/*
Copyright (C) 1996-1997 Id Software, Inc.

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  

See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

*/
// d_polyset.c: routines for drawing sets of polygons sharing the same
// texture (used for Alias models)

#include "quakedef.h"
#include "r_local.h"
#include "d_local.h"

// TODO: put in span spilling to shrink list size
// !!! if this is changed, it must be changed in d_polysa.s too !!!
#define DPS_MAXSPANS      MAXHEIGHT+1 
                  // 1 extra for spanpackage that marks end

// !!! if this is changed, it must be changed in asm_draw.h too !!!
typedef struct {
  void      *pdest;
  short     *pz;
  int       count;
  byte      *ptex;
  int       sfrac, tfrac, light, zi;
} spanpackage_t;

typedef struct {
  int   isflattop;
  int   numleftedges;
  int   *pleftedgevert0;
  int   *pleftedgevert1;
  int   *pleftedgevert2;
  int   numrightedges;
  int   *prightedgevert0;
  int   *prightedgevert1;
  int   *prightedgevert2;
} edgetable;

int r_p0[6], r_p1[6], r_p2[6];

byte    *d_pcolormap;

int     d_aflatcolor;
int     d_xdenom;

edgetable *pedgetable;

edgetable edgetables[12] = {
  {0, 1, r_p0, r_p2, NULL, 2, r_p0, r_p1, r_p2 },
  {0, 2, r_p1, r_p0, r_p2,   1, r_p1, r_p2, NULL},
  {1, 1, r_p0, r_p2, NULL, 1, r_p1, r_p2, NULL},
  {0, 1, r_p1, r_p0, NULL, 2, r_p1, r_p2, r_p0 },
  {0, 2, r_p0, r_p2, r_p1,   1, r_p0, r_p1, NULL},
  {0, 1, r_p2, r_p1, NULL, 1, r_p2, r_p0, NULL},
  {0, 1, r_p2, r_p1, NULL, 2, r_p2, r_p0, r_p1 },
  {0, 2, r_p2, r_p1, r_p0,   1, r_p2, r_p0, NULL},
  {0, 1, r_p1, r_p0, NULL, 1, r_p1, r_p2, NULL},
  {1, 1, r_p2, r_p1, NULL, 1, r_p0, r_p1, NULL},
  {1, 1, r_p1, r_p0, NULL, 1, r_p2, r_p0, NULL},
  {0, 1, r_p0, r_p2, NULL, 1, r_p0, r_p1, NULL},
};

// FIXME: some of these can become statics
int       a_sstepxfrac, a_tstepxfrac, r_lstepx, a_ststepxwhole;
int       r_sstepx, r_tstepx, r_lstepy, r_sstepy, r_tstepy;
int       r_zistepx, r_zistepy;
int       d_aspancount, d_countextrastep;

spanpackage_t     *a_spans;
spanpackage_t     *d_pedgespanpackage;
static int        ystart;
byte          *d_pdest, *d_ptex;
short         *d_pz;
int           d_sfrac, d_tfrac, d_light, d_zi;
int           d_ptexextrastep, d_sfracextrastep;
int           d_tfracextrastep, d_lightextrastep, d_pdestextrastep;
int           d_lightbasestep, d_pdestbasestep, d_ptexbasestep;
int           d_sfracbasestep, d_tfracbasestep;
int           d_ziextrastep, d_zibasestep;
int           d_pzextrastep, d_pzbasestep;

typedef struct {
  int   quotient;
  int   remainder;
} adivtab_t;

static adivtab_t  adivtab[32*32] = {
#include "adivtab.h"
};

byte  *skintable[MAX_LBM_HEIGHT];
int   skinwidth;
byte  *skinstart;

void D_PolysetDrawSpans8 (spanpackage_t *pspanpackage);
void D_PolysetCalcGradients (int skinwidth);
void D_DrawSubdiv (void);
void D_DrawNonSubdiv (void);
void D_PolysetRecursiveTriangle (int *p1, int *p2, int *p3);
void D_PolysetSetEdgeTable (void);
void D_RasterizeAliasPolySmooth (void);
void D_PolysetScanLeftEdge (int height);

#if !id386

/*
================
D_PolysetDraw
================
*/
void D_PolysetDraw (void)
{
  spanpackage_t spans[DPS_MAXSPANS + 1 +
      ((CACHE_SIZE - 1) / sizeof(spanpackage_t)) + 1];
            // one extra because of cache line pretouching

  a_spans = (spanpackage_t *)
      (((long)&spans[0] + CACHE_SIZE - 1) & ~(CACHE_SIZE - 1));

  if (r_affinetridesc.drawtype)
  {
    D_DrawSubdiv ();
  }
  else
  {
    D_DrawNonSubdiv ();
  }
}


/*
================
D_PolysetDrawFinalVerts
================
*/
void D_PolysetDrawFinalVerts (finalvert_t *fv, int numverts)
{
  int   i, z;
  short *zbuf;

  for (i=0 ; i<numverts ; i++, fv++)
  {
  // valid triangle coordinates for filling can include the bottom and
  // right clip edges, due to the fill rule; these shouldn't be drawn
    if ((fv->v[0] < r_refdef.vrectright) &&
      (fv->v[1] < r_refdef.vrectbottom))
    {
      z = fv->v[5]>>16;
      zbuf = zspantable[fv->v[1]] + fv->v[0];
      if (z >= *zbuf)
      {
        int   pix;
        
        *zbuf = z;
        pix = skintable[fv->v[3]>>16][fv->v[2]>>16];
        pix = ((byte *)acolormap)[pix + (fv->v[4] & 0xFF00) ];
        d_viewbuffer[d_scantable[fv->v[1]] + fv->v[0]] = pix;
      }
    }
  }
}


/*
================
D_DrawSubdiv
================
*/
void D_DrawSubdiv (void)
{
  mtriangle_t   *ptri;
  finalvert_t   *pfv, *index0, *index1, *index2;
  int       i;
  int       lnumtriangles;

  pfv = r_affinetridesc.pfinalverts;
  ptri = r_affinetridesc.ptriangles;
  lnumtriangles = r_affinetridesc.numtriangles;

  for (i=0 ; i<lnumtriangles ; i++)
  {
    index0 = pfv + ptri[i].vertindex[0];
    index1 = pfv + ptri[i].vertindex[1];
    index2 = pfv + ptri[i].vertindex[2];

    if (((index0->v[1]-index1->v[1]) *
       (index0->v[0]-index2->v[0]) -
       (index0->v[0]-index1->v[0]) * 
       (index0->v[1]-index2->v[1])) >= 0)
    {
      continue;
    }

    d_pcolormap = &((byte *)acolormap)[index0->v[4] & 0xFF00];

    if (ptri[i].facesfront)
    {
      D_PolysetRecursiveTriangle(index0->v, index1->v, index2->v);
    }
    else
    {
      int   s0, s1, s2;

      s0 = index0->v[2];
      s1 = index1->v[2];
      s2 = index2->v[2];

      if (index0->flags & ALIAS_ONSEAM)
        index0->v[2] += r_affinetridesc.seamfixupX16;
      if (index1->flags & ALIAS_ONSEAM)
        index1->v[2] += r_affinetridesc.seamfixupX16;
      if (index2->flags & ALIAS_ONSEAM)
        index2->v[2] += r_affinetridesc.seamfixupX16;

      D_PolysetRecursiveTriangle(index0->v, index1->v, index2->v);

      index0->v[2] = s0;
      index1->v[2] = s1;
      index2->v[2] = s2;
    }
  }
}


/*
================
D_DrawNonSubdiv
================
*/
void D_DrawNonSubdiv (void)
{
  mtriangle_t   *ptri;
  finalvert_t   *pfv, *index0, *index1, *index2;
  int       i;
  int       lnumtriangles;

  pfv = r_affinetridesc.pfinalverts;
  ptri = r_affinetridesc.ptriangles;
  lnumtriangles = r_affinetridesc.numtriangles;

  for (i=0 ; i<lnumtriangles ; i++, ptri++)
  {
    index0 = pfv + ptri->vertindex[0];
    index1 = pfv + ptri->vertindex[1];
    index2 = pfv + ptri->vertindex[2];

    d_xdenom = (index0->v[1]-index1->v[1]) *
        (index0->v[0]-index2->v[0]) -
        (index0->v[0]-index1->v[0])*(index0->v[1]-index2->v[1]);

    if (d_xdenom >= 0)
    {
      continue;
    }

    r_p0[0] = index0->v[0];   // u
    r_p0[1] = index0->v[1];   // v
    r_p0[2] = index0->v[2];   // s
    r_p0[3] = index0->v[3];   // t
    r_p0[4] = index0->v[4];   // light
    r_p0[5] = index0->v[5];   // iz

    r_p1[0] = index1->v[0];
    r_p1[1] = index1->v[1];
    r_p1[2] = index1->v[2];
    r_p1[3] = index1->v[3];
    r_p1[4] = index1->v[4];
    r_p1[5] = index1->v[5];

    r_p2[0] = index2->v[0];
    r_p2[1] = index2->v[1];
    r_p2[2] = index2->v[2];
    r_p2[3] = index2->v[3];
    r_p2[4] = index2->v[4];
    r_p2[5] = index2->v[5];

    if (!ptri->facesfront)
    {
      if (index0->flags & ALIAS_ONSEAM)
        r_p0[2] += r_affinetridesc.seamfixupX16;
      if (index1->flags & ALIAS_ONSEAM)
        r_p1[2] += r_affinetridesc.seamfixupX16;
      if (index2->flags & ALIAS_ONSEAM)
        r_p2[2] += r_affinetridesc.seamfixupX16;
    }

    D_PolysetSetEdgeTable ();
    D_RasterizeAliasPolySmooth ();
  }
}


/*
================
D_PolysetRecursiveTriangle
================
*/
void D_PolysetRecursiveTriangle (int *lp1, int *lp2, int *lp3)
{
  int   *temp;
  int   d;
  int   new[6];
  int   z;
  short *zbuf;

  d = lp2[0] - lp1[0];
  if (d < -1 || d > 1)
    goto split;
  d = lp2[1] - lp1[1];
  if (d < -1 || d > 1)
    goto split;

  d = lp3[0] - lp2[0];
  if (d < -1 || d > 1)
    goto split2;
  d = lp3[1] - lp2[1];
  if (d < -1 || d > 1)
    goto split2;

  d = lp1[0] - lp3[0];
  if (d < -1 || d > 1)
    goto split3;
  d = lp1[1] - lp3[1];
  if (d < -1 || d > 1)
  {
split3:
    temp = lp1;
    lp1 = lp3;
    lp3 = lp2;
    lp2 = temp;

    goto split;
  }

  return;     // entire tri is filled

split2:
  temp = lp1;
  lp1 = lp2;
  lp2 = lp3;
  lp3 = temp;

split:
// split this edge
  new[0] = (lp1[0] + lp2[0]) >> 1;
  new[1] = (lp1[1] + lp2[1]) >> 1;
  new[2] = (lp1[2] + lp2[2]) >> 1;
  new[3] = (lp1[3] + lp2[3]) >> 1;
  new[5] = (lp1[5] + lp2[5]) >> 1;

// draw the point if splitting a leading edge
  if (lp2[1] > lp1[1])
    goto nodraw;
  if ((lp2[1] == lp1[1]) && (lp2[0] < lp1[0]))
    goto nodraw;


  z = new[5]>>16;
  zbuf = zspantable[new[1]] + new[0];
  if (z >= *zbuf)
  {
    int   pix;
    
    *zbuf = z;
    pix = d_pcolormap[skintable[new[3]>>16][new[2]>>16]];
    d_viewbuffer[d_scantable[new[1]] + new[0]] = pix;
  }

nodraw:
// recursively continue
  D_PolysetRecursiveTriangle (lp3, lp1, new);
  D_PolysetRecursiveTriangle (lp3, new, lp2);
}

#endif  // !id386


/*
================
D_PolysetUpdateTables
================
*/
void D_PolysetUpdateTables (void)
{
  int   i;
  byte  *s;
  
  if (r_affinetridesc.skinwidth != skinwidth ||
    r_affinetridesc.pskin != skinstart)
  {
    skinwidth = r_affinetridesc.skinwidth;
    skinstart = r_affinetridesc.pskin;
    s = skinstart;
    for (i=0 ; i<MAX_LBM_HEIGHT ; i++, s+=skinwidth)
      skintable[i] = s;
  }
}


#if !id386

/*
===================
D_PolysetScanLeftEdge
====================
*/
void D_PolysetScanLeftEdge (int height)
{

  do
  {
    d_pedgespanpackage->pdest = d_pdest;
    d_pedgespanpackage->pz = d_pz;
    d_pedgespanpackage->count = d_aspancount;
    d_pedgespanpackage->ptex = d_ptex;

    d_pedgespanpackage->sfrac = d_sfrac;
    d_pedgespanpackage->tfrac = d_tfrac;

  // FIXME: need to clamp l, s, t, at both ends?
    d_pedgespanpackage->light = d_light;
    d_pedgespanpackage->zi = d_zi;

    d_pedgespanpackage++;

    errorterm += erroradjustup;
    if (errorterm >= 0)
    {
      d_pdest += d_pdestextrastep;
      d_pz += d_pzextrastep;
      d_aspancount += d_countextrastep;
      d_ptex += d_ptexextrastep;
      d_sfrac += d_sfracextrastep;
      d_ptex += d_sfrac >> 16;

      d_sfrac &= 0xFFFF;
      d_tfrac += d_tfracextrastep;
      if (d_tfrac & 0x10000)
      {
        d_ptex += r_affinetridesc.skinwidth;
        d_tfrac &= 0xFFFF;
      }
      d_light += d_lightextrastep;
      d_zi += d_ziextrastep;
      errorterm -= erroradjustdown;
    }
    else
    {
      d_pdest += d_pdestbasestep;
      d_pz += d_pzbasestep;
      d_aspancount += ubasestep;
      d_ptex += d_ptexbasestep;
      d_sfrac += d_sfracbasestep;
      d_ptex += d_sfrac >> 16;
      d_sfrac &= 0xFFFF;
      d_tfrac += d_tfracbasestep;
      if (d_tfrac & 0x10000)
      {
        d_ptex += r_affinetridesc.skinwidth;
        d_tfrac &= 0xFFFF;
      }
      d_light += d_lightbasestep;
      d_zi += d_zibasestep;
    }
  } while (--height);
}

#endif  // !id386


/*
===================
D_PolysetSetUpForLineScan
====================
*/
void D_PolysetSetUpForLineScan(fixed8_t startvertu, fixed8_t startvertv,
    fixed8_t endvertu, fixed8_t endvertv)
{
  double    dm, dn;
  int     tm, tn;
  adivtab_t *ptemp;

// TODO: implement x86 version

  errorterm = -1;

  tm = endvertu - startvertu;
  tn = endvertv - startvertv;

  if (((tm <= 16) && (tm >= -15)) &&
    ((tn <= 16) && (tn >= -15)))
  {
    ptemp = &adivtab[((tm+15) << 5) + (tn+15)];
    ubasestep = ptemp->quotient;
    erroradjustup = ptemp->remainder;
    erroradjustdown = tn;
  }
  else
  {
    dm = (double)tm;
    dn = (double)tn;

    FloorDivMod (dm, dn, &ubasestep, &erroradjustup);

    erroradjustdown = dn;
  }
}


#if !id386

/*
================
D_PolysetCalcGradients
================
*/
void D_PolysetCalcGradients (int skinwidth)
{
  float xstepdenominv, ystepdenominv, t0, t1;
  float p01_minus_p21, p11_minus_p21, p00_minus_p20, p10_minus_p20;

  p00_minus_p20 = r_p0[0] - r_p2[0];
  p01_minus_p21 = r_p0[1] - r_p2[1];
  p10_minus_p20 = r_p1[0] - r_p2[0];
  p11_minus_p21 = r_p1[1] - r_p2[1];

  xstepdenominv = 1.0 / (float)d_xdenom;

  ystepdenominv = -xstepdenominv;

// ceil () for light so positive steps are exaggerated, negative steps
// diminished,  pushing us away from underflow toward overflow. Underflow is
// very visible, overflow is very unlikely, because of ambient lighting
  t0 = r_p0[4] - r_p2[4];
  t1 = r_p1[4] - r_p2[4];
  r_lstepx = (int)
      ceil((t1 * p01_minus_p21 - t0 * p11_minus_p21) * xstepdenominv);
  r_lstepy = (int)
      ceil((t1 * p00_minus_p20 - t0 * p10_minus_p20) * ystepdenominv);

  t0 = r_p0[2] - r_p2[2];
  t1 = r_p1[2] - r_p2[2];
  r_sstepx = (int)((t1 * p01_minus_p21 - t0 * p11_minus_p21) *
      xstepdenominv);
  r_sstepy = (int)((t1 * p00_minus_p20 - t0* p10_minus_p20) *
      ystepdenominv);

  t0 = r_p0[3] - r_p2[3];
  t1 = r_p1[3] - r_p2[3];
  r_tstepx = (int)((t1 * p01_minus_p21 - t0 * p11_minus_p21) *
      xstepdenominv);
  r_tstepy = (int)((t1 * p00_minus_p20 - t0 * p10_minus_p20) *
      ystepdenominv);

  t0 = r_p0[5] - r_p2[5];
  t1 = r_p1[5] - r_p2[5];
  r_zistepx = (int)((t1 * p01_minus_p21 - t0 * p11_minus_p21) *
      xstepdenominv);
  r_zistepy = (int)((t1 * p00_minus_p20 - t0 * p10_minus_p20) *
      ystepdenominv);

#if id386
  a_sstepxfrac = r_sstepx << 16;
  a_tstepxfrac = r_tstepx << 16;
#else
  a_sstepxfrac = r_sstepx & 0xFFFF;
  a_tstepxfrac = r_tstepx & 0xFFFF;
#endif

  a_ststepxwhole = skinwidth * (r_tstepx >> 16) + (r_sstepx >> 16);
}

#endif  // !id386


byte gelmap[256];
void InitGel (byte *palette)
{
  int   i;
  int   r;

  for (i=0 ; i<256 ; i++)
  {
//    r = (palette[i*3]>>4);
    r = (palette[i*3] + palette[i*3+1] + palette[i*3+2])/(16*3);
    gelmap[i] = /* 64 */ 0 + r;
  }
}


#if !id386

/*
================
D_PolysetDrawSpans8
================
*/
void D_PolysetDrawSpans8 (spanpackage_t *pspanpackage)
{
  int   lcount;
  byte  *lpdest;
  byte  *lptex;
  int   lsfrac, ltfrac;
  int   llight;
  int   lzi;
  short *lpz;

  do
  {
    lcount = d_aspancount - pspanpackage->count;

    errorterm += erroradjustup;
    if (errorterm >= 0)
    {
      d_aspancount += d_countextrastep;
      errorterm -= erroradjustdown;
    }
    else
    {
      d_aspancount += ubasestep;
    }

    if (lcount)
    {
      lpdest = pspanpackage->pdest;
      lptex = pspanpackage->ptex;
      lpz = pspanpackage->pz;
      lsfrac = pspanpackage->sfrac;
      ltfrac = pspanpackage->tfrac;
      llight = pspanpackage->light;
      lzi = pspanpackage->zi;

      do
      {
        if ((lzi >> 16) >= *lpz)
        {
          *lpdest = ((byte *)acolormap)[*lptex + (llight & 0xFF00)];
// gel mapping          *lpdest = gelmap[*lpdest];
          *lpz = lzi >> 16;
        }
        lpdest++;
        lzi += r_zistepx;
        lpz++;
        llight += r_lstepx;
        lptex += a_ststepxwhole;
        lsfrac += a_sstepxfrac;
        lptex += lsfrac >> 16;
        lsfrac &= 0xFFFF;
        ltfrac += a_tstepxfrac;
        if (ltfrac & 0x10000)
        {
          lptex += r_affinetridesc.skinwidth;
          ltfrac &= 0xFFFF;
        }
      } while (--lcount);
    }

    pspanpackage++;
  } while (pspanpackage->count != -999999);
}
#endif  // !id386


/*
================
D_PolysetFillSpans8
================
*/
void D_PolysetFillSpans8 (spanpackage_t *pspanpackage)
{
  int       color;

// FIXME: do z buffering

  color = d_aflatcolor++;

  while (1)
  {
    int   lcount;
    byte  *lpdest;

    lcount = pspanpackage->count;

    if (lcount == -1)
      return;

    if (lcount)
    {
      lpdest = pspanpackage->pdest;

      do
      {
        *lpdest++ = color;
      } while (--lcount);
    }

    pspanpackage++;
  }
}

/*
================
D_RasterizeAliasPolySmooth
================
*/
void D_RasterizeAliasPolySmooth (void)
{
  int       initialleftheight, initialrightheight;
  int       *plefttop, *prighttop, *pleftbottom, *prightbottom;
  int       working_lstepx, originalcount;

  plefttop = pedgetable->pleftedgevert0;
  prighttop = pedgetable->prightedgevert0;

  pleftbottom = pedgetable->pleftedgevert1;
  prightbottom = pedgetable->prightedgevert1;

  initialleftheight = pleftbottom[1] - plefttop[1];
  initialrightheight = prightbottom[1] - prighttop[1];

//
// set the s, t, and light gradients, which are consistent across the triangle
// because being a triangle, things are affine
//
  D_PolysetCalcGradients (r_affinetridesc.skinwidth);

//
// rasterize the polygon
//

//
// scan out the top (and possibly only) part of the left edge
//
  D_PolysetSetUpForLineScan(plefttop[0], plefttop[1],
              pleftbottom[0], pleftbottom[1]);

  d_pedgespanpackage = a_spans;

  ystart = plefttop[1];
  d_aspancount = plefttop[0] - prighttop[0];

  d_ptex = (byte *)r_affinetridesc.pskin + (plefttop[2] >> 16) +
      (plefttop[3] >> 16) * r_affinetridesc.skinwidth;
#if id386
  d_sfrac = (plefttop[2] & 0xFFFF) << 16;
  d_tfrac = (plefttop[3] & 0xFFFF) << 16;
  d_pzbasestep = (d_zwidth + ubasestep) << 1;
  d_pzextrastep = d_pzbasestep + 2;
#else
  d_sfrac = plefttop[2] & 0xFFFF;
  d_tfrac = plefttop[3] & 0xFFFF;
  d_pzbasestep = d_zwidth + ubasestep;
  d_pzextrastep = d_pzbasestep + 1;
#endif
  d_light = plefttop[4];
  d_zi = plefttop[5];

  d_pdestbasestep = screenwidth + ubasestep;
  d_pdestextrastep = d_pdestbasestep + 1;
  d_pdest = (byte *)d_viewbuffer +
      ystart * screenwidth + plefttop[0];
  d_pz = d_pzbuffer + ystart * d_zwidth + plefttop[0];

// TODO: can reuse partial expressions here

// for negative steps in x along left edge, bias toward overflow rather than
// underflow (sort of turning the floor () we did in the gradient calcs into
// ceil (), but plus a little bit)
  if (ubasestep < 0)
    working_lstepx = r_lstepx - 1;
  else
    working_lstepx = r_lstepx;

  d_countextrastep = ubasestep + 1;
  d_ptexbasestep = ((r_sstepy + r_sstepx * ubasestep) >> 16) +
      ((r_tstepy + r_tstepx * ubasestep) >> 16) *
      r_affinetridesc.skinwidth;
#if id386
  d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) << 16;
  d_tfracbasestep = (r_tstepy + r_tstepx * ubasestep) << 16;
#else
  d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) & 0xFFFF;
  d_tfracbasestep = (r_tstepy + r_tstepx * ubasestep) & 0xFFFF;
#endif
  d_lightbasestep = r_lstepy + working_lstepx * ubasestep;
  d_zibasestep = r_zistepy + r_zistepx * ubasestep;

  d_ptexextrastep = ((r_sstepy + r_sstepx * d_countextrastep) >> 16) +
      ((r_tstepy + r_tstepx * d_countextrastep) >> 16) *
      r_affinetridesc.skinwidth;
#if id386
  d_sfracextrastep = (r_sstepy + r_sstepx*d_countextrastep) << 16;
  d_tfracextrastep = (r_tstepy + r_tstepx*d_countextrastep) << 16;
#else
  d_sfracextrastep = (r_sstepy + r_sstepx*d_countextrastep) & 0xFFFF;
  d_tfracextrastep = (r_tstepy + r_tstepx*d_countextrastep) & 0xFFFF;
#endif
  d_lightextrastep = d_lightbasestep + working_lstepx;
  d_ziextrastep = d_zibasestep + r_zistepx;

  D_PolysetScanLeftEdge (initialleftheight);

//
// scan out the bottom part of the left edge, if it exists
//
  if (pedgetable->numleftedges == 2)
  {
    int   height;

    plefttop = pleftbottom;
    pleftbottom = pedgetable->pleftedgevert2;

    D_PolysetSetUpForLineScan(plefttop[0], plefttop[1],
                pleftbottom[0], pleftbottom[1]);

    height = pleftbottom[1] - plefttop[1];

// TODO: make this a function; modularize this function in general

    ystart = plefttop[1];
    d_aspancount = plefttop[0] - prighttop[0];
    d_ptex = (byte *)r_affinetridesc.pskin + (plefttop[2] >> 16) +
        (plefttop[3] >> 16) * r_affinetridesc.skinwidth;
    d_sfrac = 0;
    d_tfrac = 0;
    d_light = plefttop[4];
    d_zi = plefttop[5];

    d_pdestbasestep = screenwidth + ubasestep;
    d_pdestextrastep = d_pdestbasestep + 1;
    d_pdest = (byte *)d_viewbuffer + ystart * screenwidth + plefttop[0];
#if id386
    d_pzbasestep = (d_zwidth + ubasestep) << 1;
    d_pzextrastep = d_pzbasestep + 2;
#else
    d_pzbasestep = d_zwidth + ubasestep;
    d_pzextrastep = d_pzbasestep + 1;
#endif
    d_pz = d_pzbuffer + ystart * d_zwidth + plefttop[0];

    if (ubasestep < 0)
      working_lstepx = r_lstepx - 1;
    else
      working_lstepx = r_lstepx;

    d_countextrastep = ubasestep + 1;
    d_ptexbasestep = ((r_sstepy + r_sstepx * ubasestep) >> 16) +
        ((r_tstepy + r_tstepx * ubasestep) >> 16) *
        r_affinetridesc.skinwidth;
#if id386
    d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) << 16;
    d_tfracbasestep = (r_tstepy + r_tstepx * ubasestep) << 16;
#else
    d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) & 0xFFFF;
    d_tfracbasestep = (r_tstepy + r_tstepx * ubasestep) & 0xFFFF;
#endif
    d_lightbasestep = r_lstepy + working_lstepx * ubasestep;
    d_zibasestep = r_zistepy + r_zistepx * ubasestep;

    d_ptexextrastep = ((r_sstepy + r_sstepx * d_countextrastep) >> 16) +
        ((r_tstepy + r_tstepx * d_countextrastep) >> 16) *
        r_affinetridesc.skinwidth;
#if id386
    d_sfracextrastep = ((r_sstepy+r_sstepx*d_countextrastep) & 0xFFFF)<<16;
    d_tfracextrastep = ((r_tstepy+r_tstepx*d_countextrastep) & 0xFFFF)<<16;
#else
    d_sfracextrastep = (r_sstepy+r_sstepx*d_countextrastep) & 0xFFFF;
    d_tfracextrastep = (r_tstepy+r_tstepx*d_countextrastep) & 0xFFFF;
#endif
    d_lightextrastep = d_lightbasestep + working_lstepx;
    d_ziextrastep = d_zibasestep + r_zistepx;

    D_PolysetScanLeftEdge (height);
  }

// scan out the top (and possibly only) part of the right edge, updating the
// count field
  d_pedgespanpackage = a_spans;

  D_PolysetSetUpForLineScan(prighttop[0], prighttop[1],
              prightbottom[0], prightbottom[1]);
  d_aspancount = 0;
  d_countextrastep = ubasestep + 1;
  originalcount = a_spans[initialrightheight].count;
  a_spans[initialrightheight].count = -999999; // mark end of the spanpackages
  D_PolysetDrawSpans8 (a_spans);

// scan out the bottom part of the right edge, if it exists
  if (pedgetable->numrightedges == 2)
  {
    int       height;
    spanpackage_t *pstart;

    pstart = a_spans + initialrightheight;
    pstart->count = originalcount;

    d_aspancount = prightbottom[0] - prighttop[0];

    prighttop = prightbottom;
    prightbottom = pedgetable->prightedgevert2;

    height = prightbottom[1] - prighttop[1];

    D_PolysetSetUpForLineScan(prighttop[0], prighttop[1],
                prightbottom[0], prightbottom[1]);

    d_countextrastep = ubasestep + 1;
    a_spans[initialrightheight + height].count = -999999;
                      // mark end of the spanpackages
    D_PolysetDrawSpans8 (pstart);
  }
}


/*
================
D_PolysetSetEdgeTable
================
*/
void D_PolysetSetEdgeTable (void)
{
  int     edgetableindex;

  edgetableindex = 0; // assume the vertices are already in
            //  top to bottom order

//
// determine which edges are right & left, and the order in which
// to rasterize them
//
  if (r_p0[1] >= r_p1[1])
  {
    if (r_p0[1] == r_p1[1])
    {
      if (r_p0[1] < r_p2[1])
        pedgetable = &edgetables[2];
      else
        pedgetable = &edgetables[5];

      return;
    }
    else
    {
      edgetableindex = 1;
    }
  }

  if (r_p0[1] == r_p2[1])
  {
    if (edgetableindex)
      pedgetable = &edgetables[8];
    else
      pedgetable = &edgetables[9];

    return;
  }
  else if (r_p1[1] == r_p2[1])
  {
    if (edgetableindex)
      pedgetable = &edgetables[10];
    else
      pedgetable = &edgetables[11];

    return;
  }

  if (r_p0[1] > r_p2[1])
    edgetableindex += 2;

  if (r_p1[1] > r_p2[1])
    edgetableindex += 4;

  pedgetable = &edgetables[edgetableindex];
}


#if 0

void D_PolysetRecursiveDrawLine (int *lp1, int *lp2)
{
  int   d;
  int   new[6];
  int   ofs;
  
  d = lp2[0] - lp1[0];
  if (d < -1 || d > 1)
    goto split;
  d = lp2[1] - lp1[1];
  if (d < -1 || d > 1)
    goto split;

  return; // line is completed

split:
// split this edge
  new[0] = (lp1[0] + lp2[0]) >> 1;
  new[1] = (lp1[1] + lp2[1]) >> 1;
  new[5] = (lp1[5] + lp2[5]) >> 1;
  new[2] = (lp1[2] + lp2[2]) >> 1;
  new[3] = (lp1[3] + lp2[3]) >> 1;
  new[4] = (lp1[4] + lp2[4]) >> 1;

// draw the point
  ofs = d_scantable[new[1]] + new[0];
  if (new[5] > d_pzbuffer[ofs])
  {
    int   pix;
    
    d_pzbuffer[ofs] = new[5];
    pix = skintable[new[3]>>16][new[2]>>16];
//    pix = ((byte *)acolormap)[pix + (new[4] & 0xFF00)];
    d_viewbuffer[ofs] = pix;
  }

// recursively continue
  D_PolysetRecursiveDrawLine (lp1, new);
  D_PolysetRecursiveDrawLine (new, lp2);
}

void D_PolysetRecursiveTriangle2 (int *lp1, int *lp2, int *lp3)
{
  int   d;
  int   new[4];
  
  d = lp2[0] - lp1[0];
  if (d < -1 || d > 1)
    goto split;
  d = lp2[1] - lp1[1];
  if (d < -1 || d > 1)
    goto split;
  return;

split:
// split this edge
  new[0] = (lp1[0] + lp2[0]) >> 1;
  new[1] = (lp1[1] + lp2[1]) >> 1;
  new[5] = (lp1[5] + lp2[5]) >> 1;
  new[2] = (lp1[2] + lp2[2]) >> 1;
  new[3] = (lp1[3] + lp2[3]) >> 1;
  new[4] = (lp1[4] + lp2[4]) >> 1;

  D_PolysetRecursiveDrawLine (new, lp3);

// recursively continue
  D_PolysetRecursiveTriangle (lp1, new, lp3);
  D_PolysetRecursiveTriangle (new, lp2, lp3);
}

#endif

