Short:    Amiga Version 1.8 => Freeciv 1.10.0
Author:   sebauer@t-online.de (Sebastian Bauer), Freeciv Development Team
Uploader: sebauer@t-online.de (Sebastian Bauer)
Version:  1.8
Type:     game/2play
Requires: OS 3.0, guigfx.library, MUI 3.8, NList, TCP/IP Stack
Kurz:     Amiga Version 1.8 => Freeciv 1.10.0
Action:   NoStart

Introduction
~~~~~~~~~~~~
This is a native compile of Freeciv. It also has an own client which is
using MUI. That means you don't need to have ixemul.library or a XServer.
Actually the client is not completly ready yet, but most things should
work.

Requirements
~~~~~~~~~~~~
 - 68020 processor
 - OS 3.0
 - MUI 3.8
 - NList 0.89
 - TCP/IP Stack
 - guigfx.library (needs render.library version 30 itself)

Note, some that some combinations of the picture.datatype and ilbm.datatype
doesn't work correctly.
Following combinations seem to work:
  picture.datatype 43.764 (CGFX) and ilbm.datatype 44.19 (by Stephan Rupprecht)
  picture.datatype 43.33 (P96; also works on AGA) and ilbm.datatype 44.19
  picture.datatype 44.19 and ilbm.datatype 44.8 (both are in OS3.5)
  picture.datatype 43.41 (P96 V1.43a) and ilbm.datatype 40.3 (orginal OS 3.1)
Please contact me if you use other datatypes and Freeciv works correctly
with them.

Also always use the latest guigfx.library. The current version is 17.1
and this can be found at:
 http://209.201.55.167/binarydistillery/guigfx/guigfxlib.lha.
or Aminet

Render.library can be found at
 http://209.201.55.167/binarydistillery/renderlib/renderlib.lha
Again. guigfx.library version 17.1 needs at least render.library
version 30. Other (newer) guigfx libraries may require later versions.

Please also let Freeciv open on a big enough screen. A screen with the
size of 640x256 is not enough (at least at the moment)

Usage
~~~~~
Freeciv is a multiplayer game and divided into sever and client. But
of course it's also possible to play freeciv on a single machine.

The first step is to start your TCP/IP stack (e.g. Miami). You don't
need to go online if you only want to play Freeciv on a single machine.
The next step is starting the server and then the client. You can do
this eighter with help of the Workbench or from the Shell (Freeciv
allocates hopefully enough stack itself so you needn't set a high
stack value). After the client has been loaded you can connect to the
server.
Alternativly you can start the server and the client with the provided
Freeciv.start shell scripts. Before it loads the server and client it
opens a filerequester where you can choose whether to load an old game
or start a new game.

For more details on usage view the README.org and HOWTOPLAY files, which are
also included in this package.

Authors
~~~~~~~
The authors who are participated in the Freeciv project are listed in the
AUTHORS and PEOPLE files.

The Amiga Version of the client was created, as well as the server was
compiled, by Sebastian Bauer. If you have question or problems with this
version, feel free to ask me.

Future
~~~~~~
 - still some few things which are missing

Notes
~~~~~
This developer version is incompatible with the previous version 1.5. That
means with the included client you cannot connect to a old server. Also old
clients cannot connect to the included server.

History
~~~~~~~
Version 1.8 (21.02.2000)
 - corresponds to Freeciv 1.10.0
 - new layout of the select nations window
 - smaller fixes
 - second Aminet release

Version 1.7 (05.02.2000)
 - corresponds to Freeciv 1.9.3-devel
 - worklist support added
 - connect to support added
 - new spy options support added
 - visual explosion of units
 
Version 1.6 (29.12.1999)
 - corresponds to latest Freeciv 1.9.1-devel
 - supports the new barbarians
 - in the help window you can see the tech tree now simliar to
   the XAW client
 - the units in the unit selection window are now ordered by column
   while the number of rows depends on the windows size
 - smaller gui changes

Version 1.5 (07.11.99)
 - corresponds to Freeciv 1.9.0
 - context menu for the map
 - pressing Return when a blinking unit is on a city will popup
   the city dialog (enter on numericpad is still turn done)
 - you can browse through all cities now within the city dialog
 - progress bar shows the state of the production
 - slightly improved production window
 - removed old datatypes support which was used in case guigfx.library
   failed to create the mask of the graphics files
 - smaller bug fixes

Version 1.4 (20.10.99)
 - corresponds to Freeciv 1.9.0
 - workaround for the unit blink problem
 - some other smaller bug fixes
 - compiled for 68020 processor (since guigfx.library requires 68020 anywhy)
 - first Aminet Release

Version 1.3 (17.10.99)
 - corresponds to latest Freeciv 1.8.4 (devel)
 - "Unit List" and "Activate Units" buttons in the City Dialog work now
 - better refreshing in some areas
 - unavailabe map tiles in the City Map are surrounded by a red rectangle
 - changed layout of the City Dialog a little bit
 - on 2:1 screens overview pixels are now only one pixels height
 - again bug fixes (especially now should work properly on AGA machines)

Version 1.2 (10.10.99)
 - corresponds to latest Freeciv 1.8.4 (devel)
 - now every tile is reachable with the horizontal scroller
 - now only uses clipping for the city names, this improves performance
   when a window is in front of the windows (map and city)
 - implemented space ship support
 - included some icon arts by Fabio "Fabius" Sanna and Jürgen Urbanek
 - some bug fixes and smaller improvments

Version 1.1 (03.10.99)
 - corresponds to Freeciv 1.8.4 (devel)
 - supports the new city styles
 - added tilepopwindow (Shift + Mouseclick on a map tile)
 - overviewmap now works also on AGA machines
 - graphics is freed in the MUIM_Cleanup method now

Version 1.0 (27.09.99)
 - corresponds to Freeciv 1.8.3 (beta)
 - first public release on my homepage


How can you reach me?
~~~~~~~~~~~~~~~~~~~~~
My e-mail address is:
  sebauer@t-online.de or
  Sebastian.Bauer@in.stud.tu-ilmenau.de

Address:
  Sebastian Bauer
  Neustädter Str. 50
  07768 Kahla
  Germany

Visit my homepage at
  http://home.t-online.de/home/sebauer/
  (german version)

  http://home.t-online.de/home/sebauer/english.html
  (english version)

Here you can find the latest version of Freeciv for Amiga but also
other things for Amiga, for example SimpleFind, SimpleHTML and
SimplePac.

Also look at the offical Freeciv homepage at http://www.freeciv.org.
         __
        / /
   __  / /   Only Amiga makes it possible...
   \ \/ /
    \__/


============================= Archive contents =============================

Original  Packed Ratio    Date     Time    Name
-------- ------- ----- --------- --------  -------------
     628     275 56.2% 10-Oct-99 21:20:08  Freeciv.info
     350     228 34.8% 22-Feb-00 00:56:20 +AUTHORS
    4701    2120 54.9% 22-Feb-00 00:56:20 +BUGS
  306600  156145 49.0% 22-Feb-00 00:56:04 +civclient
     855     410 52.0% 22-Feb-00 00:56:06 +civclient.info
  449388  224947 49.9% 22-Feb-00 00:56:02 +civserver
     849     405 52.2% 22-Feb-00 00:56:04 +civserver.info
   18007    7009 61.0% 22-Feb-00 00:56:20 +COPYING
     281     171 39.1% 22-Feb-00 00:56:08 +civ1.serv
   24820    6277 74.7% 22-Feb-00 00:56:08 +buildings.ruleset
   17257    4616 73.2% 22-Feb-00 00:56:10 +governments.ruleset
   11769    2652 77.4% 22-Feb-00 00:56:10 +techs.ruleset
   16819    3073 81.7% 22-Feb-00 00:56:10 +terrain.ruleset
   31265    5492 82.4% 22-Feb-00 00:56:10 +units.ruleset
     281     171 39.1% 22-Feb-00 00:56:08 +civ2.serv
   27818    7161 74.2% 22-Feb-00 00:56:10 +buildings.ruleset
   18461    4794 74.0% 22-Feb-00 00:56:12 +governments.ruleset
   12070    2806 76.7% 22-Feb-00 00:56:10 +techs.ruleset
   17148    3358 80.4% 22-Feb-00 00:56:10 +terrain.ruleset
   33671    6534 80.5% 22-Feb-00 00:56:12 +units.ruleset
   16876    3112 81.5% 22-Feb-00 00:56:12 +terrain.ruleset
   27831    7168 74.2% 22-Feb-00 00:56:12 +buildings.ruleset
    1511     599 60.3% 22-Feb-00 00:56:14 +cities.ruleset
   17434    4739 72.8% 22-Feb-00 00:56:14 +governments.ruleset
   65145   23081 64.5% 22-Feb-00 00:56:12 +nations.ruleset
   12055    2801 76.7% 22-Feb-00 00:56:12 +techs.ruleset
   17151    3361 80.4% 22-Feb-00 00:56:14 +terrain.ruleset
   33690    6546 80.5% 22-Feb-00 00:56:12 +units.ruleset
   57202   21355 62.6% 22-Feb-00 00:56:08 +helpdata.txt
    1126     403 64.2% 22-Feb-00 00:56:14 +chiefs.ilbm
     861     412 52.1% 22-Feb-00 00:56:16 +chiefs.spec
   85088   70886 16.6% 22-Feb-00 00:56:14 +intro.ilbm
   15058   11835 21.4% 22-Feb-00 00:56:14 +radar.ilbm
   12274    3551 71.0% 22-Feb-00 00:56:14 +shields.ilbm
    1715     740 56.8% 22-Feb-00 00:56:14 +shields.spec
    6930    5791 16.4% 22-Feb-00 00:56:14 +small.ilbm
    1369     568 58.5% 22-Feb-00 00:56:14 +small.spec
   13458   10535 21.7% 22-Feb-00 00:56:14 +space.ilbm
     533     300 43.7% 22-Feb-00 00:56:14 +space.spec
    3502    2035 41.8% 22-Feb-00 00:56:14 +treaty.ilbm
     457     296 35.2% 22-Feb-00 00:56:14 +treaty.spec
   16160    3107 80.7% 22-Feb-00 00:56:16 +earth-160x90-v1.sav
   31320    3608 88.4% 22-Feb-00 00:56:16 +earth-160x90-v2.sav
    5428    1601 70.5% 22-Feb-00 00:56:16 +earth-80x50-v1.sav
    9868    1887 80.8% 22-Feb-00 00:56:16 +earth-80x50-v2.sav
   21843    4117 81.1% 22-Feb-00 00:56:16 +europe-200x100-v1.sav
   42683    4874 88.5% 22-Feb-00 00:56:16 +europe-200x100-v2.sav
    1095     556 49.2% 22-Feb-00 00:56:08 +trident.tilespec
     431     265 38.5% 22-Feb-00 00:56:16 +auto_ll.spec
   10870    6426 40.8% 22-Feb-00 00:56:16 +cities.ilbm
    2016     862 57.2% 22-Feb-00 00:56:18 +cities.spec
    3148    1089 65.4% 22-Feb-00 00:56:18 +explosions.ilbm
     499     282 43.4% 22-Feb-00 00:56:16 +explosions.spec
   16332    6243 61.7% 22-Feb-00 00:56:18 +flags.ilbm
    1970     907 53.9% 22-Feb-00 00:56:18 +flags.spec
   27048   10895 59.7% 22-Feb-00 00:56:18 +roads.ilbm
    2524     705 72.0% 22-Feb-00 00:56:18 +roads.spec
  129730   80974 37.5% 22-Feb-00 00:56:18 +tiles.ilbm
   12963    3081 76.2% 22-Feb-00 00:56:16 +tiles.spec
   23656   16923 28.4% 22-Feb-00 00:56:18 +units.ilbm
    1396     592 57.5% 22-Feb-00 00:56:18 +units.spec
    1190     588 50.5% 22-Feb-00 00:56:08 +trident_shields.tilespec
     578     280 51.5% 22-Feb-00 00:56:06 +Freeciv.start
     894     367 58.9% 22-Feb-00 00:56:06 +Freeciv.start.info
   10773    4697 56.4% 22-Feb-00 00:56:20 +HOWTOPLAY
     628     277 55.8% 22-Feb-00 00:56:08 +Icons.info
    2392    1562 34.6% 22-Feb-00 00:56:06 +freeCiv.info
    3076    1890 38.5% 22-Feb-00 00:56:06 +freeCiv.info
    3124    1932 38.1% 22-Feb-00 00:56:06 +freeCiv2.info
    1920    1044 45.6% 22-Feb-00 00:56:06 +FreeCiv_4col.info
    1914    1292 32.4% 22-Feb-00 00:56:06 +FreeCiv_4col_1.info
    1920    1097 42.8% 22-Feb-00 00:56:06 +FreeCiv_4col_2.info
    2758    1826 33.7% 22-Feb-00 00:56:06 +FreeCiv_MWB_1.info
   10243    5619 45.1% 22-Feb-00 00:56:06 +FreeCiv_NI_1.info
   10243    3947 61.4% 22-Feb-00 00:56:06 +FreeCiv_NI_2.info
   14098    5143 63.5% 22-Feb-00 00:56:20 +INSTALL
   15745    6691 57.5% 22-Feb-00 00:56:20 +NEWS
   20551    7933 61.3% 22-Feb-00 00:56:20 +PEOPLE
    6517    2844 56.3% 22-Feb-00 00:55:56 +ReadMe
    4682    2152 54.0% 22-Feb-00 00:56:20 +README.AI
    5567    2210 60.3% 22-Feb-00 00:56:20 +README.graphics
     831     305 63.2% 22-Feb-00 00:55:56 +ReadMe.info
   15674    6299 59.8% 22-Feb-00 00:56:18 +README.org
   11925    4546 61.8% 22-Feb-00 00:56:20 +README.rulesets
    1108     622 43.8% 22-Feb-00 00:56:22 +TODO
-------- ------- ----- --------- --------
 1893635  832915 56.0% 22-Feb-100 22:09:10   85 files
