#ifndef _DOPUS_LAYOUT
#define _DOPUS_LAYOUT

/*****************************************************************************

 Layout routines

 *****************************************************************************/

#ifndef LIBRARIES_GADTOOLS_H
#include <libraries/gadtools.h>
#endif

#define POS_CENTER		-1		// Center position
#define POS_RIGHT_JUSTIFY	-2		// Right-justified

#define POS_MOUSE_CENTER	-3		// Center over mouse
#define POS_MOUSE_REL		-4		// Relative to mouse

#define POS_PROPORTION		1024		// Proportion of space left
#define POS_SQUARE		1124
#define POS_REL_RIGHT		(1<<14)		// Relative to another

#define FPOS_TEXT_OFFSET	16384

#define SIZE_MAXIMUM		-1
#define SIZE_MAX_LESS		-101

// Defines a window
typedef struct {
	struct IBox cw_CharDims;
	struct IBox cw_FineDims;
} ConfigWindow;

// Opens a window
typedef struct {
	void			*nw_Parent;		// Parent to open on
	ConfigWindow		*nw_Dims;		// Window dimensions
	char			*nw_Title;		// Window title
	struct DOpusLocale	*nw_Locale;		// Locale to use
	struct MsgPort		*nw_Port;		// Message port to use
	ULONG			nw_Flags;		// Flags
	struct TextFont		*nw_Font;		// Alternative font to use
} NewConfigWindow;

// Set by the user
#define WINDOW_SCREEN_PARENT	(1<<0)		// Parent is a screen
#define WINDOW_NO_CLOSE		(1<<1)		// No close gadget
#define WINDOW_NO_BORDER	(1<<2)		// No border
#define WINDOW_LAYOUT_ADJUST	(1<<3)		// Adjust window size to fit objects
#define WINDOW_SIMPLE		(1<<4)		// Simple refresh
#define WINDOW_AUTO_REFRESH	(1<<5)		// Refresh window automatically
#define WINDOW_AUTO_KEYS	(1<<6)		// Handle keys automatically
#define WINDOW_OBJECT_PARENT	(1<<7)		// Parent is an existing object
#define WINDOW_REQ_FILL		(1<<8)		// Backfill as a requester
#define WINDOW_NO_ACTIVATE	(1<<9)		// Don't activate
#define WINDOW_VISITOR		(1<<10)		// Open as visitor window
#define WINDOW_SIZE_RIGHT	(1<<11)		// Size gadget, in right border
#define WINDOW_SIZE_BOTTOM	(1<<12)		// Size gadget, in bottom border
#define WINDOW_ICONIFY		(1<<13)		// Iconify gadget

// Set by the system
#define OPEN_USED_DEFAULT	(1<<16)		// To open had to use default font
#define OPEN_USED_TOPAZ		(1<<17)		// To open had to use topaz
#define OPEN_SHRUNK_VERT	(1<<18)		// Window is not full vertical size requested
#define OPEN_SHRUNK_HORIZ	(1<<19)		// Window is not full horizontal size requested
#define OPEN_SHRUNK		(OPEN_SHRUNK_VERT|OPEN_SHRUNK_HORIZ)


// ID of the iconify gadget
#define GAD_ID_ICONIFY		0xffa0

// Defines an object
typedef struct {
	BYTE		od_Type;
	UBYTE		od_ObjectKind;
	struct IBox	od_CharDims;
	struct IBox	od_FineDims;
	ULONG		od_GadgetText;
	ULONG		od_Flags;
	USHORT		od_ID;
	struct TagItem *od_TagList;
} ObjectDef;

#define TEXTFLAG_TEXT_STRING		(1<<17)		// Text is a string, not a Locale ID
#define TEXTFLAG_NO_USCORE		(1<<18)		// No underscore in text
#define BUTTONFLAG_OKAY_BUTTON		(1<<18)		// Button is an "ok" button
#define BUTTONFLAG_CANCEL_BUTTON	(1<<19)		// Button is a "cancel" button
#define BUTTONFLAG_TOGGLE_SELECT	(1<<20)		// Button is toggle-select
#define LISTVIEWFLAG_CURSOR_KEYS	(1<<21)		// Lister responds to cursor
#define BUTTONFLAG_THIN_BORDERS		(1<<22)		// Button has thin borders
#define FILEBUTFLAG_SAVE		(1<<21)		// Save mode

#define TEXTFLAG_ADJUST_TEXT		(1<<23)		// Adjust for text
#define POSFLAG_ADJUST_POS_X		(1<<24)		// Position adjustor
#define POSFLAG_ADJUST_POS_Y		(1<<25)		// Position adjustor
#define POSFLAG_ALIGN_POS_X		(1<<26)		// Align
#define POSFLAG_ALIGN_POS_Y		(1<<27)		// Align

#define TEXTFLAG_RIGHT_JUSTIFY		(1<<1)		// Right-justify text
#define TEXTFLAG_CENTER			(1<<2)		// Center text

#define AREAFLAG_RAISED			(1<<8)		// Raised rectangle
#define AREAFLAG_RECESSED		(1<<9)		// Recessed rectangle
#define AREAFLAG_THIN			(1<<10)		// Thin borders
#define AREAFLAG_ICON			(1<<11)		// Icon drop box
#define AREAFLAG_ERASE			(1<<12)		// Erase interior
#define AREAFLAG_LINE			(1<<13)		// Line (separator)
#define AREAFLAG_OPTIM			(1<<15)		// Optimised refreshing
#define AREAFLAG_TITLE			(1<<16)		// Box with a title
#define AREAFLAG_NOFILL			(1<<18)		// No fill

#define OBJECTFLAG_DRAWN		(1<<31)		// Object has been drawn

#define OD_END		0		// End of a list
#define OD_GADGET	1		// A gadget
#define OD_TEXT		2		// Some text
#define OD_AREA		3		// A rectangular area
#define OD_IMAGE	4		// An image
#define OD_SKIP		-1		// Skip this entry

typedef struct _GL_Object
{
	struct _GL_Object	*next;		// Next object
	short			type;		// Type of object
	char			key;		// Key equivalent

	unsigned char		flags2;		// Additional flags

	unsigned short		id;		// Object ID
	unsigned short		control_id;	// Object that this controls
	struct IBox		dims;		// Object dimensions
	ULONG			flags;		// Object flags
	char			*text;		// Text
	USHORT			object_kind;	// Object kind

	union
	{
		struct _gl_gadget
		{
			struct Gadget *context;	// Context data for the gadget
			struct Gadget *gadget;	// The gadget itself
			int components;		// Number of component gadgets
			LONG data;		// Some data for the gadget
			short choice_max;	// Number of choices
			short choice_min;	// Minimum choice
			struct Image *image;	// Gadget image
		} gl_gadget;

		struct _gl_text
		{
			struct IBox text_pos;	// Text position
			WORD base_pos;		// Baseline position
			short uscore_pos;	// Underscore position
		} gl_text;

		struct _gl_area
		{
			struct IBox text_pos;	// Text position within area
			struct IBox area_pos;	// Area position
			int frametype;		// Frame type
		} gl_area;

		struct _gl_image
		{
			struct IBox image_pos;	// Image position
			struct Image *image;	// Image
		} gl_image;
	} gl_info;

	APTR memory;				// Any other memory

	char *original_text;			// Original text string
	char fg,bg;				// Current pen colours

	ULONG	data_ptr;			// Pointer to other data

	struct TagItem	*tags;			// Copy of tags

	struct IBox char_dims;			// Original dimensions
	struct IBox fine_dims;
} GL_Object;

typedef struct _ObjectList {
	GL_Object		*firstobject;	// First object
	struct TextAttr		attr;		// Font used
	struct Window		*window;	// Window used
	struct _ObjectList	*next_list;	// Next list
} ObjectList;

#define OBJECTF_NO_SELECT_NEXT	(1<<0)		// Don't select next field
#define OBJECTF_PATH_FILTER	(1<<1)		// Filter path characters
#define OBJECTF_SECURE		(1<<2)		// Hide string
#define OBJECTF_INTEGER		(1<<3)		// Integer gadget
#define OBJECTF_READ_ONLY	(1<<4)		// Read-only
#define OBJECTF_HOTKEY		(1<<5)		// Hotkey string

typedef struct {
	UBYTE	md_Type;			// Menu type
	ULONG	md_ID;				// Menu ID
	ULONG	md_Name;			// Menu name
	ULONG	md_Flags;			// Menu flags
} MenuData;

#define MENUFLAG_TEXT_STRING	(1<<16)		// Menu name is a real string
#define MENUFLAG_COMM_SEQ	(1<<17)		// Give menu a command sequence
#define MENUFLAG_AUTO_MUTEX	(1<<18)		// Automatic mutual exclusion
#define MENUFLAG_USE_SEQ	(1<<19)		// Use command sequence supplied

#define MENUFLAG_MAKE_SEQ(c)	((ULONG)(c)<<24)
#define MENUFLAG_GET_SEQ(fl)	((char)((fl)>>24))

#define NM_NEXT			10
#define NM_BAR_LABEL	(ULONG)NM_BARLABEL

#define IS_GADTOOLS(obj)		(BOOL)(obj->gl_info.gl_gadget.context)

typedef struct
{
	ULONG			magic;		// Magic ID
	struct Window		*window;	// Pointer back to window
	ULONG			window_id;	// User window ID
	struct MsgPort		*app_port;	// "Window's" application port
} WindowID;

#define WINDOW_MAGIC		0x83224948
#define WINDOW_UNKNOWN		(ULONG)-1
#define WINDOW_UNDEFINED	0

#define SET_WINDOW_ID(w,id)	(((WindowID *)((w)->UserData))->window_id=(id))

// Window types
#define WINDOW_BACKDROP			0x4000001
#define WINDOW_LISTER			0x4000002
#define WINDOW_BUTTONS			0x4000004
#define WINDOW_GROUP			0x4000008
#define WINDOW_LISTER_ICONS		0x4000010
#define WINDOW_FUNCTION			0x4000020	// not really a window
#define WINDOW_START			0x4000040

#define WINDOW_POPUP_MENU		0x0001200
#define WINDOW_TEXT_VIEWER		0x0001300

#define WINDOW_USER			0x2000000

// This structure is pointed to by Window->UserData
typedef struct
{
	WindowID		id;		// Window ID information

	ObjectList		*list;		// Window object list
	struct FileRequester	*request;	// Window's file requester
	APTR			visinfo;	// Visual info
	struct DrawInfo		*drawinfo;	// Draw info
	struct DOpusLocale	*locale;	// Locale info
	struct MsgPort		*window_port;	// Window message port (if supplied)
	struct NewMenu		*new_menu;	// NewMenu structure allocated
	struct Menu		*menu_strip;	// Menu strip allocated
	struct Requester	*busy_req;	// Window busy requester
	ULONG			data;		// Window-specific data
	ULONG			flags;		// Flags
	APTR			memory;		// User memory pool, freed when window closes

	APTR			hook_magic;	// Magic for backfill hooks
	struct FontRequester	*font_request;	// Window's font requester

	ULONG			userdata;
	struct TagItem		*user_tags;

	struct List		boopsi_list;	// BOOPSI list
} WindowData;

#define FILE_GLASS_KIND	1000
#define DIR_GLASS_KIND	1001

#define GM_RESIZE	(20)

struct gpResize
{
	ULONG			MethodID;
	struct GadgetInfo	*gpr_GInfo;
	struct RastPort		*gpr_RPort;
	struct IBox		gpr_Size;
	long			gpr_Redraw;
	struct Window		*gpr_Window;
	struct Requester	*gpr_Requester;
};

// Custom tags
#define GTCustom_LocaleLabels	TAG_USER + 0	// Points to list of Locale IDs
#define GTCustom_Image		TAG_USER + 1	// Image for gadget
#define GTCustom_CallBack	TAG_USER + 2	// Tag ID and data filled in by callback
#define GTCustom_LayoutRel	TAG_USER + 3	// Layout relative to this object ID
#define GTCustom_Control	TAG_USER + 4	// Controls another gadget
#define GTCustom_TextAttr	TAG_USER + 6	// TextAttr to use
#define GTCustom_MinMax		TAG_USER + 24	// Minimum and maximum bounds
#define GTCustom_ThinBorders	TAG_USER + 27	// Gadget has thin borders
#define GTCustom_LocaleKey	TAG_USER + 29	// Key from locale string
#define GTCustom_NoSelectNext	TAG_USER + 31	// Don't select next field
#define GTCustom_PathFilter	TAG_USER + 32	// Filter path characters
#define GTCustom_History	TAG_USER + 33	// History
#define GTCustom_CopyTags	TAG_USER + 34	// Copy tags
#define GTCustom_FontPens	TAG_USER + 35	// Place to store pens and style
#define GTCustom_FontPenCount	TAG_USER + 36	// Number of pens for font requester
#define GTCustom_FontPenTable	TAG_USER + 37	// Table of pens for font requester
#define GTCustom_Bold		TAG_USER + 38	// Bold pen
#define GTCustom_Secure		TAG_USER + 39	// Secure string field
#define GTCustom_Integer	TAG_USER + 40	// Integer gadget
#define GTCustom_TextPlacement	TAG_USER + 41	// Position of text
#define GTCustom_NoGhost	TAG_USER + 42	// Disable without ghosting
#define GTCustom_Style		TAG_USER + 44	// Pen styles
#define GTCustom_FrameFlags	TAG_USER + 45	// Frame flags
#define GTCustom_ChangeSigTask	TAG_USER + 46	// Task to signal on change
#define GTCustom_ChangeSigBit	TAG_USER + 47	// Signal bit to use
#define GTCustom_LayoutPos	TAG_USER + 49	// Use with the POSFLAGs
#define GTCustom_Borderless	TAG_USER + 50	// Borderless
#define GTCustom_Justify	TAG_USER + 51	// Justification

#define LAYOUTF_SAME_HEIGHT	(1<<0)
#define LAYOUTF_SAME_WIDTH	(1<<1)
#define LAYOUTF_TOP_ALIGN	(1<<2)
#define LAYOUTF_BOTTOM_ALIGN	(1<<3)
#define LAYOUTF_LEFT_ALIGN	(1<<4)
#define LAYOUTF_RIGHT_ALIGN	(1<<5)

#define JUSTIFY_LEFT		0
#define JUSTIFY_RIGHT		1
#define JUSTIFY_CENTER		2

#define DIA_Type		TAG_USER + 5	// Image type
#define DIA_FrontPen		TAG_USER + 7	// Image front pen

#define IM_ARROW_UP	0
#define IM_ARROW_DOWN	1
#define IM_CHECK	2
#define IM_DRAWER	3
#define IM_BORDER_BOX	4
#define IM_BBOX		5
#define IM_ICONIFY	6
#define IM_CROSS	7
#define IM_LOCK		8

#define OPUS_LISTVIEW_KIND	127		// Custom listview gadget
#define FILE_BUTTON_KIND	126		// File button gadget
#define DIR_BUTTON_KIND		125		// Directory button gadget
#define FONT_BUTTON_KIND	124		// Font button gadget
#define FIELD_KIND		123		// Text field (no editing)
#define FRAME_KIND		122		// Frame
#define HOTKEY_KIND		121		// Hotkey field

// Listview tags
#define DLV_TextAttr		TAG_USER + 6	// TextAttr to use
#define DLV_ScrollUp		TAG_USER + 7		// Scroll list up
#define DLV_ScrollDown		TAG_USER + 8		// Scroll list down
#define DLV_SelectPrevious	TAG_USER + 11		// Select previous item
#define DLV_SelectNext		TAG_USER + 12		// Select next item
#define DLV_Labels		GTLV_Labels		// Labels
#define DLV_Top			GTLV_Top		// Top item
#define DLV_MakeVisible		GTLV_MakeVisible	// Make visible
#define DLV_Selected		GTLV_Selected		// Selected
#define DLV_ScrollWidth		GTLV_ScrollWidth	// Scroller width
#define DLV_ShowSelected	GTLV_ShowSelected	// Show selected
#define DLV_Check		TAG_USER + 10		// Check selection
#define DLV_Highlight		TAG_USER + 14		// Highlight selection
#define DLV_MultiSelect		TAG_USER + 9		// Multi-selection
#define DLV_ReadOnly		GTLV_ReadOnly		// Read only
#define DLV_Lines		TAG_USER + 13		// Visible lines (get only)
#define DLV_ShowChecks		TAG_USER + 15		// Show checkmarks
#define DLV_Flags		TAG_USER + 16		// Layout flags
#define DLV_NoScroller		TAG_USER + 17		// No scroller necessary
#define DLV_TopJustify		TAG_USER + 18		// Top-justify items
#define DLV_RightJustify	TAG_USER + 19		// Right-justify items
#define DLV_DragNotify		TAG_USER + 20		// Notify of drags
#define DLV_GetLine		TAG_USER + 25		// Get line from coordinate
#define DLV_DrawLine		TAG_USER + 26		// Draw a line from the listview
#define DLV_Object		TAG_USER + 27		// Pointer to object
#define DLV_DoubleClick		TAG_USER + 28		// Indicates double-click
#define DLV_ShowFilenames	TAG_USER + 48		// Show filenames only

typedef struct
{
	struct RastPort		*rp;
	struct DrawInfo		*drawinfo;
	struct Node		*node;
	unsigned short		line;
	struct IBox		box;
} ListViewDraw;

// Listview node data
#define lve_Flags		ln_Type			// Listview entry flags
#define lve_Pen			ln_Pri			// Listview entry pen
#define LVEF_SELECTED		(1<<0)			// Entry is selected
#define LVEF_USE_PEN		(1<<1)			// Use pen to render entry
#define LVEF_TEMP		(1<<2)			// Temporary flag for something

// File button tags
#define DFB_DefPath		TAG_USER + 19		// Default path

// Palette tags
#define DPG_Pen			TAG_USER + 21		// Ordinal selected pen
#define DPG_SelectPrevious	TAG_USER + 22		// Select previous pen
#define DPG_SelectNext		TAG_USER + 23		// Select next pen

// Some useful macros
#define GADGET(obj) (obj->gl_info.gl_gadget.gadget)
#define AREA(obj) obj->gl_info.gl_area
#define DATA(win) ((WindowData *)win->UserData)
#define WINFLAG(win) (DATA(win)->flags)
#define WINMEMORY(win) (DATA(win)->memory)
#define WINREQUESTER(win) (DATA(win)->request)
#define OBJLIST(win) (DATA(win)->list)
#define DRAWINFO(win) (DATA(win)->drawinfo)
#define VISINFO(win) (DATA(win)->visinfo)
#define GADSPECIAL(list,id) (GADGET(L_GetObject(list,id))->SpecialInfo)
#define GADSTRING(list,id) ((struct StringInfo *)GADSPECIAL(list,id))->Buffer
#define GADNUMBER(list,id) ((struct StringInfo *)GADSPECIAL(list,id))->LongInt
#define GADSEL(list,id) (GADGET(L_GetObject(list,id))->Flags&GFLG_SELECTED)
#define GADGET_SPECIAL(list,id) (GADGET(GetObject(list,id))->SpecialInfo)
#define GADGET_STRING(list,id) ((struct StringInfo *)GADGET_SPECIAL(list,id))->Buffer
#define GADGET_NUMBER(list,id) ((struct StringInfo *)GADGET_SPECIAL(list,id))->LongInt
#define GADGET_SEL(list,id) (GADGET(GetObject(list,id))->Flags&GFLG_SELECTED)
#define CFGDATA(win) (((WindowData *)win->UserData)->data)

#define MENUID(menu) ((ULONG)GTMENUITEM_USERDATA(menu))

// Layout functions
struct Window *OpenConfigWindow(NewConfigWindow *);
void CloseConfigWindow(struct Window *);

struct IntuiMessage *GetWindowMsg(struct MsgPort *);
void ReplyWindowMsg(struct IntuiMessage *);

ObjectList *AddObjectList(struct Window *,ObjectDef *);
void FreeObjectList(ObjectList *);
GL_Object *GetObject(ObjectList *,ULONG);
void SetGadgetValue(ObjectList *,USHORT,ULONG);
long GetGadgetValue(ObjectList *,USHORT);
void SetGadgetChoices(ObjectList *list,ULONG id,APTR choices);
BOOL CheckObjectArea(GL_Object *,long,long);
void DisableObject(ObjectList *,ULONG,BOOL);

void DisplayObject(struct Window *,GL_Object *,long,long,char *);
void SetWindowBusy(struct Window *);
void ClearWindowBusy(struct Window *);
long BoundsCheckGadget(ObjectList *,ULONG,long,long);
BOOL GetObjectRect(ObjectList *,ULONG,struct Rectangle *);
void SetConfigWindowLimits(struct Window *,ConfigWindow *,ConfigWindow *);
void LayoutResize(struct Window *);

void AddWindowMenus(struct Window *,MenuData *);
void FreeWindowMenus(struct Window *);

void StartRefreshConfigWindow(struct Window *,long);
void EndRefreshConfigWindow(struct Window *);

struct Menu *BuildMenuStrip(MenuData *,struct DOpusLocale *);
struct MenuItem *FindMenuItem(struct Menu *,USHORT);
void SetWindowID(struct Window *,WindowID *,ULONG,struct MsgPort *);
ULONG GetWindowID(struct Window *);
struct MsgPort *GetWindowAppPort(struct Window *);


#define RECTWIDTH(rect)		(1+(rect)->MaxX-(rect)->MinX)
#define RECTHEIGHT(rect)	(1+(rect)->MaxY-(rect)->MinY)

#endif
