OmniPlay version 1.22 A Multiple-Format Sound Player for the Amiga Changes since last version ========================== Version Notes ------- ----- 1.22 (12 Nov 92) (This was released as a patch archive containing the files 'oplay', 'CHANGES.doc', and 'pch121-122.diff', a context-diff to convert the v1.21 source to v1.22.) Fixed a bug wherein OmniPlay caused Enforcer hits (four long reads from address 0) if no OMNIPLAY environment variable was present. The hits did not occur when OMNIPLAY existed. This was painful enough to Enforcer users to warrant a small fix. In v1.21, oplay would parse the OMNIPLAY environment variable even if no command-line arguments were used. This is no longer the case, so all of you who put sound files into OMNIPLAY will have to stop it now. (This includes nobody, right?) 1.21 (29 Oct 92) Well, I thought OmniPlay was Kickstart 1.3-compatible, but I was wrong. I forgot about the ExamineFH() that gets called for .voc and raw files, and about the FGetC I used in a couple of other places. They're gone now. 1.3 users rejoice (but not for long). Added support for an OMNIPLAY environment variable. Added -O option to specify output file. This is for use in the OMNIPLAY environment variable. Fixed PowerPacker bug. Now plays any number of Power-Packed files, in any order. (See BUGS in the documentation to any older version.) "-a" did not operate in accordance with the documentation. Now it does. 1.20 (20 Oct 92 -- Not released.) Added "-W" option. Amish thinks that run-time sound conversion is a waste if you already know what it sounds like. Maybe so for slow CPU's, but I still prefer not converting the disk file. 1.15 (18 Oct 92 -- Not released.) Added "-i" option because I wanted more info on my sounds. 1.10 (26 Sep 92) Added "-a" option so quiet sounds can be made louder. 1.01b (25 Sep 92 -- Not released.) Stereo playback ("-cs") was disabled in 1.01 because it didn't work correctly -- it seems to always play from the left channel. It's been pointed out, however, that removing this option could cause people to have to change existing scripts, while leaving it in does no harm. It's back now. I removed the documentation of this option argument in 1.01, and haven't reinstated it along with the arg itself because, at this point, it's strictly for backward- compatibility. 1.01 (23 Sep 92) Fixed a bug in the playroutine that made using buffers lots bigger than the sound file sort of forget the last bufferful, thereby chopping off the last bit of sound. Thanks to Chris Wichura for the bug report here. Added "-o" option so sounds can be fully loaded before playback begins. This is only useful on slow input devices like floppies and slow NFS-mounted volumes. Modified the help text. 1.00 Not released. Not really existent, to be honest. I just wanted to name the real next release to be 1.01 so you'd know it's a bug-fix. 0.98 (3 Sep 92) First release. Nothing new. 0.975 Fixed the false optimization to u-law playback in v0.97, and substituted the precomputed log table. Added "-g" option to tell oplay whether to use it, and "-m" to help you decide. 0.97 (29 Aug 92) Optimized the u-law player stuff so that scans of the u-law range were faster. As it turns out, this "optimization" was bogus, and caused oplay not to decode u-law at all. 0.96 Things get really hazy past this point. I added the powerpacker decompression somewhere in here. 0.?? (Late August 92) ?? TODO ==== (version 1.22) - Still working on stereo stuff. It's not that it's so hard, but that it's generally not important, and I want to get this thing 2.0-ized. NOTE WELL: (so I lied last time, and the time before) This is probably the last version of OmniPlay that will work with pre-2.0 ROMs. New improvements will rely on v37+ OS calls: - Future use of ReadArgs() to parse options. - v37+ w/ ReadArgs() handling of Workbench Tool Types. - A special treat I'm not discussing now. - Some other things I don't remember right now. - ARexx port so oplay can be a daemon. (Not strictly 2.0, but most ARexx users got it with 2.0.) On the other hand, I might release an oplay that does stereo before a 2.0-only version. It depends on which gets done first, and how far behind the other is when the first is done.