Short: a special type of cellular automata Uploader: Olivier Martin, voltigeur@worldonline.ch Author: Olivier Martin, voltigeur@worldonline.ch Type: misc/sci Requires: Amiga OS 3.5+, Netpbm, Anim2gif,.. Version: 1.x Distribution: freeware This cellular automata was part of my diploma work in Biology. It is supposed to illustrate the creation and evolution of a certain type of vegetation structures called tiger bush, which can be found in various dry countries (Africa, Central America or Australia). The creation and evolution depends mostly on two parameters: the slope and the rainfall. The slope must be low (less than 1.5%) and the rain must be concentrated over a few months only (typical from dry countries). Another important parameter are the termites. They build their houses which have a big impact on the landscape and the slope (you can imagine termite-hills 5 meters high in a nearly flat landscape). As they are getting old and forsaken by the termites, the termite-hills are being degraded by rain, wind or any other ecological parameter. Then the material can be moved up to a certain radius (usually 10 meters). In the cellular automata, you can change the slope, rainfall, number of termite-hills, their maximal radius after destruction, as well the x and y sizes of the simulation, plus the number of generations you want the simulation to run for. ******OUTDATED (SEE THE UPDATE SECTION BELOW) The output (every generation is a .pgm image) is saved on disk (same place then the binary), but they will be written over previous images. You can also save a Digital Elevation Model (DEM) which can show altitude and termite-hills (also saved as a .pgm image). When you have all these images you can put them together to build little movies. I used Netpbm (aminet), Anim2gif (aminet) and ImageFX 1.5. ******END OF OUTDATED Note: There is now a graphical output of the result, but the images are still being saved on disk. The "display" button is there to show the result during computation, but it will slow down everything a bit. It will also allow to pause and to stop the computation, but it may crash if you choose to end prematurely. After computation, the buttons "forward" and "rewind" have the same purpose than those of a tape recorder. WARNING: you must have a lot of memory (a 50x50x100 simulation will take up to 7 Mo), and some patience (on a 68060, every image of a 50x50 playfield will take 10 seconds to be calculated). ******** UPDATE:* ******** for the 4.1 release of Emperor, Tiger uses less memory than before, computes faster, and only the MNA's are saved on disk. The termite-hills still don't have the desired effect.