## version $VER: Chess 2.14 (11.07.1997) (Copyright © Dez.1996 by Michael Christoph) 
## language ???
## codeset 0
;
; catcomp Chess.cd Chess_???.ct CATALOG catalogs/???/Chess.catalog NOOPTIM
;
;
TX_Ok

; Ok
;
TX__Ok

; _Ok
;
TX__Cancel

; _Cancel
;
TX__Break

; _Break
;
TX_Error

; Error
;
TX_PrgHelpText

; $H(PUBSCREEN/K)Name of the pubscreen we visite (Default-Pub-Screen)\; $H(DRAWER/K)Name of drawer with chessboard and figures (Default \"Gfx\")\
; $H(OFFSETX/K/N)Pixel-offset to first field from left (Default 30)\
; $H(OFFSETY/K/N)Pixel-offset to first field from top (Default 8)\
; $H(AUDIO/S)Playing samples for many things (Default ON)\
; $H(Env-Variable)- none -
;
TX_PrgHeader

; Chess - same name society game
;
TX_Error_OpenFailed

; \nOpen %s V%ld failed.
;
TX_Error_OpenFailedErr

; \nOpen %s V%ld failed.\n(Errorcode %ld)
;
TX_Error_CreateTimerIO

; Can't create IORequest for timer.
;
TX_Error_OutOfMem

; Out of memory.
;
TX_Error_GenerateEnv

; Can't generate enviroment.
;
TX_Error_LoadPieceset

; Error by load pieceset.
;
TX_Error_MenuLayout

; Layout menu failed.
;
TX_Error_MenuCreate

; Create menu failed.
;
TX_Error_OpenWindow

; Open window failed.
;
TX_Error_PiecesetDrawer

; Pieceset-drawer\n<%.60s>\ndoes not exists.
;
TX_Error_FindPubscreen

; Can't find pubscreen\n<%.60s>.
;
TX_Error_NoDefPubscreen

; Can't find\ndefault-pubscreen.
;
TX_Error_CreateSGOS

; Create SGOSInfo failed.
;
TX_Error_LoadMarkField

; \nLoad markfield <%.60s> failed.
;
TX_Error_LoadChessPiece

; \nLoad gamepiece <%.60s> failed.
;
TX_Error_LoadChessBoard

; Load gameboard\n<%.60s>\nfailed.
;
TX_Error_CreateFileReq

; Create file-requester failed.
;
TX_Error_SaveGamefield2

; Save gamefielddatas failed.\n(Errorcode %ld)
;
TX_Error_SaveGamefield1

; Gamefield can't save in\nfile <%.60s>.\n(Error %ld)
;
TX_Error_LoadGamefield2

; Load gamefielddatas failed.\n(Errorcode %ld)
;
TX_Error_LoadGamefield1

; Can't open gamefield\nfile <%.60s>.\n(Error %ld)
;
TX_Error_OpenPrinter

; Can't open printer\nfor output.\n(Error %ld)
;
TX_Error_LoadClockBrush

; \nLoad picture <%.60s> failed.
;
TX_Error_AllocAudioCha

; Allocation from audio-channel was failed.
;
TX_Error_CreateAudioIO

; Creating audio-io failed.
;
TX_Error_InitAudioPort

; Initialising audio-msgport failed.
;
TX_Error_SampleNotExist

; \nSample-file <%.80s> does not exists.
;
TX_Error_LoadSample

; \nLoad from sample <%.80s> over datatype was failed.
;
TX_Menu_Project

; Project
;
TX_Menu_New

; N\0Start new game...
;
TX_Menu_Load

; L\0Load game...
;
TX_Menu_Save

; S\0Save game
;
TX_Menu_SaveAs

; A\0Save game as...
;
TX_Menu_Print

; P\0Print...
;
TX_Menu_Info

;  \0Information...
;
TX_Menu_Quit

; Q\0Quit...
;
TX_Menu_Settings

; Settings
;
TX_Menu_StrengthEasy

; 1\0Strength easy
;
TX_Menu_StrengthMiddle

; 2\0Strength middle
;
TX_Menu_StrengthHard

; 3\0Strength hard
;
TX_Menu_Movelistwin

; Z\0Movelist-window...
;
TX_Menu_Audio

; M\0Audio
;
TX_ChessmasterStarting

; Chessmaster is starting ...
;
TX_LoadPieceset

; Gamepieceset were loaded ...
;
TX_ChessmasterThinking

; Cheesmaster thinking ...
;
TX_QuitGame

; \nWould you break the actual game\nand quit the program ?\n
;
TX_QuitGameAnswerd

; _Yes, quit|_No, play again
;
TX_NewGame

; \nWould you break the actual game\nand start a new game ?\n
;
TX_NewGameAnswerd

; _Yes, new game|_No, play again
;
TX_LoadGame

; \nWould you break the actual game\nand load another game ?\n
;
TX_LoadGameAnswerd

; _Yes, load|_No, play again
;
TX_NoMovesToPrint

; \nThere a no moves to print.\n
;
TX_PrintMovelist

; \nAre you ready to print the movelist ?\n
;
TX_PrintMovelistAnswerd

; _Yes, print|_No, back
;
TX_SelectFileToSave

; Select file to save ...
;
TX_SelectFile_Save

; _Save
;
TX_SavePattern

; #?.gameboard
;
TX_SelectFileToLoad

; Select file to load ...
;
TX_SelectFile_Load

; _Load
;
TX_LoadPattern

; #?.gameboard
;
TX_WinTitleGameboard

; Gameboard
;
TX_WinTitle

; Gameboard - Strength: \0
;
TX_WinTitleStrength2

; Easy (were fast)
;
TX_WinTitleStrength3

; Middle (take longer)
;
TX_WinTitleStrength

; Hard (patience were needed)
;
TX_WinTitleMovelist

; Movelist
;
TX_MoveStatistic

;  %ld moves in %ld:%02ld,%02ld\n about %ld moves/second\n valuation for white: %ld
;
TX_Matt

; -Matt-
;
TX_Patt

; -Patt-
;
TX_TheWinnerIs

; Games ending after %ld moves.\n\nThe winner is %s.
;
TX_WinnerComputer

; Computer (black)
;
TX_WinnerPlayer

; Player (white)
;
TX_FiguresShort

;  NBRQK
; Bauer-Springer-Läufer-Turm-Dame-König / Pawn-Jumper-Bishop-Rook-Queen-King
;
TX_FiguresGetQueen

; Q
; Bauer in Dame wandeln / Pawn change to Queen
;
TX_FiguresThrowPawn

; ep
; Bauer schmeißt ?? / Pawn strike ???
;
TX_FiguresShortRoch

;   O-O
; kurze Rochade / short rochade
;
TX_FiguresLongRoch

; O-O-O
; lange Rochade / long rochade
;
