/*
 * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
 *
 * Permission to use, copy, modify, distribute, and sell this software and
 * its documentation for any purpose is hereby granted without fee, provided
 * that (i) the above copyright notices and this permission notice appear in
 * all copies of the software and related documentation, and (ii) the name of
 * Silicon Graphics may not be used in any advertising or
 * publicity relating to the software without the specific, prior written
 * permission of Silicon Graphics.
 *
 * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
 * ANY KIND,
 * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
 * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
 *
 * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
 * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
 * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
 * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
 * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
 * OF THIS SOFTWARE.
 */
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <stdlib.h>
#include "gltk.h"

GLenum doubleBuffer, directRender;
GLint thing1, thing2;

static void Init(void)
{

  glClearColor(0.0, 0.0, 0.0, 0.0);
  glClearAccum(0.0, 0.0, 0.0, 0.0);

  thing1 = glGenLists(1);
  glNewList(thing1, GL_COMPILE);
  glColor3f(1.0, 0.0, 0.0);
  glRectf(-1.0, -1.0, 1.0, 0.0);
  glEndList();

  thing2 = glGenLists(1);
  glNewList(thing2, GL_COMPILE);
  glColor3f(0.0, 1.0, 0.0);
  glRectf(0.0, -1.0, 1.0, 1.0);
  glEndList();
}

static void Reshape(int width, int height)
{

  glViewport(0, 0, (GLint) width, (GLint) height);

  glMatrixMode(GL_PROJECTION);
  glLoadIdentity();
  glMatrixMode(GL_MODELVIEW);
  glLoadIdentity();
}

static GLenum Key(int key, GLenum mask)
{

  switch (key) {
    case TK_ESCAPE:
      tkQuit();
    case TK_1:
      glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
      break;
    case TK_2:
      glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
      break;
    default:
      return GL_FALSE;
  }
  return GL_TRUE;
}

static void Draw(void)
{

  glPushMatrix();

  glScalef(0.8, 0.8, 1.0);

  glClear(GL_COLOR_BUFFER_BIT);
  glCallList(thing1);
  glAccum(GL_LOAD, 0.5);

  glClear(GL_COLOR_BUFFER_BIT);
  glCallList(thing2);
  glAccum(GL_ACCUM, 0.5);

  glAccum(GL_RETURN, 1.0);

  glPopMatrix();

  glFlush();

  if (doubleBuffer) {
    tkSwapBuffers();
  }
}

static GLenum Args(int argc, char **argv)
{
  GLint i;

  doubleBuffer = GL_FALSE;
  directRender = GL_TRUE;

  for (i = 1; i < argc; i++) {
    if (strcmp(argv[i], "-sb") == 0) {
      doubleBuffer = GL_FALSE;
    }
    else if (strcmp(argv[i], "-db") == 0) {
      doubleBuffer = GL_TRUE;
    }
    else if (strcmp(argv[i], "-dr") == 0) {
      directRender = GL_TRUE;
    }
    else if (strcmp(argv[i], "-ir") == 0) {
      directRender = GL_FALSE;
    }
    else {
      printf("%s (Bad option).\n", argv[i]);
      return GL_FALSE;
    }
  }
  return GL_TRUE;
}

void main(int argc, char **argv)
{
  GLenum type;

  if (Args(argc, argv) == GL_FALSE) {
    tkQuit();
  }

  tkInitPosition(0, 0, 300, 300);

  type = TK_RGB | TK_ACCUM;
  type |= (doubleBuffer) ? TK_DOUBLE : TK_SINGLE;
  type |= (directRender) ? TK_DIRECT : TK_INDIRECT;
  tkInitDisplayMode(type);

  if (tkInitWindow("Accum Test") == GL_FALSE) {
    tkQuit();
  }

  Init();

  tkExposeFunc(Reshape);
  tkReshapeFunc(Reshape);
  tkKeyDownFunc(Key);
  tkDisplayFunc(Draw);
  tkExec();
}
