/*
Copyright (C) 1996-1997 Id Software, Inc.

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  

See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

*/
// r_surf.c: surface-related refresh code

#include "quakedef.h"
#include "r_local.h"

drawsurf_t  r_drawsurf;

int       lightleft, sourcesstep, blocksize, sourcetstep;
int       lightdelta, lightdeltastep;
int       lightright, lightleftstep, lightrightstep, blockdivshift;
unsigned    blockdivmask;
void      *prowdestbase;
unsigned char *pbasesource;
int       surfrowbytes; // used by ASM files
unsigned    *r_lightptr;
int       r_stepback;
int       r_lightwidth;
int       r_numhblocks, r_numvblocks;
unsigned char *r_source, *r_sourcemax;

void R_DrawSurfaceBlock8_mip0 (void);
void R_DrawSurfaceBlock8_mip1 (void);
void R_DrawSurfaceBlock8_mip2 (void);
void R_DrawSurfaceBlock8_mip3 (void);

static void (*surfmiptable[4])(void) = {
  R_DrawSurfaceBlock8_mip0,
  R_DrawSurfaceBlock8_mip1,
  R_DrawSurfaceBlock8_mip2,
  R_DrawSurfaceBlock8_mip3
};



unsigned    blocklights[18*18];

/*
===============
R_AddDynamicLights
===============
*/
void R_AddDynamicLights (void)
{
  msurface_t *surf;
  int     lnum;
  int     sd, td;
  float   dist, rad, minlight;
  vec3_t    impact, local;
  int     s, t;
  int     i;
  int     smax, tmax;
  mtexinfo_t  *tex;

  surf = r_drawsurf.surf;
  smax = (surf->extents[0]>>4)+1;
  tmax = (surf->extents[1]>>4)+1;
  tex = surf->texinfo;

  for (lnum=0 ; lnum<MAX_DLIGHTS ; lnum++)
  {
    if ( !(surf->dlightbits & (1<<lnum) ) )
      continue;   // not lit by this light

    rad = cl_dlights[lnum].radius;
    dist = DotProduct (cl_dlights[lnum].origin, surf->plane->normal) -
        surf->plane->dist;
    rad -= fabs(dist);
    minlight = cl_dlights[lnum].minlight;
    if (rad < minlight)
      continue;
    minlight = rad - minlight;

    for (i=0 ; i<3 ; i++)
    {
      impact[i] = cl_dlights[lnum].origin[i] -
          surf->plane->normal[i]*dist;
    }

    local[0] = DotProduct (impact, tex->vecs[0]) + tex->vecs[0][3];
    local[1] = DotProduct (impact, tex->vecs[1]) + tex->vecs[1][3];

    local[0] -= surf->texturemins[0];
    local[1] -= surf->texturemins[1];
    
    for (t = 0 ; t<tmax ; t++)
    {
      td = local[1] - t*16;
      if (td < 0)
        td = -td;
      for (s=0 ; s<smax ; s++)
      {
        sd = local[0] - s*16;
        if (sd < 0)
          sd = -sd;
        if (sd > td)
          dist = sd + (td>>1);
        else
          dist = td + (sd>>1);
        if (dist < minlight)
#ifdef QUAKE2
        {
          unsigned temp;
          temp = (rad - dist)*256;
          i = t*smax + s;
          if (!cl_dlights[lnum].dark)
            blocklights[i] += temp;
          else
          {
            if (blocklights[i] > temp)
              blocklights[i] -= temp;
            else
              blocklights[i] = 0;
          }
        }
#else
          blocklights[t*smax + s] += (rad - dist)*256;
#endif
      }
    }
  }
}

/*
===============
R_BuildLightMap

Combine and scale multiple lightmaps into the 8.8 format in blocklights
===============
*/
void R_BuildLightMap (void)
{
  int     smax, tmax;
  int     t;
  int     i, size;
  byte    *lightmap;
  unsigned  scale;
  int     maps;
  msurface_t  *surf;

  surf = r_drawsurf.surf;

  smax = (surf->extents[0]>>4)+1;
  tmax = (surf->extents[1]>>4)+1;
  size = smax*tmax;
  lightmap = surf->samples;

  if (r_fullbright.value || !cl.worldmodel->lightdata)
  {
    for (i=0 ; i<size ; i++)
      blocklights[i] = 0;
    return;
  }

// clear to ambient
  for (i=0 ; i<size ; i++)
    blocklights[i] = r_refdef.ambientlight<<8;


// add all the lightmaps
  if (lightmap)
    for (maps = 0 ; maps < MAXLIGHTMAPS && surf->styles[maps] != 255 ;
       maps++)
    {
      scale = r_drawsurf.lightadj[maps];  // 8.8 fraction   
      for (i=0 ; i<size ; i++)
        blocklights[i] += lightmap[i] * scale;
      lightmap += size; // skip to next lightmap
    }

// add all the dynamic lights
  if (surf->dlightframe == r_framecount)
    R_AddDynamicLights ();

// bound, invert, and shift
  for (i=0 ; i<size ; i++)
  {
    t = (255*256 - (int)blocklights[i]) >> (8 - VID_CBITS);

    if (t < (1 << 6))
      t = (1 << 6);

    blocklights[i] = t;
  }
}


/*
===============
R_TextureAnimation

Returns the proper texture for a given time and base texture
===============
*/
texture_t *R_TextureAnimation (texture_t *base)
{
  int   reletive;
  int   count;

  if (currententity->frame)
  {
    if (base->alternate_anims)
      base = base->alternate_anims;
  }
  
  if (!base->anim_total)
    return base;

  reletive = (int)(cl.time*10) % base->anim_total;

  count = 0;  
  while (base->anim_min > reletive || base->anim_max <= reletive)
  {
    base = base->anim_next;
    if (!base)
      Sys_Error ("R_TextureAnimation: broken cycle");
    if (++count > 100)
      Sys_Error ("R_TextureAnimation: infinite cycle");
  }

  return base;
}


/*
===============
R_DrawSurface
===============
*/
void R_DrawSurface (void)
{
  unsigned char *basetptr;
  int       smax, tmax, twidth;
  int       u;
  int       soffset, basetoffset, texwidth;
  int       horzblockstep;
  unsigned char *pcolumndest;
  void      (*pblockdrawer)(void);
  texture_t   *mt;

// calculate the lightings
  R_BuildLightMap ();
  
  surfrowbytes = r_drawsurf.rowbytes;

  mt = r_drawsurf.texture;
  
  r_source = (byte *)mt + mt->offsets[r_drawsurf.surfmip];
  
// the fractional light values should range from 0 to (VID_GRADES - 1) << 16
// from a source range of 0 - 255
  
  texwidth = mt->width >> r_drawsurf.surfmip;

  blocksize = 16 >> r_drawsurf.surfmip;
  blockdivshift = 4 - r_drawsurf.surfmip;
  blockdivmask = (1 << blockdivshift) - 1;
  
  r_lightwidth = (r_drawsurf.surf->extents[0]>>4)+1;

  r_numhblocks = r_drawsurf.surfwidth >> blockdivshift;
  r_numvblocks = r_drawsurf.surfheight >> blockdivshift;

//==============================

  if (r_pixbytes == 1)
  {
    pblockdrawer = surfmiptable[r_drawsurf.surfmip];
  // TODO: only needs to be set when there is a display settings change
    horzblockstep = blocksize;
  }
  else
  {
    pblockdrawer = R_DrawSurfaceBlock16;
  // TODO: only needs to be set when there is a display settings change
    horzblockstep = blocksize << 1;
  }

  smax = mt->width >> r_drawsurf.surfmip;
  twidth = texwidth;
  tmax = mt->height >> r_drawsurf.surfmip;
  sourcetstep = texwidth;
  r_stepback = tmax * twidth;

  r_sourcemax = r_source + (tmax * smax);

  soffset = r_drawsurf.surf->texturemins[0];
  basetoffset = r_drawsurf.surf->texturemins[1];

// << 16 components are to guarantee positive values for %
  soffset = ((soffset >> r_drawsurf.surfmip) + (smax << 16)) % smax;
  basetptr = &r_source[((((basetoffset >> r_drawsurf.surfmip) 
    + (tmax << 16)) % tmax) * twidth)];

  pcolumndest = r_drawsurf.surfdat;

  for (u=0 ; u<r_numhblocks; u++)
  {
    r_lightptr = blocklights + u;

    prowdestbase = pcolumndest;

    pbasesource = basetptr + soffset;

    (*pblockdrawer)();

    soffset = soffset + blocksize;
    if (soffset >= smax)
      soffset = 0;

    pcolumndest += horzblockstep;
  }
}


//=============================================================================

#if !id386 && !defined(M68KASM) && !defined(PPCASM)
/*
================
R_DrawSurfaceBlock8_mip0
================
*/
void R_DrawSurfaceBlock8_mip0 (void)
{
  int       v, i, b, lightstep, lighttemp, light;
  unsigned char pix, *psource, *prowdest;

  psource = pbasesource;
  prowdest = prowdestbase;

  for (v=0 ; v<r_numvblocks ; v++)
  {
  // FIXME: make these locals?
  // FIXME: use delta rather than both right and left, like ASM?
    lightleft = r_lightptr[0];
    lightright = r_lightptr[1];
    r_lightptr += r_lightwidth;
    lightleftstep = (r_lightptr[0] - lightleft) >> 4;
    lightrightstep = (r_lightptr[1] - lightright) >> 4;

    for (i=0 ; i<16 ; i++)
    {
      lighttemp = lightleft - lightright;
      lightstep = lighttemp >> 4;

      light = lightright;

      for (b=15; b>=0; b--)
      {
        pix = psource[b];
        prowdest[b] = ((unsigned char *)vid.colormap)
            [(light & 0xFF00) + pix];
        light += lightstep;
      }
  
      psource += sourcetstep;
      lightright += lightrightstep;
      lightleft += lightleftstep;
      prowdest += surfrowbytes;
    }

    if (psource >= r_sourcemax)
      psource -= r_stepback;
  }
}


/*
================
R_DrawSurfaceBlock8_mip1
================
*/
void R_DrawSurfaceBlock8_mip1 (void)
{
  int       v, i, b, lightstep, lighttemp, light;
  unsigned char pix, *psource, *prowdest;

  psource = pbasesource;
  prowdest = prowdestbase;

  for (v=0 ; v<r_numvblocks ; v++)
  {
  // FIXME: make these locals?
  // FIXME: use delta rather than both right and left, like ASM?
    lightleft = r_lightptr[0];
    lightright = r_lightptr[1];
    r_lightptr += r_lightwidth;
    lightleftstep = (r_lightptr[0] - lightleft) >> 3;
    lightrightstep = (r_lightptr[1] - lightright) >> 3;

    for (i=0 ; i<8 ; i++)
    {
      lighttemp = lightleft - lightright;
      lightstep = lighttemp >> 3;

      light = lightright;

      for (b=7; b>=0; b--)
      {
        pix = psource[b];
        prowdest[b] = ((unsigned char *)vid.colormap)
            [(light & 0xFF00) + pix];
        light += lightstep;
      }
  
      psource += sourcetstep;
      lightright += lightrightstep;
      lightleft += lightleftstep;
      prowdest += surfrowbytes;
    }

    if (psource >= r_sourcemax)
      psource -= r_stepback;
  }
}


/*
================
R_DrawSurfaceBlock8_mip2
================
*/
void R_DrawSurfaceBlock8_mip2 (void)
{
  int       v, i, b, lightstep, lighttemp, light;
  unsigned char pix, *psource, *prowdest;

  psource = pbasesource;
  prowdest = prowdestbase;

  for (v=0 ; v<r_numvblocks ; v++)
  {
  // FIXME: make these locals?
  // FIXME: use delta rather than both right and left, like ASM?
    lightleft = r_lightptr[0];
    lightright = r_lightptr[1];
    r_lightptr += r_lightwidth;
    lightleftstep = (r_lightptr[0] - lightleft) >> 2;
    lightrightstep = (r_lightptr[1] - lightright) >> 2;

    for (i=0 ; i<4 ; i++)
    {
      lighttemp = lightleft - lightright;
      lightstep = lighttemp >> 2;

      light = lightright;

      for (b=3; b>=0; b--)
      {
        pix = psource[b];
        prowdest[b] = ((unsigned char *)vid.colormap)
            [(light & 0xFF00) + pix];
        light += lightstep;
      }
  
      psource += sourcetstep;
      lightright += lightrightstep;
      lightleft += lightleftstep;
      prowdest += surfrowbytes;
    }

    if (psource >= r_sourcemax)
      psource -= r_stepback;
  }
}


/*
================
R_DrawSurfaceBlock8_mip3
================
*/
void R_DrawSurfaceBlock8_mip3 (void)
{
  int       v, i, b, lightstep, lighttemp, light;
  unsigned char pix, *psource, *prowdest;

  psource = pbasesource;
  prowdest = prowdestbase;

  for (v=0 ; v<r_numvblocks ; v++)
  {
  // FIXME: make these locals?
  // FIXME: use delta rather than both right and left, like ASM?
    lightleft = r_lightptr[0];
    lightright = r_lightptr[1];
    r_lightptr += r_lightwidth;
    lightleftstep = (r_lightptr[0] - lightleft) >> 1;
    lightrightstep = (r_lightptr[1] - lightright) >> 1;

    for (i=0 ; i<2 ; i++)
    {
      lighttemp = lightleft - lightright;
      lightstep = lighttemp >> 1;

      light = lightright;

      for (b=1; b>=0; b--)
      {
        pix = psource[b];
        prowdest[b] = ((unsigned char *)vid.colormap)
            [(light & 0xFF00) + pix];
        light += lightstep;
      }
  
      psource += sourcetstep;
      lightright += lightrightstep;
      lightleft += lightleftstep;
      prowdest += surfrowbytes;
    }

    if (psource >= r_sourcemax)
      psource -= r_stepback;
  }
}
#endif


#if !id386
/*
================
R_DrawSurfaceBlock16

FIXME: make this work
================
*/
void R_DrawSurfaceBlock16 (void)
{
  int       k;
  unsigned char *psource;
  int       lighttemp, lightstep, light;
  unsigned short  *prowdest;

  prowdest = (unsigned short *)prowdestbase;

  for (k=0 ; k<blocksize ; k++)
  {
    unsigned short  *pdest;
    unsigned char pix;
    int       b;

    psource = pbasesource;
    lighttemp = lightright - lightleft;
    lightstep = lighttemp >> blockdivshift;

    light = lightleft;
    pdest = prowdest;

    for (b=0; b<blocksize; b++)
    {
      pix = *psource;
      *pdest = vid.colormap16[(light & 0xFF00) + pix];
      psource += sourcesstep;
      pdest++;
      light += lightstep;
    }

    pbasesource += sourcetstep;
    lightright += lightrightstep;
    lightleft += lightleftstep;
    prowdest = (unsigned short *)((long)prowdest + surfrowbytes);
  }

  prowdestbase = prowdest;
}
#endif


//============================================================================

/*
================
R_GenTurbTile
================
*/
void R_GenTurbTile (pixel_t *pbasetex, void *pdest)
{
  int   *turb;
  int   i, j, s, t;
  byte  *pd;
  
  turb = sintable + ((int)(cl.time*SPEED)&(CYCLE-1));
  pd = (byte *)pdest;

  for (i=0 ; i<TILE_SIZE ; i++)
  {
    for (j=0 ; j<TILE_SIZE ; j++)
    { 
      s = (((j << 16) + turb[i & (CYCLE-1)]) >> 16) & 63;
      t = (((i << 16) + turb[j & (CYCLE-1)]) >> 16) & 63;
      *pd++ = *(pbasetex + (t<<6) + s);
    }
  }
}


/*
================
R_GenTurbTile16
================
*/
void R_GenTurbTile16 (pixel_t *pbasetex, void *pdest)
{
  int       *turb;
  int       i, j, s, t;
  unsigned short  *pd;

  turb = sintable + ((int)(cl.time*SPEED)&(CYCLE-1));
  pd = (unsigned short *)pdest;

  for (i=0 ; i<TILE_SIZE ; i++)
  {
    for (j=0 ; j<TILE_SIZE ; j++)
    { 
      s = (((j << 16) + turb[i & (CYCLE-1)]) >> 16) & 63;
      t = (((i << 16) + turb[j & (CYCLE-1)]) >> 16) & 63;
      *pd++ = d_8to16table[*(pbasetex + (t<<6) + s)];
    }
  }
}


/*
================
R_GenTile
================
*/
void R_GenTile (msurface_t *psurf, void *pdest)
{
  if (psurf->flags & SURF_DRAWTURB)
  {
    if (r_pixbytes == 1)
    {
      R_GenTurbTile ((pixel_t *)
        ((byte *)psurf->texinfo->texture + psurf->texinfo->texture->offsets[0]), pdest);
    }
    else
    {
      R_GenTurbTile16 ((pixel_t *)
        ((byte *)psurf->texinfo->texture + psurf->texinfo->texture->offsets[0]), pdest);
    }
  }
  else if (psurf->flags & SURF_DRAWSKY)
  {
    if (r_pixbytes == 1)
    {
      R_GenSkyTile (pdest);
    }
    else
    {
      R_GenSkyTile16 (pdest);
    }
  }
  else
  {
    Sys_Error ("Unknown tile type");
  }
}

