/*
Copyright (C) 1996-1997 Id Software, Inc.

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  

See the included (GNU.txt) GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

*/

#include "quakedef.h"

void CL_FinishTimeDemo (void);

/*
==============================================================================

DEMO CODE

When a demo is playing back, all NET_SendMessages are skipped, and
NET_GetMessages are read from the demo file.

Whenever cl.time gets past the last received message, another message is
read from the demo file.
==============================================================================
*/

/*
==============
CL_StopPlayback

Called when a demo file runs out, or the user starts a game
==============
*/
void CL_StopPlayback (void)
{
  if (!cls.demoplayback)
    return;

#ifdef AMIGA
  if (cls.demofile) fclose(cls.demofile);
    cls.demofile=0;
#else
  fclose (cls.demofile);
#endif
  cls.demofile = NULL;
  cls.state = ca_disconnected;
  cls.demoplayback = 0;

  if (cls.timedemo)
    CL_FinishTimeDemo ();
}

#define dem_cmd   0
#define dem_read  1
#define dem_set   2

/*
====================
CL_WriteDemoCmd

Writes the current user cmd
====================
*/
void CL_WriteDemoCmd (usercmd_t *pcmd)
{
  int   i;
  float fl;
  byte  c;
  usercmd_t cmd;

//Con_Printf("write: %ld bytes, %4.4f\n", msg->cursize, realtime);

  fl = LittleFloat((float)realtime);
  fwrite (&fl, sizeof(fl), 1, cls.demofile);

  c = dem_cmd;
  fwrite (&c, sizeof(c), 1, cls.demofile);

  // correct for byte order, bytes don't matter
  cmd = *pcmd;

  for (i = 0; i < 3; i++)
    cmd.angles[i] = LittleFloat(cmd.angles[i]);
  cmd.forwardmove = LittleShort(cmd.forwardmove);
  cmd.sidemove    = LittleShort(cmd.sidemove);
  cmd.upmove      = LittleShort(cmd.upmove);

  fwrite(&cmd, sizeof(cmd), 1, cls.demofile);

  for (i=0 ; i<3 ; i++)
  {
    fl = LittleFloat (cl.viewangles[i]);
    fwrite (&fl, 4, 1, cls.demofile);
  }

  fflush (cls.demofile);
}

/*
====================
CL_WriteDemoMessage

Dumps the current net message, prefixed by the length and view angles
====================
*/
void CL_WriteDemoMessage (sizebuf_t *msg)
{
  int   len;
  float fl;
  byte  c;

//Con_Printf("write: %ld bytes, %4.4f\n", msg->cursize, realtime);

  if (!cls.demorecording)
    return;

  fl = LittleFloat((float)realtime);
  fwrite (&fl, sizeof(fl), 1, cls.demofile);

  c = dem_read;
  fwrite (&c, sizeof(c), 1, cls.demofile);

  len = LittleLong (msg->cursize);
  fwrite (&len, 4, 1, cls.demofile);
  fwrite (msg->data, msg->cursize, 1, cls.demofile);

  fflush (cls.demofile);
}

/*
====================
CL_GetDemoMessage

  FIXME...
====================
*/
qboolean CL_GetDemoMessage (void)
{
  int   r, i, j;
  float f;
  float demotime;
  byte  c;
  usercmd_t *pcmd;

  // read the time from the packet
  fread(&demotime, sizeof(demotime), 1, cls.demofile);
  demotime = LittleFloat(demotime);

// decide if it is time to grab the next message    
  if (cls.timedemo) {
    if (cls.td_lastframe < 0)
      cls.td_lastframe = demotime;
    else if (demotime > cls.td_lastframe) {
      cls.td_lastframe = demotime;
      // rewind back to time
      fseek(cls.demofile, ftell(cls.demofile) - sizeof(demotime),
          SEEK_SET);
      return 0;   // allready read this frame's message
    }
    if (!cls.td_starttime && cls.state == ca_active) {
      cls.td_starttime = Sys_DoubleTime();
      cls.td_startframe = host_framecount;
    }
    realtime = demotime; // warp
  } else if (!cl.paused && cls.state >= ca_onserver) {  // allways grab until fully connected
    if (realtime + 1.0 < demotime) {
      // too far back
      realtime = demotime - 1.0;
      // rewind back to time
      fseek(cls.demofile, ftell(cls.demofile) - sizeof(demotime),
          SEEK_SET);
      return 0;
    } else if (realtime < demotime) {
      // rewind back to time
      fseek(cls.demofile, ftell(cls.demofile) - sizeof(demotime),
          SEEK_SET);
      return 0;   // don't need another message yet
    }
  } else
    realtime = demotime; // we're warping

  if (cls.state < ca_demostart)
    Host_Error ("CL_GetDemoMessage: cls.state != ca_active");
  
  // get the msg type
  fread (&c, sizeof(c), 1, cls.demofile);
  
  switch (c) {
  case dem_cmd :
    // user sent input
    i = cls.netchan.outgoing_sequence & UPDATE_MASK;
    pcmd = &cl.frames[i].cmd;
    r = fread (pcmd, sizeof(*pcmd), 1, cls.demofile);
    if (r != 1)
    {
      CL_StopPlayback ();
      return 0;
    }
    // byte order stuff
    for (j = 0; j < 3; j++)
      pcmd->angles[j] = LittleFloat(pcmd->angles[j]);
    pcmd->forwardmove = LittleShort(pcmd->forwardmove);
    pcmd->sidemove    = LittleShort(pcmd->sidemove);
    pcmd->upmove      = LittleShort(pcmd->upmove);
    cl.frames[i].senttime = demotime;
    cl.frames[i].receivedtime = -1;   // we haven't gotten a reply yet
    cls.netchan.outgoing_sequence++;
    for (i=0 ; i<3 ; i++)
    {
      r = fread (&f, 4, 1, cls.demofile);
      cl.viewangles[i] = LittleFloat (f);
    }
    break;

  case dem_read:
    // get the next message
    fread (&net_message.cursize, 4, 1, cls.demofile);
    net_message.cursize = LittleLong (net_message.cursize);
  //Con_Printf("read: %ld bytes\n", net_message.cursize);
    if (net_message.cursize > MAX_MSGLEN)
      Sys_Error ("Demo message > MAX_MSGLEN");
    r = fread (net_message.data, net_message.cursize, 1, cls.demofile);
    if (r != 1)
    {
      CL_StopPlayback ();
      return 0;
    }
    break;

  case dem_set :
    fread (&i, 4, 1, cls.demofile);
    cls.netchan.outgoing_sequence = LittleLong(i);
    fread (&i, 4, 1, cls.demofile);
    cls.netchan.incoming_sequence = LittleLong(i);
    break;

  default :
    Con_Printf("Corrupted demo.\n");
    CL_StopPlayback ();
    return 0;
  }

  return 1;
}

/*
====================
CL_GetMessage

Handles recording and playback of demos, on top of NET_ code
====================
*/
qboolean CL_GetMessage (void)
{
  if  (cls.demoplayback)
    return CL_GetDemoMessage ();

  if (!NET_GetPacket ())
    return false;

  CL_WriteDemoMessage (&net_message);
  
  return true;
}


/*
====================
CL_Stop_f

stop recording a demo
====================
*/
void CL_Stop_f (void)
{
  if (!cls.demorecording)
  {
    Con_Printf ("Not recording a demo.\n");
    return;
  }

// write a disconnect message to the demo file
  SZ_Clear (&net_message);
  MSG_WriteLong (&net_message, -1); // -1 sequence means out of band
  MSG_WriteByte (&net_message, svc_disconnect);
  MSG_WriteString (&net_message, "EndOfDemo");
  CL_WriteDemoMessage (&net_message);

// finish up
#ifdef AMIGA
  if (cls.demofile) fclose(cls.demofile);
    cls.demofile=0;
#else
  fclose (cls.demofile);
#endif
  cls.demofile = NULL;
  cls.demorecording = false;
  Con_Printf ("Completed demo\n");
}


/*
====================
CL_WriteDemoMessage

Dumps the current net message, prefixed by the length and view angles
====================
*/
void CL_WriteRecordDemoMessage (sizebuf_t *msg, int seq)
{
  int   len;
  int   i;
  float fl;
  byte  c;

//Con_Printf("write: %ld bytes, %4.4f\n", msg->cursize, realtime);

  if (!cls.demorecording)
    return;

  fl = LittleFloat((float)realtime);
  fwrite (&fl, sizeof(fl), 1, cls.demofile);

  c = dem_read;
  fwrite (&c, sizeof(c), 1, cls.demofile);

  len = LittleLong (msg->cursize + 8);
  fwrite (&len, 4, 1, cls.demofile);

  i = LittleLong(seq);
  fwrite (&i, 4, 1, cls.demofile);
  fwrite (&i, 4, 1, cls.demofile);

  fwrite (msg->data, msg->cursize, 1, cls.demofile);

  fflush (cls.demofile);
}


void CL_WriteSetDemoMessage (void)
{
  int   len;
  float fl;
  byte  c;

//Con_Printf("write: %ld bytes, %4.4f\n", msg->cursize, realtime);

  if (!cls.demorecording)
    return;

  fl = LittleFloat((float)realtime);
  fwrite (&fl, sizeof(fl), 1, cls.demofile);

  c = dem_set;
  fwrite (&c, sizeof(c), 1, cls.demofile);

  len = LittleLong(cls.netchan.outgoing_sequence);
  fwrite (&len, 4, 1, cls.demofile);
  len = LittleLong(cls.netchan.incoming_sequence);
  fwrite (&len, 4, 1, cls.demofile);

  fflush (cls.demofile);
}




/*
====================
CL_Record_f

record <demoname> <server>
====================
*/
void CL_Record_f (void)
{
  int   c;
  char  name[MAX_OSPATH];
  sizebuf_t buf;
  char  buf_data[MAX_MSGLEN];
  int n, i, j;
  char *s;
  entity_t *ent;
  entity_state_t *es, blankes;
  player_info_t *player;
  extern  char gamedirfile[];
  int seq = 1;

  c = Cmd_Argc();
  if (c != 2)
  {
    Con_Printf ("record <demoname>\n");
    return;
  }

  if (cls.state != ca_active) {
    Con_Printf ("You must be connected to record.\n");
    return;
  }

  if (cls.demorecording)
    CL_Stop_f();
  
  sprintf (name, "%s/%s", com_gamedir, Cmd_Argv(1));

//
// open the demo file
//
  COM_DefaultExtension (name, ".qwd");

  cls.demofile = fopen (name, "wb");
  if (!cls.demofile)
  {
    Con_Printf ("ERROR: couldn't open.\n");
    return;
  }

  Con_Printf ("recording to %s.\n", name);
  cls.demorecording = true;

/*-------------------------------------------------*/

// serverdata
  // send the info about the new client to all connected clients
  memset(&buf, 0, sizeof(buf));
  buf.data = buf_data;
  buf.maxsize = sizeof(buf_data);

// send the serverdata
  MSG_WriteByte (&buf, svc_serverdata);
  MSG_WriteLong (&buf, PROTOCOL_VERSION);
  MSG_WriteLong (&buf, cl.servercount);
  MSG_WriteString (&buf, gamedirfile);

  if (cl.spectator)
    MSG_WriteByte (&buf, cl.playernum | 128);
  else
    MSG_WriteByte (&buf, cl.playernum);

  // send full levelname
  MSG_WriteString (&buf, cl.levelname);

  // send the movevars
  MSG_WriteFloat(&buf, movevars.gravity);
  MSG_WriteFloat(&buf, movevars.stopspeed);
  MSG_WriteFloat(&buf, movevars.maxspeed);
  MSG_WriteFloat(&buf, movevars.spectatormaxspeed);
  MSG_WriteFloat(&buf, movevars.accelerate);
  MSG_WriteFloat(&buf, movevars.airaccelerate);
  MSG_WriteFloat(&buf, movevars.wateraccelerate);
  MSG_WriteFloat(&buf, movevars.friction);
  MSG_WriteFloat(&buf, movevars.waterfriction);
  MSG_WriteFloat(&buf, movevars.entgravity);

  // send music
  MSG_WriteByte (&buf, svc_cdtrack);
  MSG_WriteByte (&buf, 0); // none in demos

  // send server info string
  MSG_WriteByte (&buf, svc_stufftext);
  MSG_WriteString (&buf, va("fullserverinfo \"%s\"\n", cl.serverinfo) );

  // flush packet
  CL_WriteRecordDemoMessage (&buf, seq++);
  SZ_Clear (&buf); 

// soundlist
  MSG_WriteByte (&buf, svc_soundlist);
  MSG_WriteByte (&buf, 0);

  n = 0;
  s = cl.sound_name[n+1];
  while (*s) {
    MSG_WriteString (&buf, s);
    if (buf.cursize > MAX_MSGLEN/2) {
      MSG_WriteByte (&buf, 0);
      MSG_WriteByte (&buf, n);
      CL_WriteRecordDemoMessage (&buf, seq++);
      SZ_Clear (&buf); 
      MSG_WriteByte (&buf, svc_soundlist);
      MSG_WriteByte (&buf, n + 1);
    }
    n++;
    s = cl.sound_name[n+1];
  }
  if (buf.cursize) {
    MSG_WriteByte (&buf, 0);
    MSG_WriteByte (&buf, 0);
    CL_WriteRecordDemoMessage (&buf, seq++);
    SZ_Clear (&buf); 
  }

// modellist
  MSG_WriteByte (&buf, svc_modellist);
  MSG_WriteByte (&buf, 0);

  n = 0;
  s = cl.model_name[n+1];
  while (*s) {
    MSG_WriteString (&buf, s);
    if (buf.cursize > MAX_MSGLEN/2) {
      MSG_WriteByte (&buf, 0);
      MSG_WriteByte (&buf, n);
      CL_WriteRecordDemoMessage (&buf, seq++);
      SZ_Clear (&buf); 
      MSG_WriteByte (&buf, svc_modellist);
      MSG_WriteByte (&buf, n + 1);
    }
    n++;
    s = cl.model_name[n+1];
  }
  if (buf.cursize) {
    MSG_WriteByte (&buf, 0);
    MSG_WriteByte (&buf, 0);
    CL_WriteRecordDemoMessage (&buf, seq++);
    SZ_Clear (&buf); 
  }

// spawnstatic

  for (i = 0; i < cl.num_statics; i++) {
    ent = cl_static_entities + i;

    MSG_WriteByte (&buf, svc_spawnstatic);

    for (j = 1; j < MAX_MODELS; j++)
      if (ent->model == cl.model_precache[j])
        break;
    if (j == MAX_MODELS)
      MSG_WriteByte (&buf, 0);
    else
      MSG_WriteByte (&buf, j);

    MSG_WriteByte (&buf, ent->frame);
    MSG_WriteByte (&buf, 0);
    MSG_WriteByte (&buf, ent->skinnum);
    for (j=0 ; j<3 ; j++)
    {
      MSG_WriteCoord (&buf, ent->origin[j]);
      MSG_WriteAngle (&buf, ent->angles[j]);
    }

    if (buf.cursize > MAX_MSGLEN/2) {
      CL_WriteRecordDemoMessage (&buf, seq++);
      SZ_Clear (&buf); 
    }
  }

// spawnstaticsound
  // static sounds are skipped in demos, life is hard

// baselines

  memset(&blankes, 0, sizeof(blankes));
  for (i = 0; i < MAX_EDICTS; i++) {
    es = cl_baselines + i;

    if (memcmp(es, &blankes, sizeof(blankes))) {
      MSG_WriteByte (&buf,svc_spawnbaseline);   
      MSG_WriteShort (&buf, i);

      MSG_WriteByte (&buf, es->modelindex);
      MSG_WriteByte (&buf, es->frame);
      MSG_WriteByte (&buf, es->colormap);
      MSG_WriteByte (&buf, es->skinnum);
      for (j=0 ; j<3 ; j++)
      {
        MSG_WriteCoord(&buf, es->origin[j]);
        MSG_WriteAngle(&buf, es->angles[j]);
      }

      if (buf.cursize > MAX_MSGLEN/2) {
        CL_WriteRecordDemoMessage (&buf, seq++);
        SZ_Clear (&buf); 
      }
    }
  }

  MSG_WriteByte (&buf, svc_stufftext);
  MSG_WriteString (&buf, va("cmd spawn %i 0\n", cl.servercount) );

  if (buf.cursize) {
    CL_WriteRecordDemoMessage (&buf, seq++);
    SZ_Clear (&buf); 
  }

// send current status of all other players

  for (i = 0; i < MAX_CLIENTS; i++) {
    player = cl.players + i;

    MSG_WriteByte (&buf, svc_updatefrags);
    MSG_WriteByte (&buf, i);
    MSG_WriteShort (&buf, player->frags);
    
    MSG_WriteByte (&buf, svc_updateping);
    MSG_WriteByte (&buf, i);
    MSG_WriteShort (&buf, player->ping);
    
    MSG_WriteByte (&buf, svc_updatepl);
    MSG_WriteByte (&buf, i);
    MSG_WriteByte (&buf, player->pl);
    
    MSG_WriteByte (&buf, svc_updateentertime);
    MSG_WriteByte (&buf, i);
    MSG_WriteFloat (&buf, player->entertime);

    MSG_WriteByte (&buf, svc_updateuserinfo);
    MSG_WriteByte (&buf, i);
    MSG_WriteLong (&buf, player->userid);
    MSG_WriteString (&buf, player->userinfo);

    if (buf.cursize > MAX_MSGLEN/2) {
      CL_WriteRecordDemoMessage (&buf, seq++);
      SZ_Clear (&buf); 
    }
  }
  
// send all current light styles
  for (i=0 ; i<MAX_LIGHTSTYLES ; i++)
  {
    MSG_WriteByte (&buf, svc_lightstyle);
    MSG_WriteByte (&buf, (char)i);
    MSG_WriteString (&buf, cl_lightstyle[i].map);
  }

  for (i = 0; i < MAX_CL_STATS; i++) {
    MSG_WriteByte (&buf, svc_updatestatlong);
    MSG_WriteByte (&buf, i);
    MSG_WriteLong (&buf, cl.stats[i]);
    if (buf.cursize > MAX_MSGLEN/2) {
      CL_WriteRecordDemoMessage (&buf, seq++);
      SZ_Clear (&buf); 
    }
  }

#if 0
  MSG_WriteByte (&buf, svc_updatestatlong);
  MSG_WriteByte (&buf, STAT_TOTALMONSTERS);
  MSG_WriteLong (&buf, cl.stats[STAT_TOTALMONSTERS]);

  MSG_WriteByte (&buf, svc_updatestatlong);
  MSG_WriteByte (&buf, STAT_SECRETS);
  MSG_WriteLong (&buf, cl.stats[STAT_SECRETS]);

  MSG_WriteByte (&buf, svc_updatestatlong);
  MSG_WriteByte (&buf, STAT_MONSTERS);
  MSG_WriteLong (&buf, cl.stats[STAT_MONSTERS]);
#endif

  // get the client to check and download skins
  // when that is completed, a begin command will be issued
  MSG_WriteByte (&buf, svc_stufftext);
  MSG_WriteString (&buf, va("skins\n") );

  CL_WriteRecordDemoMessage (&buf, seq++);

  CL_WriteSetDemoMessage();

  // done
}

/*
====================
CL_ReRecord_f

record <demoname>
====================
*/
void CL_ReRecord_f (void)
{
  int   c;
  char  name[MAX_OSPATH];

  c = Cmd_Argc();
  if (c != 2)
  {
    Con_Printf ("rerecord <demoname>\n");
    return;
  }

  if (!*cls.servername) {
    Con_Printf("No server to reconnect to...\n");
    return;
  }

  if (cls.demorecording)
    CL_Stop_f();
  
  sprintf (name, "%s/%s", com_gamedir, Cmd_Argv(1));

//
// open the demo file
//
  COM_DefaultExtension (name, ".qwd");

  cls.demofile = fopen (name, "wb");
  if (!cls.demofile)
  {
    Con_Printf ("ERROR: couldn't open.\n");
    return;
  }

  Con_Printf ("recording to %s.\n", name);
  cls.demorecording = true;

  CL_Disconnect();
  CL_BeginServerConnect();
}


/*
====================
CL_PlayDemo_f

play [demoname]
====================
*/
void CL_PlayDemo_f (void)
{
  char  name[256];

  if (Cmd_Argc() != 2)
  {
    Con_Printf ("play <demoname> : plays a demo\n");
    return;
  }

//
// disconnect from server
//
  CL_Disconnect ();
  
//
// open the demo file
//
  strcpy (name, Cmd_Argv(1));
  COM_DefaultExtension (name, ".qwd");

  Con_Printf ("Playing demo from %s.\n", name);
  COM_FOpenFile (name, &cls.demofile);
  if (!cls.demofile)
  {
    Con_Printf ("ERROR: couldn't open.\n");
    cls.demonum = -1;   // stop demo loop
    return;
  }

  cls.demoplayback = true;
  cls.state = ca_demostart;
  Netchan_Setup (&cls.netchan, net_from, 0);
  realtime = 0;
}

/*
====================
CL_FinishTimeDemo

====================
*/
void CL_FinishTimeDemo (void)
{
  int   frames;
  float time;
  
  cls.timedemo = false;
  
// the first frame didn't count
  frames = (host_framecount - cls.td_startframe) - 1;
  time = Sys_DoubleTime() - cls.td_starttime;
  if (!time)
    time = 1;
  Con_Printf ("%i frames %5.1f seconds %5.1f fps\n", frames, time, frames/time);
}

/*
====================
CL_TimeDemo_f

timedemo [demoname]
====================
*/
void CL_TimeDemo_f (void)
{
  if (Cmd_Argc() != 2)
  {
    Con_Printf ("timedemo <demoname> : gets demo speeds\n");
    return;
  }

  CL_PlayDemo_f ();
  
  if (cls.state != ca_demostart)
    return;

// cls.td_starttime will be grabbed at the second frame of the demo, so
// all the loading time doesn't get counted
  
  cls.timedemo = true;
  cls.td_starttime = 0;
  cls.td_startframe = host_framecount;
  cls.td_lastframe = -1;    // get a new message this frame
}

