/*
Copyright (C) 1996-1997 Id Software, Inc.

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  

See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

*/
// r_local.h -- private refresh defs

#ifndef GLQUAKE
#include "r_shared.h"

#define ALIAS_BASE_SIZE_RATIO   (1.0 / 11.0)
          // normalizing factor so player model works out to about
          //  1 pixel per triangle

#define BMODEL_FULLY_CLIPPED  0x10 // value returned by R_BmodelCheckBBox ()
                   //  if bbox is trivially rejected

//===========================================================================
// viewmodel lighting

typedef struct {
  int     ambientlight;
  int     shadelight;
  float   *plightvec;
} alight_t;

//===========================================================================
// clipped bmodel edges

typedef struct bedge_s
{
  mvertex_t   *v[2];
  struct bedge_s  *pnext;
} bedge_t;

typedef struct {
  float fv[3];    // viewspace x, y
} auxvert_t;

//===========================================================================

extern cvar_t r_draworder;
extern cvar_t r_speeds;
extern cvar_t r_timegraph;
extern cvar_t r_graphheight;
extern cvar_t r_clearcolor;
extern cvar_t r_waterwarp;
extern cvar_t r_fullbright;
extern cvar_t r_drawentities;
extern cvar_t r_aliasstats;
extern cvar_t r_dspeeds;
extern cvar_t r_drawflat;
extern cvar_t r_ambient;
extern cvar_t r_reportsurfout;
extern cvar_t r_maxsurfs;
extern cvar_t r_numsurfs;
extern cvar_t r_reportedgeout;
extern cvar_t r_maxedges;
extern cvar_t r_numedges;

#define XCENTERING  (1.0 / 2.0)
#define YCENTERING  (1.0 / 2.0)

#define CLIP_EPSILON    0.001

#define BACKFACE_EPSILON  0.01

//===========================================================================

#define DIST_NOT_SET  98765

// !!! if this is changed, it must be changed in asm_draw.h too !!!
typedef struct clipplane_s
{
  vec3_t    normal;
  float   dist;
  struct    clipplane_s *next;
  byte    leftedge;
  byte    rightedge;
  byte    reserved[2];
} clipplane_t;

extern  clipplane_t view_clipplanes[4];

//=============================================================================

void R_RenderWorld (void);

//=============================================================================

extern  mplane_t  screenedge[4];

extern  vec3_t  r_origin;

extern  vec3_t  r_entorigin;

extern  float screenAspect;
extern  float verticalFieldOfView;
extern  float xOrigin, yOrigin;

extern  int   r_visframecount;

//=============================================================================

extern int  vstartscan;


void R_ClearPolyList (void);
void R_DrawPolyList (void);

//
// current entity info
//
extern  qboolean    insubmodel;
extern  vec3_t      r_worldmodelorg;


void R_DrawSprite (void);
void R_RenderFace (msurface_t *fa, int clipflags);
void R_RenderPoly (msurface_t *fa, int clipflags);
void R_RenderBmodelFace (bedge_t *pedges, msurface_t *psurf);
void R_TransformPlane (mplane_t *p, float *normal, float *dist);
void R_TransformFrustum (void);
void R_SetSkyFrame (void);
void R_DrawSurfaceBlock16 (void);
void R_DrawSurfaceBlock8 (void);
texture_t *R_TextureAnimation (texture_t *base);

#if id386

void R_DrawSurfaceBlock8_mip0 (void);
void R_DrawSurfaceBlock8_mip1 (void);
void R_DrawSurfaceBlock8_mip2 (void);
void R_DrawSurfaceBlock8_mip3 (void);

#endif

void R_GenSkyTile (void *pdest);
void R_GenSkyTile16 (void *pdest);
void R_Surf8Patch (void);
void R_Surf16Patch (void);
void R_DrawSubmodelPolygons (model_t *pmodel, int clipflags);
void R_DrawSolidClippedSubmodelPolygons (model_t *pmodel);

void R_AddPolygonEdges (emitpoint_t *pverts, int numverts, int miplevel);
surf_t *R_GetSurf (void);
void R_AliasDrawModel (alight_t *plighting);
void R_BeginEdgeFrame (void);
void R_ScanEdges (void);
void D_DrawSurfaces (void);
void R_InsertNewEdges (edge_t *edgestoadd, edge_t *edgelist);
void R_StepActiveU (edge_t *pedge);
void R_RemoveEdges (edge_t *pedge);

extern void R_Surf8Start (void);
extern void R_Surf8End (void);
extern void R_Surf16Start (void);
extern void R_Surf16End (void);
extern void R_EdgeCodeStart (void);
extern void R_EdgeCodeEnd (void);

extern void R_RotateBmodel (void);

extern int  c_faceclip;
extern int  r_polycount;
extern int  r_wholepolycount;

extern  model_t   *cl_worldmodel;

extern int    *pfrustum_indexes[4];

// !!! if this is changed, it must be changed in asm_draw.h too !!!
#define NEAR_CLIP 0.01

extern int      ubasestep, errorterm, erroradjustup, erroradjustdown;
extern int      vstartscan;

extern fixed16_t  sadjust, tadjust;
extern fixed16_t  bbextents, bbextentt;

#define MAXBVERTINDEXES 1000  // new clipped vertices when clipping bmodels
                //  to the world BSP
extern mvertex_t  *r_ptverts, *r_ptvertsmax;

extern vec3_t     sbaseaxis[3], tbaseaxis[3];
extern float      entity_rotation[3][3];

extern int    reinit_surfcache;

extern int    r_currentkey;
extern int    r_currentbkey;

typedef struct btofpoly_s {
  int     clipflags;
  msurface_t  *psurf;
} btofpoly_t;

#define MAX_BTOFPOLYS 5000  // FIXME: tune this

extern int      numbtofpolys;
extern btofpoly_t *pbtofpolys;

void  R_InitTurb (void);
void  R_ZDrawSubmodelPolys (model_t *clmodel);

//=========================================================
// Alias models
//=========================================================

#define MAXALIASVERTS   2000  // TODO: tune this
#define ALIAS_Z_CLIP_PLANE  5

extern int        numverts;
extern int        a_skinwidth;
extern mtriangle_t    *ptriangles;
extern int        numtriangles;
extern aliashdr_t   *paliashdr;
extern mdl_t      *pmdl;
extern float      leftclip, topclip, rightclip, bottomclip;
extern int        r_acliptype;
extern finalvert_t    *pfinalverts;
extern auxvert_t    *pauxverts;

qboolean R_AliasCheckBBox (void);

//=========================================================
// turbulence stuff

#define AMP   8*0x10000
#define AMP2  3
#define SPEED 20

//=========================================================
// particle stuff

void R_DrawParticles (void);
void R_InitParticles (void);
void R_ClearParticles (void);
void R_ReadPointFile_f (void);
void R_SurfacePatch (void);

extern int    r_amodels_drawn;
extern edge_t *auxedges;
extern int    r_numallocatededges;
extern edge_t *r_edges, *edge_p, *edge_max;

extern  edge_t  *newedges[MAXHEIGHT];
extern  edge_t  *removeedges[MAXHEIGHT];

extern  int screenwidth;

// FIXME: make stack vars when debugging done
extern  edge_t  edge_head;
extern  edge_t  edge_tail;
extern  edge_t  edge_aftertail;
extern int    r_bmodelactive;
extern vrect_t  *pconupdate;

extern float    aliasxscale, aliasyscale, aliasxcenter, aliasycenter;
extern float    r_aliastransition, r_resfudge;

extern int    r_outofsurfaces;
extern int    r_outofedges;

extern mvertex_t  *r_pcurrentvertbase;
extern int      r_maxvalidedgeoffset;

void R_AliasClipTriangle (mtriangle_t *ptri);

extern float  r_time1;
extern float  dp_time1, dp_time2, db_time1, db_time2, rw_time1, rw_time2;
extern float  se_time1, se_time2, de_time1, de_time2, dv_time1, dv_time2;
extern int    r_frustum_indexes[4*6];
extern int    r_maxsurfsseen, r_maxedgesseen, r_cnumsurfs;
extern qboolean r_surfsonstack;
extern cshift_t cshift_water;
extern qboolean r_dowarpold, r_viewchanged;

extern mleaf_t  *r_viewleaf, *r_oldviewleaf;

extern vec3_t r_emins, r_emaxs;
extern mnode_t  *r_pefragtopnode;
extern int    r_clipflags;
extern int    r_dlightframecount;
extern qboolean r_fov_greater_than_90;

void R_StoreEfrags (efrag_t **ppefrag);
void R_TimeRefresh_f (void);
void R_TimeGraph (void);
void R_PrintAliasStats (void);
void R_PrintTimes (void);
void R_PrintDSpeeds (void);
void R_AnimateLight (void);
int R_LightPoint (vec3_t p);
void R_SetupFrame (void);
void R_cshift_f (void);
void R_EmitEdge (mvertex_t *pv0, mvertex_t *pv1);
void R_ClipEdge (mvertex_t *pv0, mvertex_t *pv1, clipplane_t *clip);
void R_SplitEntityOnNode2 (mnode_t *node);
void R_MarkLights (dlight_t *light, int bit, mnode_t *node);

