Disk 02354 Eye of the Beholder Make two copies of Disk 2 then make up your parties on both disks. Play the game as usual, but when you find any secret passages or walls, or unlock any doors, insert the other disk and continue playing for a short while. This passes all the data onto this disk. Replace the original disk and continue playing and now, if you get stuck in the game and you have to start again, simply continue with the other disk and all the doors that were previously locked will be open. Plus, you'll be able to pick up the keys that you needed to unlock them as a bonus! Make sure you draw maps as you go along - secret doors can make things confusing. If you get stuck, jump down a pit and look for another way up as you may have missed exploring part of the level. Some pressure pads can be activated from a distance by throwing objects onto them. Try to explore seperate parts of the dungeon at a time, and explore them thoroughly before opening doors onto new unexplored areas. This will make exploring dungeons easier. When you find some writing and a character says "What a strange marking to place here", insert a dagger into the crack in the wall and this will open a secret door. You will find two skeletons on the earlier levels, both of which you must take. Later on in the game you will be able to resurrect the dead adventurers, and they will join your party as NPC's. On level four, help the dwarves and let Dohrun the Dwarven fighter join your party. You can now visit the Dwarven Cleric who will heal and/or resurrect characters. Never fight Rust Monsters hand-to-hand - use missile weapons and long-ranged attack spells such as MAGIC MISSILE or MELFS ACID ARROW, as their attacks dissolve a metallic object carried by the character, usually armour or a weapon. Make sure you put several different races in your party so that you can read every message found on walls in the dungeon. Load "EOBDATA.SAV" (Disk 2)into a HEX-Editor. Start 11 times later than the first letter of your first character's name with typing HEX "72" 14 times then 2 times "FF". Now do this with all characters and save. Now your characters should have stats of 114, and about 120 hit points. Special Quests ============== Level 1 (Kobold) Find the sehlf with two scroll south of the ladder. Take the scrolls and put a knife in the shelf. Level 2 (Zombie) Find the four dagger wall carvings and place a dagger in each carving. Level 3 (Kuotoa) Remove the four gems you inserted in the statue's eye. Level 4 (Spider) Pull the chain just north of the entrance first. Level 5 (Dwarf) Put six food rations in the shelf marked pantry. Level 6 (Kenku) Put all ten kenkue eggs in the room marked next. Level 7 (Drow) Take the stairs to the room with five portals. Put a stone portal key in each of the three shelves. Level 8 (Hell Hound) Find the room with twelve empty flame gauntlets. Put a dart in each one and then step on the tread plate. Level 9 (Displacer Beasts) Take the stairs to the room with the message "It is written the key lies on the other side", then throw a dart at it. Level 10 (Mantis) Find the room with three shelves and four waiting mantis warriors. Put a kenku egg in the centre shelf, the end shelf, and the shelf nearer the door. Level 11 (Mind Flayers) Find the room with eight levers. Pull six levers down and leave the second lever from each end up. Put any scroll in the shelf to the south and then pull the closest lever twice. Return the dwarven healing potion found here to the dwarves on level 5. Level 12 (Xanathar) Use the wand of Silvias to force Xanathar back into his own blood stained