@BEGIN_FILE_ID.DIZRADICAL REX - DOCS -         -SEGA-

@END_FILE_ID.DIZ

               



                       RADICAL REX - COMPLETE DOCUMENTATION

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********* ALL DOCS BY CODE RED **********



Original: CODE RED Docs: CODE RED Protection: None Package: CODE RED               

Date of release: December 09 1994 Number of Disks: 0 Notes: READ IT!

Recommended music while reading: Sick Of It All "Insurrection"



Watch out for more coming from the motherfucking CODE RED supplies div!



"resentful, i'm sure the feeling is mutual 

power for those with the most capital"



Regards to THE DOC for beatin' me on the original, someone get me a copier!





OVER TO THE DOX:





REX AND THE HEX



For millions of years dinosaurs had cruised the prehistoric partylands,

doing cool dinosaur-like things in perfect harmony.

Primordial life was totally kickback - skateboardin', groovin', chowing

down at all-you-can eat salad bars and just hangin' out.

Living in the dino-world was as awesome as a high-speed boardjump through

the freshest halfpipe! Way cool. But then one day... out of nowhere ---

like a sideways board slide... came the MAMMALS!

At first it seemed that these mammal-tupes were just little furry nuisances

that occasionally had to be wiped from under your feet. No sweat - 

skateboardin' did get a little bumpier, but there was no major change in 

the lifestyles of the hip and happenin'. So the dinos partied on...

Until the day Skriitch showed up. Skriitch, a funky-lookin' mammal with

magical powers, busted out of the frozen wastes to carry out his master

plan: to reduce all dinos to ZIP so that mammals could rule the earth!

Not exactly a cool deal for the righteous reptilian race.

Skriitch jetted through the once kickin' lands using his sorcery to zap the

doomed dinos with his horrible hex. With a wave of his hypnotic wizard 

staff, Skriitch placed most of the dinosaurs in the land under his 

nightmarish command. Brutal!... If Skriitch continues spreading his evil

magic throughout the rest of the dino-lands, the prehistoric world will be

hating life!

With dinosaurs doing Skriitch's dirty work, the land before time was almost

out of time - but oine young dino-dude was too hip to fall under the sway

of Skriitch's magic. Radical Rex, teh raddest, baddest dinosaur on 

prehistoric pavement, keenly outsmarted the evil wizard's mortal curse.

So now Rex must take on the grim guru before he gets to the rest of his

dinosaur buds... and most importantly, to his dinodarling Rexanne!

Will the Mesozoic bad boy be able to "ex" that hex - or lose his main 

squeeze and the entire dinosaur race to the sinister sorcerer Skriitch?

Radical Rex - the dinosaur world's last hope for restoring prehistoric

partying.



STOP SKRIITCH'S HEX!



Whether the result of a calculated dino-move or just plain luck, it's up

to Rex to defeat the powerhungry Skriitch - and to save Rexanne and the 

dinosaur race from extinction. You must help Rex thrash through dangerous

prehistoric worlds to defeat the evil Skriitch - before it's too late!



GETTING STARTED



STARTING THE GAME (YA KNOW THIS SHIT)



1 PLAYER:



A 1-player game i salready selected: press the START button to begin.



2 PLAYERS:



Use the D (directional)-PAD to move the cursor down to "2 Players"

and press the START button on your controller. Before each turn, the screen

will let you know who's up next. Press START again to continue.



GAME OPTIONS



To change the game settings before playing; use the D-PAD to move the cursor

to "OPTIONS" on the title screen, and then press the START button. The

Options Menu will appear on the screen. Use the D-PAD to select the setting

you want to change. 



DIFFICULTY



Choose from three difficulty settings: Easy, Medium or Hard.  Use the D-PAD

left/right to scroll through your options.

(Note: The game defaults to the Easy setting)



SOUND



Use the D-PAD to set your sound preferences for play during the game;

you can set both Music and FX, FX Only, Music Only or None.



CONTROL PAD SETUP



You can assign Rex's moves to just about any button on your controller. 

Use the D-PAD to move the cursor to "CONTROL PAD SETUP" and press any 

button. A list of moves will appear on the screen followed by the button

that is currently assigned to each.



Use the D-PAD to move the cursor next to the move you want to assign. Then,

press the button you want to assign the move to on your controller.

Use the D-PAD again to move the cursor down to the next move you want to

assign.



Press the START button to exit the Control Pad Setup mode when you are

done. (See the Radical Moves section for the default Control Pad setup.)



SOUND TEST



Get an early earful of the audio in Rex's dino-mission, Press the D-PAD 

up/down to "Play sound" or "Play song," left/right to scroll, then any

button to hear the sound you selected. (Press START to exit.)



ANIMATION TEST



This option lets you get a preview of Rex's cool animations. Use the D-PAD

left/right to scroll through the animations. Then, press START to exit

the animation mode.



Move your cursor down to "EXIT" and press the START button to exit the 

Options Menu and return to the title screen.



RADICAL MOVES



(Note: The following controller operations refer to the default button

settings. See "CONTROL PAD SETUP" in the Options Menu to change your 

controller settings.)



D-PAD Walk/Ride/Swim/Climb/Swing

START Pause/Resume

A Jump

B Breathe Fire/Trash Skateboard/Blow Bubbles (underwater)

C Kick/Roar (D-PAD Up + A button)



REX CHECKS (PICTURE IN MANUAL)



1 Rex's Health-o-Meter: Measures Rex's life force.

2 Dino Egg Counter: Keeps count of Rex's dinosaur egg collection for the  

  bonus world - 80 dino eggs get you in.

3 Roar-Rater: Shows how much roaring power Rex has picked up.

4 Fire-Tracker: Keeps track of Rex's fire breathing potency.

5 Rex Chances: Shows you how many chances Rex has left.

6 Oxygen Gauge: Let's you know how much longer Rex can hold his breath

  underwater.



PICKING UP DINO-MIGHT



DINOSAUR EGG



Go on a dinosaur egg hunt - collect 80 and make it to the bonus world!

Your screen displays the result of your egg hunting for each world. 

(The egg count will start over at the beginning of each world.)



FIRE FOSSIL



Pick up Fire Fossils to increase Rex's fire-breathing power. The more he

picks up, the more burnin' his flame can do.



FIREBALL FOSSIL



Find a Fireball Fossil and give Rex's fire-breath a powerful new twist;

Rex can use this magical form of defense until he is hit.



ROAR FOSSIL 



Pick up enough Roar Fossils to blast out terrifying roars and leave them 

shakin' in their reptile boots!



HEART FOSSIL



Pick one up and restore Rex's health.



REX CHANCES



Gives Rex another chance as a dino-hero.



AIR BUBBLE FOSSIL 



Looks like it's time to take a "breather."



INVINCIBILITY FOSSIL



Grants Rex invincibility for five seconds - just enough time to get past a

dino-foe.



PTEROSAUR PTAXI



Hail one of these for a quick ride to higher ground.



TIKI TORCH 



Light one up and mark your save point in the current world.

When you lose a Rex life, start your next turn at the Tiki Torch (not at

the beginning of the world).



REX'S CREW



REXANNE - Rex's Main Squeeze



THE REXETTES - Rex's Jammin' Back-Up Babes



DINOVATOR - Rex's uplifting friend in the Dino Graveyeard.



AQUALUNG FISH - Rex's Swimming Pal



SKRIITCH AND HIS EVIL DOINGS



Skriitch: Spreads his evil sorcery to rid the earth of dinosaurs by turning 

the dinos against each other.                                                                           



TRICERATOPS: Fires and endless supply of fireballs from a horn on its head.



SABER-TOOF: Patrols its turf with sharp claws and loud-mouthed roars.



SPIKOSAUR: Shoots a layer of spikes from its ever-spiky body.



LEAPSNAKE: Leaps around looking for a suitable meal to swallow alive.



HEADBUTTOSAUR: Uses its head to butt into everyone's business...



BOSSASAUR: Uses its size and an endless supply of fireballs to its advantage.



PIRANHA: Swims around craving a tasty dino-snack.



SPEEDER: Out-of-control speed is its only weapon.



STINGERFLY: This fly is on a sting operation.



HYLAEOSAURUS: Uses its built-in protection and a flurry of fireballs to 

              skin some dino-hide.



BURSTER: Explodes and splatters globs of goopy purple acid.



PTERODACTYL: Circles the skies dropping rocks from above.



PUCKERSAURUS: Puckers up to spit out a steady stream of fireballs.



BULLFROG: Attacks with a whip of his tongue.



SUCKER FISH: Get too close and it'll suck the air out of you!



GHOULIE-BIRD: Don't let 'em sppok you - or get near you...



SCORPION: Shoots out a weird poisonous venom from his tail.



STIFFCERATOPS: Spits out bones - if it gets you, you're bummed.



ZOMB-T-REX: Likes to slame-dance - with or without a head.



SWAMPHORSE: Bucks at anything in the way of its swamp-trot.



CRAB: Skuttles about snapping its claws to pinch its prey.



NOSE-LEECH: Get a grip on yourself - or he will!



MAKIN' TRACKS ON DINO TURF



WALKING/RIDING



Rex struts his stuff on or off his board. Sometimes he'll find that his

Tyrannosaurus tootsies supply him with the best form of transportation, 

while other times his board will give him the speed he needs to get him

where he wants to go. But remember, Rex rides a skateboard, not a 

4-wheeler, so if you try to skate where no board has gone before, you'll

find yourself going on a very short ride.



BREATHING FIRE



Rex's roastin' ability can petrify the nastiest prehistoric monsters to a

blackened crisp, but think fast - those bad boys can snap out of it and put

Rex in the hotseat before you know it. Watch the Fire-Tracker to see how

much firepower Rex has picked up. The more Fire Fossils Rex picks up, the 

mightier the flame-breath he sports.



KICKING



The Rexmaster can kick up a storm - a dust storm, that is. Once Rex has

fried one of his enemies, all it takes is one swift kick to turn that 

cripsy critter into a puff of dust. See ya! Whatt's up next for the karate-

king of barbecue?



CLIMBING AND SWINGING ON VINES



Jump on a vine and Rex will be quick to hold on for his dino-life. Then, use

the D-PAD to climb up or down the vine. Or, if climbing doesn't seem like

the hip thing to do - do what swinging singles do... First, use the D-PAD

(left and right) to gain some momentum, then jump off.



SWIMMING



Rex can only do the dino-paddle for as long as he can hold his breath.

To get more air, there are three things Rex can do: 

1) swim up for air

2) grab an AIR BUBBLE FOSSIL, or

3) go suck a fish! The third option may not be common behaviour for a cool

dino like Rex, but the generosity of some fish makes it worth it.

(Rex's Oxygen Gauge at the top of the screen will let you know how much

swimming time Rex has left.)



BLOWING BUBBLES



When Rex is underwater, his fire-breathing capability turns into a different 

form of defense - bubble-blowing. (Well, what did you think would happen

if you breathed fire under water?) Although this capability is not lethal,

it will undoubtedly push aquatic enemies away to give Rex the swimming space

he needs for a clean get-away.



JUMPING



Rex can bust out with the coolest, raddest jumps on or off his board.

Rex jumps higher than you would expect most dino-dudes to jump and can get

even higher with a little help from his friends... Try combining his

talents to show-off moves like the karate jump-kick. Excellent!



ROARING



A dinosaur isn't born with a powerful roar, it comes with experience.

The farther Rex advances in his mission, the more opportunities he will

have to improve his roaring power. Once Rex has the stuff that real dinos

are made of, he can use his mighty mouth to blow away those Mesozoic 

meanies.



TRASHING/FIRING SKATEBOARD



The Rexmaster may find himself in situations that call for some slick board

maneuvers. He may need to ride his board to get to a certain point, then

jump off in mid-air to land on his feet. Rex may find that trashing his

board is the quickest way to solid ground. But Rex can also use his board

to defend himself. So dinos, stand back - Rex may be armed and dangerous!

(Note: If Rex chooses to trash or fire his board, it's trashed for good

and he's gotta find a new one before he can hit the slopes again.)



REX TRACKS



Rex will have to jam through five different dino-worlds to rescure Rexanne

and save his dino-buds from extinction! No sweat for the Rexman... But just 

when Rex thought it was safe to go back into the jungle - Rex has to make

it back through all five worlds AGAIN!



JUNGLE JAM

SWAMP CITY

INNERWORKS

DINO GRAVEYARD

SKRITCH'S FOREST

SKITCH'S FOREST II

DINO GRAVEYARD II

INNERWORKS II

SWAMP CITY II

JUNGLE JAM II



STRATEGY HINTS



* Look for useful objects when searching for higher ground they're sure to

  put a spring in Rex's step.



* If Rex's board supplies a quick lift but gets in the way of a footed 

  landing, trashing it may be the only way to solid ground.



* Don't be so quick to dust off a charbroiled enemy, Rex  may need a 

  stepping stone to get where he wants to go.



* If the Leapsnake's got Rex down... his throat... start up the fireworks!



* You've gotta be light on your toes to light up a Tiki Torch...



* Give a new meaning to "board-thrashing" - take aim before you trash your

  board!



* Show the Dino-Graveyeard Boss your fancy foot-work - up-side his head...

  then burn away the fleshy bones to finish him off!



* Here's the low-down on dodging the pesky Pterodactyl in Skriitch's

  Forest the second time around find the lowest point and DUCK!



END OF DOX (C) CODE RED

