_ __ ________________________________________________________________ __ _
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    ( oo)__   (¯oo) /..\ ::  :: ::  :: :::   :::    \ / Oo\o  (\(\
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   /_/_/    \ /_/_//     `::::' ::  :: `:::::`:::::: /_/__/   /¯\ \___
 _(__)_)_,   (__)_/  .::::.                      ;::  |_|_    \_/_/\_/\
  o    o      (__)) ,:' `::::::::::::::::::::::::::' (__)_)___(_(_)  ¯¯
              ________  ____________________  __   _/\  ___ 
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               \   \   \ / /__^  / / //  ^  /  \___ \    /     ___    __o 
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- -- ---------------------------------------------------------------- -- -

@BEGIN_FILE_ID.DIZ
             CREATIVE TECH WEEK
           last week of may, 1997
           organized by CORROSION
   Exhibition, Demoscene party, concert
57.6 DigITal-X Prd/NirVana Dist Site! 57.6
@END_FILE_ID.DIZ
      
          /      iNDP PC HQ               AMIGA INDP HQ          \
         
          \ A4000\040  1500MB DiSk SpACe /X 4.xx FAST! 0/1 daY'S /
           
          / -----»> AMiGA - SNES - PC - REQUEST!- PSX - <«-----  \
   _________  ________  ________ ___    __  ____.___  ________  ________
   \____   /_ \_ ____/_ \_  _  /_\_ \  / /_ \_  |  /_ \____  /_ \_  .  /_
_ __|  / _   \ / __/   \ /  _    \ \ \/ /  \ /  |    \ /  /    \ / _|___ \_____
\\\_|    /    V         V   |     V \  /    V   |     V  /      V  ____/  \___/
    |_________A_________A___|_____A__\/_____A_________A_________A___|______/

                          O- - bERMUDA hOLLAND - -O
        ________  _______  ____.   ____.   _______  _______  _______
        \_   |  \ \_ __ /_ \_  |__ \_  |__ \_  . /_ \_    /_ \____ /_
_ _ _____| __|   \ /  /   \ /  /  \ /  /  \ / _|__ \ /  .   \ /  /   \______ _ _
 \\\\____| \__    V  /     V       V       V  ___/  V   |    V  /     \____////
         |___|____A________A_______A_______A___|____A___|____A_________/

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              \_____________________________________________________/
                      -^(· FastAdd v1.1 by nIKE '94! ·)^-



              ______ _____ _____ ___.-___ __ _____ _____ ______
             _)    _Y    _Y    _Y  (__)  | _Y   __Y    _Y     (_
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              |  |  |     |  |  |  l  |  |  |  l  |  |  |  |  |
              l__|  l_____l__|  l__   l__|  l__   l__|  l__|  |
                 `--'              `--'  `--'  `--'        `--'
                    ______ _____ ___.-______ _____ _____
                   _)  ._ Y_   _Y  (__)    _Y    _Y   __|
                   \_  |/  / | \_  | \_  | \_  |_\_  _/_
                    |   __/  .  |  l  |  .  |  l  |  l  |
                    l__|  l__|  l__   l__|  l__   l__   |
                        2F   `--'  `--'  `--'  `--'  `--'

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                          THE PROTECTORS ARE:
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                         <0>  +45 58ASK4IT  <0>
                         <0>  +FIND ON IRC  <0>



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                                         _ ________
  _ __  ___________ ________/\ ______  __   /_____/_ __________ __________
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         /     /    /     /    /    __    /     /    /   \______/     /____/
        /     /    /     /    /     /    /     /    /     /    /     /
   ____/     /    /     /    /     /    /     /    /     /    /     /_____
 :|   /_____/    /_____     /_____/    /_____     /_____     /_____/__    |
 :|       /_____/    /_____/    /_____/    /_____/    /_____/     /       |
  | iMPuLSe      1.3gb                                           ·        |
  |   wHQ  _ ________    33k6!    O·F  T·H·E        cRIMSOn jIHAd distro  |
  |           /_____/_ __________  _________ __________ ________          |
  | aBSoLuTe!/ \___  ¬\_______  ¬\_\_______¬\_______  ¬\__     /__  __ _  |
  |    wHQ  /     /    /   \______/    ___/  /     /____/    ____///      |
  |        /     /    /     /    /     /    /\_____   \/     /  \_        |:
  |_______/     /    /     /    /     /    /     /    /     /    /________|:
         /_____     /_____     /_____     /_____     /_____     /
             /_____/    /_____/    /_____/    /_____/ kRm/_____/

   ------- - --------------( +36-1-2914029 )-----------------   -  --
                               ____
.-[ iMS wHQ^aBS! wHQ^cJ dis ]--\  /-------.
:                               \/        :      - --( nODE:  2 )-- -
¦     uPLOADED bY: lORD                   ¦
|     lOCATiON   : ( iMS^aBS!^cJ )        |     - --( bPS:     0 )-- -
|                                         |
|    DaTe: 30-Apr-97  TiMe: 23:22:03      | - --( FileSize:    12450 )-- -
:   ____                                  :
`---\  /--------[ +36-12914029 ]----------'
     \/                                    





                             Creative-Tech Week

                                - Contents -




  I: Creative-Tech Week general announcement with brief description of events.

 II: Detailed info on computer-art forms covered in this exhibition.

III: Contact informations, e-mail addresses, www support sites.

 IV: Guest list









**  this  document  was  developed  by dominator/corrosion with great help of
m-g/corrosion, alex/corrosion and phuzzy logik/depth charge^pfm. tnx m8s!







                            I. Creative-Tech Week



The  multimedia  event  which  will take place in the last week of may in the
"CINEMA REX" is split into 3 parts.


                           Part 1 - The Exhibition

The  first  part  of  the  exhibition  and  the major one will concentrate on
presenting  the forms of computer art to public. At this moment this includes
the following:

-  Computer  graphics  which  includes hand-drawn "pixelised" graphics, image
processing,  world  wide  web  design  (web-art) and some less known graphics
forms  like  ascii and ansi art. We called some of the established artists in
this  area to cover the whole palette of computer graphics possibilities. The
guest  list  is  still  not  definite, and due to its uncomplete state, it is
placed at the end of the document.

-  Computer music in all forms of electronic sound production, from 4 channel
music  modules  (mod files) all over to midi networking of various electronic
devices  and  new  computer  music  software  and  hardware, introducing more
possibilities to electronic music composers.

-  Computer  demos,  the  not-well-known  form  of  expression  are  computer
executables,   created   purely  for  art's  sake,  featuring  impressive  or
spectacular  audiovisuals.  Played directly from computer on computer screen,
we  find  analogy among these productions and music videos, although they are
very different. Demos are more dependent on "low-level" programming knowledge
than  videos.  They  have  to run in real-time, showing the various ingenious
effects  never  seen  outside  this form of production. In other words, demos
combine  computer  graphics,  computer  music  and computer code in specially
designed and directed showdown of some groups' capabilities.

-  Animations and Video Art are the most known forms of computer art. We will
try  to present the most quality artworks from the variety of long form video
presentations  and  music  videos.  We  will also try to organize a video-art
forum  in  order  to  highlight  the  abuse  of artistic tools used for video
production.

In  order to cover all aspects of the CyberPunk movement and its culture, CTW
will  present  a  numerous  ilustrations  done  by  well-known and less-known
yugoslav graphics ilustrators, who found their inspiration in it.


                        Part 2 - The Demo Scene Party

After  the  exhibition, the largest public demo scene party will be organized
at the same place, as some kind of support for the demo scene computer art in
Yugoslavia.  The  event, named SCENE STRIKE 1 should start at Friday, May 30,
and last overnight until Saturday morning.

In  our  hardest  efforts  to  make  this party as better as possible, we are
looking  forward  to find all equipment needed to support such an event. That
means  that  we  will  have  a video beam for big screen projection and video
amusement,  a  quality  HiFi  equipment  for  highest  audio  pleasure  and a
partyplace for about 200 sceners.

We  are  going  to  set up a number of tables, to allow people to bring their
computers, but reservations will be needed for tables.

Also,  to  prevent  the place from overcrowding, we would ask you to preserve
your  entry ticket, because there is a possibility of closing the party place
if  there are too many people inside already. If we decide that the place has
reached  its  limit,  only  the  people  with reservations will be allowed to
enter.

And  to  mention  once again, If you are taking a computer with you, you MUST
reserve  a  table BEFORE the party, because there will be a limited number of
tables.  When it comes to competitions, we are proud to announce that for the
first  time in Yugoslavia, we will organize the competitions with PRIZES! The
best productions in all competitions will receive a reward for the effort, so
warm up your chairs and prepare yourself for the REAL competitions.

Maybe it's your first time, but be sure it will not be the last! ;-)


                            Part 3 - The Concert

At  the  end of this fast week, we are organising a techno concert with major
yugoslav  techno  artists.  hARdCoRRoSioN  and KKPTSAI have already announced
their  appearance,  but  we  are still gathering more musicians and groups to
take  place  in  this  final conclusion of the computer art week. The concert
might  move  to  another  place, but still it is the part of the Computer Art
Week. The people which will interact with you at the whole exhibition and the
party  are  willing  to  present  all  what  they  were  talking about during
exhibition live, on stage.


So,  don't miss the computer event of the year, this is something people will
talk about!





                   II. Detailed info on computer art forms
                         covered in this exhibition.



1. MUSiC
2. GRAPHiCS
3. DEMOS
4. ANiMATiONS & ViDEO ART
5. GAMES
6. CONCERTS
------------------------------------------


1. MUSIC

        The  ways  of  musical consciousness of today merged with the roaring
river  of  computer  technology.  The  music  composers  of the end of the XX
century  are  not  restricted to mere paper and scorebooks. Nowadays they use
the powerful computer software & hardware to create symphonies of an era that
is  yet  to  come.  The musicians of today are no longer in need of extensive
musical  education gathered from various music schools and academies, because
they  have  a  real musical database on their workroom desks. With or without
"real" musical education, talent and creativity still mark the finest artists
of  sound,  and noone can discredit their efforts on account of the old motto
"computers do it for you" because, at least concerning music, computers still
haven't  managed  to  replace  the  creativity of the human mind. So, in this
segment  of  CTW, let us join new Mozarts in their search for the XXI century
sound.


2. GRAPHICS

        Modern  visual  art  uses the possibilities of computers to the hilt,
whether  it  is  graphics  done  completely  on  the  machine,  or merely the
processing  of scanned pictures. There will especially be a lot of talk about
the  area of pixel art, because many skeptics out there consider the computer
a  toy that does pictures on it's own. Special attention will be given to the
ways  computer  art  is  created  and  the  division  between mass production
graphics  (commercial "stains", loaded with Adobe Photoshop effects) and true
artwork.  Works  of  young,  yet extremely talented computer artists that are
looking  for their place in a society which hardly accepts anything new, will
be  shown  in this part of the event. Some of the artists will, of course, be
present in order to explain everything to visitors that show interest.


3. DEMOS

        Computer  demos,  their birth, their past, present, and their future,
are  a  subject  that  can  be  examined for far more than just a single day,
considering  the  material  CoRRoSioN  has  in  it's  possession. Demos, as a
specific  non-commercial  phenomenon  opened  ways  for  thousands  of young,
creative  people  to  confront  their  abilities  in  the  area of computing,
creating  a  completely  new  form  of  art  -- computer demonstrations. Demo
competitions are organized as a form of a fair of intelligence of the world's
youth of today; they are multinational and are extremely well attended, which
is  the  reason why many large computer companies appear on them as sponsors.
CTW will feature some sort of a lecture about competitions and the categories
in which the material is displayed, with continuous demonstrations on the big
screen.


4. ANIMATIONS & VIDEO ART

        With  the appearance of faster home computers, movie-style special FX
such  as  space  battles  or  underwater dances of light became more and more
accesible to the average computer user, who can now do his best at creating a
Steven Spielberg movie world in his own study. Depending on the software and,
naturally,  the  skill of the people who operate the computer, the animations
will look better, and better simply means more realistic. During the last few
years  computers  are  more  and  more  being  used in creating music videos,
because   the   technology  is  becoming  cheaper,  thus  easier  to  access.
Unfortunately,  the  excellent  3D  animation  software  is often misused for
projects  without  an  idea or script, which are then sold under the label of
"computer  videos".  In  this thematic area of CTW we will also address these
cases,  and  explain  ways  to  recognize  and  criticize them, alongside the
explanations about positive ways of using computers for 3D graphics.


5. GAMES

        Games,  being the lightest, fastest and most efficient way of pulling
together  man and machine and breaking primal fears, are an unavoidable topic
whenever someone mentions computers today. The influence of video games is so
extensive  and  strong  that  we  are  already  addressing  problems of a new
generation  of  children  who  have been named after one of the all-time most
popular  video  games  -  Doom Generation. Do games create a new breed of XXI
century  aggressive  warriors or do people simply find out how their computer
works  through  games? Do games release the surplus of energy of normal human
beings  WITHOUT  endangering  others,  or  are  they the ones that create the
surplus?  Are  we witnessing a new form of influence on the youth (as well as
an  older  part  of  Earth's population) through so called "harmless" battles
against  hordes  of  "evil" aliens? Are the soldiers of tomorrow training for
warfare  led  in residential areas through games such as Doom, Duke Nukem 3D,
Alien  Breed  3D,  etc? In this thematic area we shall pass on the word about
the  educational,  useful,  but  also  the  destructive influence games have,
followed by concrete demonstrations.


6. CONCERTS

        As  a  review  and the culmination of the complete week, a big techno
concert  will  be  organised  with  all  the  domestic authors that are worth
calling  to play their music. It will be, in fact, an interesting multi-media
showdown  of  Yugoslav  technological  forces which are immensely strong, but
mostly unknown and underestimated.






                     III. CONTACT INFO AND SUPPORT SITES



If  you are interested for some more detailed information or want to apply as
a guest, you may contact the organizers of this event in one of the following
ways:


E-mail:		corrosion@matgnet.com (CoRRoSioN general e-mail)
		eyas@classroom.opennet.org (European Youth Association of Serbia)
		domin8r@galeb.etf.bg.ac.yu (dominator/CoRRoSioN)
		BECHA@classroom.opennet.org (Vesna Manojlovic / EYAS)

www:		http://www.matgnet.com/ctw  (official Creative-Tech Week homepage)
		http://www.matgnet.com/corrosion (official CoRRoSioN homepage)






                               IV. GUEST LIST



This  is  a list of known guests to CTW, at the time of 13:36, 21 April 1997.
CoRRoSioN  organized  the  attendance of some more guests to this exhibition,
but  since  they  are  working  under  handles (like nope dope, suffocator or
phuzzy  logik), and not under their real names, i didn't include them to this
first version of guest list. I might include them in the second revision, but
I  guess  I  will have to write their handles and group names in the list and
not their real names.

This  list,  for  now,  concentrates  on  established  people who are working
"overground". These are:

- Dejan Grba (video work)
- Nikola Radic Lucati (internet experiment)
- Dragan Zivancevic, Novi Sad (graphic experiments)
- Srdjan Hofman (music composer)
- Nenad Pantic (ilustrations)
- Boban Savic  (ilustrations)
- Vladimir Vesovic  (ilustrations)





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  _ __  ___________ ________/\ ______  __   /_____/_ __________ __________
      \\\_______  ¬\__     /  \__    \/ ¬\_/ \___  ¬\_______  ¬\_______  ¬\_
         /     /    /     /    /    __    /     /    /   \______/     /____/
        /     /    /     /    /     /    /     /    /     /    /     /
   ____/     /    /     /    /     /    /     /    /     /    /     /_____
 :|   /_____/    /_____     /_____/    /_____     /_____     /_____/__    |
 :|       /_____/    /_____/    /_____/    /_____/    /_____/     /       |
  | iMPuLSe      1.3gb                                           ·        |
  |   wHQ  _ ________    33k6!    O·F  T·H·E        cRIMSOn jIHAd distro  |
  |           /_____/_ __________  _________ __________ ________          |
  | aBSoLuTe!/ \___  ¬\_______  ¬\_\_______¬\_______  ¬\__     /__  __ _  |
  |    wHQ  /     /    /   \______/    ___/  /     /____/    ____///      |
  |        /     /    /     /    /     /    /\_____   \/     /  \_        |:
  |_______/     /    /     /    /     /    /     /    /     /    /________|:
         /_____     /_____     /_____     /_____     /_____     /
             /_____/    /_____/    /_____/    /_____/ kRm/_____/

   ------- - --------------( +36-1-2914029 )-----------------   -  --
                               ____
.-[ iMS wHQ^aBS! wHQ^cJ dis ]--\  /-------.
:                               \/        :      - --( nODE:  2 )-- -
¦     uPLOADED bY: lORD                   ¦
|     lOCATiON   : ( iMS^aBS!^cJ )        |     - --( bPS:     0 )-- -
|                                         |
|    DaTe: 30-Apr-97  TiMe: 23:22:03      | - --( FileSize:    12450 )-- -
:   ____                                  :
`---\  /--------[ +36-12914029 ]----------'
     \/                                    




 .                   this file has been frozen inside                     .
                                                                          .
 :                            ____ _|_ __                                 :
 :                             \/  \ / \/,                                :
 : ______    ______    ______  ____      _____     ______   ______  ______:
 __) _  (____) __ (____)  _ (__)  (__  __)   /_____) ___( __)  _ (__) _  (__
/    /    _     (   _      __     __/_/   _ /   _   __(__/      __    /    /
\___/    /\____    /\___/   \____ (   \___/    /\____   _____/   \___/    /
 :  )___/gdm-)____/    /____/  )______/  /____/    )____/lkr/____/   )___/:
 :                 _                                    _                 :
 :         -   - -)_)- P ·  A  ·  L  ·  A  ·  C  ·  E -(_(- -  -          :
 :                                                                        :
 `----------------.- t.h.e.n.o.r.t.h.e.r.n.p.a.l.a.c.e -.-----------------'

    _::_   3nds ringdown loaded with amiga/ascii/console/psx/mac    _::_
     \/      4040 26mb 7.3gb cd-rom 2/33.6ds 1/28.8ds 3/telnet       \/

 Motion · Royal · Traders  Dream · Trsi RecordZ · Aftershock · Hoodlum Hq
 Style · Looker House · LSD · Data Division EHq · Polka Bros · Puzzle WHq
  Save Our Souls Hq · Crux^Bad  Karma Hq · Royal Mac. ScHq · Oldskool Hq
    5th Dynasty · Lightforce Hq · Artwork EHq · Twilight · Kefrens WHq
 
                .   -  -  board dedushka-morozes  -  -   .
                 :                                        :
  zinko · playmate · sisko · bilbo baggins/m! · neil/flt · recall/cls^qtx
         ufok/cqt^mst^lsd^psg^crx · fury/psg/m! · black panther/psg
                 :                                        :
                 . -^-  - -santa +45-58aSKyARSELF- -  -^- .

                 .                                        .





                                   ______                                       
      
          /      iNDP PC HQ               AMIGA INDP HQ          \
         
          \ A4000\040  1500MB DiSk SpACe /X 4.xx FAST! 0/1 daY'S /
           
          / -----»> AMiGA - SNES - PC - REQUEST!- PSX - <«-----  \
   _________  ________  ________ ___    __  ____.___  ________  ________
   \____   /_ \_ ____/_ \_  _  /_\_ \  / /_ \_  |  /_ \____  /_ \_  .  /_
_ __|  / _   \ / __/   \ /  _    \ \ \/ /  \ /  |    \ /  /    \ / _|___ \_____
\\\_|    /    V         V   |     V \  /    V   |     V  /      V  ____/  \___/
    |_________A_________A___|_____A__\/_____A_________A_________A___|______/

                          O- - bERMUDA hOLLAND - -O
        ________  _______  ____.   ____.   _______  _______  _______
        \_   |  \ \_ __ /_ \_  |__ \_  |__ \_  . /_ \_    /_ \____ /_
_ _ _____| __|   \ /  /   \ /  /  \ /  /  \ / _|__ \ /  .   \ /  /   \______ _ _
 \\\\____| \__    V  /     V       V       V  ___/  V   |    V  /     \____////
         |___|____A________A_______A_______A___|____A___|____A_________/

                 500 user's in base .!!  AnD GOOD traders
                   
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           ------------------------------------------------------------      
             \ NODE1: +31-ONLY INVITED Us RoBoTiCS COURIER V34  33K6 /
             / NODE2: +31-ONLY INVITED Us RoBoTiCS COURIER V34  33K6 \
             \ NODE3: TELNET#sTATIc#### FrOm 22:00 Until 00:00  19200/
             / NODE4: TELNET#sTATIc#### FrOm 22:00 Until 00:00  19200\
             \ NODE5  TELNET#sTATIc#### FrOm 22:00 Until 00:00  19200/
              \_____________________________________________________/
                      -^(· FastAdd v1.1 by nIKE '94! ·)^-

                :_________________________________                      
               .:\      \_     \_     \_     \_  7:.     . .
              .:::\__|   |  7   |__|   |  7   |  |___. .    
               .  .::|   |  l   |::|   |  _   |  |   |:  . :.
           .    . . :|   |      |::|   |  |   |  l   |:.  . 
             .   . .:|   |      |::|   |  |   |      |:+ 
                .  .:|   |      |:.|   |  |   |      |:.  
                 .  :l___l______l.:l___l__l___l_____/::  
   :______________________________________________________________         
   :\_     \_     \____   \_     \_  |  \_     \_  \_     \____   \:: .:+: 
    :|  7___|  7   |   7   |   7__|  |   |__ 7__|   |  7   |   7   |:..    
   +:|  |   |  l   |   |   |    __|  |   |  7   |   |  l   |   |   |:  . . 
   .:|  |   |      |   |   |   |::|  l   |  |   |   |      |   |   |:..    
   .:|  l   |      |   |   |   |.:|      |  l   |   |      |   |   |:  .   
    :|      |      |   |   |   |:.|      |      |   |      |   |   |:.+    
   .:l______l______l___|___l___l:::\____/l______l___l______l___|___|:.  .  

       [ -- nODe 1 -- +31-35-6244374 -- 33k6 uSr dUAl sTANDARd -- ]
                [ -- nODe 2 -- +31-35-6284182 -- iSDn -- ]
                [ -- nODe 3 -- +31-35-6284182 -- iSDn -- ]

                       [ -- sYSOp - aRMAGEDDOn -- ]
                                [ --  -- ]
            [ -- cOSYSOPs - pRICe - sNAKe & tYRELL - bOUSh -- ]
                                [ --  -- ]
[ -- aMIGa - pC - uLTRa64 - cODERz - xXx pICs & fLICKs - xXx mEMBEr aREa -- ]
                                [ --  -- ]
           [ -- 3D sOFTWARe & tOOLs lIBRARy - aNd mUCh mORe -- ]
 


[32m  -[ [33muPLOADED bY : [36m  -=:>TRIANGLE<:=- [33m/ [36m   BERMUDA HOLLAND [32m]-[ [33mnODE : [36m01 [32m]-
      [32m-[ [33mtIME aND dATE oF tHE uPLOAD [32m]-[ [36m22:28:20 [32m]-[ [36m25 May 1997 [32m]-
[0m           «» aDDED wITH nEUTRON mULTICHECKER v1.o [PUBLIC!] «»==========================================================================

Uploaded on 29-Jun-97 at 01:35:34 on line # 3          
Done by BalTiMorA                      
Who called from DiGiTaL-X ParaDise/D         

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                                                     [A¡RaDDer v3.5 By A¡Rcø]
