Short: Wreckage XV45 source Author: olethros@geocities.com (Christos Dimitrakakis) Uploader: olethros@geocities.com (Christos Dimitrakakis) Type: game/actio Requires: BlitzBasic2.1 & an assembler Action: NoStart Wreckage is a realistic driving sim for one player. The graphics are not excellent, but the gameplay is neat. As of this day, I have decided to release the quite messy Wreckage source code You can do whatever you want with it. Just unpack everything in the dir where you installed wreckage. ============================= Archive contents ============================= Original Packed Ratio Date Time Name -------- ------- ----- --------- -------- ------------- 105174 29676 71.7% 28-Jan-99 17:15:46 Wreckage.bb2.ascii 1636 862 47.3% 24-Dec-97 05:56:26 Source.info 1636 863 47.2% 30-Jun-98 13:49:36 +Assembly.info 208 199 4.3% 30-Jun-98 13:49:34 +asm_3D 2338 946 59.5% 30-Jun-98 13:49:34 +asm_3D.asm 96 96 0.0% 30-Jun-98 13:49:34 +asm_3d_Al 506 256 49.4% 30-Jun-98 13:49:34 +asm_3d_Al.asm 212 199 6.1% 30-Jun-98 13:49:34 +asm_3D_B 2417 990 59.0% 30-Jun-98 13:49:34 +asm_3D_B.asm 212 208 1.8% 30-Jun-98 13:49:36 +asm_3D_B_mul 2412 970 59.7% 30-Jun-98 13:49:36 +asm_3D_B_mul.asm 208 200 3.8% 30-Jun-98 13:49:36 +asm_3D_Bw 2452 982 59.9% 30-Jun-98 13:49:36 +asm_3D_Bw.asm 224 218 2.6% 12-Oct-98 00:28:54 +asm_3D_S 2856 1144 59.9% 11-Oct-98 12:06:10 +asm_3D_S.asm 268 250 6.7% 15-Oct-98 22:37:08 +asm_3D_S2 2842 1146 59.6% 15-Oct-98 22:36:36 +asm_3D_S2.asm 292 265 9.2% 26-Nov-98 01:31:44 +asm_3D_S2c 2997 1177 60.7% 26-Nov-98 01:31:22 +asm_3D_S2c.asm 216 209 3.2% 30-Jun-98 13:49:34 +asm_3d_sh 2418 989 59.0% 30-Jun-98 13:49:34 +asm_3D_Sh.asm 156 146 6.4% 30-Jun-98 13:49:34 +asm_rot_B 1814 682 62.4% 30-Jun-98 13:49:36 +asm_rot_B.asm 482 248 48.5% 30-Jun-98 13:49:34 +asm_3d_A.asm 506 256 49.4% 30-Jun-98 13:49:34 +asm_3d_Al.asm 2233 873 60.9% 30-Jun-98 13:49:36 +asm_3d_B.asm 744 252 66.1% 30-Jun-98 13:49:34 +asm_rot_A1.asm 563 235 58.2% 30-Jun-98 13:49:34 +asm_rot_A2.asm 563 235 58.2% 30-Jun-98 13:49:34 +asm_rot_A3.asm 1814 682 62.4% 30-Jun-98 13:49:36 +asm_rot_B.asm 92 87 5.4% 30-Jun-98 13:49:34 +engine_dsp_fast 450 241 46.4% 30-Jun-98 13:49:34 +engine_dsp_fast.asm 108 107 0.9% 30-Jun-98 13:49:34 +engine_dsp_slow 584 278 52.3% 30-Jun-98 13:49:34 +engine_dsp_slow.asm 158 123 22.1% 25-Oct-98 20:23:42 +mul_test.bb2 108 82 24.0% 25-Oct-98 20:12:04 +mul_test.bb2.bak 1238 223 81.9% 25-Oct-98 20:23:44 +mul_test.bb2.xtra 1636 863 47.2% 30-Jun-98 13:49:48 +Blitz.info 1333 671 49.6% 06-Jul-98 12:13:36 +adaptive_controller.bb2 1329 665 49.9% 06-Jul-98 02:07:06 +adaptive_controller.bb2.bak 1230 214 82.6% 06-Jul-98 12:13:36 +adaptive_controller.bb2.xtra 694 251 63.8% 30-Jun-98 13:49:36 +ANN_Maker.bb2 1226 120 90.2% 30-Jun-98 13:49:36 +ANN_Maker.bb2.xtra 12261 1502 87.7% 09-Oct-98 12:43:02 +c2p.bb2 12266 1505 87.7% 09-Oct-98 12:18:18 +c2p.bb2.bak 1238 225 81.8% 09-Oct-98 12:43:02 +c2p.bb2.xtra 1411 677 52.0% 26-Oct-98 02:05:46 +collision.bb2 1388 670 51.7% 26-Oct-98 01:58:28 +collision.bb2.bak 1238 133 89.2% 26-Oct-98 02:05:46 +collision.bb2.xtra 1088 570 47.6% 06-Dec-98 22:28:20 +controller2.bb 731 391 46.5% 06-Dec-98 22:10:50 +controller2.bb.bak 1238 133 89.2% 06-Dec-98 22:28:20 +controller2.bb.xtra 3931 1375 65.0% 30-Jun-98 13:49:38 +ga.bb2 3930 1374 65.0% 30-Jun-98 13:49:38 +ga.bb2.bak 1226 125 89.8% 30-Jun-98 13:49:42 +ga.bb2.xtra 1761 810 54.0% 04-Oct-98 20:56:48 +ga_driver.bb2 1664 758 54.4% 04-Oct-98 20:43:20 +ga_driver.bb2.bak 1238 137 88.9% 04-Oct-98 20:56:48 +ga_driver.bb2.xtra 3890 1370 64.7% 30-Jun-98 13:49:38 +gablitz.bb2 3893 1373 64.7% 30-Jun-98 13:49:38 +gablitz.bb2.bak 1226 126 89.7% 30-Jun-98 13:49:42 +gablitz.bb2.xtra 896 510 43.0% 10-Oct-98 19:37:02 +IFF2RAWChunky.bb2 896 508 43.3% 10-Oct-98 19:35:48 +IFF2RAWChunky.bb2.bak 1238 168 86.4% 10-Oct-98 19:37:02 +IFF2RAWChunky.bb2.xtra 1283 515 59.8% 06-Dec-98 21:43:02 +LongMul.ascii.bb2 436 216 50.4% 06-Dec-98 21:33:14 +LongMul.ascii.bb2.bak 1238 131 89.4% 06-Dec-98 21:43:02 +LongMul.ascii.bb2.xtra 145 101 30.3% 30-Jun-98 13:49:36 +Model1.bb2 1226 126 89.7% 30-Jun-98 13:49:36 +Model1.bb2.xtra 9562 3202 66.5% 21-Oct-98 23:47:48 +neuroninc.bb2 9561 3207 66.4% 21-Oct-98 23:46:44 +neuroninc.bb2.bak 1238 133 89.2% 21-Oct-98 23:47:48 +neuroninc.bb2.xtra 11425 3782 66.8% 15-Nov-98 14:50:30 +neuroninc2.bb2 11384 3771 66.8% 14-Nov-98 16:25:00 +neuroninc2.bb2.bak 1238 136 89.0% 15-Nov-98 14:50:30 +neuroninc2.bb2.xtra 1018 394 61.2% 30-Jun-98 13:49:42 +neurons2.bb2 1226 126 89.7% 30-Jun-98 13:49:44 +neurons2.bb2.xtra 13150 3763 71.3% 30-Jun-98 13:49:44 +pattern_recognition.bb2 13204 3784 71.3% 30-Jun-98 13:49:44 +pattern_recognition.bb2.bak 1230 128 89.5% 30-Jun-98 13:49:42 +pattern_recognition.bb2.xtra 1034 484 53.1% 30-Jun-98 13:49:36 +rotate.bb2 996 467 53.1% 30-Jun-98 13:49:36 +rotate.bb2.bak 1226 191 84.4% 30-Jun-98 13:49:36 +rotate.bb2.xtra 471 249 47.1% 16-Dec-98 02:22:00 +smooth_land.bb2 321 215 33.0% 15-Dec-98 15:01:44 +smooth_land.bb2.bak 1238 226 81.7% 16-Dec-98 02:22:00 +smooth_land.bb2.xtra 425 232 45.4% 30-Jun-98 13:49:36 +testconversion.bb2 338 186 44.9% 30-Jun-98 13:49:36 +testconversion.bb2.bak 1226 163 86.7% 30-Jun-98 13:49:36 +testconversion.bb2.xtra 6245 1845 70.4% 30-Jun-98 13:49:36 +testneurons.bb2 6249 1846 70.4% 30-Jun-98 13:49:36 +testneurons.bb2.bak 1226 123 89.9% 30-Jun-98 13:49:36 +testneurons.bb2.xtra 21457 4783 77.7% 09-Oct-98 12:01:34 +tmapping1.bb2 21457 4783 77.7% 09-Oct-98 11:59:56 +tmapping1.bb2.bak 1238 229 81.5% 09-Oct-98 12:01:34 +tmapping1.bb2.xtra 710 441 37.8% 30-Jun-98 13:49:36 +Washburntmap.bb2 660 411 37.7% 30-Jun-98 13:49:36 +Washburntmap.bb2.bak 1226 133 89.1% 30-Jun-98 13:49:36 +Washburntmap.bb2.xtra 44116 13853 68.5% 30-Jun-98 13:49:44 +Wreckage.bb2 44115 13852 68.6% 30-Jun-98 13:49:44 +Wreckage.bb2.bak 1226 195 84.0% 30-Jun-98 13:49:36 +Wreckage.bb2.xtra 39198 11935 69.5% 30-Jun-98 13:49:36 +WreckageD.bb2 39232 11944 69.5% 30-Jun-98 13:49:38 +WreckageD.bb2.bak 1226 198 83.8% 30-Jun-98 13:49:38 +WreckageD.bb2.xtra 1636 863 47.2% 30-Jun-98 13:49:50 +Other.info -------- ------- ----- --------- -------- 526385 157181 70.1% 30-Jan-99 23:33:40 105 files