- SUMMER CHALLENGE DOX - TYPED 4 U BY THE ENGLISH MAN THE I.C.E. HOUSE BBS 130 MEGS!/9600+ ONLY (714) 979-4534 ---------------------------- GAME OPTIONS: 1. After you load the game, type in the name of the first player, and press RETURN. As many as six people can play the game. 2. The Flag Screen will appear giving you the opportunity to select the country you would like the player to represent. Use the joystick to position the cursor over the desired country; press the joystick fire button to select the flag. 3. Repeat steps 1 & 2 for each player. After you have entered all the players' names and countries, press RETURN. The Events Screen will appear SELECTING EVENTS: 1. To select events, position the cursor over the mini-television screens for each event and press the fire button. If the event is animated, that event is selected. To de-select an event position the cursor over the event and press the fire button again. 2. When you are ready to play the games, move the cursor over the button at the bottom of the screen. When the button says START GAMES, press the fire button. THE EVENTS: After you have completed an event, you will be given the opportunity to replay it by typing either Y or N However, any medals you have won will be lost should you choose to replay an event. SKEET SHOOTING In this event, you shoot clay pigeons fired from the blinds. There are seven stations to complete, each at a different position on the shooting range. You may only have to shoot one pigeon(singles) at a time, or you may be required to shoot two pigeons(doubles) fired at the same time. You may use either a joystick or a mouse for this event. JOYSTICK - Press the fire button to start a station. Move the joystick up to fire a pigeon. Then position the cursor by moving the joystic. Press the joystick fire button to fire the gun. MOUSE - Press the left mouse button to start a station. Press the left mouse button again to fire a pigeon. Move the mouse to aim the target, and then press the right mouse button to fire you gun. Position the gunsight just in front of the pigeon, keeping in mind that there is a delay between the time you fire the gun and actually hit the clay pigeon. Your score is based on the number of pigeons you have successfully shot. Each round is played at a different station. You don't have unlimited ammuntion, so aim carefully! FENCING This is the gentlemanly way to fight; it takes a sharp eye to foil you enemy. Block perries and jabs while you try to push your opponent back into his territory and gain the upper hand. Try to get the most direct hits in the time available to be the winner. You use a joystick for this event. Joystick: UP - MOVE FORWARD DOWN - MOVE BACKWARD LEFT - PARRY RIGHT - RIPOSTE FIRE - LUNGE Move the joystick forward to push your opponent into his territory. Pull the joystick back to retreat. Press the fire button to lunge towards your opponent. Use the Parry and Riposte maneuvers to block your opponent's moves. You must score 3 direct hits in 60 seconds during the first round, 4 direct hits in 75 seconds during the second round, and 5 direct hits in 90 seconds during the third round. DIVING Not even the circus high-dive clown can do these moves. As you approach the edge of the diving platform, prepare a mental image of the perfect dive: flawless pike, effortless spins and tucks, and a smooth entry. It takes control and expert training to please these judges. You use a joystick for this event. Joystick UP - TUCK DOWN - UNTUCK RIGHT - ROTATION CLOCKWISE LEFT - ROTATION COUNTER-CLOCKWISE FIRE - PIKE On the right side of the screen is a picture of your location and the diving platform. Once you reach the edge of the diving board, press the fire button to start your dive. Score points for clean take-offs, good tumbling, and smooth entries. Try to enter the water head or feet first in a straight position. You can press then press R to see the Instant Replay of the dive. TRIPLE JUMP Going for the gold is more than a hop, skip and a jump! It takes speed, accuracy and strength to go the distance. See if you're quick enough and strong enough to jump into the record books. You use a joystick for this event. Move the joystick alternately left and right to increase speed. When the desired speed is reached, press fire to set the speed. Now set the angle of the jump by moving the joystick up or down. Press the fire button to start the jump as you approach the take-off board. Alter the jump angle when in air by moving the joystick up or down. Keep in mind that although a higher angle jump may make you jump higher, it won't necessarily make you jump farther. HURDLES Stretch your skills to the limit, but don't trip up. See if you can keep up with the other racers and still have enough stamina to jump over the hurdles. Watch out for false starts! You use a joystick for this event After the "On your marks, Get set, Go" press the fire button to start the race. Move the joystick left and right to gain speed. Press fire to jump over the hurdles. SAVING RECORDS You must have a blank, formatted disk ready before you play the game. At the eng of all events, you will be able to save you records to a data disk. To do so, remove the disk in DF0: and insert the data disk. Then type Y at the SAVE RECORDS Prompt. When you play the game again, simply insert the data disk in DF0: when you see the LOAD RECORDS prompt, and type Y to load your records. THAT'S ALL FOLKS - THE ENGLISH MAN - 9600 ONLY! - 714/979/4534 - I.C.E. HOUSE