· : ¦ . _________ ________ _____________ ._____¦ | · __ / : ___________/ _ \ \ __ _ / | \ |____: : \_/ -A : \______ \ | \_ _: \_/ \_/ | \ ¦ | ¦ \_ ··D_ / / _/ | / |___/ \_ | : : | |_______/ `N· _/ \ \_________/ | \________/ ¦ |_____¦ ¦ | : \__________/ \ ¦ \_ : : \__________| \___________/ . · . »»»» PRESENTS «««« PIXEL PRO 3D HELP GUIDE ======================= TYPED BY SHARD ABSOLUTE Selecting the Absolute button will show the object with all sides their absolute or non-perspective size. The spacebar will cycle through default display mode settings. ARROW DOWN Selecting this button while in the Front, Top or Side view modes will move the view down. Selecting this button while in Perspective view will cause the object to Pitch from you. Selecting this button with the right mouse button while in Perspective view will move the view down. Keyboard Equivalent: Down Arrow ARROW LEFT Selecting this button while in the Front, Top or Side view modes will move the view left. Selecting this button while in Perspective view will cause the object to rotate on the Heading. Selecting this button with the right mouse button while in Perspective view will move the view left. Keyboard Equivalent: Left Arrow ARROW RIGHT Selecting this button while in the Front, Top or Side view modes will move the view right. Selecting this button while in Perspective view will cause the object to rotate on the Heading. Selecting this button with the right mouse button while in Perspective view will move the view right. Keyboard Equivalent: Right Arrow ARROW UP Selecting this button while in the Front, Top or Side view modes will move the view up. Selecting this button while in Perspective view will cause the object to Pitch towards you. Selecting this button with the right mouse button while in Perspective view will move the view up. Keyboard Equivalent: Up Arrow B-Z While in Front, Top or Side views, turning this button off will constrain movement of the cursor box on the Z axis. While in Perspective view mode, turning this button off will constrain rotation around the Bank. BEVEL Clicking the Bevel button brings up the Bevel Settings Requester where you can add a controllable bevel to extruded bitmaps and objects. Keyboard Equivalent: 3 COLOUR Selecting the Color button will add the color of the polygons to either the Wire, Solid or Shade modes. The spacebar will cycle through default display mode settings. CONFIG Selecting the Config function will present the Bitmap Settings requester in which you can configure PixPro to apply various functions to a bitmap image or text upon importation. DATA Selecting the Data function will present the Data Settings requester in which you can view information about selected portions of your object and perform interactive changes to the data which makes up the objecct. DEFAULT Selecting the Default function allows you to set default settings for Memory usage, Text color, and requester settings. You can also create configuration files to be loaded later. Save Deflt will save the values in ALL requesters as the default values used by the program. Load and Save Config allows you to create custom configuration files that can be loaded at future dates. To save a default load or save path, make sure there is a backslash (/) at the end of the last directory listed in the Directory name of the load/save requester and no filename listed. Click on the accept button in the requester (you will get an error saying can't find file). After setting all load/save requesters this way, click on the Save Deflt button. DELETE Selecting the Delete function will delete all the points that are currently selected. Keyboard Equivalent: x EDIT The Edit button is automatically selected when you first enter the Front, Top, or Side view modes. In this mode you can select and move points. To select a point, simply double click on it. To move a single point, hold down the right mouse button ON TOP of the point and move. To move all selected points, hold down the right mouse button away from all selected points. This allows the moving of one point even though many may be selected. Keyboard Equivalent: F6 EXTRUDE Selecting the Extrude button brings up the Extrusion Settings Requester where you can set values to extrude bitmaps and objects. Keyboard Equivalent: 2 FRONT Clicking on the F(ront) button moves the Viewer into Edit Mode and displays the current object from the front. Keyboard Equivalent: F1 H-X While in Front, Top or Side views, turning this button off will constrain movement of the cursor box on the X axis. While in Perspective view mode, turning this button off will constrain rotation around the Heading. IN Selecting th IN function will zoom the view in towards the object. Keyboard Equivalent: . (period) LINKED The Linked function will select all the points that are connected via polygon edges to the currently selected points. Keyboard Equivalent: c LOAD Selecting the Load function will open the Load Requester and allow you to select either a bitmap image or a 3D object. Keyboard Equivalent: l ORDER Selecting the Order button will show only those polygons that are created (ordered) in a clockwise manner. This is useful for those users of LightWave 3D, Videoscape and 3D Professional owners. The spacebar will cycle through default display mode settings. OUT Selecting the OUT function will zoom the view out away from the object. Keyboard Equivalent: , (comma) P-Y While in Front, Top or Side views, turning this button off will constrain movement of the cursor box on the Y axis. While in Perspective view mode, turning this button off will constrain rotation around the Pitch. PERSPECTIVE Clicking on the Persp(ective) button moves the Viewer into Perspective Mode, where the object in memory can be viewed interactively with the mouse from different angles. Keyboard Equivalent: F4 PICK Pick mode allows you to pick a group of points at one time. In Pick mode, you'll notice that your cursor becomes a little bounding box. Double clicking the left mouse button will select all points within the box (note: You'll most likely need to position the box from two or three views). Holding down the right mouse button will allow you to draw out a drag box and all points that fall within the borders of the box will become selected. If you select no points, PixPro will assume you wish all points to be selected for any operation to follow. Keyboard Equivalent: F7 POINTS Selecting the Points button will show the object's points or vertices. You will generally want this button selected while in edit mode. The spacebar will cycle through default display mode settings. QUIT This function quits PixPro. A requester will appear asking if you really wish to quit. Keyboard Equivalent: q REDRAW Selecting this Redraw button will cause the object in the view window to redraw itself. If you select this button with the right mouse while in Perspective mode, the object will reset it's rotation values. Keyboard Equivalent: Return SAVE Selecting the Save function will open the Object Save requester and allow you to choose a format and file name for your object. Keyboard Equivalent: s SCREEN Pressing the screen button will cause all of the control panels to disappear and the viewer screen will fill the whole area. Keyboard Equivalents: F10, ESCape SHADE Selecting the Shade display mode will create a filled, shaded drawing of the object in grayscale. The spacebar will cycle through default display mode settings. SIDE Clicking on the S(ide) button moves the Viewer into Edit Mode and displays the current object from the side. Keyboard Equivalent: F3 SMOOTH Clicking the Smooth button brings up the Smoothing Settings requester, where you can set values to eliminate jaggies. Keyboard Equivalent: 1 SOLID Selecting the Solid display mode will create a solid, hidden line removal drawing of the object. The spacebar will cycle through default display mode settings. SPIN Selecting the Spin button brings up the Spin Settings Requester where you can take a converted bitmap and spin it around a defined axis a defined number of degrees. Keyboard Equivalent: 4 SUBDIVIDE Subdivide will add a point to the edge of a polygon exactly between any two selected points. To add the point, select two points sharing a polygon edge and then select subdivide. Subdivide will work for more than one segment selected. Keep in mind that this function does not divide the polygon, but rather the sides that make it up. Keyboard Equivalent: v SWAP Swap will swap back and forth between selected points and unselected points. Keyboard Equivalent: b TEXT Selecting the Text function allows you to input text into a text string and then choose a bitmap font to turn into an object. NOTE: The larger the font, the better your results. 100 point and larger gives the best results. Keyboard Equivalent: t TOP Clicking on the T(op) button moves the Viewer into Edit Mode and displays the current object from the top. Keyboard Equivalent: F2 UNALL Selecting Unall will deselect ALL points that are currently selected. Keyboard Equivalent: F9 UNDO Selecting the Undo function will undo the last operation performed. Keyboard Equivalent: u UNPICK UnPick mode allows you to deselect a group of points at one time. In UnPick mode, you'll notice that your cursor becomes a little bounding box. Double clicking the left mouse button will deselect all points within the box (note: You'll most likely need to position the box from two or three views). Holding down the right mouse button will allow you to draw out a drag box and all points that fall within the borders of the box will become deselected. If you select no points, PixPro will assume you wish all points to be selected for any operation to follow. Keyboard Equivalent: F8 WIRE Selecting the Wire display mode will create a wireframe drawing of the object. The spacebar will cycle through default display mode settings. PIXEL 3D PROFESSIONAL V1.04 Programming: Scott Greyson Thede Additional Programming: Michael Plitkins, Brian Wagner, Greg Gorby, Brett Casebolt Manual/Ergonomics: John Gross AXIOM SOFTWARE 541 West 98th Street #322, Bloomington, MN 55420. 612-888-0352 For additional help, click ok, then click help, then the button you would like information about. Please don't make illegal copies, your mom would be proud! PIXEL 3D PROFESSIONAL V1.04 © 1993 Axiom Software ----------------------------------------END--------------------------------