## version $VER: XX.catalog XX.XX (XX.XX.XX)
## codeset X
## language X
;
MSG_PORTNAME

; ARexx port name: %s\n;
MSG_GAMEOVER

; Game over;
MSG_COUNT

; %2ld for %s %ld\n%2ld for %s %ld;
MSG_CONTINUE

; Continue;
MSG_PLAYER

; player;
MSG_COMPUTER

; computer;
MSG_PROJECT

; Project;
MSG_ABOUT

; ?\0About...;
MSG_RESET

; R\0Reset;
MSG_QUIT

; Q\0Quit;
MSG_SETTINGS

; Settings;
MSG_SHOWMOVES

; S\0Show Moves;
MSG_DEEP

; D\0DeepThought;
MSG_FASTMOVES

; F\0Fast Moves;
MSG_PLAYER1

; Player 1;
MSG_PLAYER2

; Player 2;
MSG_HUMAN

; Human;
MSG_LEVEL1

; Level 1;
MSG_LEVEL2

; Level 2;
MSG_LEVEL3

; Level 3;
MSG_LEVEL4

; Level 4;
MSG_LEVEL5

; Level 5;
MSG_LEVEL6

; Level 6;
MSG_LEVEL7

; Level 7;
MSG_LEVEL8

; Level 8;
MSG_LEVEL9

; Level 9;
