/*
Copyright (C) 1996-1997 Id Software, Inc.

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  

See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

*/
// in_sun.c -- SUN/X mouse input handler

#include <sys/time.h>
#include <sys/types.h>
#include <unistd.h>
#include <signal.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <sys/ipc.h>
#include <sys/shm.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/Xatom.h>
#include <X11/keysym.h>

#include "quakedef.h"


//
// typedefs and defines
//

#define MOUSE_SCALE   4

//
// externs
//

extern Display      *x_disp;
extern int        x_screen, x_screen_width, x_screen_height;
extern int      x_center_height, x_center_width;
extern int        x_std_event_mask;
extern Window     x_win, x_root_win;
extern qboolean     x_fullscreen;
extern qboolean     x_focus;
extern int      global_dx, global_dy;
//
// globals
//

cvar_t          _windowed_mouse = {"_windowed_mouse","1", true};
int         x_root, y_root;
int         x_root_old, y_root_old;
//
// locals
//

static int        x_mouse_num, x_mouse_denom, x_mouse_thresh;


static qboolean x_grabbed = false;

//
// IN_CenterMouse - center the mouse in the screen
//

void IN_CenterMouse( void )
{
  CheckMouseState();

  if (!x_grabbed)
    return;

  XSelectInput( x_disp, x_win, x_std_event_mask & ~PointerMotionMask );
  XWarpPointer( x_disp, None, x_root_win, 0, 0, 0, 0, x_center_width,
          x_center_height );
  XSelectInput( x_disp, x_win, x_std_event_mask );
}

//
// Check to see if we have grabbed the mouse or not and deal with it
// appropriately
//
static void CheckMouseState(void)
{
  if (x_focus && _windowed_mouse.value && !x_grabbed) {
    x_grabbed = true;
    printf("fooling with mouse!\n");
    if (XGetPointerControl( x_disp, &x_mouse_num, &x_mouse_denom, &x_mouse_thresh ))
      printf( "XGetPointerControl failed!\n" );
    //printf( "mouse %d/%d thresh %d\n", x_mouse_num, x_mouse_denom, x_mouse_thresh );

    // make input rawer
    XAutoRepeatOff(x_disp);
    XGrabKeyboard(x_disp, x_win, True, GrabModeAsync, GrabModeAsync, CurrentTime);
    XGrabPointer(x_disp, x_win, True, 
           PointerMotionMask | ButtonPressMask | ButtonReleaseMask, 
           GrabModeAsync, GrabModeAsync, None, None, CurrentTime);

//    if (XChangePointerControl( x_disp, True, True, 1, MOUSE_SCALE, x_mouse_thresh ))
//      printf( "XChangePointerControl failed!\n" );

    IN_CenterMouse();

    // safe initial values
    x_root = x_root_old = vid.width >> 1;
    y_root = y_root_old = vid.height >> 1;
  } else if (x_grabbed && (!_windowed_mouse.value || !x_focus)) {
    printf("fooling with mouse!\n");
    x_grabbed = false;
    // undo mouse warp
    if (XChangePointerControl( x_disp, True, True, x_mouse_num, x_mouse_denom, x_mouse_thresh ))
      printf( "XChangePointerControl failed!\n" );

    XUngrabPointer( x_disp, CurrentTime );
    XUngrabKeyboard( x_disp, CurrentTime );
    XAutoRepeatOn( x_disp );
  }
}


//
// IN_Init - setup mouse input
//

void IN_Init (void)
{
    if (!x_disp) Sys_Error( "X display not open!\n" );

    Cvar_RegisterVariable (&_windowed_mouse);

  // we really really want to clean these up...
    atexit( IN_Shutdown );
}

//
// IN_Shutdown - clean up mouse settings (must be done from signal handler too!)
//

void IN_Shutdown (void)
{
    if (!x_disp) return;

  // undo mouse warp
  if (XChangePointerControl( x_disp, True, True, x_mouse_num, x_mouse_denom, x_mouse_thresh ))
    printf( "XChangePointerControl failed!\n" );

  XUngrabPointer( x_disp, CurrentTime );
  XUngrabKeyboard( x_disp, CurrentTime );
  XAutoRepeatOn( x_disp );
}

//
// IN_Commands - process buttons
//

void IN_Commands (void)
{
  // done in X event handler
}

//
// IN_Move - process mouse moves
//

void
IN_Move (usercmd_t *cmd)
{
  static int last_dx, last_dy;
  static long long last_movement;
  long long now, gethrtime();

  int dx, dy;

  CheckMouseState();


  if (!x_grabbed)
    return; // no mouse movement
  

  now = gethrtime();

  dx = global_dx;
  global_dx = 0;

  dy = global_dy;
  global_dy = 0;
  
//  printf("GOT: dx %d dy %d\n", dx, dy);

  dx *= sensitivity.value;
  dy *= sensitivity.value;

//
//  implement low pass filter to smooth motion a bit
//  
  if (now - last_movement > 100000000) {
    dx = .6 * dx;
    dy = .6 * dy;
  }
  last_movement = now;

  dx = .6 * dx + .4 * last_dx;
  dy = .6 * dy + .4 * last_dy;


  last_dx = dx;
  last_dy = dy;

  if (!dx && !dy) {
    if (in_mlook.state & 1) 
      V_StopPitchDrift ();
    return;
  }
  
  // add mouse X/Y movement to cmd
  if ((in_strafe.state & 1) || (lookstrafe.value && (in_mlook.state & 1)))
    cmd->sidemove += m_side.value * dx;
  else 
    cl.viewangles[YAW] -= m_yaw.value * dx;

  if (in_mlook.state & 1) 
    V_StopPitchDrift ();
      
  if ((in_mlook.state & 1) && !(in_strafe.state & 1)) {
    cl.viewangles[PITCH] += m_pitch.value * dy;
    if (cl.viewangles[PITCH] > 80) cl.viewangles[PITCH] = 80;
    if (cl.viewangles[PITCH] < -70) cl.viewangles[PITCH] = -70;
  }
  else {
    if ((in_strafe.state & 1) && noclip_anglehack) cmd->upmove -= m_forward.value * dy;
    else cmd->forwardmove -= m_forward.value * dy;
  }
}
