»CL8:»SML:-------------------------------------- »CL9:»BIG:TP'00 Party Report »CL8:»SML:-------------------------------------- »CL4: by Corial/ex. Focus Design »CL0:Welcome to my personal party-report from the annual The Party. As an opening statement please allow me to mention a good initiative: For the first time, the organizers had really been outreaching in order to get the scene peoples' opinions on what should be done to ensure the sceners' continuous support to The Party. I found that initiative very good and I, among others, supported them with point of views and ideas. However, let us return to this topic later on. On December 27th, I, Corial, Optima/Haujobb and one of his friends set course toward Aars, this God forsaken town in Northern Jutland in Denmark. This year we chose to travel by car in order to bring our PC's, not too much space to spare but it was all right. After about 5 hours of driving we arrived at the party place, as usual, Messecenter Aars. Even though it was still quite early, we encountered nothing but an impressive array of cars, hardware, people, snow(!), which all made us set our hopes high. Finally, The Party would be a scene party again, I thought. Then the usual procedures followed: Getting the stupid wristband attached to your body, getting your hardware in, finding your seats etc, etc. »CL8:We had reserved seats in hall A. The hall which the organizers had reserved for sceners until a certain date, after that date the gamers could reserve seats in hall A as well. However, not many sceners had arrived at that particular time. I saw Chaos and Kb/Smash though. Hours later I realized that there were hardly any sceners at The Party! Even though I was seated one table from the big screen, I found myself almost surrounded by non-scenish people. What a disappointment this was to me!! I knew before The Party started that some Danish sceners would boycot The Party due to their own reasons, but finding only Blueberry/Loonies and Optima/Haujobb present from the Danish Amiga scene was a huge surprise to me! Actually, I found Blueberry to be the only visible person in hall A with an Amiga, respect :). I really did not see any other Amigas or C64's there. Either, I did not look closely enough or else there were not any - I choose to believe the latter! How on Earth can people expect that The Party will find its way back to become a scene-party, when the sceners do not even bother to show up? I have often heard the argument that sceners would not show up because The Party was bad last year. Goodness Gracious, so if you cannot have everything go exactly the way you want, then you quit? True, you have every right to. But then YOU have absolutely no right whatsoever to moan about that the scene is dying, support the scene or shut up! I grant every respect to the organizers for trying to please the scene. To return to my opening topic, the organizers tried, they did not fail, the sceners failed! I blame the absent sceners for making The Party what is now is: "a copyparty, not a sceneparty" to quote my friend Optima/Haujobb. »CL0:The party, lacking every touch of "party atmosphere", continued without the people who should have been present (yes, I am still referring to you absent sceners) and it was time for the opening ceremony. Loud music, fine visual entertainment, not bad at all. They had included loads of effects from stunning Aardbei (PC) and it worked quite well! A few hours of silence and then I took over! I hosted a A500 Classic Demo Slide, worked fine, and there I saw some people actually showing some interest in the great old A500 demos. I was not allowed to play the music too loud, unfortunately :(. Still it was a nice experience for me, and I hope I contributed to some nostalgic conversations among the few who were part of the A500 era. Evening - time for the concert with Das Saint. I was ready. I had bought some cheap redwine in Aldi, and Optima had brought some beer. The soundpressure was quite overwhelming. It left my jeans vibrating onto my legs, what a laugh :). Furthermore, a lot of cotton wool in my poor ears made the evil tinnitus stay away (for »CL0:now), and made the concert a good, loud, but also very short experience. Still, Das Saint & his dancing chicks were worth the while. »CL8:Ok, my memory after the concert is a little »CL6:blurred» - time to leave the chronological order I am afraid, I suspect the redwine and beer had some kind of effect on me :). The competitions in general ran without any big problems, and yet there was a little power blackout during the PC intro and somebody forgot to type SETPATCH before showing the Ephidrena demo. Yes, that particular little word actually means something :). Most competitions had a serious lack of contributions, especially on the Amiga and C64 platforms (absent people, I think of you again), the Amiga intro competition only had 6 contributions. No doubt about the winning intro. Nature made a well-working intro with very good code and very good music (compliments!), a worthy winner. The Haujobb intro: Personally I do not like it. 2 coloured (and a few times a bit more coloured) effects, a bad framerate in general and a lousy module. I suspect this intro to be one of those popular "out-of-time-we-use- old-effects-and-a-newschool-design" intros. The Mankind intro: really great. Nice technical effects from Krabob (and Tex?), presenting loads of nice and technical difficult stuff, how nice to see! I do not remember the music, but this really should have taken the second place, in my opinion. This was also the only Amiga production using PPC. But I guess you all know this by now. The rest of the intros are not worth mentioning. »CL0:The Amiga democompetion: Only 5 contributions. Let us start from the bottom: not worth mentioning, not worth mentioning, an a500 4k from Spaceballs "Noisejesus" subtitle should have been: the hunt for tinnitus. Too bad that a 4k takes a prize in the democompetition, and too bad that The Party cancelled the original 4k competition. Newschool effects in a copperchunk display (as if you know what this means :( ), hmm, why the hell not? Slummy should not be blamed anything. The Ephidrena demo. Well, I would have preferred to see this demo on a 060 instead of a 030 on the bigscreen. However, not judging the speed, but the demo as a whole this demo was really a disappointment to me. Unfortunately, Loaderror once again decides to recycle his effects and release them in a new package. I really, really feel sorry for you that your work was not shown properly. However, this demo is an example of a production with 90% design and 10% coding. The design IS nice, but the code is lacking a lot. The musical atmosphere was fine, though. Megademo2000 / Haujobb. In my opinion a worthy TP winner. This is a very technical demo using many interesting and different algorithms, showing what »CL0:coding the Amiga is all about. One third (more or less) of the effects is reused and the rest is new code from Optima. Due to lack of time, some old musical scores from Marc were used, fits the megademo-style all right. And then the graphics: Extremely good graphics from Peachy and JCS, I must say. Converted from the PC, but still fine quality. The demo as a whole has only a little design, it is an old fashioned megademo produced in the spirit of Offa's and Azure's demo styles. Many people will argue that this sucks. Maybe it does nowadays. But I for one, would rather have a demo with a lot of cool code to win a party than having a demo with only design to win. That is a matter of taste, of course, but no doubt about that the right winners were found both in the intro and in the demo competition when you think it over. »CL8:If you disagree, and think that Ephidrena or another group should have won the different competitions: A piece of advice to you then: Show up at The Party, then you actually have a chance to make an impact on the final result, not a revolutionary thought, I know, but since you were not there... You know the story already. Let us continue to the PC platform. The organizers had chosen not to decrease the prizemoney on this platform in question. That was rewarded with a number of really fine releases. The best production from The Party00 was found in the PC intro competition. "The product" from Farbrausch, featuring magnificent coding from Chaos, a stunning module from Kb/Smash and an overall impression which was extremely stunning!! This really was a demo covered in only 64k, the best 64k I have ever seen. It totally breaks down all known limits of intro-coding - it left me breathless! Stash/TBL was nice - The Product is nicer! The Danish coder Macaw/Nonaliennature-5 (or something) reached the second place with a traditional openGL intro. A lot of typical GL effects, a lot of design, nice music. The third place went to Fresnel2 / Kolor. A stunning raytracing (among others) intro, which made quite an impact on the big screen. Actually, I thought this would have taken the second place due to its high quality coding and overall impression, but it seems that hardcore coding is not popular anymore. The PC demo competition. Again, we encountered very fine releases from the PC sceners. 6 very good releases from INF, hybrisNEMESIS, Damage, Haujobb, Scoopex and Medievil. No doubt about the winning demo on the PC either. A very nice GL engine with some surprises from the coder Kravitz. Not a revolutionary demo, just plain well-working. "LegoBasics" was the name of the second prize winner, presenting no less than realtime psychics as first presented in the game "Hitman". A very fine piece of »CL8:programming. The demo was a bit short, but it was really ok that it took a prize. Third place to Finnish Damage. Well, this is what I connect with a typical GL demo. A mixture of colourful, blurring effects which I really cannot make head or tail of. This is how many GL demos look like, it looks all right but I do not think it is a demo. In my opinion this is more a music video, a nice one though. The Haujobb demo was more Art - part 2. Absolutely nothing new, almost the same colours, almost the same graphics and textures. They really, really lacked some new thinking, sadly. Personally I liked the Scoopex demo very much. It was the first PC demo from Metal Designer, and I think he did a very good job. Due to the fact that Scoopex is quite inactive, I was surprised to see this quite well-worked through demo. A good module from Virgill and nice graphics and colours made this demo worth seeing. Should have been placed better than the Haujobb demo, in my opinion. There were more releases, but watch them yourselves if you want to know more. »CL0:That was all I had to say concerning the competitions. The votingsystem this year was way better than L.I.N.K.E.R which The Party used last year. However, a lot of people had problems uploading but The Party accepted to receive the productions on CD's when the network was down. Good service unlike last year! The Scoopex demo was delivered on CD 3 minutes before deadline. Metal Designer sent the demo to Optima at the partyplace, who then tested and delivered the demo even though he had left Scoopex, a nice gesture. It seems that nobody encountered any votekey-cheating this year. That could be due to the fact that not a lot of Finns had showed up. Remarkable at TP99 that there were so many Finnish prize winners. The votekey was on your wristband again this year and that seemed to do the job. I have actually heard some funny rumours concerning the Amiga demo competition which I would like to share with you: Some Hungarian Amiga guy implied that it was Haujobb which had sabotaged the Ephidrena demo, persuading the organizers not to run setpatch before showing 'J'. Yes, Haujobb balloons and drunken German lads dressed in white bathrobes are known to be very good means if you want to bribe people :). Other people have also implied that Megademo2000 only got the number of votes it did, because Haujobb had cheated with the votes. Of course, you are right! »CL1:1)» Naturally Haujobb would cheat with the votes, and only vote for their Amiga demo and not their other releases. »CL1:2)» Furthermore, of course they would avoid voting for their own PC demo while they were cheating with the »CL0: votes for Megademo2000, just in order to make people believe that they did not cheat. They deliberately left their PC demo on a total of 154 votes on the 4th place, of course! I really must admire your sense of logical thinking, well done! To avoid any misunderstandings I clearly must state that it was written in an ironical tone. »CL8:Time for the closing words. Let me start with questions to you, dear reader: What makes a party a scene-party? Is it the location, the facilities? Does anybody find eg. Fallingbostel more appealing than Aars? Is a sweaty gym the answer to sceners' dreams? No, of course not I hear you say. Then, could it be: A scene party is a party with sceners present? Yes, of course it is, I hear you say! That means that it all comes down to who is present, and who is not. Not exactly a revolutionary fact, but it still amazes me that so many people are unable to understand something as simple as that! The Party has lost its status as a scene event, simply because nobody from the scene bothers to show up. Everything was put in our hands this time. The organizers asked: "What do you want?" we have had our chance now. Not everybody had their own personal wishes fulfilled when TP asked people, I know, but then you should have tried harder! Why should The Party have any special interest in obliging the scene's requests in the future, when hardly no one supports their event? The Party 00 was like it has been since I first visited The Party in 1993. A name and a hall-complex for the visitors. The special atmosphere from the beginning was created by the sceners and how on Earth can somebody expect a party feeling when the people, who should have been there, are absent? A motto for the future could be: The Party "Nothing new under the sun", because there really is not and that counts for Symposium/Mekka, Gathering, Assembly, TRSAC and every other party ever held. The scene people are responsible for making a scene-event, is that really so damn difficult to understand? I hope I have stepped on somebody's toes, because that means that you have understood my point of views. I salute the few who faithfully visited The Party, and I hope that other people will pull themselves together and think, just a little bit that is all I am asking for. People who did not visit The Party due to: Large travelling expenses, sickness, exams, work, a normal life etc. should not be included in "the absent people" that space is reserved for the hypocritical people who think they are too good to make an effort to make parties what they once were. Comment on this all you like, I really do not give a damn about it.