Short: Great car racing from Insane Software. Disk 2. Author: vroberts@yoyo.cc.monash.edu.au Uploader: vroberts@yoyo.cc.monash.edu.au Version: 0.98 Type: game/misc Replaces: game/misc/ARacers092.lha Action: NoStart Aerial Racers is one to three player viewed from above racing game similar to Skid Marks or Racing Destruction Set from the C64. Race head to head against friends or computer opponents over jumps on custom designed tracks, with up to three road surfaces. Track editor demo included. NOTE ---- I've previously stated that Aerial Racers would move to AGA only. However due to the many responses from people asking for it to remain ECS compatible I've endeavoured to keep it so. Although it won't be necessary to have an AGA Amiga, your machine will have to be comparable to an A1200 - memory and speed wise. Features include ---------------- One, two, or three player modes. 10 gravity settings. Earth, Moon, Mars, Pluto, etc. 8 different cars, each with its own characteristics and GFX/SFX. (only two cars in demo) Each car is made of 208 frames of raytraced graphics. Full track editor, so you can design an unlimited number of race tracks. (save disabled in demo) 3 map sizes, small fast tracks to large spralling courses. Three track surfaces. Road, Sand and Ice, for different traction. Plus much more... Aerial Racers Hard Disk Install ------------------------------- Firstly remove any old versions of Aerial Racers. To install Aerial Racers simply unarchive both of the Aerial Racers archives to the same directory (possibly called "AerialRacers" ;-) Add a line to your user-startup: Assign AerialRacers: For example: Assign AerialRacers: Work:Games/AerialRacers Make sure the subdirectories within your directory match the ones in the distribution archive. To play Aerial Racers, either click the Workbench icon, or start the demo from a shell with: AerialRacers Aerial Racers Floppy Disk Install --------------------------------- Uncompact each archive to a blank disk, Label the first disk: "AerialRacers1" Label the second disk: "AerialRacers2" To make the game bootable you must make the first disk bootable (of course!) and copy the following libraries to the libs directory of the first disk: diskfont.library mathtrans.library Then boot from AerialRacers1, and play the game. Changes for this version ------------------------ - Totally revamped the fontend menus, should now make sense. =) - Can now have 4 cars racing simultaneously. - Up to 3 human competitors. - 1, 2, or 3 way split screen. - Added keyboard and joypad (hopefully) controls. - Can now be installed to floppy disk. - Altered the game speed and gravity marginally, for playability. - Removed arcade mode, may make a return in the future. - Revamped the car performace code. - Fixed the sound routines. Enjoy. Vaughan Roberts vroberts@yoyo.cc.monash.edu.au http://yoyo.cc.monash.edu.au/~vroberts/insane/AerialRacers.html ============================= Archive contents ============================= Original Packed Ratio Date Time Name -------- ------- ----- --------- -------- ------------- 5940 2703 54.4% 06-Jun-95 14:26:54 +Camaro.Sfx 58240 17188 70.4% 30-Mar-95 14:25:04 +Camaro.Sprites 982 447 54.4% 14-Oct-96 15:50:48 +Car.Shadows 8460 6755 20.1% 06-Jun-95 15:04:58 +MonsterPickup.Sfx 58240 22419 61.5% 31-Mar-95 16:30:16 +MonsterPickup.Sprites 56590 35359 37.5% 19-Sep-92 20:04:46 +Baap.mod 5872 1694 71.1% 08-Oct-96 20:48:38 +Game.Shapes 123808 28039 77.3% 12-Jul-96 12:31:14 +SetUp.Shapes 40666 36006 11.4% 13-Sep-96 22:37:58 +BackGround.iff 92836 59058 36.3% 15-Oct-96 09:22:22 +Scenery.5 119386 73548 38.3% 15-Oct-96 09:24:48 +Scenery.6 148102 87939 40.6% 15-Oct-96 09:27:28 +Scenery.7 18 18 0.0% 16-Oct-96 09:59:54 Disk2 -------- ------- ----- --------- -------- 719140 371173 48.3% 19-Nov-96 17:46:16 13 files