Short:    Oldie but goldie by DawnBringer
Author:   DawnBringer@BoingWorld.com (Richard Fhager)
Uploader: DawnBringer@Boingworld.com (Richard Fhager)
Version:  2.1 (First Aminet release)
Type:     game/think
Requires: AGA or EGS

Simon2001 v2.1 - Richard 'DawnBringer' Fhager 1991-2001 (February 2001)

What is this?
This is one of the oldest game ideas there is, I don't know where it first
appeared. I did have it on the C64 but I know it's older than that!
The objective is to repeat a sequence of hi-lighted buttons accompanied
by sounds. Thereof the name: Simon (Simon Says).
This game have 100 levels but I doubt anyone will ever reach that...
At the C64 game a friend of mine reached near 70!!! - You'll see what that
means when you've played some - My record is about 19 or something!...

Keys:
Use arrow-keys to repeat sequences.

Nature of the game:
1. The sequence is played faster by each level.

History:
This is/was an old AMOS routine that I wrote in 1991!!!
I added a nicer interface in 1997 (v2.0).

What's New in V2.1
-------------------
* Polished gfx.
* Recompiled with newer AMOS library.
* URL/Mail info updated.
* Aminet release.

Email: DawnBringer@BoingWorld.com
   Or: glob04.mailbox.lls.se
   Or: DawnBringerZ@HotMail.Com

URL: http://www.BoingWorld.com/DawnBringer
 Or: http://members.xoom.com/nisse98 (Always Points to My Current HomePage)

------------------
Also check out my other Aminet releases:

* game/think/DawnVideoPoker.lha - DawnVideoPoker2.0, The world's greatest
  videopoker game! (Well, you have to play it to prove me wrong ;))

* game/actio/spaceball2000.lha - A futuristic sport game, a cross between
  pong/tennis/speedball. 1 or 2 players.

* game/think/SeaHaven2000.lha - Semi-finished but fully playable solitare
  game with features taken from the SGI version.

* game/actio/Fnurr2000.lha - Make your pixel avoid other homing pixels and
  trick them to crash and explode. A demonstration that a simple game
  with only 26 pixels can actually be funny!

And don't forget to visit my homepage to follow the now over 5 year long
development of my game BabeAnoid. (You won't believe your eyes!)

AND DON'T FORGET TO VISIT OUR AMIGA-NEWS SITE: www.BoingWorld.com
......


============================= Archive contents =============================

Original  Packed Ratio    Date     Time    Name
-------- ------- ----- --------- --------  -------------
   99660   60328 39.4% 28-Feb-01 15:17:12  Simon2001
    4009    1903 52.5% 09-Nov-97 18:55:10  Simon2001.info
    1126     674 40.1% 28-Feb-01 15:30:58  Simon2001.txt
-------- ------- ----- --------- --------
  104795   62905 39.9% 03-Mar-101 22:06:52   3 files
