The mpencoder in use is a special version of the LAME encoder. It's
    been developed by my friend Rolando Rivas with the help from various people
    and has been made for universal use and isn't therefore restricted for
    SecondSpin usage only.

    The development efforts I have made for the encoding parts have already
    been merged to the LAME project itself, so the latest LAME should have all the
    same features as SecondSpin encoder has. However, I dropped the development of
    the encoder part and left that to my friend Rivas. It's better to work towards
    the same goal, everyone will benefit.

    It's also got a fast mode which was a crazy idea of mine as we were trying
    to reimplement lower layers to LAME and missed the psychoacoustic routi-
    nes.. the output actually sounded very good so I started to work with this
    fast mode which would give huge speedup without sacrifying too much audio-
    quality. Fortunatelly, Mark Taylor (LAME 3.x author) finished it.

    Other encoders or LAME versions _WILL NOT_ work as the output is peeked
    directly via pipe: and the cli format is bit different due the layer
    and other additions. This, however, might change in the future

    Layers 1 and 2 are supported but using pegase only.

    I wouldn't advise you to use lower bitrates than 128kbps for stereo and
    64kbps for mono with mp3, unless you want to hear stupid boiling chipmunks.
    Feel free to experiment though, but the encoder I'm using doesn't seem to
    be very good in lower bitrates with mp3.. >128kbps seem ok as well as does
    layer 2 with <128kbps. Layer 1 is obsolete shit and you'd better leave it
    unused, ok?

    If you'd like to make SecondSpin compatible Encoder engine, take a look
    the archive called 'HowToCreateEncoder.lha' which is included in the
    Encoder archive. It contains all the files and knowledge needed! Off you
    go to make WarpUP etc. compiles!


[index]

AG2HTML v2 (c) Lauri Ahonen & Michael Ranner 1996-2000