fisherman fishes for fish that can be eaten directly. The farmer pigs with it, or ground by the miller in his windmill and transformed into with the flour. In both cases, you will have food at your disposal. construction. Be patient: cultivating wheat and raising pigs takes some Depending on the size of the world, the number of settlers is limited to the following number (sizes 1-8): 500/1000/2000/4000/8000/16000/32000/64000. game. This program is, in fact, a reserve of 2 units of granite and 7 units of wood that allow you to construct a lumberjack's hut, a sawmill and a quarryman`s hut. a road in great detail, but only to have a glimpse of it. If you click You will see your network of roads on the map. It is not important to see again on this icon, the roads will disappear Game 2 - Construction Materials Game 3 - Food Game 5 - Fabrication Of Tools And Weapons THE ECONOMY symbol and your castle will be constructed in a few seconds. A flag with click later. When your knights leave the castle to attack the enemy, they Merchandise: the total number of settlers controlled by each player, but only on the information. The initial data is chosen randomly. If you are a novice, we recommend flag with a special function. An extra icon will be available when this is will go to the nearest warehouse and wait for his next job. The trip for indicated by a normal black cross on their flag. that you change the parameters to your advantage, especially where the Objective: Fabricate 5 units of each of the following foods: fish, meat a window will appear to let you know that the order was executed. You can now decide to continue your experiments or to move on to the next exercise. your workers to their worksite will therefore be reduced If a building requires the presence of a new worker, he will be hired from the nearest warehouse. His trip will thereby be shorter the workers. According to their professions, they will need different and bread scenery for a moment. You will see deserts, lakes, forests, mountains, and many other things. will have to wait for a farmer to plant and harvest more wheat. If no lake is in the area build a farm as quickly as possible. You will prefer meat or bread depending on the situation. If the enemies are still far away and In the selection of statistics, click on the bottom icon in the centre. You will see the comparison statistics, Above, the colour of the curves corresponds to the different players. Your colour will be sky blue, the range from 0 to 100%, the scale at the bottom represents time. The curve changes over time, from left to right. The unit used is the hour (.5 hour = 30 minutes). You can choose the ditsplay mode for the statistics in the and lower right = combat power. The comparison of the rural properties Avoid dark or light red (steep slope) sections of road: it is better to enemy? The problems posed by a city are the same for your opponents. 4 players, for example, face off in a size 5 world will each recieve place. The situation may be different later on, If you fear an attack in the upcoming minutes, wait. You will prevent a magnifying glass icon, next to the map icon, which allows you to zoom in on by the installation program. construction of an additional small connecting road can considerably improve the transportation of merchandise. It is difficult to give you precise advice about this because each method has its advantages and which the merchandise is transported on a road always depends on the Flag: you can only place a flag here directly informed. You will hear a noise and a small blinking piece of stop delivering wood to him if you don`t want him to construct any The saw mill will certainly be the last building to be completed as it is The size of the world indicated in the list has not been reached! If you want to build a small building, a settler with a yellow helmet (construction worker) will arrive looking for his work area. He will ihen Another settler will distribute the construction material from the castle . fabrication of tools, weapons, boats, gold and construction of buildings In demo mode, you can watch a game entirely controlled by the computerer. you have not saved the game for more than one minute the program will ask make a backup copy of them. RETURN key. you possess a lot of land, choose the bread. Place windmills and bakers A geologist discovered new underground riches. Objective: Search for the underground riches and find at least 5 units of gold and of iron. the roads. Do not place them, therefore, in the general vicinity of the 6) When the installation program is finished, enter (SETTLERS) to launch the game. AMIGA: you to confirm a second time. You will then return to the main menu. The enemy knights will be weak at the beginning of the game, and it will also be very hard for them to recapture their lost territory. interesting game, In demo mode, the statistics, the menus, the map and the change some menus and statistics options, but you cannot change the The tools weapons and boats will be stored in the warehouses The gold will in a foundry. The caster needs ore and coal for the forge. These two You now know about all the buildings. You should be able to find a good Each gold unit stocked in a castler a watchtower or a guard hut will have a As soon as you have fabricated the materials asked for, you will have the game map, turning star. You will quit the "road construction" mode and the road will construct a road and then decide that you no longer want it, click on the be erased. the water, but not both at the same time! The first settlers but observe also the positions of your opponents castles. Do not place the computer can fight among themselves and consequently destroy themselves. game options. If, for example, you want to construct a house or a road button. The pointer's central icon, which is also displayed in the lower to play because you can play with the sound effects, music and other new roads in this direction. of the game. need a new road or a new transporter and the mine will be built more computer. SETTLERS\save\", directory. supposed to inform each other of any change in the settings. arrive at the desired destination, release the mouse button. Look at the time. Let's use this occasion to look at some useful information concerning road construction. This is not very important for your current buildings are discussed in more detail further on in this manual. For the The third distribution menu concerns coal and wheat. The coal will be But don't worry. you won't have to remember all this for the moment; descends, there will soon be no more trees to cut down. As this statistic close to the farmlands. The bread is the most productive food. If you dont have enough space, we recommend pig farming. You will need one farmer stocks are concerned, because a large stock is very important. If you want to see the game in demo mode, you can increase the intelligence level of combination of numbers displayed to the right is a randomly chosen number for the creation of a world. This number decides the location for the mountains, lakes, deserts, forests, etc. in this world. The same each participant at the same level. In the middle of the frame to the 1) Start up your AMIGA as usual from the hard disk, When the Workbench into one of the drives. transport their merchandise on this water way. This method of transportation is often quicker than the land routes. tools. Some will not need any tools and others will need two: - on third line: The castles, etc... located far from the frontier are not treatened directly. Their flag bears a black stroke. location for each building and choose the right time to build it. A large stock will allow you to build the little buildings first as you will have enough materials to expand later on. If you have a small stock at the It is essential to build an "active" city. To do this, you will need all Relax and watch the opponents fight for the control of the land, delivers the flour to the baker who, in turn delivers the bread. The pig farmer delivers pigs to the butcher who delivers the meat. The fisherman (in the lower left) delivers the fish. The bread, meat and fish are the 3 foods that will be delivered to the 4 types of mines. The pointers are The dial is, from left to right: red (no supply) yellow (good supply) and green (excellent supply). This dial indicates the supply of the The activity pointer (for the miller or butcher for example) This dial is, from left to right: red (no work), green (a lot of work) and yellow (too much work). This means that the ideal situation for the person receiving the merchandise is to receive neither too much nor too little. If the miller does not receive enough wheat, he will have no work and his windmiil will be useless. If he receives a normal delivery, his mill is another windmill, you can produce more flour. Later when you will have 10 use memory that is needed by The Settlers. practical manner. For example, the transportation of wheat on a road system of roadways that does not pass in front of the castle. You can put several types of merchandise (food, wood, iron, coal and wheat) which will 512 kb 1 MB ca.25% no 1-5 (150) Yes Yes Yes the buildings (except for rare occasions). Your stocks will not be as everything will be explained along the way. We hope that you will enjoy this game. Explanation: This time, you will need a lake for your fisherman that is HAVE FUN GUYS AND REMEMBER ITS ALL FOR FUN : . _________ ________ _____________ Explanation : This game will allow you to see 5 new buildings. You will possibilities of the game. fighting against the enemy, weapons should generally be transported in priority, before construction materials. The choice of the best strategy is up to you. This chapter contains other tips concerning the choice of location for next flag and continue on their way. building and if it is not yet connected to something else by a road, or if be delivered to the different professions. The tree trunks will only be The Statistics Curves additional settlers, fairly distributed. The birth rate does not influence The baker kneads the dough and makes bread, A thick smoke pours out of his in the upper dialogue box. This will normally be the internal drive The team mode has been developed to allow 2 players to play together against computer controlled opponents. As both players control the same settlers group (the blue ones), the scenarios are identical. Team play has The Options castle, This is a good time to familiarize yourself with the geographic and click on the change floppy disk icon. The list of files on the new floppy disk will be displayed. positive effect. While transported, the gold is not considered as being stored somewhere. player (or the adversary controlled by the computer), which is located to that have modifiable levels of intelligence are those controlled by the 2) Open the disk by double clicking on its icon. A window will open will only indicate the size of your land compared to that of your that you are in the process of building, questions like "Where am I going to place my windmill?" Or "I don't remember where I built the farm.... of the construction phase, and you can therefore forget about what you function of the number of trips the miners made into the mine (with merchandise). Remember that it will require several trips into the mines black and the computer will calculate the game's world. A red bar will inform you of the progression of the calculations. to the right. This number depends mostly on the number of weapons Above all, do not forget to build warehouses. They will alleviate delivered to the foundries and the blacksmiths. There too, the distribution will depend on the situation of the game. If you are short of coal, decrease deliveries to the gold foundry. The wheat will be delivered and your plan of distribution. 2) All messages are displayed, except the messages concerning newly will take up memory space; memory space that might be needed by the Settlers game in order to run properly. We recommend, therefore, that you do not load other programs into memory if you are going to use the game. If several programs are automatically loaded when the computer boots up, use another startup sequence for The Settlers. is very important, look at it from time to time. It will save you from congestion on the roads and you will progress more rapidly. containing other icons. One of these icons, "Install", represents the installation program for Blue Byte games. You must also consider this: if you play in team mode with another player (blue settlers), the right player on the screen may not use the watches, and all the messages also arrive to the left player. But you're playing in Experienced players want to rapidly activate the options and avoid long mouse controls. "THE SETTLERS" allows you to define several extra options Mission: Orders fixed opponents controlled by the computer (1 player), or In each menu, a Default button allows you to reset all the parameters back delivered to the sawmills, but iron will be delivered to the blacksmiths Scrolling when building roads: if you get close to the edge of the play information while the game progresses. raw materials. If your food stocks are also low, demolish the mine. A miner who doesn't receive food will strike and begin marching in front of the mine to show his anger. Large buildings: the land for the construction of large buildings is rare, Here are some examples: if you read "Full/good", this means that all buildings must be occupied to the maximum. If your troops attack the in this case, the knights remaining in remote buildings will need more time Your Computer Sound Size Fastram Missions Ship maker: Make sure that the ship maker does not use up all your wood to Hut: you can construct any of the different types of huts (small buildings) Castle: you have enough space for all the buildings This is where all the preliminary parameters are displayed before the buildings on the map. Quit the map by clicking on the turning star. The . Z G N The "SAVE" option allows you to access the saved file menu. The list of "Chipram" and "Fastram" don't mean anything to you do not read chapters 1.3 and 1.5. The Supply Statistics map. Click on the map icon and the map will be displayed. Outside the scenery, you will see several blue dots where your buildings (finished or still under construction) are located. To better see the size of the presentation mode in one of the 3 following modes: scenery later a window will appear with a list of files saved on disk or floppy to get to the front line, as the road to travel is longer. With warehouse and the weapons and tools are stored elsewhere In this case, your An inoffensive lady, reserved, who goes about her work peacefully, The Knight Menus being unpleasantly surprised. These production curves are moreover time with brackets of 5, 10, 20, 30 or 60 minutes. When this time has buildings, especially the warehouses. Depending of the progression of the scenery + property to the construction site: this will always be wood and, eventually, stones large stock to start off with and will therefore not have to fabricate distributed to the construction workers and to the geologists, you can no These statistics are the only way to obtain precise information about your adversary. You will know who has the most powerful army and who possess The warehouses are, moreover crucial for your economy. If a warehouse no longer accepts merchandise or settlers the others will be overstocked. The evacuation of the merchandise and settlers will have a negative effect. settlers will automatically go to a warehouse where tools are stocked and wait there for work. You will have similar problems with the tools when the pliers are in a warehouse and the hammers in another. No blacksmith If you special click on a construction site, you will see the building map allows you to access two other special functions that we will discuss Let's see what your settlers are doing. When the buildings are completed, Perhaps you have noticed your pointer in the middle of the image when you city. You learned how to access to the various informative statistics. Foresee eventual problems, or simply to watch the evolution of your kingdom. In this game, observing and learning are two important factors. to fabrtcate weapons rather than tools, and vice versa. You can modify launching of the game. A maximum of 4 groups of settlers can participate send them back in the mountains to look for new underground riches. You How do the settlers choose the road on which to transport the merchandise? It is a rather complicated procedure. It is important to know where the to your network. All merchandise that must transit through the warehouse The first two points can easily be verified on the screen. If there are a who are waiting for work. If this number is 10 or greater, and a profession pointer is in the red, this means that you lack tools for this profession. We will explain how to better control the fabrication of tools later on. Certain professions do not pose any problems as they do not require the use of any tools (bakers or transporters). Iron foundry (iron ore and coal) Gold foundry (unrefined gold and coal) your adversary is doing. Is he already in the process of making weapons? Explanation: the underground riches are extracted from the mines in the mountains. Gold and raw ores will be transported from the mines to the for each player. These options are activated when clicking on the icon on in the game. A group of settlers is controlled by the player by the You have probably already noticed that the attack menu displays not only property build a fleet of boats. As soon as he has finished his work, do not give Miner: If he can no longer find anything, burn the mine down so you will not have to feed him. In the mountains, construct a network of roads with numerous branches to facilitate the transport of raw materials to the is already keeping the crossroad very busy, and the merchandise transported Click on this icon. After the first click, the map's image changes just a paper will appear in the bottom left of the menu. The different events Forge (iron and coal) Iron worker (iron and wood) over roads, but it is very imporiant to have a good network. If certain Do not clog up a flag's 6 possible branches with a road (that for example, goes only halfway around the flag). You will otherwise have a hard time It is possibie to construct two parallel roads between two flags When one of the roads is crowded, the other one will be used to transport the merchandise. This solution is not necessary if you construct several cross buildings and your city will grow more quickly and with less effort. If you display the roads on the map in "Property" mode, you will clearly see the places where the "cross over" connections are missing. Let's look at our game again and the men at work: the delivery priorities for the merchandise. Fish, meat and bread will be If you click a third time on this icon, you will return to the mode that Configuration about which you will be informed will be discussed in detail in this manual. If you click on the piece of paper, a message will be displayed on the screen and the computer will move the screen to the place where the event is taking place. If you click on the hook in the window, the message Game 1 - Rural Property you started with. If you are playing against other players or against the Hints at the merchandise first in the beginning the hook is at the top. The sudden drop in the occupation rate of your buildings during a short moment. "full/minimum", settings, all knights will leave the building to attack the The Main Menu again into "Property" mode (in which we no longer see the scenery) and Depending on which icon is in the centre of the pointer, you will also disk. If you want to change floppy disks, insert the new disk and click on game, a mine or a tool maker could also be very important (especially if How Far away is he? Which lands should you occupy before the enemy annexes them? Which locations are poorly protected where an attack could be successful? You will learn many new things in this way. About statistics we will look at these first statistics. They will allow you to quickly get statistics will not be very interesting: you will, however have to look at them regularly during the course of the game to see for example, when you To see the statistics click on the second icon menu from the right. 8 The most important menu allows you to evacuate merchandise, and is activated by the central right icon: If the enemy gets too close to one of your warehouses and you decide to evacuate it, it would be a pity to save more wheat than gold. In this menu, you will decide the evacuation priority of the merchandise. This option works like the delivery will open all the doors. You can also find yourself in a dead end with the The settlers need roads so that they can access the different areas of Undo small stock of food and you want to supply the iron and coal mines in order on the number of fish living in the lake, he will fish more or less castle and stored (before the construction of a mine) to feed the miners. the farmer spreads his wheat seeds, lets them grow and then harvests the As soon as the wheat is received, the miller will grind it and deliver the other icons will be displayed. Each icon corresponds to specific statistics. By activating one icon you can move from one statistic to another and from one menu to another. If you click on the middle icon, the pages and see the other types of buildings. If the number is followed by a be able to sell some of the pigs to the butcher. Merchandise has to wait for the arrival of a new transporter before being These statistics will also help you to foresee any difficulties. The Warehouses merchandise will be stored in this warehouse. When the hook is in the middle, no more merchandise can be stored in the warehouse: it can only be its merchandise and nothing else can be stored there. For the settlers the the lower left icon in the menu, A new window will be displayed with 4 icons on the left, and 2 texts relating to each icon. The left image shows the castles in various positions based on their distance from the frontier: - on the front line: your castles, watchtowers and guard huts located right on the frontier with the enemy are indicated by a thick black cross knights are located in the hinterlands, while there is only one in your from one flag to the other, and in both directions, blocks traffic even more. On the other hand, if you create a new connection between the two that allows you to avoid it. This principle allows you to construct -f: Save/Load to Floppy millers you will be able to see the average activity rate for all the the combat strength, but also the total number of goId units owned by the computer or by two players working as a team. Mine: you can build a mine (only in the mountains) castle located on the front line. The second word indicates the maximum acceptable drop of the occupation rate of the building should you decide to use knights to attack the enemy: "good" for the front liner "average" for hinterland if you have many knights available. This will allow you to have more knights available in the event of an attack. But don't forget that your knights will be better trained if, they, stay inside the building... + and another number, these buildings are still under construction. 2 + 1 means therefore: two buildings completed and one under construction. If you have 1 MB of Chipram and at least 1.5 MB of RAM total, you can skip knights, your guard huts, etc... will be too empty sooner or later. To computer, their property will be hatched in their colour. Return once If you click on this icon, you destroy the last part of the road made. If you click on one of the slope icons and a part of the road appears, the pointer contains new symbols. Repeat this operation until the road meets the other flag. The star in the lower left disappears and the pointer When the road leading to the first construction site is built, the first Do not forget that any program already loaded when the game is launched To choose a game mode, click on the second icon from the left. The icon's few trees and some granite, and if the environment is not too inhospitable, settlers will begin to leave your castle. This paragraph will explain what A sly and repugnant adversary, he will try to stop the supply of raw the battle, but it will not be a piece of cake! decision. The winner of the game is not the one who clicks quicker on the click on the left menu icon. You will immediately see the areas where you These statistics will also allow you to foresee certain difficulties: if you have, for example, 10 lumberjacks, they will cut down a large quantity graphic and the text will indicate the game mode chosen among the following You will not have to learn all that by heart. It just means that all the "smoothed" to be clear and more readable. buildings need merchandise. The woodcutter huts, the forest houses, the on. To conclude, here is a tip to better place your flags in the disconnecting unnecessary disk drives this paragraph. The program uses Chipram memory for the screens, the 1) Only important messages are displayed (attacks, victories, defeats, building losses and emergency program). click on the second icon from the left. further on. Configuration problems concerning the Amiga version: The supply statistics change these settings, click on the + and - signs. The upper setting (ideal number of knights) logically cannot be smaller than the following imporiant to IMMEDIATELY change these paranmeters. If you change the occupation rate setting from "full" to "minimum." in the castles located on the front line, all your knights will leave, except one. Think first, and will immediately be replaced by new knights coming from the warehouses, as Cause: Verify the size of the available Fastram. Your extension has KB, 1.7 MB) for the internal drive of the Amiga 500. These extensions are not REAL Fastram. But do not be discouraged: this only means that the Game 2 - Construction Materials worker who moves in depends on the type of house that you built for him. screen while building a road, the world will scroll automatically and you will hear a sound, the sound erects, and no music at all. The sound effects are loaded based on the available memory. You can increase the available memory by: long as there are knights waiting for a job there. fishermen huts, the huts for the quarrymen and farmers do not provide the "load" to load the game, or on "Exit" to cancel. When a game is loaded, a the change disk icon. Click on the name of the saved game and then on well or if there were any errors encountered. Click on "Exit". If the game was correctly loaded a new screen will be displayed and you will see all the opponents and all the values of the beginning of the game. This is important if you do not remember against whom you played, or the strength of your opponents. With the exception of the title, only the "Start" and changing the settings is not useful. player. The number of knights defending the castle is displayed at the a sawnmill near a lumberjack's hut, for example, As you did not know this these conditions will be fulfilled. The underground riches are also very important. The underground riches are: gold, iron. coal and granite. the left on the menu represents the geologist. Click on this icon to obtain the desired information. You will know what riches are present and iron or gold or only small quantities of the three, look for another area. Click on the Exit icon to back up a step. The importance of the underground riches also depends on your strategy. You will understand this The only difference is that certain professions (casters, blacksmiths, iron pointers and arrows. Each head represents a profession. The merchandise Miller and baker: One miller and one baker are enough for several farms. priorities menu. into iron. As you don't need either of these raw materials for your city, memorize more than 50 of them for you, so you wil have time to finish what Fast construction click: If you click twice on the pointer, this will have Ship maker: For the large lakes, a short cut by using a water way is very white flag to quit the game. The butcher cuts up the meat and hangs it up for storage. As you have seen, the farmer provides the pig farmer and the miller with Scenario 3 - Food located close to the castle. You will also need a large area for the farm, need any underground riches or other raw materials. The functions of each worker and of each building are explained further on. The food chain, the merchandise, the statistics about the professions. merchandise by making a detour. In locations that are often busy, take a PREFACE Your settlers will construct the mines and the foundries while the miners are looking for the necessary raw materials. They will be fed by the castle. the raw materials that you find will be taken to the foundries If your network of roads has been poorly constructed, you will see it in this training scenario. The mines will produce too many raw materials and if you have set up only one road (which will also be steep!) between the mines and the foundries, you will have trouble with the merchandise. such a steep road. You will see that the new roads will be used and that the merchandise will get to its destination much more quickly. Underground riches are, naturally, not unlimited. When a deposit starts to run low, the miner will find fewer raw materials. The mine will become unproductive because: the miners that work in the mountains must be fed from the The geologist's signs will progressively disappear. You can, however ask The second knight menu will allow you to change several other parameters. bottom of the screen. You can change this number by clicking on the The attack menu allows you to specify the number of knights remaining in constructed later in the game. Cause: a part of the Fastram or Chipram is being used by other programs. In these 3 statistics, small pointers will indicate the state of your supply. The food chain and the merchantise are the most important statistics if your city is relatively large. workers and masons) cannot do anything if there is iron but no coal... signification is practically the same: when the hook is at the top they must go to the warehouse after work. If it is in the middle no other same information because they deliver merchandise, they don't require or riches in the areas surrounding a mine. Only a part of the data is in the Fastram, even though the list says "yes". Cause: a part of the Fastram is probably being used by other programs. You will find a complete list of possible configurations and of their they are doing. settlement, but it will be when you will have built 20 or more houses. where he must attack. Enter the name of the drive where the installation program is located carefully plan your construction schedule and your strategy, instead of attitude towards entertainment. disks, insert the new and click NEXT on the "Change Disk" option. To save "Cancel" icons remain activated. The "Start" icon allows you to continue is delivered by one profession to another profession, in the direction of building. To conclude, special click on any intersection. You have saved files will be displayed on the screen. If you want to change floppy the game, the "Cancel" icon to return to the main menu. To quit the game, To Continue already seen the geologist's window. In the upper section you will see a flag. In each direction, when a road branches out from the flag, you will see a hook or a line. If everything is normal, you will see a hook. If The files will be loaded and saved from the floppy disk drive. If you do you click on a flag where large quantities of merchandise to distribute in this direction, but the settlers cannot get by, and the traffic jam will disappear after they have distributed all the merchandise that is blocking the road. You are not required to immediate alleviate a traffic jam but you can find other solutions so that the settlers can distribute the close look at the network of roads and think about constructing a new possible. If you need materials, these construction sites will receive them in Lets begin with the statistics about the professions. Click on the upper right icon. As with the statistics for the settlers all the heads will be displayed, but with pointers. The pointers will indicate the number of settlers that you can use for the corrsponding profession. If none are hundreds of them) will act differently in order to follow your new instructions. A small change may have profound effects. It is wiser to available, the pointer will stay in the red. It will be in the centre if you have 3 settlers, and to the right if you have 20 or more settlers. a Hut", or "Construct a large building". When you click on these options a Explanation: This time, you will have to watch the scenery very closely. ----------- But make sure that the roads used for transporting their merchandise are not too long. Lumberjack and forest ranger: they complement each other perfectly. The a) It allows you to be called to a certain place after a specific length of your sawmill is probably still under construction the trunk will be have used all the slabs of granite there will still be some deposits of not activating the hard disk (if it contains Chipram) Configuration examples: This list allows you to see the different possible configurations and the performances of the program on the machine: disposal. This is true not only for the transporters and the construction later on in the game, such as the forest rangers, the lumberjacks, the carpenters, the quarrymen, the miners, the fishermen, the farmers, the pig farmers, the millers, the bakers, the butchers, the different knights, the casters, the locksmiths, the blacksmiths and the armorers. This chapter covered how to obtain a multitude of information about your and consequently, expensive. Do not construct huts and small roads on land where you could construct a larger building. efficient to quickly transport merchandise. message. Before building a forge, look at the statistics. If the pointer is in the red part and you need a blacksmith, no settler is available. Perhaps no worker is available or the tooIs that he needs are not available in the warehouses. The number in the lower right indicates the number of settlers Place a lumberjack's hut near the trees, preferably in the middle of a Constructing Buildings The Other Menus Tool fabrication, merchandise priorities and evacuation menu In the menu, click on the central left icon. The 9 different tools will be displayed with a bar showing the number of tools manufactured by your During the game, you will always know what the important events are with the messages displayed by the program. But you can also use these messages A mine yields no more ore and must be demolished as it consumes food for nothing Demolition these parameters in the distribution menus. Forest House, a lumberjacks hut, a saw mill and a quarry 5 units of stone. The first settler who leaves the castle is a transporter. He takes 100 the same result than clicking on the construction icon. Click twice on a flag to build a road, or on an empty place to construct a building. window is identical to the statistics window, Click on the top left icon. You will see the different foods displayed at the top of the scrcen, with the mine below, each with a "supply bar",. You conquered an enemy guard building and gained new territories. One of your buildings has been taken over by the enemy. She is a fighter who attempts to block the enemy`s food supply by using strategic tactics, 6) Rasparuk the druid The shipmaker will receive wood and deliver the first boats shortly after. The workers will then take these boats to the banks of the lake and The enemy placed a hut near your territory, and you lost some land. Choose an area with trees and (especially) a few slabs of granite (the take care of in a new settlenment. The stones come from the slabs of These bars show the food supply received by each mine. If you have a very to continue fabricating weapons, lower the supply bar for the other mines to zero (Left), and raise the supply bar of the iron and coal mines to the The construction materials stock in your castle is too low. An emergency front of the castle. Later on, when you have constructed several program is started, and the only construction works to recieve materiais You might wonder why you must make the tools when the workers will avoiding to launch other programs 2) Kumnpy Onefinger granite that a worker will look for in a quarry. The wood is a little more complicated. You need a lumberjack to cut down trees and a carpenter to you are currency doing, if for example you are creating new routes, To view a message, click on the hook in the window. If the message displayed doesn't interest you and there are some more, click on the sheet to view the next message. An arrow also allows you to come back to the previous b) It allows you to be called in a menu or a warehouse after a spacified length of time. The different watches allow you to specify the length of rapidly. as you read this manual. Often with the size 1 worlds, it is possible that ------- The change page icon allows you to see the other buildings Choose a displayed steps on the new road and looks and sees if there is some merchandise that needs to be transported. As soon as he sees merchandise on the road to transport, he will take it to the next flag. A new icon is displayed at the bottom of the screen. The map will only 512 kb 4 MB ca.25% no 1-8 (1200) Yes Yes Yes 1 MB 2 MB all yes 1-6 (600) Yes Yes Yes 1 MB 4 MB all yes 1-8 (1200) Yes Yes Yes 2 MB none all yes 1-5 (300) No No Yes -s: Single player You may want to demolish a building, a road or a flag for a number of expired, you will receive a message and you will be automatically recalled A very hostile character, who loves gold above all else. display the selected building. This option allows you to quickly see where the workers will arrive after the construction. 3) Launch the installation program by double clicking on its icon. reasons. This operation is discussed in this paragraph. To avoid to the desired pIace or menu. Here are a few examples on how to use this His tactics consist in amassing large stocks of raw materials But he the largest of the four. The carpenter will go to the saw mill and wait option: foundries. You will then have iron and unrefined gold. Iron is the most transform the trunks into boards. The wood can then be used. The forest your warehouses, etc... are located. In very large worlds this option is 4) In the installation program's window, you will see two dialogue boxes. "DF0" and this is the drive indicated by the program by default. If the installation floppy disk is located on the external drive, enter the corresponding letter (DF1-DF3). Confirm by pressing the RETURN key. displayed for your convenience, allowing a better planning. For example, 2 players in a team, with blue settlers You urgently need a certain type of tool and you decide to halt tthe manufacture of other tools with the production menu. But if you forget to change the production settings later on, no other tool will be As the PC version differs in terms of the utilisation of the systems of no use for them. When you launch the program, the status screen is displayed. It will tell you how the program is using your computer. It if you look for the right spot to place a new baker, you can see where your windmills are located. When you close the map, the option is still activated, and the selected buildings will still be displayed on the map when reactivated. ----- manufactured, and you can easily foresee the consequences. Click on a watch in the tools menu. After the specified length of time, you will be informed that you still have something to do in this menu. Your mine workers are on strike and you urgently need food. You can modify for the tree trunks. They will be brought from the castle or directly by the lumberjack. He will cut them up and put the boards in front of the mill. These boards will be stored in the castle until they are used. You realize that the enemy is suddenly constructing many castles, and you demolishing something by inadveriently pressing a mouse button, a special saved to avoid any confusion. If you want to save a game with the same name as a game already saved, you don`t have to enter a new name. Be The most important rules: be observant ranger is described in this chapter because he is the one who plants the The game is limited to one player. This option is useful if you only have attacks slyly. Chipram Fastram Effects Music (in Screens) Program Data If you are not in a hurry to build the mines, wait until the geologist building things haphazardly and constantly attacking your enemies. You should examine the situation carefully and analyze it before making a Look at your statistics from time to time, analyze your development 3) Balduin, a former monk A very discrete character, who worries chiefly about the protection of his click on the EXIT icon in the upper left corner of the screen. points. You position this pointer where you want to activate one of the mountains. To accomplish the goal of your training mission, you must find 512 kb 512 kb ca.25% no 1-3 (37) Yes Yes Yes Annexes left of the menu, will probably change. We will discuss this in the lands and his important buildings. Protect your warehouses well, because he is aggressive and knows exactly 8) The King Rolph VII He is a prudent ruler without any particular weakness. He will try to following paragraphs. SPECIAL CLICK: further on in this manual, we will often use the term "Special Click". This means that you do not click only on the left button certain riches do not exist at all, or that there are no mountains (and therefore no riches). In this case, do not look desperately for another careful! The game already saved will be erased by the new game. Click on the SAVE option to save the current game. Always read the floppy disks message to see if the game has been correctly saved. If you save onto floppy disk, we recommend that you format several floppy disks and that you put labels on them before beginning to play. We also recommend that you save the game onto two different floppy disks for additional security. If one of the floppy disks is defective, you will have only lost an hour or so Training The lower dialogue box is only used for the target drive. As this disk check the supply of construction materials of his adversaries. He is the most aggressive enemy. Watch your buildings carefully, otherwise The window disappears and you will see the first stone of the construction 512 kb 2 MB ca.25% no 1-6 (600) Yes Yes Yes 2 MB 1 MB all yes 1-7 (600) Yes some Yes On the other hand, if you are playing against other players or against normally carries the name "DHO:3", it is the drive selected by default If he might take you by surprise. materials of his enemies right from the beginning of the game. Hints and tips: professions buildings. area and forget about the riches. With the friendly geologist, you only have an estimation of the riches in the area, but you do not know exactly in which mountains they are to be found, or if you are going to find them. Your settlers will have to find them for themselves, later in the game. How do you decide which type of building can be built and where it can be placed? merchandise passing in this direction. Try to figure out a way to always leave a road. and do not destroy the only important connecting road. Fishermen: A lake that is as big as the game screen will contain enough fish for 3 or 4 fishermen. Make sure that the fishermen are spread out on nothing. game has no equal in terms of style or graphics. The Castle Constructing Roads Farmer: he needs unoccupied lands in order to transform them into fields. many roads around a farm. To avoid the farmer losing time travelling to losing time travelling to his fields, do not have him use steep roads. forest ranger can replace the trees cut down after the passing of the lumberjack. Wood is the raw material with the highest demand. Use several lumberjacks and forest rangers. The forest rangers cannot plant trees on 512 KB of RAM. If you play alone and if you want to use the memory for the sound effects. The game for 2 players in a team is not available if this X is a number between 1 and 8. It indicates the size of the games world. star appears above the construction symbol in the menu, along with a new Look for an appropriate location for the saw mill (which is a large building) and place the forest house where there are not too many trees. Connect the buildings with roads. If you have done everything correctly, temporarily stored in the castle. The program has a size 3 world by default, because this is the size of -n: Force NTSC You will thereby save memory (the screen is smaller) and the program can load more sound effects if you haye more than 512 KB of RAM. -q: quickgrafix disabled priority order to ensure the minimal supply, because these three buildings tool maker: if you don't have a tool maker, and all the hammers have been have too many problems. Everything has been foreseen. But, later on, you ------- If you have a problem..... can scroll through them by clicking on the "change page" icon. All the moment, chose one of them and click on it to give the order to construct. or a cross on the screen. The first stone means that a house will be built wheat. His production might at times be insufficient and he will not be awaiting a new delivery. In this case, demolish the farm or the windmill, Less than 20% of the sound effects were loaded! in this place. The cross has the same meaning, but the ground must be levelled first so that it can provide a solid foundation for the large If you decide not to construct a building on the chosen area, click on the turning star and quit the construction mode. To transform a construction and the site. We will discuss this in the following paragraph. The quarryman will climb on a slab of granite and hammer it with his Cause: You do not have enough memory. Before launching the game, The music was not loaded, even though have 1 MB of Chipram and more than 1 you want to install the program in another directory, enter the path MB of memory! Training: Orders fixed for new players (1 or 2 players in a team with blue opponents controlled by the computer, you should construct the mines as soon as you think a deposit might exist because each minute counts. automatically leave the castle with their tools in hand. It is because at the beginning of the game, you have a certain stock of construction -------- +++++++++++++++++++++++++++++++-END-++++++++++++++++++++++++++++++++ aLL DoCs DoNE By SHaRD/N&B / | \ | \/ \/ & | _ \ | \ _\/ \/ \_________/\__/ _____________/\__/ settlers). /\_ ____________ ______/\___________/\___ plant new trees, but this does not work for stones However, even when you / \/ |\ __ / \____ / \ |\ __ / accomplished your mission. | \ | \_ D_ / / _/ | / ___/ \_ | : : | _______/ `N _/ \ \_________/ | \________/ Naturally, the chances of barking up the wrong tree are greater, and you will have fewer geologists and workers at your disposal. If the program denies your request for a geologist this means that you do not have any +---------------------------------------------+ the 6 required buildings: the farm (a large building) preferably with a lot of free space, as the buildings, you will have to place them strategically and build roads in a _____ | __ / : ___________/ _ \ \ __ _ / the pigsty, the bakery, the butchers shop and the windmill in the locations of your choice. If you connect the buildings with roads, be careful not to build roads on he does not want to hinder the transportation of merchandise. While your | \ ____: : \_/ -A : \______ \ | \_ _: \_/ \_/ _____ | : \__________/ \ \_ . C A Y A G THE SETTLERS - INSTRUCTIONS MANUAL TYPED BY SHARD ================================== mountains. Once there, he will examine the ground and take a few samples. the leveler : shovel Table Of Contents ----------------- settlers start to work, we will give you some details on the food. You have 3 possibilities to make the foods: when you were building your city, the screen will show you what you should corresponding to your configuration. As you have probably created a special folder for your games, you can also specify the directory in which you want to install the game, for example: several colours: yellow for gold, red for iron, black for coal, and light ON THE RIGHT PATH The Status Screen not do. It is also very important to have a good network of roads. TO GET STARTED Copy Protection The Game - The Commands The Map These various points demonstrate that an even distribution of warehouses is To accomplish this, you need to take several factors into account. The The First Settlers Demolition dhO:games /bluebyte/ Saving And Ending The Game The Warehouses after ensurtng that the quantity asked for will have been produced and Information About The Buildings And The Flags The Distribution Menus RULES OF COMBAT The Knight Returns detected a large quantity of underground riches. The circle can be one of Scenario 4 - The riches of the earth and their exploitation TO CONTINUE The Most Important Rules: Be Observant The Behaviours Of The Opponents Gold mine, coal mine, iron mine, granite mine, gold foundry, iron foundry important raw material because it will allow you to forge new weapons and tools. Gold is also very important because it raises the moral of the knights. When the knight think about their future fortune, they will fight with more vigour, Coal is also very important. You will need coal for the foundries and to extract the gold and iron. The blacksmith will also need coal to forge the weapons. Granite is the least important raw material. However, if there are no more slabs of granite on the surface, the situation could change and a granite Hints And Tips: Professions Need Help? The End Of The Game If You Have A Problem 1 player: Opponents that can be modified at will and game for 1 player or 2 players: Opponents that can be modified at will and game for 2 players against each other. One of the players plays with the blue settlers, the ANNEXES mine might become extremely important. You will always need stones for all the large buildings. As we have already explained the riches are found in forget to ask for the geologists help. Place your castle close to the area Indicates whether the workbench has been deactivated (which allows the user to free up memory), if the workbench has not been deactivated, if start up programs have been loaded, or if the workbench has not been opened. Demo mode: Here you are only an observer. You watch the computer colonize itself. Dear Blue Byte client. What you have in your hands is not simply a game manual. It is an adventure guide that will become an epic and that will essential, As soon as your warehouse is built you will receive a message displaying the new warehouse. Connect this flag to the rest of the network and special click on it. A window with a few symbols will be displayed. Disregard them all except for If he finds any riches, he will jump for joy and plant a sign in the ground more workers or tools available. You must, moreover, wait for 2 seconds "The Settlers" is a program that you can play as often as you like and that will teach you new things. After playing for a few hours, you will agree with us when we say that this For the first time, users can enter a world so complex, so detailed, that grey for granite. If the geologist does not find anything, he will plant a In the lower half of the screen, you see the participants of the game. In will see a friendly settlement (if this is the group of settlers that you control) or a less friendly adversary (the computer). If you do not see an You can send the geologist towards any flag (as long as it is connected to the network of roads) and even towards the flags in front of buildings. The geologist will examine the area and return home if he does not find any coal, gold and iron. Do not hesitate to send several geologists into the before asking for another geologist. We will discuss this topic further mountains. When you place a flag for a geologist, it is because you plan to construct a mine in this location later on. If there are underground right. Later you will construct a mine next to the flag, and you will not riches, click on the construction help function and choose a location to Scenario 5 - Making tools and weapons Objective: Make at least 1O weapons, 1O tools and 5 boats. learn how to fabricate objects with the materials that you have extracted wood and iron that will be used by the other settlers. The ship maker only needs wood to construct his boats. He is the least useful worker and is construction worker - hammer the ship maker - hammer the geologist - hammer the iron worker - hammer and saw the blacksmith - hammer and pliers tools or merchandise. We will explain this in detail later on. The warehouse is, along with your castle, the most important building because in a relatively large city, the castle will quickly reach its capacity without an additional warehouse. As soon as the warehouse is built, a settler will leave the castle and go to the warehouse. You will thereby have a sort of "second castle". If the expansion of your city Scenario 6 - Attack