Short: AmiSame -- a simple 2D puzzle game
Author: Kevin Blumberg (kevin@amiga.com)
Distribution: CD 
Location: app/amisame
Replaces: AmiSame Version 1.0 
Version: 1.1
History:
1.0 -- first public release
1.1 -- Corrects a bug the caused AmiSame to overtake system resources on some platforms.
    -- Thanks to Matthew Kille for providing the code fix.
    -- Fixed the 'dfa' bugs, which cleans up VP register usage.

Installation: 
Unzip to your intent root dir. All files unzip to app/amisame/ except amisame.scr which goes into app/start/ave (you can move this later to organize your AVE menus)

Originally, this game was written as an ave graphics demo for AmiWest 2000. The game was inspired by KSame, which I found in the Corel Linux distro (tried porting the code, but found it easier to write my own version in VP). Since then, I've added enough functionality to make it playable and stable enough to drop in the cvs.

In the next version (2.0) I'll randomize the game, right now I've got 5 or 6 game patterns that are hard coded for easy debugging.
I also need to go back and wrap some error traps around my mallocs and file ops (bad style, head hung low).


known bugs:
FIXED IN v1.1 -- Running "dfa -md app/amisame/amisame" uncovers some bugs that I need to fix, but they are mostly undefined or unused registers and don't appear to create any significant problems.

UNFIXED -- The user name input dialog needs work. Basically, I need to look for the return key to accept the input and close the box.

UNFIXED -- I hardcoded some of the sizes for the AVE GUI objects which causes some minor display errors on some platforms. 

source code:
the VP source is in app/amisame.


