## languages deutsch,ÃeÓtina,français
## version $VER: ScalosPattern.catalog 1.0 (5.9.97)
## codeset 0
## autonum 0
## localepath Locale:catalogs/
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Scalos_Pattern
Scalos Pattern
Scalos Pattern
Motif de Scalos
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Patternlist
Patternlist
Seznam vzorÊ
Liste de motif
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No_remap
Nicht anpassen
NepÒemapovÁvat
Ne pas recolorier
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Tiled
gekachelt
vedle sebe
Carrelé
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New
Neu
NovÙ
Nouveau
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Delete
Löschen
Smazat
Effacer
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Save
Speichern
UloÚit
Sauver
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Use
Benutzen
PouÚÉt
Utiliser
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Cancel
Abbrechen
ZruÓit
Annuler
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Screen
Bildschirm
Obrazovka
Écran
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Workbench
Workbench
Workbench
Workbench
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Window
Fenster
Okno
Fenêtre
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Open...
Öffnen...
OtevÒÉt...
Ouvrir.....
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Save_As...
Speichern als...
UloÚit jako...
Sauver en...
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Quit
Beenden
SkonÃit
Quitter
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Project
Projekt
Projekt
Projet
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Last_Saved
auf zuletzt gespeichertes
Naposledy uloÚen×
Dernière sauvegardée
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Edit
Verändern
õpravy
Configuration
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Create_Icons?
Piktogramme erzeugen?
VytvÁÒet ikony?
Créer icône?
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Settings
Einstellungen
NastavenÉ
Option
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Reset_To_Defaults
auf Vorgaben zurücksetzen
Syst×mov×
Par défaut
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Restore
auf vorherigen Stand
PÒedchozÉ
Restaurer
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About_MUI...
Über MUI...
O MUI...
A propos de MUI...
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Fit_Size
Größe anpassen
VhodnÁ velikost
Ajuster la taille
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Centered
zentrieren
Vycentrovat
Centrer
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Exact
Exakt
PÒesnÙ
Exact
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Image
Bild
ObrÁzek
Image
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Icon
Piktogramm
Ikona
Icône
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GUI
GUI
GUI
GUI
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Pen_Precision:
Stiftgenauigkeit
PÒesnost pera
Précision couleur
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use_GUIGfx:
benutze GUIGfx
pouÚÉt GUIGfx
Utiliser GUIGfx
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Colorweight
Farbgewichtung:
ZatÉÚenÉ per:
Contrast:
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GUIGfx_Options
GUIGfx Optionen
NastavenÉ GUIGfx 
Options GUIGfx
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AutoDither
AutoDither
AutoDither
Filtre Auto
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Dithering:
Dithering:
Dithering:
Filtres:
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Ditheramount:
Dither-menge:
Hustota
Nombre de Filtres:
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None
Aus
VypnutÙ
Aucun
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Floyd_Steinberg
Floyd Steinberg
Floyd Steinberg
Floyd Steinberg
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Random
Zufall
NÁhodnÙ
Hasard
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Picture:
Bild:
ObrÁzek:
Image:
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Pattern
Pattern
Vzor
Motif
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Defaults
Voreinstellungen
StandardnÉ
Configuration
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Desktop:
Desktop:
Desktop:
Bureau:
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Screen2:
Bildschirm:
Obrazovka:
Écran:
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Window2:
Fenster:
Okno:
Fenêtre:
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asyncron_layout:
asyncrones Berechnen:
asynchronnÉ layout:
Calculer en asyncrone:
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use_friendbitmap:
benutze Friendbitmap:
pouÚÉt blÉzkou bitmapu:
Utiliser autre bitmap:
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none2
aus
ÚÁdnÙ
aucun
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always_relayout:
immer neuberechnen:
vÚdy novÅ propoÃÉtat:
Toujours recalculer:
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randomize_everytime:
ständiger Zufall:
PokaÚd× nÁhodnÙ vÙbÅr:
Toujours au hasard:
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Asyncron-Task_priority:
Priorität des asyncron Tasks
Priorita asynchronnÉch Õloh
Priorité des tâches asyncrones
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Sort_List
Sortieren
SetÒÉdit
Trier
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TextMode:
TextModus:
TextovÙ reÚim:
Mode texte:
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checkmarkgadbubble
Don't remap the colors\nof the picture if set.
Don't remap the colors\nof the picture if set.
Don't remap the colors\nof the picture if set.
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checkmarkasyncbubble
Render the picture while reading\nthe icons instead of waiting for\nthe layout to finish before\nopening the window if set.
Render the picture while reading\nthe icons instead of waiting for\nthe layout to finish before\nopening the window if set.
Render the picture while reading\nthe icons instead of waiting for\nthe layout to finish before\nopening the window if set.
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checkmarkfriendbubble
Speed up the pattern refresh\nby using a second bitmap if set.\nThis is ignored if you use\na V43 picture.datatype or\nGUIGFX because they do it\nthemselves.
Speed up the pattern refresh\nby using a second bitmap if set.\nThis is ignored if you use\na V43 picture.datatype or\nGUIGFX because they do it\nthemselves.
Speed up the pattern refresh\nby using a second bitmap if set.\nThis is ignored if you use\na V43 picture.datatype or\nGUIGFX because they do it\nthemselves.
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checkmarkenhbubble
The GUIGFX library gives you\nsome very fast routines e.g. for\ncolorreduction and dithering.\nUse guigfx.library if set.
The GUIGFX library gives you\nsome very fast routines e.g. for\ncolorreduction and dithering.\nUse guigfx.library if set.
The GUIGFX library gives you\nsome very fast routines e.g. for\ncolorreduction and dithering.\nUse guigfx.library if set.
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checkmarkautoDitherbubble
If set, dithering will be enabled\nautomatically if the picture would\nloose too many pens.
If set, dithering will be enabled\nautomatically if the picture would\nloose too many pens.
If set, dithering will be enabled\nautomatically if the picture would\nloose too many pens.
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checkmarkrelayoutbubble
Scales the picture again if you\nchange the window size if set.
Scales the picture again if you\nchange the window size if set.
Scales the picture again if you\nchange the window size if set.
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checkmarkrandombubble
Selects one of the random patterns\neverytime you open a window instead\nof randomizing the patterns only at\nstartup if set.
Selects one of the random patterns\neverytime you open a window instead\nof randomizing the patterns only at\nstartup if set.
Selects one of the random patterns\neverytime you open a window instead\nof randomizing the patterns only at\nstartup if set.
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savebuttonbubble
Save settings and quit.
Save settings and quit.
Save settings and quit.
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usebuttonbubble
Use settings and quit.
Use settings and quit.
Use settings and quit.
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cancelbuttonbubble
Quit without saving.
Quit without saving.
Quit without saving.
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numbuttonbubble
The number assigns the pattern\nto the Desktop, Screen, Window\nand/or Textmode of the Defaults\npage.
The number assigns the pattern\nto the Desktop, Screen, Window\nand/or Textmode of the Defaults\npage.
The number assigns the pattern\nto the Desktop, Screen, Window\nand/or Textmode of the Defaults\npage.
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precsliderbubble
Select the precision of the\npens for the picture.
Select the precision of the\npens for the picture.
Select the precision of the\npens for the picture.
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colorssliderbubble
How many free pens should\nbe used for the picture.
How many free pens should\nbe used for the picture.
How many free pens should\nbe used for the picture.
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cycledithermodebubble
The routine that is used when\nthere is no free pen. In that\ncase a color is made of many\npoints with different colors\nclose to each other.
The routine that is used when\nthere is no free pen. In that\ncase a color is made of many\npoints with different colors\nclose to each other.
The routine that is used when\nthere is no free pen. In that\ncase a color is made of many\npoints with different colors\nclose to each other.
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sliderditheramountbubble
A parameter for the dithering\nroutine.
A parameter for the dithering\nroutine.
A parameter for the dithering\nroutine.
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sliderwbbubble
The number that should be used for\nthe Desktop pattern to get assigned.\nA pattern with the assigned number\none and a one selected for Desktop\nand Window means that the Window\nand Desktop patterns should be that\npattern.\nAll patterns with the same\nnumber are selected by random.
The number that should be used for\nthe Desktop pattern to get assigned.\nA pattern with the assigned number\none and a one selected for Desktop\nand Window means that the Window\nand Desktop patterns should be that\npattern.\nAll patterns with the same\nnumber are selected by random.
The number that should be used for\nthe Desktop pattern to get assigned.\nA pattern with the assigned number\none and a one selected for Desktop\nand Window means that the Window\nand Desktop patterns should be that\npattern.\nAll patterns with the same\nnumber are selected by random.
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sliderscreenbubble
The number that should be used for\nthe Screen pattern to get assigned.\nA pattern with the assigned number\none and a one selected for Desktop\nand Window means that the Window\nand Desktop patterns should be that\npattern.\nAll patterns with the same\nnumber are selected by random.
The number that should be used for\nthe Screen pattern to get assigned.\nA pattern with the assigned number\none and a one selected for Desktop\nand Window means that the Window\nand Desktop patterns should be that\npattern.\nAll patterns with the same\nnumber are selected by random.
The number that should be used for\nthe Screen pattern to get assigned.\nA pattern with the assigned number\none and a one selected for Desktop\nand Window means that the Window\nand Desktop patterns should be that\npattern.\nAll patterns with the same\nnumber are selected by random.
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sliderwinbubble
The number that should be used for\nthe Window pattern to get assigned.\nA pattern with the assigned number\none and a one selected for Desktop\nand Window means that the Window\nand Desktop patterns should be that\npattern.\nAll patterns with the same\nnumber are selected by random.
The number that should be used for\nthe Window pattern to get assigned.\nA pattern with the assigned number\none and a one selected for Desktop\nand Window means that the Window\nand Desktop patterns should be that\npattern.\nAll patterns with the same\nnumber are selected by random.
The number that should be used for\nthe Window pattern to get assigned.\nA pattern with the assigned number\none and a one selected for Desktop\nand Window means that the Window\nand Desktop patterns should be that\npattern.\nAll patterns with the same\nnumber are selected by random.
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slidertextbubble
The number that should be used for\nthe Textmode pattern to get assigned.\nA pattern with the assigned number\none and a one selected for Desktop\nand Window means that the Window\nand Desktop patterns should be that\npattern.\n(Window Menu: View by >> Text)\nAll patterns with the same\nnumber are selected by random.
The number that should be used for\nthe Textmode pattern to get assigned.\nA pattern with the assigned number\none and a one selected for Desktop\nand Window means that the Window\nand Desktop patterns should be that\npattern.\n(Window Menu: View by >> Text)\nAll patterns with the same\nnumber are selected by random.
The number that should be used for\nthe Textmode pattern to get assigned.\nA pattern with the assigned number\none and a one selected for Desktop\nand Window means that the Window\nand Desktop patterns should be that\npattern.\n(Window Menu: View by >> Text)\nAll patterns with the same\nnumber are selected by random.
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slidertaskpribubble
Task priority of the\nasynclayout task.
Task priority of the\nasynclayout task.
Task priority of the\nasynclayout task.
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previewimagebubble
Click here to see\nthe selected picture.
Click here to see\nthe selected picture.
Click here to see\nthe selected picture.
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cyclegadbubble
Do you want a pattern to be scaled\n("Fit Size") or do you want a pattern\nto be made of many instances of that\npattern put together like a mosiac\n("Tiled") when resizing the window.\nIf you like to use "Fit Size" you have\nto enable "use GUIGFX".
Do you want a pattern to be scaled\n("Fit Size") or do you want a pattern\nto be made of many instances of that\npattern put together like a mosiac\n("Tiled") when resizing the window.\nIf you like to use "Fit Size" you have\nto enable "use GUIGFX".
Do you want a pattern to be scaled\n("Fit Size") or do you want a pattern\nto be made of many instances of that\npattern put together like a mosiac\n("Tiled") when resizing the window.\nIf you like to use "Fit Size" you have\nto enable "use GUIGFX".
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About
Über
About
About
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