
      ·
      :    ¦    .     _________                 ________       _____________
._____¦    |         ·   __   / :   ___________/   _    \      \   __  _   /
|     \    |____:    :     \_/ -A : \______    \    |    \_ _:  \_/     \_/
|      \   ¦    |    ¦      \_  ··D_  /   /   _/    |     /  |___/       \_
|    :     :    |    |_______/  `N· _/    \    \_________/   |   \________/
¦    |_____¦    ¦    |           :  \__________/      \      ¦    \_
:    :    \__________|                                 \___________/
.    ·                           CRaZY GaNG              
     .               +--------------------------------+

 

                          MEGA AMI COPIER II          TYPED BY SHARD - N&B
                          ==================


The  Mega  Ami  Card  II  Copier is a simple to use archival backup system.
With  this  product  you  will  be  able  to make backup copies of ANY 3.5"
diskette.
         
INTRODUCTION
------------

The  Mega Ami II Copier is a very powerful backup Utility, which is able to
copy  any  of  todays  protections.   Backups  may only be made for private
purposes.
       
Before  we  start most of you are used to using XCOPY or other very easy to
use  copiers  which are very limited..!  Most of these only copy one method
of  protection..!   The MAC II is not the most user friendly backup Utility
on  the  market  but has to be mastered like any decent program but it will
save you time and lots of money in the long run.  So Please Read these docs
carfully you may have to read them 2 or 3 times before you fully understand
how the MEGA AMI CARD II Works.
      
INSTALLING THE HARDWARE ON THE A500
-----------------------------------

With  the  power  of your computer switched to the OFF position, remove the
external  drive  cable  from  the back of your computer.  Plug the MEGA AMI
CARD  unit  into  the DRIVE PORT with the switch facing upwards.  Now, plug
the  external  drive cable into the MEGA AMI CARD II unit.  You will notice
that  it  is  not  possible  to plug the board in backwards or upside-down.
This  "safety feature" was added to ensure proper installation with minimal
effort, and to provide maximum protection for your equipment.  These things
mean a lot to us at EXODIS SOFTWARE !!!!!

The  SWITCH  on  your  unit  is to disable it when you are not using it for
copying purposes.  The SWITCH needs to be in the "disable" position (to the
LEFT  on  A500  versions) ONLY if you have a 4th system drive (DF3) or if a
piece  of  software  looks  for  our board (this did happen on the 64/128).
When  the  software is loaded, it will check for presence of the board.  If
the  board  is  not  found, or the SWITCH is in the wrong position, it will
tell  you  and  give  you  the  opportunity to move the switch to the other
position.  You do NOT have to turn off your computer to do this.

HOW DOES MEGA AMI CARD II WORK ?
--------------------------------

MEGA  AMI  CARD II works by a revolutionary method which we have called the
"DUPLIPLEX" method (patent pending).This process gives you an EXACT copy of
the  SOURCE, and for this reason this is the most powerful copier available
todate.

This software works fine with ALL versions of Kickstart 2.0 (last tested on
3.14 - 37.11).

SO WHY DOES THE MEGA AMI CARD II WORK WHEN OTHER HARDWARE COPIERS WONT.?
-----------------------------------------------------------------------

Our  competitor's  products either change the clock rate (the rate at which
you  can  write  data to a diskette) EXTERNALLY via plugging into the VIDEO
PORT,  or  they do similar to what the MEGA AMI CARD II does...except, they
just  "force  feed"  the read signal into the write line with NO conversion
factor  at  all.   By  using this process, a lot of data can be shifted and
lost.  Losing data can be of particular importance when a check is made for
a  specific  number of bytes that are are written on a track.  When data is
shifted,  the  track length will change causing erroneous results.  The end
result  is  that it may take MANY attempts to make a backup of this type of
protection,  it  is  also possible that you would never be able to do it at
all.

DOES THE MEGA AMI CARD II HAVE ANY LIMITATIONS.?
------------------------------------------------

Well,  yes  and no.  The HARDWARE itself has two.  There are two protection
schemes  that  the  3.5"  drives  will  not  write  correctly (Weakbits and
Strongbits).   This  deficiency  has NOTHING to do with the Amiga, just the
disk   drive.   The  software  is  where  the  main  limitation  lies.   An
explanation  of  copy  protection schemes found later in this documentation
file  will  help  you understand why we are "at the mercy of the software",
and  the  disk  drives.   Since  the  entire  copying procedure is software
dependent,  it  is  possible  to  enhance  the  software  should there be a
protection scheme that MEGA AMI CARD II has trouble duplicating.  With this
design there will NEVER be anything that we can't copy!!!!!!!.

WHAT IS A DISK...?
------------------

As you certainly know, your Amiga disk is divided up into 80 Cylinders.Each
of  these 80 Cylinders has two sides.One upper side and one lower side.Each
side  is  called  a  track.So  a disk contains 160 tracks.Each of these 160
tracks is divided up into 11 sectors each containing 512 bytes of data.  So
you  have 1760 sectors (80*2*11).  These are the facts every "normal" Amiga
user knows.  But this is not enough to understand how to backup a protected
disk  ...   Don't  worry.   Soon  you  will know a bit more.  Just continue
reading......!

HOW AMIGA DISKS ARE STRUCTURED...?
----------------------------------

When  using  the MAC II we talk about Cylinders (as you have just read) and
head  0  and  head  1,  where 0 means the lower head & 1 is the upper head.
Each  side, or you can also say track contains 11 sectors (as said before).
How  are  these  sectors  written  onto disk?  First let's examine what one
sector  looks like.  You know that you have 512 bytes of data in one block,
but  due  to  special  difficulties you can't just write these 512 bytes of
data  onto  the  track.   The Amiga encodes your data in a special way,adds
some  information (checksums, ...) called a header to it and writes it onto
your  track.   In  the  same way the rest of the 11 sectors is brought onto
your  disk.   But  the track is not full yet.  It has still some room.  But
this room is not enough for one more sector and so it is filled up with $aa
bytes (i.e.  encoded $00-Bytes).

But  now  there  is  a  problem.  You now have 11 sectors on your disk, but
nobody  knows  where  a  sector starts or stops (remember that we have just
written the 512 bytes of data 11 times onto your disk).  So the intelligent
people  said:   "We  must  find  a  special data word (i.e.  2 bytes) which
doesn't  exist  among  the  encoded  data  to  mark  the  beginning of each
sector."And this combination was found:  $4489.

This word surely doesn't exist in a data block, after it was encoded in the
special  way described above.  So everyone knows where a new sector begins.
He  just  has  to  search for a word with the value $4489.  A track on disk
looks like the following diagram shows:

   $4489/Header1&Sector1/..../$4489/Header11&Sector11/...Gap...
   (The "Gap" is the space which is filled up with the $aa-bytes.
   See above.)
   The $4489 is called the STANDARD-MFM-SYNC.

When  the  Amiga  wants to read a sector, it reads the full track.  Then it
looks  for  SYNCs ($4489).  When it finds a SYNC, it knows that it just has
found  the  beginning  of a sector.  Then it looks in the Header (where the
number  of  this sector is written down) and looks whether the found sector
is  the  sector  Amiga wanted to read.  If this is the wanted sector, Amiga
decodes  the  sector  and  has the 512 bytes of data which are contained in
this  sector.   Otherwise it keeps on searching.  New copy protections just
don't  take $4489 as SYNC, but another value, e.g.  $a89a.  Also they often
consist  of  only  1  sector on one track.  But this sector doesn't contain
only  512  bytes  but $1800 or more.  Because Amiga doesn't find a $4489 on
the  track after having read (the SYNC is $a89a) it doesn't find any sector
on this track and so can't copy it.

COPY PROTECTION & HOW IT WORKS.?
--------------------------------

The  way  in  which  the  Amiga  hardware  was  designed  has left the copy
protection  industry  open  to do virtually anything.  Unlike the 1581 disk
drive  for  the Commodore 64/128 computers, the Amiga does not have a drive
controller  chip  limited  to a specific disk format.  For this reason, the
Amiga  will  read and write other disk formats such as IBM, Apple Mac (Read
Only),  and  Atari  ST.   The disk controller chip PAULA, can also read GCR
formatting  by adjusting the timimg "window" to allow a slower data rate to
be read/written.

With  all of the nasty things that protection companies are doing, MEGA AMI
CARD  II does very well.  When copying an INDEXED disk in the INDEX MODE, a
perfect  copy  can  be obtained.  You might wonder why this wont work for a
disk  that  was  produced  with  NON-INDEXING.  Let's explain how a disk is
layed out:

There are 80 tracks per side, two sides, a total of 160 tracks...for normal
Amiga  Dos  format.   It  is possible to access all the way up to track 83.
However, not ALL disk drives will reliably read the outer tracks because of
the  physical  limitation of the drive mechanical section.  Put simply, the
head hits the INNER STOP before it can actually reach the track(s).

When  a  disk  is  said  to be "INDEXED", all of the tracks are aligned, or
lined up in a row.  An example of a INDEXED disk would be:

Track #:        1       2       3       4       5       6

                !       !       !       !       !       !
                !       !       !       !       !       !
                !       !       !       !       !       !
                !       !       !       !       !       !
                *       *       *       *       *       *
                !       !       !       !       !       !
                !       !       !       !       !       !              

The  "*"  represents the START and END of the track, known as the TRACK GAP
area.  This is a section of the track that is not used by normal Amiga Dos.
Some  protection  schemes actually place their protection in this area.  As
you  can  see,  all of the "*" are aligned together, and start at the exact
same  place  on  the disk.  This is very easy to duplicate.  The Amiga disk
drives  have  an  INDEX HOLE SENSOR built into them.  A simple check at the
sensor  port  tells  the MEGA AMI CARD II INDEX MODE to turn on the WRITING
for  the  DESTINATION  drive (DF1) and to start reading the data.  Once the
sensor  detects the hole again, the write is turned off and the the process
is repeated for all tracks until the backup is finished.

Now, if the data was NOT INDEXED, it might look like this:

Track #:        1       2       3       4       5       6

                *       !       !       !       !       *
                !       !       !       !       !       !
                !       !       *       *       !       !       
                !       !       !       !       !       !
                !       !       !       !       !       !
                !       !       !       !       *       !
                !       !       !       !       !       !

Notice  that Track #2 isnt even visible.  That is because it is 180 degrees
off  of  the  INDEX mark.  Notice also that Track #s 3 & 4 are INDEXED, but
not  intentionally.   Occasionally  you might end up with a few tracks that
appear to be INDEXED.

To  get  around  the problem of NON-INDEXED diskettes, intelligent scanning
routines  are  used  to try to determine where the TRACK GAP area is.Due to
the  complexity  of  the  routines  and  various  methods, they will not be
discussed.   Copying  a disk in INDEX MODE merely makes the copying process
EXTREMELY  fast,  and  is  NOT necessary.  The AUTO MODE should also copy a
disk that IS INDEXED.

While  copying thousands of disks,we noticed something of interest.  Nearly
all  of the older style protection schemes (weird or long track on only one
track)  can  be copied using the DOS MODE.  When the DOS MODE encounters an
abnormal  format,  the  software then selects the AUTO MODE to take care of
it.  So, MANY titles can be backed-up very quickly using the DOS MODE.

USING THE SOFTWARE
------------------

Insert  your MEGA AMI CARD disk into DF0:  and reset your Amiga by pressing
the  CTRL-AMIGA-AMIGA  keys  together.   In  just a few seconds (literally)
there  will  be  a menu brought up on the screen.  That is how you probably
got to this documentation file...right?  If you select MEGA AMI CARD II the
copying  software  will  be  executed.  The software makes it VERY easy for
ANYONE to back up the software they own.

The DISPLAY AREA
----------------  
                       
The  software is controlled entirely by the mouse.  There are a few options
that  must  be changed by entering new data through the keyboard.  However,
under normal circumstances, you should never have to change these.

At  the  TOP of the screen you will see a window with a GRID display in it.
This  display shows which TRACK and HEAD are now being copied.  Each window
in  the  grid  will  display  a character letting you know EXACTLY what the
software  is  doing:   R-eading, A-nalyzing, W-riting, V-erifying, C-opying
(hardware).  Other display characters are:

(Blank Grid)   Track was skipped   - Copier file skipped as programmed

 . (White)      No Error           - TRACK COPIED OK
 * (Red)        DMA Error (Source) - hardware problem
 * (Green)      DMA Error (Target) - Over Lap value is too big
 I (Purple)     Indexing Error     - hardware problem (disk ejected)
 ? (Red)        Reserved           - for future use
 S (Yellow)     Short Track        - track is shorter than $1860 words
 L (Cyan)       Long Track         - track is longer than DF1 can write
 S (Red/White)  Sync Error         - sync search activated
 B (White)      Strongbits         - Strongbit protection found
 B (Dark Grey)  Weakbits           - Weakbit protection found 

Anytime  you  see  anyone of the above characters RED instead of the colour
that it should be, that means that the track did NOT VERIFY correctly.  The
copy may still work fine, so try it first!

WHENEVER YOU SEE AN 'L' or 'S' (LONG TRACK OR SHORT TRACK), YOU **MUST** BE
USING   'HIGH   DENISTY'   DISKETTES....NOTHING   ELSE   WILL   WORK!!   NO
EXCEPTIONS...EVER....WE.MEAN  IT....YOU  WILL  BE  WASTING  YOUR TIME...YOU
BETTER  NOT CALL AND TELL US YOU ARE USING GENERIC DISKS WHILE COPYING LONG
TRACKS OR WE WILL THROW A FIT.  :-)

Just  below  the  grid, you will find the information box.  This area tells
you  vital  information  such  as what track/head is being copied, what the
track-length,  gap-length, # of sectors, etc.  are for the original you are
copying.

On  each  side  of  the  information  box,  you will find two gadgets.  The
function  of  these  four  gadgets  are  explained  in the "ADVANCED USERS"
section.

Directly  below  the information box are four gadgets:  METHOD, START/STOP,
COPIER FILES, and MODE.

METHOD
------

Each  time you press the LEFT mouse button while the pointer is over-top of
the  METHOD  gadget,  the  COPYING  METHOD will change.  The three possible
choices  are:   DETECT,  HARDWARE,  or  SOFTWARE.  If you select the DETECT
mode,  the software will scan each track and decide whether the hardware or
normal  nibbling routines should be used.  If you select HARDWARE, then the
hardware  ONLY will be used to copy the disk.  If you select SOFTWARE, then
normal  software  nibbling  routines will be used to copy the disk.  *NOTE*
Unlike  previous  releases, if you do NOT have a hardware unit, you can NOT
use the software at all!

START/OPTIONS
-------------

By  pressing  the  LEFT  mouse  button while the pointer is over-top of the
START/OPTIONS  gadget, you will begin the copying process.  At any time you
wish to halt the copying process, HOLD the LEFT mouse button.

COPIER FILES
------------

When  you  select  this gadget, you will see a FILE REQUESTOR appear in the
middle  of  the  display.   On  your MEGA AMI CARD II disk, you will find a
series of directories.  One directory for every letter of the alphabet plus
a  miscellaneous  one.   Directories  are  also known as "drawers".  If you
click  on  the DF0 gadget, the disk directory will be read and displayed in
the  centre  of the requestor window.  You may scroll through the directory
listing  by  either  clicking  on  the  UP or DOWN arrows, or by moving the
"slider  bar".   The  DIRECTORY listings will be in GREEN, and the FILES in
the  directory will be in WHITE.  Once you have selected a copier file, you
will  be  prompted to insert your disks into the appropriate drives and the
copying  procedure  will  begin.   *** PLEASE NOTE *** Insert a disk in the
drive  ONLY  AFTER the requestor is displayed!  Otherwise, AmigaDOS may not
let you read the disk...this ROM bug was corrected with the 2.0 kickstart.

COPIER  FILES  are  the  easiest  way  to make a backup!  When you select a
copier file from the list, the information on "how to copy" that program is
loaded  into  a buffer.  That information is what the nibbling routines use
to  backup  the  disk.   This same buffer is also the one that the nibbling
routines use to store the information about a disk as it is being copied.

MODE
----

Each  time you press the LEFT mouse button while the pointer is over-top of
the  MODE  gadget, the COPYING MODE will change.  The four possible choices
are:   AUTO,  INDEX,  DOS,  SPLICE.These  are  the  various  modes used for
copying.   In  the  AUTO  mode,  the  disk is looked at to see if there are
sectors  (of  any length) and tries to "parse" through them to see how many
sync  marks  there  are.   If  there  is a non-standard sync mark (the SYNC
gadget  contains  the "standard" sync mark of $4489), then a search is made
through  a  data  table.   While  this  happens,  the power light (and GRID
display) will flash....almost like a GURU error has occured....dont worry !
this is normal!  If the nibbling routines were unable to match a sync, then
the  screen  will  flash  and  the  copying mode is changed to SPLICE.  The
SPLICE  mode  looks  at the disk structure and tries to determine where the
start/end  of the track is by trying to find the "write splice".  The INDEX
mode  uses  the  index  pulse to start/stop the reading of the track.  Most
commercial  games  can  be duplicated with this mode.  The DOS mode is just
for  normal  AmigaDOS  disks.   However,  if  in the DOS mode, there was an
abnormal  track,  the  software will then go into AUTO mode and try to copy
it.   Many  disks  that are mostly all DOS format can be copied easily this
way.

********** ADVANCED USERS **********
------------------------------------  

THE FOLLOWING IS AIMED AT ADVANCED AMIGA HACKERS:

WEAKBITS/# Revs is NOT currently being used with this version of software.

STRONGBITS works great....try Stunt Car Racer, Hard Drivin', etc.

The  OVERLAP  adjusts  the overlap offset length from -$FFFF to -$FFFF.This
option  is  for  setting  the MAC II hardware to work with disk drives that
have  different  speeds  or variations between them.  If you copy a disk in
the  auto  mode  and  the  disk  does  not boot,try changing the value to a
smaller  value,a little trial and error may be required to find the correct
value for your drives.

DELAY  is  really  handy  for those OLD and SLOW A1010 drives.  Change this
value (0-35) for a delay between major disk operations like head step, head
settle, write mode on/off, etc.

ALL  of the routines use the CIA timers to keep track of where the start of
the  track  is  in reference to the INDEX mark.  This works great!  Because
copies  of  copies  now function properly.  When you copy a disk, it is NOW
exactly  like the original...right down to where the track pysically starts
on the disk's surface.

ALL copier files are 5564 bytes long.  They must be this length or you will
get a 'file damaged' message.  The file may or may not still work though.

If  something  doesn't  verify  correctly....dont panic!  It may never!  If
there  are  WEAKBITS  (unformatted  data)  in  the gap area, you WILL get a
verify error.  So try the copy before you give up .!

USEFUL TIPS WHEN BACKING UP SOFTWARE
------------------------------------

1)  When  trying  to  make  a backup of a protected software always use new
    unformatted  disks.   If  you  have any problems try using A new Double
    density  disk  such  as  TDK  MF-2DD,  is highly recommended.  This can
    usually save a lot of Time.

2)  Always  copy with Detect-Auto First if this does not work then there is
    usually  a single protected track,which can be anywhere even on track 0
    through  to  80/81  F-29 Retaliator for example protection was found on
    track 0 Head 1 ..!

3)  If  Detect-Auto does not work try Hardware-Index or Software Auto as we
    have  found  a  few  protected disks which copied first time using this
    method.  Kickoff for example..!

4)  To  copy  ATARI  ST...MAC...APPLE MAC or PC Always try INDEX-Auto first
    this  may  not be the case with PC or ST if index does not work perhaps
    the  disk  you  are  trying to backup is protected in this case you may
    have  to  splice/index or dos certain tracks.  Use the track scanner to
    find the protected tracks.

5)  When  backing  up protected software try using known formats of copying
    for  example  hardware/Splice track 0 head 1.  Protection scheme on new
    software  is  updated  approx  every 2 months this means that a certain
    kind of protection can be found on lots of titles at any one time .

6)  Remember  that  you  also  have  the  Software Mode which does a lot of
    protected software mostly older titles..  but there are a few new one's
    and  also  a lot of Professional software can be copied using this Mode
    
7)  When making copies of most new Ocean Software titles, copy Track 0 head
    1  in HARDWARE SPLICE ONLY, remember to use NEW UNFORMATTED DISKS!!!!!,
    then copy Track 0 Head 0 using SOFTWARE DOS.
   
8)  Most  new protection schemes are very good for example with Back to the
    Future    III    the    New    Ocean   title.    Copy   the   disk   in
    Software/Auto,Software/Dos,  Software Detect or Detect/auto see what we
    mean  by  different  ways  of copying the same disk, all these modes or
    maybe  just on will work best for you the key is to experiment with the
    MEGA  AMI  CARD  then  you  will  have to copy Track 0 to 5 in Hardware
    /Syncro  you  have  to  do  this  part twice .  Remember use Hi density
    unformatted disks if you have any problems.
 

9)  A lot of recent programs (ie SWIV) require the disk to be copied in the
    detect/auto mode and then going back over track 0 head 1 ONLY in syncro
    index  mode.  By looking at the grid when the disk is being copied if a
    track/head  has to be read twice and the program will not run, then the
    above  method  should  be tried.  We have found on Stunt Car Racer that
    not only track 0/head1 had to be syncro- indexed but track 79 head 1&0.
  
10) There is also a Package called MEGA AMI UTILITIES package which offers
    some  very  useful  utilities  for  making successful backups of you're
    software  with  the  least amount of time, the utility package includes
    the following and costs 19.95 including VAT and post & packing.
      
    
Disk  Analyzer:Display  format  and structure information of tracks -- This
will determine which mode you should use with MEGA AMI CARD II.

Drive Speed Checker:Checks the speed off all Disk drives in your system.

Drive Alignment Checker:Checks you'r Drive alignment of all your drives.

MFM  Editor:Read  and write MFM data.  Works in conjunction with the copier
construction set to help create copier files.

                  
EXAMPLES ON HOW TO BACKUP A DISK
--------------------------------       

Listed  Below  are  some titles we have backed up using MAC II and the copy
methods.   We have listed these titles to give some ideas on using MEGA AMI
CARD  II....!   Please note becuase of different drive speeds and different
drive  specifactions  we don't guarantee these parameters will work on your
machine  these  were  all backed up using 2 NEC disk drives on a AMIGA A500
with no hidden extras ..!
                                     
SOFTWARE DIRECTORY  Board Games
-------------------------------

Cat   N/D  Disk Name                      Copy Parameters
---   ---  ---------                      ---------------
BG     1  BALANCE OF POWER 1990 EDITION  Software/Hardware - Dos
BG     1  BATTLE CHESS                   Software/Hardware - Dos
BG     1  CHESSMASTER 2000               Software/Hardware - Dos
BG     1  COLOSSUS CHESS X               Software/Hardware - Dos
BG     1  DISCOVERY                      Software/Hardware - Dos
BG     1  FRUIT MANIA                    Software/Hardware - Dos
BG     1  GALLILEO II                    Software/Hardware - Dos
BG     1  HOLLYWOOD POKER                Software/Hardware - Dos
BG     1  LASER CHESS                    Software/Hardware - Dos
BG     1  POWERPLAY                      Software/Hardware - Dos
BG     1  PUZZLE PRO V1.0                Software/Hardware - Dos
BG     1  REACH FO THE STARS             Software/Hardware - Dos
BG     1  RED LIGHTNING                  Software/Hardware - Dos
BG     1  RISK                           Software/Hardware - Dos
BG     1  SCRABBLE                       Software/Hardware - Dos
BG     1  SHANGHAI                       Software/Hardware - Dos
BG     1  STAR TREK.                     Software/Hardware - Dos
BG     1  STOCK MARKET                   Software/Hardware - Dos
BG     1  STRIP POKER II                 Software/Hardware - Dos
BG     1  STRIP POKER II+                Software/Hardware - Dos
BG     1  TEENAGE QUEEN POKER            Detect - Auto
BG     1  THE ART OF CHESS               T/1 Hard/Index
BG     1  TURN IT                        Detect - Auto
BG     1  VULCAN                         Software/Hardware - Dos
BG     1  WALLSTREET                     Software/Hardware - Dos
BG     1  XX PUZZLES                     Software/Hardware - Dos


SOFTWARE DIRECTORY  Business
----------------------------
Cat   N/D  Disk Name                      Copy Parameters
---   ---  ---------                      ---------------
BU     1  ARTIST'S CHOICE(THE PUBLISHER) Software/Hardware - Dos
BU     1  BBM/MAXI-PLAN HARD DISK VERS   Software/Hardware - Dos
BU     1  BEST BUSINESS MANAGEMENT       Software/Hardware - Dos
BU     1  CALEFONTS (THE PUBLISHER)      Software/Hardware - Dos
BU     2  CASH BOOK CONTROLLER II        Software/Hardware - Dos
BU     1  HOME ACCOUNTS                  Software/Hardware - Dos
BU     1  K.DATA  (DATABASE)             Software/Hardware - Dos
BU     3  KINDWORDS V2.0 (THE PUBLISHER) Software/Hardware - Dos
BU     1  LASERSCRIPT (THE PUBLISHER)    Software/Hardware - Dos
BU     1  LOGISTIXS (SPREADSHEET)        Software/Hardware - Dos
BU     2  MAXIPLAN V1.01 & V1.9C (S/SH)  Software/Hardware - Dos
BU     1  PAGESETTER (THE PUBLISHER)     Software/Hardware - Dos
BU     3  PROFESSIONAL PAGE V1.31        Software/Hardware - Dos
BU     1  PROWRITE V1.0                  Software/Hardware - Dos
BU     1  SUPERBASE                      Software/Hardware - Dos
BU     1  THE WORKS                      Software/Hardware - Dos
BU     1  V.I.P PROFESSIONAL (S/SHEET)   Software/Hardware - Dos
BU     4  WORD PERFECT V5.0              Software/Hardware - Dos


SOFTWARE DIRECTORY  Educational
-------------------------------
Cat   N/D  Disk Name                      Copy Parameters
---   ---  ---------                      ---------------
ED     1  DONALD'S ALPHABET CHASE        Software/Hardware - Dos
ED     1  FUN SCHOOL II 8+               Software/Hardware - Dos
ED     1  FUN SCHOOL III 5-7'S           Software/Hardware - Dos
ED     1  FUN SCHOOL III OVER 7'S        Software/Hardware - Dos
ED     1  FUN SCHOOL III UNDER 5'S       Software/Hardware - Dos
ED     1  GOOFY'S RAILWAY EXPRESS        Software/Hardware - Dos
ED     1  MICKEY'S RUNAWAY ZOO           Software/Hardware - Dos


SOFTWARE DIRECTORY  Graphic Adventure
-------------------------------------
Cat   N/D  Disk Name                      Copy Parameters
---   ---  ---------                      ---------------
GA     1  20,000 LEAGUES UNDER THE SEA   Software/Hardware - Dos
GA     1  ARAZOK'S TOMB                  Software/Hardware - Dos
GA     2  BARD'S TALE II                 Software/Hardware - Dos
GA     1  BREACH II                      Software/Hardware - Dos
GA     4  CHRONO QUEST                   Software/Hardware - Dos
GA     1  CRASH GARRETT                  Software/Hardware - Dos
GA     2  CROWN OF ARDANIA               Software/Hardware - Dos
GA     3  CURSE OF THE AZURE BONDS       Software/Hardware - Dos
GA     2  DEFENDER OF THE CROWN          Software/Hardware - Dos
GA     1  DEMON'S WINTER                 Software/Hardware - Dos
GA     2  DRAGON WARS                    Software/Hardware - Dos
GA     1  DRAGONS OF FLAME               Software/Hardware - Dos
GA     2  DREAM ZONE                     Software/Hardware - Dos
GA     2  DUNGEON QUEST                  Software/Hardware - Dos
GA     1  EMANUELLE                      Software/Hardware - Dos
GA     2  FUTURE WARS                    Software/Hardware - Dos
GA     1  IMPERIUM                       Software/Hardware - Dos
GA     3  INDIANA JONES & LAST CRUSADE   Software/Hardware - Dos
GA     1  JINXTER                        Software/Hardware - Dos
GA     2  JOURNEY TO THE CENTRE OF EARTH Software/Hardware - Dos
GA     2  KHALAAN                        Software/Hardware - Dos
GA     1  KINGS QUEST III                Software/Hardware - Dos
GA     1  LEASURE SUIT LARRY             Software/Hardware - Dos
GA     4  LEASURE SUIT LARRY II          Software/Hardware - Dos
GA     5  LEASURE SUIT LARRY III         Software/Hardware - Dos
GA     1  LEGEND OF DJEL                 Software/Hardware - Dos
GA     3  MANHUNTER SAN FRANCISCO        Software/Hardware - Dos
GA     1  MINDFIGHTER                    Hardware/Index
GA     1  MORIA III                      Software/Hardware - Dos
GA     1  MYTH                           Software/Hardware - Dos
GA     3  OBITUS                         MAC II INDEX
GA     1  OOZE CREEPY-NITES              Software/Hardware - Dos
GA     3  OPERATION STEALTH              Software/Hardware - Dos
GA     2  PASSENGER OF THE WINDS         Software/Hardware - Dos
GA     2  PIRATES                        Software/Hardware - Dos
GA     2  POOL OF RADIANCE               Software/Hardware - Dos
GA     1  PORTS OF CALL                  Software/Hardware - Dos
GA     3  QUEST FOR THE TIME BIRD        Software/Hardware - Dos
GA     1  ROADWAR EUROPA                 Software/Hardware - Dos
GA     2  SCARY MUTANT SPACE ALIENS MARS Hardware/Index
GA     1  SHADOWGATE                     Software/Hardware - Dos
GA     2  SIM CITY                       Software/Hardware - Dos
GA     2  SIMBAD                         Software/Hardware - Dos
GA     1  SPACE QUEST                    Software/Hardware - Dos
GA     1  SPACE ROGUE                    Software/Hardware - Dos
GA     2  THE JETSONS                    Software/Hardware - Dos
GA     2  TIME                           Software/Hardware - Dos
GA     2  UMS                            Software/Hardware - Dos
GA     2  WAR IN MIDDLE EARTH            Software/Hardware - Dos
GA     2  ZAK MC'KRACKEN                 Software/Hardware - Dos


SOFTWARE DIRECTORY  Graphics
----------------------------
Cat   N/D  Disk Name                      Copy Parameters
---   ---  ---------                      ---------------
GR     1  AEGIS ANIMATOR V1.2            Software/Hardware - Dos
GR     2  AEGIS DRAW PLUS V2.0           Software/Hardware - Dos
GR     3  AEGIS IMPACT V1.0              Software/Hardware - Dos
GR     1  AEGIS/DELUXE VIDEO PLAYER      Software/Hardware - Dos
GR     1  ART UTILITIES 3                Software/Hardware - Dos
GR     2  CALIGARI                       Software/Hardware - Dos
GR     2  COMIC SETTER                   Software/Hardware - Dos
GR     3  DELUXE PAINT III               Software/Hardware - Dos
GR     1  DELUXE PRINT                   Software/Hardware - Dos
GR     4  DELUXE VIDEO V1.2              Software/Hardware - Dos
GR     1  FANCY FONTS                    Software/Hardware - Dos
GR     1  FANTAVISION                    Software/Hardware - Dos
GR     1  GRAPHICS UTILITIES DISK        Software/Hardware - Dos
GR     1  ICON PAINT                     T/0 Hardware/Index
GR     1  IMAGINE                        Software/Hardware - Dos
GR     2  LIGHTS CAMERA ACTION           Software/Hardware - Dos
GR     1  MAP GENERATOR                  Software/Hardware - Dos
GR     1  MISC GRAPHICS                  Software/Hardware - Dos
GR     1  MISCELLANEOUS FONTS            Software/Hardware - Dos
GR     2  PHOTON PAINT                   Software/Hardware - Dos
GR     2  PHOTON PAINT II                Software/Hardware - Dos
GR     1  PICTURES DISK  DISK1           Software/Hardware - Dos
GR     2  PRINT MASTER                   Software/Hardware - Dos
GR     1  PRO DRAW                       Software/Hardware - Dos
GR     2  PRO DRAW V2.0                  Software/Hardware - Dos
GR     2  S.E.U.C.K                      Software/Hardware - Dos
GR     1  SCULPT-ANIMATE 4D JR           Software/Hardware - Dos
GR     1  SPRITZ                         Software/Hardware - Dos
GR     1  TURTLES ELECTRIC CRAYON        Detect - Auto
GR     1  UGA COLOUR FONTS               Software/Hardware - Dos
GR     2  ULTRA DESIGN                   Software/Hardware - Dos
GR     1  VIDEO GENERIC MASTER           Software/Hardware - Dos
GR     3  VIDEOSCOPE 3D                  Software/Hardware - Dos
GR     1  X-PICS                         Software/Hardware - Dos


SOFTWARE DIRECTORY  Music
-------------------------
Cat   N/D  Disk Name                      Copy Parameters
---   ---  ---------                      ---------------
MU     2  AUDIO MASTER II                Software/Hardware - Dos
MU     1  BMP                            Software/Hardware - Dos
MU     1  BUGMON                         Software/Hardware - Dos
MU     1  DELUXE MUSIC CONSTRUCTION SET  Software/Hardware - Dos
MU     1  DIGITAL DEMON                  Software/Hardware - Dos
MU     1  DR.T'S MIDI RECORD STUDIO V1.1 Software/Hardware - Dos
MU     1  DRUM STUDIO                    Software/Hardware - Dos
MU     1  HOT SUMMER KNIGHTS             Software/Hardware - Dos
MU     1  MED                            Software/Hardware - Dos
MU     2  MIDI-A / B                     Software/Hardware - Dos
MU     1  MISC MUSIC UTILITIES           Software/Hardware - Dos
MU     1  MR. T'S D-110 EDITOR           Software/Hardware - Dos
MU     1  MUSIC BOX                      Software/Hardware - Dos
MU     3  MUSIC-X                        Software/Hardware - Dos
MU     1  PERFECT SOUND V3.0             Software/Hardware - Dos
MU     1  ROCK THE HOUSE                 Software/Hardware - Dos
MU     8  SONIX V1.4 & V2.0              Software/Hardware - Dos
MU     1  SOUND FX                       Software/Hardware - Dos
MU     9  SOUND TRACKER 2.5              Software/Hardware - Dos


                            END OF PART ONE
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